/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* ScriptData
SDName: Stonetalon_Mountains
SD%Complete: 95
SDComment: Quest support: 6627 (Braug Dimspirits questions/'answers' might have more to it, need more info)
SDCategory: Stonetalon Mountains
EndScriptData */

#include "precompiled.h"

/*######
## npc_braug_dimspirit
######*/

bool GossipHello_npc_braug_dimspirit(Player *player, Creature *_Creature)
{
    if (_Creature->isQuestGiver())
        player->PrepareQuestMenu( _Creature->GetGUID() );

    if (player->GetQuestStatus(6627) == QUEST_STATUS_INCOMPLETE)
    {
        player->ADD_GOSSIP_ITEM( 0, "Ysera", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
        player->ADD_GOSSIP_ITEM( 0, "Neltharion", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
        player->ADD_GOSSIP_ITEM( 0, "Nozdormu", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
        player->ADD_GOSSIP_ITEM( 0, "Alexstrasza", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
        player->ADD_GOSSIP_ITEM( 0, "Malygos", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);

        player->SEND_GOSSIP_MENU(5820, _Creature->GetGUID());
    }
    else
        player->SEND_GOSSIP_MENU(5819, _Creature->GetGUID());

    return true;
}

bool GossipSelect_npc_braug_dimspirit(Player *player, Creature *_Creature, uint32 sender, uint32 action)
{
    if (action == GOSSIP_ACTION_INFO_DEF+1)
    {
        player->CLOSE_GOSSIP_MENU();
        _Creature->CastSpell(player,6766,false);

    }
    if (action == GOSSIP_ACTION_INFO_DEF+2)
    {
        player->CLOSE_GOSSIP_MENU();
        player->AreaExploredOrEventHappens(6627);
    }
    return true;
}

/*######
## AddSC
######*/

void AddSC_stonetalon_mountains()
{
    Script *newscript;

    newscript = new Script;
    newscript->Name="npc_braug_dimspirit";
    newscript->pGossipHello = &GossipHello_npc_braug_dimspirit;
    newscript->pGossipSelect = &GossipSelect_npc_braug_dimspirit;
    m_scripts[nrscripts++] = newscript;
}
