Index: trunk/src/game/Player.cpp
===================================================================
--- trunk/src/game/Player.cpp (revision 74)
+++ trunk/src/game/Player.cpp (revision 76)
@@ -13664,6 +13664,6 @@
 bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
 {
-    ////                                                     0     1        2     3     4     5      6           7           8           9    10           11        12         13         14         15          16           17                 18                 19                 20       21       22       23       24         25       26            27        [28]  [29]    30                 31         32
-    //QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extraflags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
+    ////                                                     0     1        2     3     4     5      6           7           8           9    10           11        12         13         14         15          16           17                 18                 19                 20       21       22       23       24         25           26            27        [28]  [29]    30                 31         32
+    //QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
     QueryResult *result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
 
@@ -15110,5 +15110,5 @@
         "taximask, online, cinematic, "
         "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, "
-        "trans_x, trans_y, trans_z, trans_o, transguid, extraflags, stable_slots, at_login, zone, "
+        "trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
         "death_expire_time, taxi_path) VALUES ("
         << GetGUIDLow() << ", "
