1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "Object.h" |
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20 | #include "Player.h" |
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21 | #include "BattleGround.h" |
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22 | #include "BattleGroundAV.h" |
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23 | #include "Creature.h" |
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24 | #include "MapManager.h" |
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25 | #include "Language.h" |
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26 | |
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27 | BattleGroundAV::BattleGroundAV() |
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28 | { |
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29 | |
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30 | } |
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31 | |
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32 | BattleGroundAV::~BattleGroundAV() |
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33 | { |
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34 | |
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35 | } |
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36 | |
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37 | void BattleGroundAV::Update(time_t diff) |
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38 | { |
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39 | BattleGround::Update(diff); |
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40 | } |
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41 | |
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42 | void BattleGroundAV::AddPlayer(Player *plr) |
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43 | { |
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44 | BattleGround::AddPlayer(plr); |
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45 | //create score and add it to map, default values are set in constructor |
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46 | BattleGroundAVScore* sc = new BattleGroundAVScore; |
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47 | |
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48 | m_PlayerScores[plr->GetGUID()] = sc; |
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49 | } |
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50 | |
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51 | void BattleGroundAV::RemovePlayer(Player* /*plr*/,uint64 /*guid*/) |
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52 | { |
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53 | |
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54 | } |
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55 | |
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56 | void BattleGroundAV::HandleAreaTrigger(Player *Source, uint32 Trigger) |
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57 | { |
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58 | // this is wrong way to implement these things. On official it done by gameobject spell cast. |
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59 | if(GetStatus() != STATUS_IN_PROGRESS) |
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60 | return; |
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61 | |
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62 | uint32 SpellId = 0; |
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63 | switch(Trigger) |
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64 | { |
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65 | case 95: |
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66 | case 2606: |
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67 | case 2608: |
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68 | case 3326: |
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69 | case 3327: |
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70 | case 3328: |
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71 | case 3329: |
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72 | case 3330: |
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73 | case 3331: |
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74 | break; |
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75 | default: |
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76 | sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); |
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77 | Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); |
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78 | break; |
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79 | } |
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80 | |
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81 | if(SpellId) |
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82 | Source->CastSpell(Source, SpellId, true); |
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83 | } |
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84 | |
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85 | void BattleGroundAV::UpdatePlayerScore(Player* Source, uint32 type, uint32 value) |
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86 | { |
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87 | |
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88 | std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID()); |
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89 | |
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90 | if(itr == m_PlayerScores.end()) // player not found... |
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91 | return; |
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92 | |
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93 | switch(type) |
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94 | { |
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95 | case SCORE_GRAVEYARDS_ASSAULTED: |
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96 | ((BattleGroundAVScore*)itr->second)->GraveyardsAssaulted += value; |
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97 | break; |
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98 | case SCORE_GRAVEYARDS_DEFENDED: |
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99 | ((BattleGroundAVScore*)itr->second)->GraveyardsDefended += value; |
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100 | break; |
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101 | case SCORE_TOWERS_ASSAULTED: |
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102 | ((BattleGroundAVScore*)itr->second)->TowersAssaulted += value; |
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103 | break; |
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104 | case SCORE_TOWERS_DEFENDED: |
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105 | ((BattleGroundAVScore*)itr->second)->TowersDefended += value; |
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106 | break; |
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107 | case SCORE_MINES_CAPTURED: |
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108 | ((BattleGroundAVScore*)itr->second)->MinesCaptured += value; |
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109 | break; |
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110 | case SCORE_LEADERS_KILLED: |
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111 | ((BattleGroundAVScore*)itr->second)->LeadersKilled += value; |
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112 | break; |
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113 | case SCORE_SECONDARY_OBJECTIVES: |
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114 | ((BattleGroundAVScore*)itr->second)->SecondaryObjectives += value; |
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115 | break; |
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116 | default: |
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117 | BattleGround::UpdatePlayerScore(Source,type,value); |
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118 | break; |
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119 | } |
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120 | } |
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