/* 
 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
 *
 * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef TRINITY_THREADINGMODEL_H
#define TRINITY_THREADINGMODEL_H

/**
 * @class ThreadingModel<T>
 *
 */

#include "Platform/Define.h"

namespace Trinity
{
    inline void Guard(void *) {}

    template<typename MUTEX> class TRINITY_DLL_DECL GeneralLock
    {
        public:
            GeneralLock(MUTEX &m) : i_mutex(m)
            {
                i_mutex.acquire();
            }

            ~GeneralLock()
            {
                i_mutex.release();
            }
        private:
            GeneralLock(const GeneralLock &);
            GeneralLock& operator=(const GeneralLock &);
            MUTEX &i_mutex;
    };

    template <class T>
        class TRINITY_DLL_DECL SingleThreaded
    {
        public:

            struct Lock                                     // empty object
            {
                Lock() {}
                Lock(const T &) {}
                Lock(const SingleThreaded<T> &)             // for single threaded we ignore this
                {
                }
            };

            typedef T VolatileType;
    };

    // object level lockable
    template<class T, class MUTEX>
        class TRINITY_DLL_DECL ObjectLevelLockable
    {
        public:
            ObjectLevelLockable() : i_mtx() {}

            friend class Lock;

            class Lock
            {
                public:
                    Lock(ObjectLevelLockable<T, MUTEX> &host) : i_lock(host.i_mtx)
                    {
                    }

                private:
                    GeneralLock<MUTEX> i_lock;
            };

            typedef volatile T VolatileType;

        private:
            // prevent the compiler creating a copy construct
            ObjectLevelLockable(const ObjectLevelLockable<T, MUTEX> &);
            ObjectLevelLockable<T, MUTEX>& operator=(const ObjectLevelLockable<T, MUTEX> &);

            MUTEX i_mtx;
    };

    template<class T, class MUTEX>
        class TRINITY_DLL_DECL ClassLevelLockable
    {
        public:
            class Lock;
            friend class Lock;
            typedef volatile T VolatileType;

            ClassLevelLockable() {}

            class Lock
            {
                public:
                    Lock(T& /*host*/) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
                    Lock(ClassLevelLockable<T, MUTEX> &) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
                    Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
                    ~Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.release(); }
            };

        private:
            static MUTEX si_mtx;
    };

}

template<class T, class MUTEX> MUTEX Trinity::ClassLevelLockable<T, MUTEX>::si_mtx;

#define INSTANTIATE_CLASS_MUTEX(CTYPE,MUTEX) \
    template class TRINITY_DLL_DECL Trinity::ClassLevelLockable<CTYPE, MUTEX >
#endif
