/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* ScriptData
SDName: Emeriss
SD%Complete: 90
SDComment: Teleport function & Mark of Nature missing
SDCategory: Bosses
EndScriptData */

#include "precompiled.h"

#define SPELL_SLEEP                24777
#define SPELL_NOXIOUSBREATH        24818
#define SPELL_TAILSWEEP            15847
//#define SPELL_MARKOFNATURE         25040   // Not working
#define SPELL_VOLATILEINFECTION    24928
#define SPELL_CORRUPTIONOFEARTH    24910

struct MANGOS_DLL_DECL boss_emerissAI : public ScriptedAI
{
    boss_emerissAI(Creature *c) : ScriptedAI(c) {Reset();}

    uint32 Sleep_Timer;
    uint32 NoxiousBreath_Timer;
    uint32 TailSweep_Timer;
    //uint32 MarkOfNature_Timer;
    uint32 VolatileInfection_Timer;
    uint32 CorruptionofEarth1_Timer;
    uint32 CorruptionofEarth2_Timer;
    uint32 CorruptionofEarth3_Timer;

    void Reset()
    {
        Sleep_Timer = 15000 + rand()%5000;
        NoxiousBreath_Timer = 8000;
        TailSweep_Timer = 4000;
        //MarkOfNature_Timer = 45000;
        VolatileInfection_Timer = 12000;
        CorruptionofEarth1_Timer = 0;
        CorruptionofEarth2_Timer = 0;
        CorruptionofEarth3_Timer = 0;
    }

    void Aggro(Unit *who) {}

    void UpdateAI(const uint32 diff)
    {
        //Return since we have no target
        if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
            return;

        //Sleep_Timer
        if (Sleep_Timer < diff)
        {
            if( Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0) )
                DoCast(target,SPELL_SLEEP);

            Sleep_Timer = 8000 + rand()%8000;
        }else Sleep_Timer -= diff;

        //NoxiousBreath_Timer
        if (NoxiousBreath_Timer < diff)
        {
            DoCast(m_creature->getVictim(),SPELL_NOXIOUSBREATH);
            NoxiousBreath_Timer = 14000 + rand()%6000;
        }else NoxiousBreath_Timer -= diff;

        //Tailsweep every 2 seconds
        if (TailSweep_Timer < diff)
        {
            if( Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0) )
                DoCast(target,SPELL_TAILSWEEP);

            TailSweep_Timer = 2000;
        }else TailSweep_Timer -= diff;

        //MarkOfNature_Timer
        //if (MarkOfNature_Timer < diff)
        //{
        //    DoCast(m_creature->getVictim(),SPELL_MARKOFNATURE);
        //    MarkOfNature_Timer = 45000;
        //}else MarkOfNature_Timer -= diff;

        //VolatileInfection_Timer
        if (VolatileInfection_Timer < diff)
        {
            DoCast(m_creature->getVictim(),SPELL_VOLATILEINFECTION);
            VolatileInfection_Timer = 7000 + rand()%5000;
        }else VolatileInfection_Timer -= diff;

        //CorruptionofEarth_Timer
        if ( (int) (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() +0.5) == 75)
        {
            if (CorruptionofEarth1_Timer < diff)
            {
                DoCast(m_creature->getVictim(),SPELL_CORRUPTIONOFEARTH);

                //1 minutes for next one. Means not again with this health value
                CorruptionofEarth1_Timer = 60000;
            } else CorruptionofEarth1_Timer -= diff;
        }

        //CorruptionofEarth_Timer
        if ( (int) (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() +0.5) == 50)
        {
            if (CorruptionofEarth2_Timer < diff)
            {
                DoCast(m_creature->getVictim(),SPELL_CORRUPTIONOFEARTH);

                //1 minutes for next one. Means not again with this health value
                CorruptionofEarth2_Timer = 60000;
            } else CorruptionofEarth2_Timer -= diff;
        }

        //CorruptionofEarth_Timer
        if ( (int) (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() +0.5) == 25)
        {
            if (CorruptionofEarth3_Timer < diff)
            {
                DoCast(m_creature->getVictim(),SPELL_CORRUPTIONOFEARTH);

                //1 minutes for next one. Means not again with this health value
                CorruptionofEarth3_Timer = 60000;
            } else CorruptionofEarth3_Timer -= diff;
        }

        DoMeleeAttackIfReady();
    }
};
CreatureAI* GetAI_boss_emeriss(Creature *_Creature)
{
    return new boss_emerissAI (_Creature);
}

void AddSC_boss_emeriss()
{
    Script *newscript;
    newscript = new Script;
    newscript->Name="boss_emeriss";
    newscript->GetAI = GetAI_boss_emeriss;
    m_scripts[nrscripts++] = newscript;
}
