| 1 | #include "StreamSocket.h" |
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| 2 | #include "ISocketHandler.h" |
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| 3 | |
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| 4 | |
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| 5 | #ifdef SOCKETS_NAMESPACE |
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| 6 | namespace SOCKETS_NAMESPACE { |
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| 7 | #endif |
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| 8 | |
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| 9 | |
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| 10 | StreamSocket::StreamSocket(ISocketHandler& h) : Socket(h) |
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| 11 | ,m_bConnecting(false) |
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| 12 | ,m_connect_timeout(5) |
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| 13 | ,m_flush_before_close(true) |
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| 14 | ,m_connection_retry(0) |
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| 15 | ,m_retries(0) |
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| 16 | ,m_call_on_connect(false) |
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| 17 | ,m_b_retry_connect(false) |
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| 18 | ,m_line_protocol(false) |
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| 19 | ,m_shutdown(0) |
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| 20 | { |
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| 21 | } |
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| 22 | |
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| 23 | |
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| 24 | StreamSocket::~StreamSocket() |
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| 25 | { |
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| 26 | } |
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| 27 | |
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| 28 | |
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| 29 | void StreamSocket::SetConnecting(bool x) |
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| 30 | { |
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| 31 | if (x != m_bConnecting) |
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| 32 | { |
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| 33 | m_bConnecting = x; |
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| 34 | if (x) |
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| 35 | { |
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| 36 | SetTimeout( GetConnectTimeout() ); |
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| 37 | } |
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| 38 | else |
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| 39 | { |
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| 40 | SetTimeout( 0 ); |
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| 41 | } |
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| 42 | } |
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| 43 | } |
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| 44 | |
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| 45 | |
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| 46 | bool StreamSocket::Connecting() |
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| 47 | { |
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| 48 | return m_bConnecting; |
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| 49 | } |
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| 50 | |
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| 51 | |
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| 52 | bool StreamSocket::Ready() |
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| 53 | { |
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| 54 | if (GetSocket() != INVALID_SOCKET && !Connecting() && !CloseAndDelete()) |
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| 55 | return true; |
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| 56 | return false; |
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| 57 | } |
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| 58 | |
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| 59 | |
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| 60 | void StreamSocket::SetConnectTimeout(int x) |
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| 61 | { |
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| 62 | m_connect_timeout = x; |
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| 63 | } |
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| 64 | |
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| 65 | |
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| 66 | int StreamSocket::GetConnectTimeout() |
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| 67 | { |
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| 68 | return m_connect_timeout; |
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| 69 | } |
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| 70 | |
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| 71 | |
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| 72 | void StreamSocket::SetFlushBeforeClose(bool x) |
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| 73 | { |
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| 74 | m_flush_before_close = x; |
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| 75 | } |
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| 76 | |
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| 77 | |
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| 78 | bool StreamSocket::GetFlushBeforeClose() |
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| 79 | { |
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| 80 | return m_flush_before_close; |
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| 81 | } |
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| 82 | |
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| 83 | |
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| 84 | int StreamSocket::GetConnectionRetry() |
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| 85 | { |
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| 86 | return m_connection_retry; |
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| 87 | } |
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| 88 | |
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| 89 | |
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| 90 | void StreamSocket::SetConnectionRetry(int x) |
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| 91 | { |
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| 92 | m_connection_retry = x; |
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| 93 | } |
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| 94 | |
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| 95 | |
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| 96 | int StreamSocket::GetConnectionRetries() |
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| 97 | { |
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| 98 | return m_retries; |
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| 99 | } |
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| 100 | |
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| 101 | |
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| 102 | void StreamSocket::IncreaseConnectionRetries() |
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| 103 | { |
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| 104 | m_retries++; |
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| 105 | } |
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| 106 | |
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| 107 | |
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| 108 | void StreamSocket::ResetConnectionRetries() |
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| 109 | { |
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| 110 | m_retries = 0; |
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| 111 | } |
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| 112 | |
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| 113 | |
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| 114 | void StreamSocket::SetCallOnConnect(bool x) |
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| 115 | { |
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| 116 | Handler().AddList(GetSocket(), LIST_CALLONCONNECT, x); |
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| 117 | m_call_on_connect = x; |
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| 118 | } |
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| 119 | |
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| 120 | |
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| 121 | bool StreamSocket::CallOnConnect() |
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| 122 | { |
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| 123 | return m_call_on_connect; |
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| 124 | } |
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| 125 | |
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| 126 | |
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| 127 | void StreamSocket::SetRetryClientConnect(bool x) |
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| 128 | { |
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| 129 | Handler().AddList(GetSocket(), LIST_RETRY, x); |
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| 130 | m_b_retry_connect = x; |
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| 131 | } |
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| 132 | |
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| 133 | |
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| 134 | bool StreamSocket::RetryClientConnect() |
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| 135 | { |
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| 136 | return m_b_retry_connect; |
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| 137 | } |
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| 138 | |
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| 139 | |
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| 140 | void StreamSocket::SetLineProtocol(bool x) |
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| 141 | { |
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| 142 | m_line_protocol = x; |
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| 143 | } |
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| 144 | |
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| 145 | |
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| 146 | bool StreamSocket::LineProtocol() |
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| 147 | { |
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| 148 | return m_line_protocol; |
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| 149 | } |
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| 150 | |
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| 151 | |
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| 152 | void StreamSocket::SetShutdown(int x) |
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| 153 | { |
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| 154 | m_shutdown = x; |
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| 155 | } |
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| 156 | |
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| 157 | |
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| 158 | int StreamSocket::GetShutdown() |
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| 159 | { |
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| 160 | return m_shutdown; |
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| 161 | } |
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| 162 | |
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| 163 | |
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| 164 | |
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| 165 | |
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| 166 | #ifdef SOCKETS_NAMESPACE |
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| 167 | } // namespace SOCKETS_NAMESPACE { |
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| 168 | #endif |
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| 169 | |
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