root/trunk/dep/include/sockets/Base64.h @ 2

Revision 2, 2.1 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/** \file Base64.h
2 **     \date  2004-02-13
3 **     \author grymse@alhem.net
4**/
5/*
6Copyright (C) 2004-2007  Anders Hedstrom
7
8This library is made available under the terms of the GNU GPL.
9
10If you would like to use this library in a closed-source application,
11a separate license agreement is available. For information about
12the closed-source license agreement for the C++ sockets library,
13please visit http://www.alhem.net/Sockets/license.html and/or
14email license@alhem.net.
15
16This program is free software; you can redistribute it and/or
17modify it under the terms of the GNU General Public License
18as published by the Free Software Foundation; either version 2
19of the License, or (at your option) any later version.
20
21This program is distributed in the hope that it will be useful,
22but WITHOUT ANY WARRANTY; without even the implied warranty of
23MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
24GNU General Public License for more details.
25
26You should have received a copy of the GNU General Public License
27along with this program; if not, write to the Free Software
28Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
29*/
30#ifndef _SOCKETS_Base64_H
31#define _SOCKETS_Base64_H
32
33#include "sockets-config.h"
34#ifdef _MSC_VER
35#pragma warning(disable:4514)
36#endif
37
38#include <stdio.h>
39#include <string>
40
41#ifdef SOCKETS_NAMESPACE
42namespace SOCKETS_NAMESPACE {
43#endif
44
45/** \defgroup util Utilities */
46
47/** Base64 encode/decode.
48        \ingroup util */
49class Base64
50{
51public:
52        Base64();
53
54        void encode(FILE *, std::string& , bool add_crlf = true);
55        void encode(const std::string&, std::string& , bool add_crlf = true);
56        void encode(const char *, size_t, std::string& , bool add_crlf = true);
57        void encode(const unsigned char *, size_t, std::string& , bool add_crlf = true);
58
59        void decode(const std::string&, std::string& );
60        void decode(const std::string&, unsigned char *, size_t&);
61
62        size_t decode_length(const std::string& );
63
64private:
65        Base64(const Base64& ) {}
66        Base64& operator=(const Base64& ) { return *this; }
67static  const char *bstr;
68static  const char rstr[128];
69};
70
71
72#ifdef SOCKETS_NAMESPACE
73}
74#endif
75
76#endif // _SOCKETS_Base64_H
77
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