Changeset 58 for trunk/src/bindings
- Timestamp:
- 11/19/08 13:30:04 (17 years ago)
- Files:
-
- 1 modified
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trunk/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
r57 r58 217 217 m_creature->SetInFront(m_creature->getVictim()); 218 218 SpineTargetGUID = target->GetGUID(); 219 m_creature->SummonGameObject(GOBJECT_SPINE, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), m_creature->GetOrientation(), 0, 0, 0, 0, 30); 219 //must let target summon, otherwise you cannot click the spine 220 target->SummonGameObject(GOBJECT_SPINE, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), m_creature->GetOrientation(), 0, 0, 0, 0, 30); 220 221 221 222 switch(rand()%2)