Revision 2, 0.8 kB
(checked in by yumileroy, 17 years ago)
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[svn] * Proper SVN structure
Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00
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1 | -- Enhanced .addgo / .gameobject command |
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2 | -- Now the user can also specify <LootID> and <SpawnTimeSecs> |
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3 | DELETE FROM `command` WHERE `name` = 'addgo'; |
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4 | DELETE FROM `command` WHERE `name` = 'gameobject'; |
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5 | insert into `command` values ('gameobject',3,'Syntax: .gameobject #id <lootID> <spawntimeSecs>\r\n\r\nAdd a game object from game object templates to the world at your current location using the #id.\r\nlootID specifies the loot-template to be used and spawntimeSecs sets the spawntime, both are optional.'); |
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6 | insert into `command` values ('addgo',3,'Syntax: .addgo #id <lootID> <spawntimeSecs>\r\n\r\nAdd a game object from game object templates to the world at your current location using the #id.\r\nlootID specifies the loot-template to be used and spawntimesecs sets the spawntime, both are optional.\r\n\r\nNote: this is a copy of .gameobject.'); |
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