| 1 | /** \file ResolvServer.cpp |
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| 2 | ** \date 2005-03-24 |
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| 3 | ** \author grymse@alhem.net |
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| 4 | **/ |
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| 5 | /* |
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| 6 | Copyright (C) 2004-2007 Anders Hedstrom |
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| 7 | |
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| 8 | This library is made available under the terms of the GNU GPL. |
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| 9 | |
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| 10 | If you would like to use this library in a closed-source application, |
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| 11 | a separate license agreement is available. For information about |
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| 12 | the closed-source license agreement for the C++ sockets library, |
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| 13 | please visit http://www.alhem.net/Sockets/license.html and/or |
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| 14 | email license@alhem.net. |
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| 15 | |
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| 16 | This program is free software; you can redistribute it and/or |
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| 17 | modify it under the terms of the GNU General Public License |
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| 18 | as published by the Free Software Foundation; either version 2 |
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| 19 | of the License, or (at your option) any later version. |
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| 20 | |
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| 21 | This program is distributed in the hope that it will be useful, |
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| 22 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 23 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 24 | GNU General Public License for more details. |
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| 25 | |
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| 26 | You should have received a copy of the GNU General Public License |
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| 27 | along with this program; if not, write to the Free Software |
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| 28 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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| 29 | */ |
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| 30 | #ifdef _MSC_VER |
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| 31 | #pragma warning(disable:4786) |
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| 32 | #endif |
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| 33 | #include "ResolvServer.h" |
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| 34 | #ifdef ENABLE_RESOLVER |
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| 35 | #include "StdoutLog.h" |
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| 36 | #include "ListenSocket.h" |
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| 37 | #include "ResolvSocket.h" |
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| 38 | #include "SocketHandler.h" |
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| 39 | |
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| 40 | #ifdef SOCKETS_NAMESPACE |
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| 41 | namespace SOCKETS_NAMESPACE { |
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| 42 | #endif |
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| 43 | |
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| 44 | |
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| 45 | ResolvServer::ResolvServer(port_t port) |
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| 46 | :Thread() |
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| 47 | ,m_quit(false) |
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| 48 | ,m_port(port) |
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| 49 | ,m_ready(false) |
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| 50 | { |
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| 51 | } |
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| 52 | |
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| 53 | |
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| 54 | ResolvServer::~ResolvServer() |
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| 55 | { |
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| 56 | } |
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| 57 | |
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| 58 | |
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| 59 | void ResolvServer::Run() |
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| 60 | { |
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| 61 | // StdoutLog log; |
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| 62 | SocketHandler h; |
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| 63 | ListenSocket<ResolvSocket> l(h); |
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| 64 | |
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| 65 | if (l.Bind("127.0.0.1", m_port)) |
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| 66 | { |
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| 67 | return; |
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| 68 | } |
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| 69 | h.Add(&l); |
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| 70 | |
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| 71 | m_ready = true; |
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| 72 | while (!m_quit && IsRunning() ) |
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| 73 | { |
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| 74 | h.Select(0, 500000); |
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| 75 | } |
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| 76 | SetRunning(false); |
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| 77 | } |
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| 78 | |
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| 79 | |
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| 80 | void ResolvServer::Quit() |
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| 81 | { |
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| 82 | m_quit = true; |
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| 83 | } |
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| 84 | |
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| 85 | |
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| 86 | bool ResolvServer::Ready() |
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| 87 | { |
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| 88 | return m_ready; |
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| 89 | } |
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| 90 | |
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| 91 | |
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| 92 | #ifdef SOCKETS_NAMESPACE |
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| 93 | } |
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| 94 | #endif |
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| 95 | |
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| 96 | #endif // ENABLE_RESOLVER |
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| 97 | |
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