|
Revision 2, 1.0 kB
(checked in by yumileroy, 17 years ago)
|
|
[svn] * Proper SVN structure
Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00
|
| Line | |
|---|
| 1 | /** |
|---|
| 2 | @file Crypto.h |
|---|
| 3 | |
|---|
| 4 | @maintainer Morgan McGuire, matrix@graphics3d.com |
|---|
| 5 | |
|---|
| 6 | |
|---|
| 7 | @created 2006-03-29 |
|---|
| 8 | @edited 2006-04-06 |
|---|
| 9 | */ |
|---|
| 10 | |
|---|
| 11 | #ifndef G3D_CRYPTO_H |
|---|
| 12 | #define G3D_CRYPTO_H |
|---|
| 13 | |
|---|
| 14 | #include "G3D/platform.h" |
|---|
| 15 | #include "G3D/g3dmath.h" |
|---|
| 16 | #include <string> |
|---|
| 17 | |
|---|
| 18 | namespace G3D { |
|---|
| 19 | |
|---|
| 20 | /** Cryptography and hashing helper functions */ |
|---|
| 21 | class Crypto { |
|---|
| 22 | public: |
|---|
| 23 | |
|---|
| 24 | /** |
|---|
| 25 | Computes the CRC32 value of a byte array. CRC32 is designed to be a hash |
|---|
| 26 | function that produces different values for similar strings. |
|---|
| 27 | |
|---|
| 28 | This implementation is compatible with PKZIP and GZIP. |
|---|
| 29 | |
|---|
| 30 | Based on http://www.gamedev.net/reference/programming/features/crc32/ |
|---|
| 31 | */ |
|---|
| 32 | static uint32 crc32(const void* bytes, size_t numBytes); |
|---|
| 33 | |
|---|
| 34 | /** |
|---|
| 35 | Returns the nth prime less than 2000 in constant time. The first prime has index |
|---|
| 36 | 0 and is the number 2. |
|---|
| 37 | */ |
|---|
| 38 | static int smallPrime(int n); |
|---|
| 39 | |
|---|
| 40 | /** Returns 1 + the largest value that can be passed to smallPrime. */ |
|---|
| 41 | static int numSmallPrimes(); |
|---|
| 42 | }; |
|---|
| 43 | |
|---|
| 44 | } |
|---|
| 45 | |
|---|
| 46 | #endif |
|---|