1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITY_NGRID_H |
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22 | #define TRINITY_NGRID_H |
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23 | |
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24 | /** NGrid is nothing more than a wrapper of the Grid with an NxN cells |
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25 | */ |
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26 | |
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27 | #include "GameSystem/Grid.h" |
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28 | #include "GameSystem/GridReference.h" |
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29 | #include "Timer.h" |
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30 | |
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31 | class GridInfo |
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32 | { |
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33 | public: |
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34 | GridInfo() : i_timer(0) {} |
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35 | GridInfo(time_t expiry, bool unload = true ) : i_timer(expiry), i_unloadflag(unload) {} |
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36 | const TimeTracker& getTimeTracker() const { return i_timer; } |
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37 | bool getUnloadFlag() const { return i_unloadflag; } |
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38 | void setUnloadFlag( bool pFlag) { i_unloadflag = pFlag; } |
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39 | void setTimer(const TimeTracker& pTimer) { i_timer = pTimer; } |
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40 | void ResetTimeTracker(time_t interval) { i_timer.Reset(interval); } |
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41 | void UpdateTimeTracker(time_t diff) { i_timer.Update(diff); } |
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42 | |
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43 | private: |
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44 | TimeTracker i_timer; |
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45 | bool i_unloadflag; |
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46 | }; |
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47 | |
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48 | typedef enum |
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49 | { |
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50 | GRID_STATE_INVALID = 0, |
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51 | GRID_STATE_ACTIVE = 1, |
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52 | GRID_STATE_IDLE = 2, |
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53 | GRID_STATE_REMOVAL= 3, |
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54 | MAX_GRID_STATE = 4 |
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55 | } grid_state_t; |
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56 | |
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57 | template |
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58 | < |
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59 | unsigned int N, |
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60 | class ACTIVE_OBJECT, |
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61 | class WORLD_OBJECT_TYPES, |
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62 | class GRID_OBJECT_TYPES, |
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63 | class ThreadModel = Trinity::SingleThreaded<ACTIVE_OBJECT> |
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64 | > |
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65 | class TRINITY_DLL_DECL NGrid |
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66 | { |
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67 | public: |
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68 | |
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69 | typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> GridType; |
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70 | NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true) : |
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71 | i_gridId(id), i_cellstate(GRID_STATE_INVALID), i_x(x), i_y(y), i_GridObjectDataLoaded(false) |
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72 | { |
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73 | i_GridInfo = GridInfo(expiry, unload); |
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74 | } |
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75 | |
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76 | const GridType& operator()(unsigned short x, unsigned short y) const { return i_cells[x][y]; } |
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77 | GridType& operator()(unsigned short x, unsigned short y) { return i_cells[x][y]; } |
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78 | |
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79 | inline const uint32& GetGridId(void) const { return i_gridId; } |
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80 | inline void SetGridId(const uint32 id) const { i_gridId = id; } |
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81 | inline grid_state_t GetGridState(void) const { return i_cellstate; } |
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82 | inline void SetGridState(grid_state_t s) { i_cellstate = s; } |
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83 | inline int32 getX() const { return i_x; } |
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84 | inline int32 getY() const { return i_y; } |
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85 | |
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86 | void link(GridRefManager<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> >* pTo) |
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87 | { |
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88 | i_Reference.link(pTo, this); |
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89 | } |
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90 | bool isGridObjectDataLoaded() const { return i_GridObjectDataLoaded; } |
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91 | void setGridObjectDataLoaded(bool pLoaded) { i_GridObjectDataLoaded = pLoaded; } |
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92 | |
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93 | GridInfo* getGridInfoRef() { return &i_GridInfo; } |
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94 | const TimeTracker& getTimeTracker() const { return i_GridInfo.getTimeTracker(); } |
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95 | bool getUnloadFlag() const { return i_GridInfo.getUnloadFlag(); } |
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96 | void setUnloadFlag( bool pFlag) { i_GridInfo.setUnloadFlag(pFlag); } |
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97 | void ResetTimeTracker(time_t interval) { i_GridInfo.ResetTimeTracker(interval); } |
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98 | void UpdateTimeTracker(time_t diff) { i_GridInfo.UpdateTimeTracker(diff); } |
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99 | |
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100 | template<class SPECIFIC_OBJECT> void AddWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) |
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101 | { |
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102 | i_cells[x][y].AddWorldObject(obj, hdl); |
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103 | } |
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104 | |
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105 | template<class SPECIFIC_OBJECT> void RemoveWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) |
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106 | { |
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107 | i_cells[x][y].RemoveWorldObject(obj, hdl); |
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108 | } |
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109 | |
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110 | template<class T, class TT> void Visit(TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor) |
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111 | { |
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112 | for(unsigned int x=0; x < N; ++x) |
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113 | for(unsigned int y=0; y < N; ++y) |
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114 | i_cells[x][y].Visit(visitor); |
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115 | } |
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116 | |
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117 | template<class T, class TT> void Visit(const uint32 &x, const uint32 &y, TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor) |
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118 | { |
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119 | i_cells[x][y].Visit(visitor); |
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120 | } |
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121 | |
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122 | unsigned int ActiveObjectsInGrid(void) const |
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123 | { |
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124 | unsigned int count=0; |
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125 | for(unsigned int x=0; x < N; ++x) |
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126 | for(unsigned int y=0; y < N; ++y) |
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127 | count += i_cells[x][y].ActiveObjectsInGrid(); |
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128 | return count; |
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129 | } |
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130 | |
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131 | template<class SPECIFIC_OBJECT> const SPECIFIC_OBJECT* GetGridObject(const uint32 x, const uint32 y, OBJECT_HANDLE hdl) const |
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132 | { |
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133 | return i_cells[x][y].template GetGridObject<SPECIFIC_OBJECT>(hdl); |
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134 | } |
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135 | |
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136 | template<class SPECIFIC_OBJECT> SPECIFIC_OBJECT* GetGridObject(const uint32 x, const uint32 y, OBJECT_HANDLE hdl) |
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137 | { |
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138 | return i_cells[x][y].template GetGridObject<SPECIFIC_OBJECT>(hdl); |
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139 | } |
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140 | |
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141 | template<class SPECIFIC_OBJECT> bool AddGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) |
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142 | { |
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143 | return i_cells[x][y].AddGridObject(hdl, obj); |
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144 | } |
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145 | |
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146 | template<class SPECIFIC_OBJECT> bool RemoveGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) |
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147 | { |
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148 | return i_cells[x][y].RemoveGridObject(obj, hdl); |
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149 | } |
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150 | |
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151 | private: |
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152 | |
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153 | uint32 i_gridId; |
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154 | GridInfo i_GridInfo; |
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155 | GridReference<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> > i_Reference; |
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156 | int32 i_x; |
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157 | int32 i_y; |
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158 | grid_state_t i_cellstate; |
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159 | GridType i_cells[N][N]; |
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160 | bool i_GridObjectDataLoaded; |
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161 | }; |
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162 | #endif |
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