Syntax: .levelup #numberoflevels

Increase/decrease the level of the selected character by #numberoflevels. If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected, increase your level. All stats and dependent values recalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.