root/trunk/dep/src/zthread/win32/FastLock.h @ 2

Revision 2, 3.3 kB (checked in by yumileroy, 17 years ago)

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Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/*
2 * Copyright (c) 2005, Eric Crahen
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy
5 * of this software and associated documentation files (the "Software"), to deal
6 * in the Software without restriction, including without limitation the rights
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 * copies of the Software, and to permit persons to whom the Software is furnished
9 * to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in all
12 * copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 */
22
23#ifndef __ZTFASTLOCK_H__
24#define __ZTFASTLOCK_H__
25
26#include "zthread/Exceptions.h"
27#include "zthread/NonCopyable.h"
28#include "../ThreadOps.h"
29#include <windows.h>
30#include <assert.h>
31
32namespace ZThread {
33
34  /**
35   * @class FastLock
36   *
37   * @author Eric Crahen <http://www.code-foo.com>
38   * @date <2003-07-16T23:32:44-0400>
39   * @version 2.2.11
40   *
41   * This FastLock implementation is based on a Win32 Mutex
42   * object. This will perform better under high contention,
43   * but will not be as fast as the spin lock under reasonable
44   * circumstances.
45   */ 
46  class FastLock : private NonCopyable {
47
48    HANDLE _hMutex;
49#ifndef NDEBUG
50    volatile bool _locked;
51#endif
52
53  public:
54 
55    /**
56     * Create a new FastLock
57     */
58    FastLock() { 
59
60#ifndef NDEBUG
61      _locked = false;
62#endif
63
64      _hMutex = ::CreateMutex(0, 0, 0);
65      assert(_hMutex != NULL);
66      if(_hMutex == NULL)
67        throw Initialization_Exception();
68
69    }
70
71 
72    ~FastLock() {
73      ::CloseHandle(_hMutex);
74    }
75 
76  void acquire() {
77
78    if(::WaitForSingleObject(_hMutex, INFINITE) != WAIT_OBJECT_0) {
79      assert(0);
80      throw Synchronization_Exception();
81    }
82
83#ifndef NDEBUG
84
85    // Simulate deadlock to provide consistent behavior. This
86    // will help avoid errors when porting. Avoiding situations
87    // where a FastMutex mistakenly behaves as a recursive lock.
88
89    while(_locked)
90      ThreadOps::yield();
91
92    _locked = true;
93
94#endif
95
96  }
97
98  void release() {
99
100#ifndef NDEBUG
101    _locked = false;
102#endif
103
104    if(::ReleaseMutex(_hMutex) == 0) {
105      assert(0);
106      throw Synchronization_Exception();
107    }
108
109  }
110
111
112  bool tryAcquire(unsigned long timeout = 0) {
113
114    switch(::WaitForSingleObject(_hMutex, timeout)) {
115      case WAIT_OBJECT_0:
116     
117#ifndef NDEBUG
118
119        // Simulate deadlock to provide consistent behavior. This
120        // will help avoid errors when porting. Avoiding situations
121        // where a FastMutex mistakenly behaves as a recursive lock.
122
123        while(_locked)
124          ThreadOps::yield();
125     
126        _locked = true;
127
128#endif
129
130        return true;
131      case WAIT_TIMEOUT:
132        return false;
133      default:
134        break;
135    }
136
137    assert(0);
138    throw Synchronization_Exception();
139
140  }
141
142 };
143
144} // namespace ZThread
145
146#endif
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