1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Object.h" |
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22 | #include "Player.h" |
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23 | #include "BattleGround.h" |
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24 | #include "BattleGroundAV.h" |
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25 | #include "Creature.h" |
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26 | #include "MapManager.h" |
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27 | #include "Language.h" |
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28 | |
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29 | BattleGroundAV::BattleGroundAV() |
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30 | { |
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31 | |
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32 | } |
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33 | |
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34 | BattleGroundAV::~BattleGroundAV() |
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35 | { |
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36 | |
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37 | } |
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38 | |
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39 | void BattleGroundAV::Update(time_t diff) |
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40 | { |
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41 | BattleGround::Update(diff); |
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42 | } |
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43 | |
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44 | void BattleGroundAV::AddPlayer(Player *plr) |
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45 | { |
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46 | BattleGround::AddPlayer(plr); |
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47 | //create score and add it to map, default values are set in constructor |
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48 | BattleGroundAVScore* sc = new BattleGroundAVScore; |
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49 | |
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50 | m_PlayerScores[plr->GetGUID()] = sc; |
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51 | } |
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52 | |
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53 | void BattleGroundAV::RemovePlayer(Player* /*plr*/,uint64 /*guid*/) |
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54 | { |
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55 | |
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56 | } |
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57 | |
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58 | void BattleGroundAV::HandleAreaTrigger(Player *Source, uint32 Trigger) |
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59 | { |
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60 | // this is wrong way to implement these things. On official it done by gameobject spell cast. |
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61 | if(GetStatus() != STATUS_IN_PROGRESS) |
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62 | return; |
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63 | |
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64 | uint32 SpellId = 0; |
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65 | switch(Trigger) |
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66 | { |
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67 | case 95: |
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68 | case 2606: |
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69 | case 2608: |
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70 | case 3326: |
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71 | case 3327: |
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72 | case 3328: |
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73 | case 3329: |
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74 | case 3330: |
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75 | case 3331: |
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76 | break; |
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77 | default: |
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78 | sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); |
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79 | Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); |
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80 | break; |
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81 | } |
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82 | |
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83 | if(SpellId) |
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84 | Source->CastSpell(Source, SpellId, true); |
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85 | } |
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86 | |
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87 | void BattleGroundAV::UpdatePlayerScore(Player* Source, uint32 type, uint32 value) |
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88 | { |
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89 | |
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90 | std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID()); |
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91 | |
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92 | if(itr == m_PlayerScores.end()) // player not found... |
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93 | return; |
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94 | |
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95 | switch(type) |
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96 | { |
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97 | case SCORE_GRAVEYARDS_ASSAULTED: |
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98 | ((BattleGroundAVScore*)itr->second)->GraveyardsAssaulted += value; |
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99 | break; |
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100 | case SCORE_GRAVEYARDS_DEFENDED: |
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101 | ((BattleGroundAVScore*)itr->second)->GraveyardsDefended += value; |
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102 | break; |
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103 | case SCORE_TOWERS_ASSAULTED: |
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104 | ((BattleGroundAVScore*)itr->second)->TowersAssaulted += value; |
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105 | break; |
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106 | case SCORE_TOWERS_DEFENDED: |
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107 | ((BattleGroundAVScore*)itr->second)->TowersDefended += value; |
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108 | break; |
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109 | case SCORE_MINES_CAPTURED: |
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110 | ((BattleGroundAVScore*)itr->second)->MinesCaptured += value; |
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111 | break; |
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112 | case SCORE_LEADERS_KILLED: |
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113 | ((BattleGroundAVScore*)itr->second)->LeadersKilled += value; |
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114 | break; |
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115 | case SCORE_SECONDARY_OBJECTIVES: |
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116 | ((BattleGroundAVScore*)itr->second)->SecondaryObjectives += value; |
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117 | break; |
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118 | default: |
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119 | BattleGround::UpdatePlayerScore(Source,type,value); |
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120 | break; |
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121 | } |
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122 | } |
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