1 | /* |
---|
2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
---|
3 | * |
---|
4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
---|
5 | * |
---|
6 | * This program is free software; you can redistribute it and/or modify |
---|
7 | * it under the terms of the GNU General Public License as published by |
---|
8 | * the Free Software Foundation; either version 2 of the License, or |
---|
9 | * (at your option) any later version. |
---|
10 | * |
---|
11 | * This program is distributed in the hope that it will be useful, |
---|
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
14 | * GNU General Public License for more details. |
---|
15 | * |
---|
16 | * You should have received a copy of the GNU General Public License |
---|
17 | * along with this program; if not, write to the Free Software |
---|
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
---|
19 | */ |
---|
20 | |
---|
21 | #ifndef TRINITY_BAG_H |
---|
22 | #define TRINITY_BAG_H |
---|
23 | |
---|
24 | // Maximum 36 Slots ( (CONTAINER_END - CONTAINER_FIELD_SLOT_1)/2 |
---|
25 | #define MAX_BAG_SIZE 36 // 2.0.12 |
---|
26 | |
---|
27 | #include "Object.h" |
---|
28 | #include "ItemPrototype.h" |
---|
29 | #include "Unit.h" |
---|
30 | #include "Creature.h" |
---|
31 | #include "Item.h" |
---|
32 | |
---|
33 | class Bag : public Item |
---|
34 | { |
---|
35 | public: |
---|
36 | |
---|
37 | Bag(); |
---|
38 | ~Bag(); |
---|
39 | |
---|
40 | void AddToWorld(); |
---|
41 | void RemoveFromWorld(); |
---|
42 | |
---|
43 | bool Create(uint32 guidlow, uint32 itemid, Player const* owner); |
---|
44 | |
---|
45 | void Clear(); |
---|
46 | void StoreItem( uint8 slot, Item *pItem, bool update ); |
---|
47 | void RemoveItem( uint8 slot, bool update ); |
---|
48 | |
---|
49 | Item* GetItemByPos( uint8 slot ) const; |
---|
50 | uint32 GetItemCount( uint32 item, Item* eItem = NULL ) const; |
---|
51 | |
---|
52 | uint8 GetSlotByItemGUID(uint64 guid) const; |
---|
53 | bool IsEmpty() const; |
---|
54 | uint32 GetFreeSlots() const; |
---|
55 | |
---|
56 | // DB operations |
---|
57 | // overwrite virtual Item::SaveToDB |
---|
58 | void SaveToDB(); |
---|
59 | // overwrite virtual Item::LoadFromDB |
---|
60 | bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result = NULL); |
---|
61 | // overwrite virtual Item::DeleteFromDB |
---|
62 | void DeleteFromDB(); |
---|
63 | |
---|
64 | void BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) const; |
---|
65 | |
---|
66 | protected: |
---|
67 | |
---|
68 | // Bag Storage space |
---|
69 | Item* m_bagslot[MAX_BAG_SIZE]; |
---|
70 | }; |
---|
71 | |
---|
72 | inline Item* NewItemOrBag(ItemPrototype const * proto) |
---|
73 | { |
---|
74 | return (proto->InventoryType == INVTYPE_BAG) ? new Bag : new Item; |
---|
75 | } |
---|
76 | #endif |
---|