/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* ScriptData
SDName: Instance_Arcatraz
SD%Complete: 80
SDComment: Mainly Harbringer Skyriss event
SDCategory: Tempest Keep, The Arcatraz
EndScriptData */

#include "precompiled.h"
#include "def_arcatraz.h"

#define ENCOUNTERS 9

#define CONTAINMENT_CORE_SECURITY_FIELD_ALPHA 184318        //door opened when Wrath-Scryer Soccothrates dies
#define CONTAINMENT_CORE_SECURITY_FIELD_BETA  184319        //door opened when Dalliah the Doomsayer dies
#define POD_ALPHA   183961                                  //pod first boss wave
#define POD_BETA    183963                                  //pod second boss wave
#define POD_DELTA   183964                                  //pod third boss wave
#define POD_GAMMA   183962                                  //pod fourth boss wave
#define POD_OMEGA   183965                                  //pod fifth boss wave

#define MELLICHAR   21436                                   //skyriss will kill this unit

/* Arcatraz encounters:
1 - Zereketh the Unbound event
2 - Dalliah the Doomsayer event
3 - Wrath-Scryer Soccothrates event
4 - Harbinger Skyriss event, 5 sub-events
*/

struct MANGOS_DLL_DECL instance_arcatraz : public ScriptedInstance
{
    instance_arcatraz(Map *Map) : ScriptedInstance(Map) {Initialize();};

    uint32 Encounter[ENCOUNTERS];

    GameObject *Containment_Core_Security_Field_Alpha;
    GameObject *Containment_Core_Security_Field_Beta;
    GameObject *Pod_Alpha;
    GameObject *Pod_Gamma;
    GameObject *Pod_Beta;
    GameObject *Pod_Delta;
    GameObject *Pod_Omega;

    uint64 Mellichar;

    void Initialize()
    {
        Containment_Core_Security_Field_Alpha = NULL;
        Containment_Core_Security_Field_Beta  = NULL;
        Pod_Alpha = NULL;
        Pod_Beta  = NULL;
        Pod_Delta = NULL;
        Pod_Gamma = NULL;
        Pod_Omega = NULL;

        Mellichar = 0;

        for(uint8 i = 0; i < ENCOUNTERS; i++)
            Encounter[i] = NOT_STARTED;
    }

    bool IsEncounterInProgress() const
    {
        for(uint8 i = 0; i < ENCOUNTERS; i++)
            if(Encounter[i]) return true;

        return false;
    }

    void OnObjectCreate(GameObject *go)
    {
        switch(go->GetEntry())
        {
            case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_Alpha = go; break;
            case CONTAINMENT_CORE_SECURITY_FIELD_BETA:  Containment_Core_Security_Field_Beta =  go; break;
            case POD_ALPHA: Pod_Alpha = go; break;
            case POD_BETA:  Pod_Beta =  go; break;
            case POD_DELTA: Pod_Delta = go; break;
            case POD_GAMMA: Pod_Gamma = go; break;
            case POD_OMEGA: Pod_Omega = go; break;
        }
    }

    void OnCreatureCreate(Creature *creature, uint32 creature_entry)
    {
        switch(creature_entry)
        {
            case MELLICHAR:
                Mellichar = creature->GetGUID();
                break;
        }
    }

    void SetData(uint32 type, uint32 data)
    {
        switch(type)
        {
            case TYPE_ZEREKETH:
                Encounter[0] = data;
                break;

            case TYPE_DALLIAH:
                if( data == DONE )
                    if( Containment_Core_Security_Field_Beta )
                        Containment_Core_Security_Field_Beta->UseDoorOrButton();
                Encounter[1] = data;
                break;

            case TYPE_SOCCOTHRATES:
                if( data == DONE )
                    if( Containment_Core_Security_Field_Alpha )
                        Containment_Core_Security_Field_Alpha->UseDoorOrButton();
                Encounter[2] = data;
                break;

            case TYPE_HARBINGERSKYRISS:
                if( data == NOT_STARTED || data == FAIL )
                {
                    Encounter[4] = NOT_STARTED;
                    Encounter[5] = NOT_STARTED;
                    Encounter[6] = NOT_STARTED;
                    Encounter[7] = NOT_STARTED;
                    Encounter[8] = NOT_STARTED;
                }
                Encounter[3] = data;
                break;

            case TYPE_WARDEN_1:
                if( data == IN_PROGRESS )
                    if( Pod_Alpha )
                        Pod_Alpha->UseDoorOrButton();
                Encounter[4] = data;
                break;

            case TYPE_WARDEN_2:
                if( data == IN_PROGRESS )
                    if( Pod_Beta )
                        Pod_Beta->UseDoorOrButton();
                Encounter[5] = data;
                break;

            case TYPE_WARDEN_3:
                if( data == IN_PROGRESS )
                    if( Pod_Delta )
                        Pod_Delta->UseDoorOrButton();
                Encounter[6] = data;
                break;

            case TYPE_WARDEN_4:
                if( data == IN_PROGRESS )
                    if( Pod_Gamma )
                        Pod_Gamma->UseDoorOrButton();
                Encounter[7] = data;
                break;

            case TYPE_WARDEN_5:
                if( data == IN_PROGRESS )
                    if( Pod_Omega )
                        Pod_Omega->UseDoorOrButton();
                Encounter[8] = data;
                break;
        }
    }

    uint32 GetData(uint32 data)
    {
        switch(data)
        {
            case TYPE_HARBINGERSKYRISS:
                return Encounter[3];
            case TYPE_WARDEN_1:
                return Encounter[4];
            case TYPE_WARDEN_2:
                return Encounter[5];
            case TYPE_WARDEN_3:
                return Encounter[6];
            case TYPE_WARDEN_4:
                return Encounter[7];
            case TYPE_WARDEN_5:
                return Encounter[8];
        }
        return 0;
    }

    uint64 GetData64(uint32 identifier)
    {
        switch(identifier)
        {
            case DATA_MELLICHAR:
                return Mellichar;
        }
        return 0;
    }
};

InstanceData* GetInstanceData_instance_arcatraz(Map* map)
{
    return new instance_arcatraz(map);
}

void AddSC_instance_arcatraz()
{
    Script *newscript;
    newscript = new Script;
    newscript->Name = "instance_arcatraz";
    newscript->GetInstanceData = GetInstanceData_instance_arcatraz;
    m_scripts[nrscripts++] = newscript;
}
