- Timestamp:
- 11/19/08 13:32:59 (17 years ago)
- Location:
- trunk/src/bindings/scripts
- Files:
-
- 3 modified
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/bindings/scripts/VC71/71ScriptDev2.vcproj
r84 r86 25 25 MinimalRebuild="TRUE" 26 26 BasicRuntimeChecks="3" 27 RuntimeLibrary=" 1"27 RuntimeLibrary="3" 28 28 UsePrecompiledHeader="3" 29 29 PrecompiledHeaderThrough="precompiled.h" … … 73 73 AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers" 74 74 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" 75 RuntimeLibrary=" 0"75 RuntimeLibrary="2" 76 76 EnableEnhancedInstructionSet="1" 77 77 UsePrecompiledHeader="3" -
trunk/src/bindings/scripts/VC80/80ScriptDev2.vcproj
r82 r86 50 50 MinimalRebuild="true" 51 51 BasicRuntimeChecks="3" 52 RuntimeLibrary=" 1"52 RuntimeLibrary="3" 53 53 UsePrecompiledHeader="2" 54 54 PrecompiledHeaderThrough="precompiled.h" … … 99 99 Name="VCWebDeploymentTool" 100 100 /> 101 <Tool 102 Name="VCPostBuildEventTool" 103 /> 101 104 </Configuration> 102 105 <Configuration … … 132 135 MinimalRebuild="true" 133 136 BasicRuntimeChecks="3" 134 RuntimeLibrary=" 1"137 RuntimeLibrary="3" 135 138 UsePrecompiledHeader="2" 136 139 PrecompiledHeaderThrough="precompiled.h" … … 181 184 Name="VCWebDeploymentTool" 182 185 /> 186 <Tool 187 Name="VCPostBuildEventTool" 188 /> 183 189 </Configuration> 184 190 <Configuration … … 211 217 AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers" 212 218 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" 213 RuntimeLibrary=" 0"219 RuntimeLibrary="2" 214 220 EnableEnhancedInstructionSet="1" 215 221 FloatingPointModel="2" … … 263 269 Name="VCWebDeploymentTool" 264 270 /> 271 <Tool 272 Name="VCPostBuildEventTool" 273 /> 265 274 </Configuration> 266 275 <Configuration … … 294 303 AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers" 295 304 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" 296 RuntimeLibrary=" 0"305 RuntimeLibrary="2" 297 306 FloatingPointModel="2" 298 307 UsePrecompiledHeader="2" … … 344 353 <Tool 345 354 Name="VCWebDeploymentTool" 355 /> 356 <Tool 357 Name="VCPostBuildEventTool" 346 358 /> 347 359 </Configuration> … … 1757 1769 RelativePath="..\scripts\zone\tempest_keep\the_eye\boss_alar.cpp" 1758 1770 > 1759 </File> 1771 </File> 1760 1772 <File 1761 1773 RelativePath="..\scripts\zone\tempest_keep\the_eye\boss_astromancer.cpp" -
trunk/src/bindings/scripts/VC90/90ScriptDev2.vcproj
r82 r86 51 51 MinimalRebuild="true" 52 52 BasicRuntimeChecks="3" 53 RuntimeLibrary=" 1"53 RuntimeLibrary="3" 54 54 UsePrecompiledHeader="2" 55 55 PrecompiledHeaderThrough="precompiled.h" … … 132 132 MinimalRebuild="true" 133 133 BasicRuntimeChecks="3" 134 RuntimeLibrary=" 1"134 RuntimeLibrary="3" 135 135 UsePrecompiledHeader="2" 136 136 PrecompiledHeaderThrough="precompiled.h" … … 211 211 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" 212 212 MinimalRebuild="false" 213 RuntimeLibrary=" 0"213 RuntimeLibrary="2" 214 214 EnableEnhancedInstructionSet="1" 215 215 FloatingPointModel="2" … … 294 294 PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT" 295 295 MinimalRebuild="false" 296 RuntimeLibrary=" 0"296 RuntimeLibrary="2" 297 297 UsePrecompiledHeader="2" 298 298 PrecompiledHeaderThrough="precompiled.h"