Index: trunk/src/trinityrealm/AuthSocket.cpp
===================================================================
--- trunk/src/trinityrealm/AuthSocket.cpp (revision 34)
+++ trunk/src/trinityrealm/AuthSocket.cpp (revision 35)
@@ -373,10 +373,9 @@
 	int MaxBuild = sConfig.GetIntDefault("MaxBuild", 8606);
 
-	if(ch->build >= MinBuild && ch->build <= MaxBuild)
+	if(ch->build >= MinBuild && ch->build <= MaxBuild) {
         valid_version=true;
-        break;
-    }
-    else
+    } else {
 	valid_version=false;
+    };
 
     /// <ul><li> if this is a valid version
Index: trunk/src/game/ObjectMgr.cpp
===================================================================
--- trunk/src/game/ObjectMgr.cpp (revision 34)
+++ trunk/src/game/ObjectMgr.cpp (revision 35)
@@ -2079,6 +2079,4 @@
     // Load playercreate spells
     {
-        //                                                0     1      2      3
-        QueryResult *result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell");
 
 	QueryResult *result = NULL;
