root/trunk/src/framework/Makefile.am @ 192

Revision 192, 2.4 kB (checked in by yumileroy, 17 years ago)

[svn] Fix build in Linux.

Original author: megamage
Date: 2008-11-07 21:52:31-06:00

Line 
1# Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
2#
3# Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
4#
5# This program is free software; you can redistribute it and/or modify
6# it under the terms of the GNU General Public License as published by
7# the Free Software Foundation; either version 2 of the License, or
8# (at your option) any later version.
9#
10# This program is distributed in the hope that it will be useful,
11# but WITHOUT ANY WARRANTY; without even the implied warranty of
12# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13# GNU General Public License for more details.
14#
15# You should have received a copy of the GNU General Public License
16# along with this program; if not, write to the Free Software
17# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18
19## Process this file with automake to produce Makefile.in
20
21## Sub-directories to parse
22
23## CPP flags for includes, defines, etc.
24AM_CPPFLAGS = $(TRINI_INCLUDES) -I$(srcdir)
25
26## Build MaNGOS framework library as convenience library.
27#  libMaNGOSScript shared library will later be reused by world server daemon.
28noinst_LIBRARIES = libmangosframework.a
29libmangosframework_a_SOURCES = \
30    Policies/ObjectLifeTime.cpp \
31    Utilities/EventProcessor.cpp
32
33## Additional files to include when running 'make dist'
34#  Source and header files for the Framework.
35EXTRA_DIST = \
36    Dynamic/FactoryHolder.h \
37    Dynamic/ObjectRegistry.h \
38    GameSystem/Grid.h \
39    GameSystem/GridLoader.h \
40    GameSystem/GridRefManager.h \
41    GameSystem/GridReference.h \
42    GameSystem/NGrid.h \
43    GameSystem/TypeContainer.h \
44    GameSystem/TypeContainerFunctions.h \
45    GameSystem/TypeContainerFunctionsPtr.h \
46    GameSystem/TypeContainerVisitor.h \
47    Network/SocketDefines.h \
48    Platform/CompilerDefs.h \
49    Platform/Define.h \
50    Policies/CreationPolicy.h \
51    Policies/ObjectLifeTime.h \
52    Policies/Singleton.h \
53    Policies/SingletonImp.h \
54    Policies/ThreadingModel.h \
55    Utilities/CountedReference/Reference.h \
56    Utilities/CountedReference/ReferenceHolder.h \
57    Utilities/CountedReference/ReferenceImpl.h \
58    Utilities/LinkedReference/RefManager.h \
59    Utilities/LinkedReference/Reference.h \
60    Utilities/ByteConverter.h \
61    Utilities/Callback.h \
62    Utilities/EventProcessor.h \
63    Utilities/HashMap.h \
64    Utilities/LinkedList.h \
65    Utilities/TypeList.h
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