root/trunk/src/game/Bag.cpp @ 23

Revision 2, 6.3 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19#include "Common.h"
20#include "Bag.h"
21#include "ObjectMgr.h"
22#include "Database/DatabaseEnv.h"
23#include "Log.h"
24#include "WorldPacket.h"
25#include "UpdateData.h"
26#include "WorldSession.h"
27
28Bag::Bag( ): Item()
29{
30    m_objectType |= TYPEMASK_CONTAINER;
31    m_objectTypeId = TYPEID_CONTAINER;
32
33    m_valuesCount = CONTAINER_END;
34
35    memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE);    // Maximum 20 Slots
36}
37
38Bag::~Bag()
39{
40    for(int i = 0; i<MAX_BAG_SIZE; i++)
41    {
42        if(m_bagslot[i])    delete m_bagslot[i];
43    }
44}
45
46void Bag::AddToWorld()
47{
48    Item::AddToWorld();
49
50    for(int i = 0; i<MAX_BAG_SIZE; i++)
51    {
52        if(m_bagslot[i])
53            m_bagslot[i]->AddToWorld();
54    }
55}
56
57void Bag::RemoveFromWorld()
58{
59    for(int i = 0; i<MAX_BAG_SIZE; i++)
60    {
61        if(m_bagslot[i])
62            m_bagslot[i]->RemoveFromWorld();
63    }
64
65    Item::RemoveFromWorld();
66}
67
68bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner)
69{
70    ItemPrototype const * itemProto = objmgr.GetItemPrototype(itemid);
71
72    if(!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE)
73        return false;
74
75    Object::_Create( guidlow, 0, HIGHGUID_CONTAINER );
76
77    SetUInt32Value(OBJECT_FIELD_ENTRY, itemid);
78    SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
79
80    SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0);
81    SetUInt64Value(ITEM_FIELD_CONTAINED, owner ? owner->GetGUID() : 0);
82
83    SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability);
84    SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability);
85    SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags);
86    SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1);
87
88    // Setting the number of Slots the Container has
89    SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots);
90
91    // Cleanning 20 slots
92    for (uint8 i = 0; i < MAX_BAG_SIZE; i++)
93    {
94        SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0);
95        m_bagslot[i] = NULL;
96    }
97
98    return true;
99}
100
101void Bag::SaveToDB()
102{
103    Item::SaveToDB();
104}
105
106bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result)
107{
108    if(!Item::LoadFromDB(guid, owner_guid, result))
109        return false;
110
111    // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`)
112    for (uint32 i = 0; i < GetProto()->ContainerSlots; i++)
113    {
114        SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0);
115        if (m_bagslot[i])
116        {
117            delete m_bagslot[i];
118            m_bagslot[i] = NULL;
119        }
120    }
121
122    return true;
123}
124
125void Bag::DeleteFromDB()
126{
127    for (int i = 0; i < MAX_BAG_SIZE; i++)
128    {
129        if (m_bagslot[i])
130        {
131            m_bagslot[i]->DeleteFromDB();
132        }
133    }
134
135    Item::DeleteFromDB();
136}
137
138uint32 Bag::GetFreeSlots() const
139{
140    uint32 ContainerSlots=GetProto()->ContainerSlots;
141    uint32 slots = 0;
142    for (uint8 i=0; i <ContainerSlots; i++)
143        if (!m_bagslot[i])
144            ++slots;
145
146    return slots;
147}
148
149void Bag::RemoveItem( uint8 slot, bool /*update*/ )
150{
151    assert(slot < MAX_BAG_SIZE);
152
153    if (m_bagslot[slot])
154        m_bagslot[slot]->SetContainer(NULL);
155
156    m_bagslot[slot] = NULL;
157    SetUInt64Value( CONTAINER_FIELD_SLOT_1 + (slot * 2), 0 );
158}
159
160void Bag::StoreItem( uint8 slot, Item *pItem, bool /*update*/ )
161{
162    assert(slot < MAX_BAG_SIZE);
163
164    if( pItem )
165    {
166        m_bagslot[slot] = pItem;
167        SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetGUID());
168        pItem->SetUInt64Value(ITEM_FIELD_CONTAINED, GetGUID());
169        pItem->SetUInt64Value( ITEM_FIELD_OWNER, GetOwnerGUID() );
170        pItem->SetContainer(this);
171        pItem->SetSlot(slot);
172    }
173}
174
175void Bag::BuildCreateUpdateBlockForPlayer( UpdateData *data, Player *target ) const
176{
177    Item::BuildCreateUpdateBlockForPlayer( data, target );
178
179    for (int i = 0; i < MAX_BAG_SIZE; i++)
180    {
181        if(m_bagslot[i])
182            m_bagslot[i]->BuildCreateUpdateBlockForPlayer( data, target );
183    }
184}
185
186// If the bag is empty returns true
187bool Bag::IsEmpty() const
188{
189    uint32 ContainerSlots=GetProto()->ContainerSlots;
190    for(uint32 i=0; i < ContainerSlots; i++)
191        if (m_bagslot[i]) return false;
192
193    return true;
194}
195
196uint32 Bag::GetItemCount( uint32 item, Item* eItem ) const
197{
198    uint32 ContainerSlots=GetProto()->ContainerSlots;
199
200    Item *pItem;
201    uint32 count = 0;
202    for(uint32 i=0; i < ContainerSlots; i++)
203    {
204        pItem = m_bagslot[i];
205        if( pItem && pItem != eItem && pItem->GetEntry() == item )
206            count += pItem->GetCount();
207    }
208
209    if(eItem && eItem->GetProto()->GemProperties)
210    {
211        for(uint32 i=0; i < ContainerSlots; i++)
212        {
213            pItem = m_bagslot[i];
214            if( pItem && pItem != eItem && pItem->GetProto()->Socket[0].Color )
215                count += pItem->GetGemCountWithID(item);
216        }
217    }
218
219    return count;
220}
221
222uint8 Bag::GetSlotByItemGUID(uint64 guid) const
223{
224    uint32 ContainerSlots=GetProto()->ContainerSlots;
225
226    for(uint32 i=0;i<ContainerSlots;i++)
227    {
228        if(m_bagslot[i] != 0)
229            if(m_bagslot[i]->GetGUID() == guid)
230                return i;
231    }
232    return NULL_SLOT;
233}
234
235// Adds an item to a bag slot
236// - slot can be NULL_SLOT, in that case function searchs for a free slot
237// - Return values: 0 - item not added
238//                  1 - item added to a free slot (and perhaps to a stack)
239//                  2 - item added to a stack (item should be deleted)
240Item* Bag::GetItemByPos( uint8 slot ) const
241{
242    ItemPrototype const *pBagProto = GetProto();
243    if( pBagProto )
244    {
245        if( slot < pBagProto->ContainerSlots )
246            return m_bagslot[slot];
247    }
248    return NULL;
249}
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