Index: trunk/src/bindings/scripts/VC71/71ScriptDev2.vcproj
===================================================================
--- trunk/src/bindings/scripts/VC71/71ScriptDev2.vcproj (revision 84)
+++ trunk/src/bindings/scripts/VC71/71ScriptDev2.vcproj (revision 86)
@@ -25,5 +25,5 @@
 				MinimalRebuild="TRUE"
 				BasicRuntimeChecks="3"
-				RuntimeLibrary="1"
+				RuntimeLibrary="3"
 				UsePrecompiledHeader="3"
 				PrecompiledHeaderThrough="precompiled.h"
@@ -73,5 +73,5 @@
 				AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
-				RuntimeLibrary="0"
+				RuntimeLibrary="2"
 				EnableEnhancedInstructionSet="1"
 				UsePrecompiledHeader="3"
Index: trunk/src/bindings/scripts/VC80/80ScriptDev2.vcproj
===================================================================
--- trunk/src/bindings/scripts/VC80/80ScriptDev2.vcproj (revision 82)
+++ trunk/src/bindings/scripts/VC80/80ScriptDev2.vcproj (revision 86)
@@ -50,5 +50,5 @@
 				MinimalRebuild="true"
 				BasicRuntimeChecks="3"
-				RuntimeLibrary="1"
+				RuntimeLibrary="3"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderThrough="precompiled.h"
@@ -99,4 +99,7 @@
 				Name="VCWebDeploymentTool"
 			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
 		</Configuration>
 		<Configuration
@@ -132,5 +135,5 @@
 				MinimalRebuild="true"
 				BasicRuntimeChecks="3"
-				RuntimeLibrary="1"
+				RuntimeLibrary="3"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderThrough="precompiled.h"
@@ -181,4 +184,7 @@
 				Name="VCWebDeploymentTool"
 			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
 		</Configuration>
 		<Configuration
@@ -211,5 +217,5 @@
 				AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
-				RuntimeLibrary="0"
+				RuntimeLibrary="2"
 				EnableEnhancedInstructionSet="1"
 				FloatingPointModel="2"
@@ -263,4 +269,7 @@
 				Name="VCWebDeploymentTool"
 			/>
+			<Tool
+				Name="VCPostBuildEventTool"
+			/>
 		</Configuration>
 		<Configuration
@@ -294,5 +303,5 @@
 				AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
-				RuntimeLibrary="0"
+				RuntimeLibrary="2"
 				FloatingPointModel="2"
 				UsePrecompiledHeader="2"
@@ -344,4 +353,7 @@
 			<Tool
 				Name="VCWebDeploymentTool"
+			/>
+			<Tool
+				Name="VCPostBuildEventTool"
 			/>
 		</Configuration>
@@ -1757,5 +1769,5 @@
 							RelativePath="..\scripts\zone\tempest_keep\the_eye\boss_alar.cpp"
 							>
-						</File>							
+						</File>
 						<File
 							RelativePath="..\scripts\zone\tempest_keep\the_eye\boss_astromancer.cpp"
Index: trunk/src/bindings/scripts/VC90/90ScriptDev2.vcproj
===================================================================
--- trunk/src/bindings/scripts/VC90/90ScriptDev2.vcproj (revision 82)
+++ trunk/src/bindings/scripts/VC90/90ScriptDev2.vcproj (revision 86)
@@ -51,5 +51,5 @@
 				MinimalRebuild="true"
 				BasicRuntimeChecks="3"
-				RuntimeLibrary="1"
+				RuntimeLibrary="3"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderThrough="precompiled.h"
@@ -132,5 +132,5 @@
 				MinimalRebuild="true"
 				BasicRuntimeChecks="3"
-				RuntimeLibrary="1"
+				RuntimeLibrary="3"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderThrough="precompiled.h"
@@ -211,5 +211,5 @@
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
 				MinimalRebuild="false"
-				RuntimeLibrary="0"
+				RuntimeLibrary="2"
 				EnableEnhancedInstructionSet="1"
 				FloatingPointModel="2"
@@ -294,5 +294,5 @@
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
 				MinimalRebuild="false"
-				RuntimeLibrary="0"
+				RuntimeLibrary="2"
 				UsePrecompiledHeader="2"
 				PrecompiledHeaderThrough="precompiled.h"
