1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef _AUCTION_HOUSE_H |
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22 | #define _AUCTION_HOUSE_H |
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23 | |
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24 | #include "SharedDefines.h" |
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25 | |
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26 | #define MIN_AUCTION_TIME (12*HOUR) |
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27 | |
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28 | enum AuctionError |
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29 | { |
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30 | AUCTION_OK = 0, |
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31 | AUCTION_INTERNAL_ERROR = 2, |
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32 | AUCTION_NOT_ENOUGHT_MONEY = 3, |
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33 | AUCTION_ITEM_NOT_FOUND = 4, |
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34 | CANNOT_BID_YOUR_AUCTION_ERROR = 10 |
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35 | }; |
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36 | |
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37 | enum AuctionAction |
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38 | { |
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39 | AUCTION_SELL_ITEM = 0, |
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40 | AUCTION_CANCEL = 1, |
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41 | AUCTION_PLACE_BID = 2 |
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42 | }; |
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43 | |
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44 | struct AuctionEntry |
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45 | { |
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46 | uint32 Id; |
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47 | uint32 auctioneer; |
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48 | uint32 item_guidlow; |
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49 | uint32 item_template; |
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50 | uint32 owner; |
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51 | uint32 startbid; //maybe useless |
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52 | uint32 bid; |
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53 | uint32 buyout; |
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54 | time_t time; |
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55 | uint32 bidder; |
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56 | uint32 deposit; //deposit can be calculated only when creating auction |
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57 | uint32 location; |
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58 | }; |
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59 | |
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60 | //this class is used as auctionhouse instance |
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61 | class AuctionHouseObject |
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62 | { |
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63 | public: |
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64 | AuctionHouseObject() {} |
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65 | ~AuctionHouseObject() |
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66 | { |
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67 | for (AuctionEntryMap::iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr) |
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68 | delete itr->second; |
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69 | } |
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70 | |
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71 | typedef std::map<uint32, AuctionEntry*> AuctionEntryMap; |
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72 | |
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73 | uint32 Getcount() { return AuctionsMap.size(); } |
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74 | |
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75 | AuctionEntryMap::iterator GetAuctionsBegin() {return AuctionsMap.begin();} |
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76 | AuctionEntryMap::iterator GetAuctionsEnd() {return AuctionsMap.end();} |
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77 | |
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78 | void AddAuction(AuctionEntry *ah) |
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79 | { |
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80 | ASSERT( ah ); |
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81 | AuctionsMap[ah->Id] = ah; |
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82 | } |
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83 | |
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84 | AuctionEntry* GetAuction(uint32 id) const |
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85 | { |
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86 | AuctionEntryMap::const_iterator itr = AuctionsMap.find( id ); |
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87 | if( itr != AuctionsMap.end() ) |
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88 | return itr->second; |
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89 | return NULL; |
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90 | } |
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91 | |
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92 | bool RemoveAuction(uint32 id) |
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93 | { |
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94 | AuctionEntryMap::iterator i = AuctionsMap.find(id); |
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95 | if (i == AuctionsMap.end()) |
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96 | { |
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97 | return false; |
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98 | } |
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99 | AuctionsMap.erase(i); |
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100 | return true; |
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101 | } |
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102 | |
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103 | private: |
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104 | AuctionEntryMap AuctionsMap; |
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105 | }; |
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106 | #endif |
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