root/trunk/sql/updates/285_world.sql.disabled @ 293

Revision 283, 14.6 kB (checked in by yumileroy, 17 years ago)

*Alterac Valley. By Bogie and Balrok. Note: some core contents are modified. Will fix them later. Some sql are disabled because of possible conflict with offical DB. Use them at your own risk.

Original author: megamage
Date: 2008-11-21 19:45:49-06:00

Line 
1Warning: these sql may have conflict with official DB.
2Use them at your own risk!
3
4/*
5-- people with custom content now have a problem
6-- all creatures and gameobjects where removed from alterac, cause udb have wrong spawns..
7delete from creature where map=30;
8delete from gameobject where map=30;
9
10-- gameobject-spawns
11
12-- following gameobjects are static
13INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1423.16,-318.436,89.1136,2.35619,60);
14INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1290.27,-172.471,72.1853,3.06305,60);
15INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1286.25,-184.48,71.8334,-2.05076,60);
16INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1282.21,-284.083,87.256,-0.0610855,60);
17INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1280.17,-220.537,72.2686,1.62316,60);
18INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1256.55,-280.278,73.9473,-0.0610855,60);
19INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1241.25,-345.115,59.6867,0.357794,60);
20INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1215.59,-371.946,56.5293,0.357794,60);
21INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1202.8,-271.599,72.5805,0.357794,60);
22INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1140.82,-343.392,50.9077,-2.7838,60);
23INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1139.68,-356.288,51.264,-0.706858,60);
24INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1099.21,-266.231,57.8849,-2.28638,60);
25INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,-1082.6,-266.681,57.8575,2.40855,60);
26INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,30.4168,-428.853,41.528,-2.59181,60);
27INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,31.2216,-428.08,41.528,0.549779,60);
28INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2061,30,50.6401,-421.166,44.7325,-0.00875192,60);
29INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (2066,30,-743.427,-398.242,76.4266,0.872664,60);
30INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (3832,30,-1235.57,-241.478,73.4377,1.48353,60);
31INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (3833,30,-1248.85,-254.06,73.4377,1.48353,60);
32INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (3834,30,-1248.15,-245.599,73.4377,-0.0523605,60);
33INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (3835,30,-1237.21,-260.168,73.4377,1.48353,60);
34INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (3836,30,-1260.37,-248.767,77.9454,1.48353,60);
35INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (3837,30,-1249.32,-244.907,92.3372,0.401426,60);
36INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (3838,30,-1250.09,-254.604,92.3015,0.148352,60);
37INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (22205,30,50.6401,-421.166,44.7325,-0.00875192,60);
38INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (22207,30,30.4168,-428.853,41.528,-2.59181,60);
39INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (22208,30,31.2216,-428.08,41.528,0.549779,60);
40INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (28048,30,41.1672,-426.866,44.6828,2.7838,60);
41INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (28049,30,39.0988,-425.746,44.688,-0.619592,60);
42INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (28605,30,25.2482,-433.104,47.6369,2.38237,60);
43INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (28606,30,25.758,-425.837,47.6369,-1.98095,60);
44INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (28607,30,27.6786,-427.69,47.6369,-2.67908,60);
45INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (29784,30,-1338.28,-297.628,91.4867,0.248971,60);
46INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (31442,30,-1338.28,-297.628,91.4867,0.248971,60);
47INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (50984,30,-1250.39,-310.191,61.185,-1.10828,60);
48INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (51704,30,-1245.2,-307.059,63.3199,3.07959,60);
49INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (51705,30,-1258.23,-310.977,63.2015,0.862906,60);
50INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177261,30,-1290.27,-172.471,72.1853,3.06305,60);
51INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177262,30,-1286.25,-184.48,71.8334,-2.05076,60);
52INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177263,30,-1280.17,-220.537,72.2686,1.62316,60);
53INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177292,30,-1099.21,-266.231,57.8849,-2.28638,60);
54INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177293,30,-1082.6,-266.681,57.8575,2.40855,60);
55INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177405,30,-1140.82,-343.392,50.9077,-2.7838,60);
56INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177406,30,-1139.68,-356.288,51.264,-0.706858,60);
57INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177408,30,-743.427,-398.242,76.4266,0.872664,60);
58INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177409,30,-1215.59,-371.946,56.5293,0.357794,60);
59INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177410,30,-1241.25,-345.115,59.6867,0.357794,60);
60INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177411,30,-1202.8,-271.599,72.5805,0.357794,60);
61INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177412,30,-1282.21,-284.083,87.256,-0.0610855,60);
62INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (177413,30,-1256.55,-280.278,73.9473,-0.0610855,60);
63INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (178684,30,649.265,-59.1102,41.5476,-2.68781,60);
64INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (178685,30,646.207,-57.2428,41.6587,-0.157079,60);
65INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179384,30,-145.341,-444.846,26.4163,-0.0523596,60);
66INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179384,30,560.834,-75.4266,37.9558,0.785398,60);
67INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179385,30,-155.405,-440.24,33.2862,2.34747,60);
68INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179385,30,550.678,-79.8234,44.8257,-3.09796,60);
69INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179386,30,-150.787,-459.829,26.4163,0.558507,60);
70INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179386,30,568.326,-89.4992,37.9558,1.39626,60);
71INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179387,30,-153.748,-438.639,33.2862,-2.88852,60);
72INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179387,30,550.597,-77.5213,44.8257,-2.05076,60);
73INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179388,30,-149.057,-461.089,26.4163,1.38754,60);
74INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179388,30,570.419,-89.0567,37.9558,2.2253,60);
75INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179389,30,-168.342,-458.4,33.2862,-0.445059,60);
76INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179389,30,555.517,-101.589,44.8257,0.392699,60);
77INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179390,30,-142.968,-444.076,26.4163,-2.23402,60);
78INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179390,30,561.851,-73.1481,37.9558,-1.39626,60);
79INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179391,30,-172.363,-452.824,33.2796,0.62832,60);
80INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179391,30,548.682,-100.846,44.8191,1.46608,60);
81INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179392,30,-171.282,-456.892,33.2796,1.63188,60);
82INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179392,30,552.429,-102.764,44.8191,2.46964,60);
83INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179393,30,-172.356,-453.88,33.2796,0.322886,60);
84INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179393,30,549.472,-101.547,44.8191,1.16064,60);
85INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179394,30,-171.882,-454.632,33.2796,0.759218,60);
86INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179394,30,550.347,-101.698,44.8191,1.59698,60);
87INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179395,30,-171.656,-455.671,33.2796,0.0610861,60);
88INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179395,30,551.271,-102.226,44.8191,0.898843,60);
89INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179396,30,-170.699,-458.41,33.2796,-1.02974,60);
90INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179396,30,553.947,-103.347,44.8191,-0.191986,60);
91INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179397,30,-170.14,-457.609,33.2796,-0.680678,60);
92INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179397,30,553.725,-102.396,44.8191,0.15708,60);
93INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179419,30,-1423.16,-318.436,89.1136,2.35619,60);
94INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179437,30,618.748,-52.1126,42.1122,-0.0698131,60);
95INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179438,30,-1181.1,-370.747,53.6246,2.68781,60);
96
97-- nest 2 gos were inserted by hand..
98INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179024,30,40.0913,0.0153897,-4.0962,0.96131,120);
99INSERT INTO `mangos`.`gameobject` (`id` ,`map`,position_x,position_y,position_z,orientation,spawntimesecs) VALUES (179025,30,-1552.55, -359.738, 66.948,2.8875,120);
100
101
102-- hack
103-- removes the damage from the fire-gos (used for destroyed towers) - but this is not blizzlike TODO remove this hack
104 UPDATE `mangos`.`gameobject_template` SET `type` = '5',`data0` = '0',`data1` = '0',`data2` = '0',`data3` = '1',`data5` = '0',`data10` = '0' WHERE `gameobject_template`.`entry` =179065 LIMIT 1 ;
105
106-- bowman apply aura entangling root (so they can't move)
107DELETE FROM `creature_template_addon` WHERE `entry` IN(13358,13359);
108INSERT INTO `creature_template_addon` (`entry`, `auras`) VALUES ('13358', '42716 0 42716 1');
109INSERT INTO `creature_template_addon` (`entry`, `auras`) VALUES ('13359', '42716 0 42716 1');
110*/
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