= MaNGOS -- History of visible changes = Copyright (c) 2005-2008 MaNGOS project See the COPYING file for copying conditions. Visit our project website for documentation, and more: http://www.mangosproject.org/ Visit our forums for support: http://www.mangosproject.org/forum/ Please submit bug reports at: http://www.mangosproject.org/trac/ Version 0.12 * Under discussion. * Upgrade to client version 2.4.3 (build 8606). Version 0.11 * Lots of improvements in the spell system. * Now use Mersenne Twister random number generator. * MySQL client libs updated to 5.0.56. * Upgrade to client version 2.4.2 (build 8278). Version 0.10 * master looter lot mode, * FFA PvP zones and FFA PvP server type support, * Guild Banks, * unique equipped items support, including gems, * talent inspecting, * PostgreSql support, * sockets library updated to v.2.2.9 version, * 64-bit binaries building at Windows, * Upgrade to client version 2.3.0 (build 7561). Version 0.9 * recipes discovery system support, * more auras, effects, spells, and talents working, * players queue at login support, * mangosd/realmd as Windows services support, * autogeneration mangosd/realmd crash reports (Windows only), * Visual Studio 2008 Express and Pro support, * division Mangos DataBase to MangosDB(WorldDB) and CharactersDB. * Upgrade to client version 2.2.3 (build 7359). Version 0.8 * battleground support, * gender specific creatures, * game objects triggering more scripts, * more auras, effects, spells, and talents working, * dungeon specific data, * localization support for data, * vmaps for line of sight handling, * build support for OpenBSD and FreeBSD, * Upgrade to client version 2.1.3 (build 6898). Version 0.7, Codename "Eye of the Storm" * Full rewrite of the GNU autotools based build system, in order to smooth and clean up the build process. * Full rewrite of the Windows build system, allowing MaNGOS to be built from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005. * Upgrade to client version 2.0.12 (build 6546). Version 0.6, Codename "Black Dragonflight" * MaNGOS development moved to http://sourceforge.net/projects/mangos/ * A lots of speed improvements to data handling and data transfer have been completed. * Mail, auction house, profession, creature, and game object systems have seen a lot of improvements and can be considered feature complete. Some minor bugs still are left. * Rest system has been finished. * Initial pet stable support has been added. * PvP and duel system have seen lots of improvements * Guilds are not just a myth anymore. Coming closer to full guild support. * Taxi and transport system is close to a fully working system. * A lot more has been added. Version 0.5, Codename "Stable Master" * Core stability improvements, lots of threading and memory usage related bugs have been resolved. * MySQL Database backend has been cleaned up. * Proper support for game clients of version 1.10.2 has been added. * Support for auras, pets, spells, talents, totems, etc. has been added or improved. * Cross-platform issues have been resolved, MaNGOS should now build on more platforms, including FreeBSD. Version 0.1, Codename "Lightbringer" * AI system * Grid system * Lots a game features working. * Lovely optimizations for the beloved server. Version 0.0.3, Codename "Mango Carpet" * Interim release, not gone public. Version 0.0.2, Codename "Library" * Most data conversions working. * Database cleanup. * More features working. * Many bugs fixed. Version 0.0.1, Codename "Endeavour" * Data converter added. * Build system improvements. * Bug fixing and code cleaning.