root/trunk/NEWS @ 10

Revision 2, 3.7 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

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1= MaNGOS -- History of visible changes =
2
3Copyright (c) 2005-2008 MaNGOS project <http://www.mangosproject.org/>
4
5See the COPYING file for copying conditions.
6
7Visit our project website for documentation, and more:
8http://www.mangosproject.org/
9
10Visit our forums for support:
11http://www.mangosproject.org/forum/
12
13Please submit bug reports at:
14http://www.mangosproject.org/trac/
15
16Version 0.12
17 * Under discussion.
18 * Upgrade to client version 2.4.3 (build 8606).
19
20Version 0.11
21 * Lots of improvements in the spell system.
22 * Now use Mersenne Twister random number generator.
23 * MySQL client libs updated to 5.0.56.
24 * Upgrade to client version 2.4.2 (build 8278).
25
26Version 0.10
27 * master looter lot mode,
28 * FFA PvP zones and FFA PvP server type support,
29 * Guild Banks,
30 * unique equipped items support, including gems,
31 * talent inspecting,
32 * PostgreSql support,
33 * sockets library updated to v.2.2.9 version,
34 * 64-bit binaries building at Windows,
35 * Upgrade to client version 2.3.0 (build 7561).
36
37Version 0.9
38 * recipes discovery system support,
39 * more auras, effects, spells, and talents working,
40 * players queue at login support,
41 * mangosd/realmd as Windows services support,
42 * autogeneration mangosd/realmd crash reports (Windows only),
43 * Visual Studio 2008 Express and Pro support,
44 * division Mangos DataBase to MangosDB(WorldDB) and CharactersDB.
45 * Upgrade to client version 2.2.3 (build 7359).
46
47Version 0.8
48 * battleground support,
49 * gender specific creatures,
50 * game objects triggering more scripts,
51 * more auras, effects, spells, and talents working,
52 * dungeon specific data,
53 * localization support for data,
54 * vmaps for line of sight handling,
55 * build support for OpenBSD and FreeBSD,
56 * Upgrade to client version 2.1.3 (build 6898).
57
58Version 0.7, Codename "Eye of the Storm"
59 * Full rewrite of the GNU autotools based build system, in order to
60   smooth and clean up the build process.
61 * Full rewrite of the Windows build system, allowing MaNGOS to be built
62   from Visual C++ 2003 Toolkit, Visual C++ 2003, Visual C++ 2005.
63 * Upgrade to client version 2.0.12 (build 6546).
64
65Version 0.6, Codename "Black Dragonflight"
66 * MaNGOS development moved to http://sourceforge.net/projects/mangos/
67 * A lots of speed improvements to data handling and data transfer have been
68   completed.
69 * Mail, auction house, profession, creature, and game object systems have seen
70   a lot of improvements and can be considered feature complete. Some minor bugs
71   still are left.
72 * Rest system has been finished.
73 * Initial pet stable support has been added.
74 * PvP and duel system have seen lots of improvements
75 * Guilds are not just a myth anymore. Coming closer to full guild support.
76 * Taxi and transport system is close to a fully working system.
77 * A lot more has been added.
78
79Version 0.5, Codename "Stable Master"
80 * Core stability improvements, lots of threading and memory usage related
81   bugs have been resolved.
82 * MySQL Database backend has been cleaned up.
83 * Proper support for game clients of version 1.10.2 has been added.
84 * Support for auras, pets, spells, talents, totems, etc. has been added
85   or improved.
86 * Cross-platform issues have been resolved, MaNGOS should now build on
87   more platforms, including FreeBSD.
88
89Version 0.1, Codename "Lightbringer"
90 * AI system
91 * Grid system
92 * Lots a game features working.
93 * Lovely optimizations for the beloved server.
94
95Version 0.0.3, Codename "Mango Carpet"
96 * Interim release, not gone public.
97
98Version 0.0.2, Codename "Library"
99 * Most data conversions working.
100 * Database cleanup.
101 * More features working.
102 * Many bugs fixed.
103
104Version 0.0.1, Codename "Endeavour"
105 * Data converter added.
106 * Build system improvements.
107 * Bug fixing and code cleaning.
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