root/trunk/src/game/BattleGroundEY.h @ 6

Revision 2, 16.9 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

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1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19#ifndef __BATTLEGROUNDEY_H
20#define __BATTLEGROUNDEY_H
21
22#include "Language.h"
23
24class BattleGround;
25
26#define EY_MAX_TEAM_SCORE         2000
27#define BG_EY_FLAG_RESPAWN_TIME   10000                     //10 seconds
28#define BG_EY_FPOINTS_TICK_TIME   2000                      //2 seconds
29
30enum BG_EY_WorldStates
31{
32    EY_ALLIANCE_RESOURCES           = 2749,
33    EY_HORDE_RESOURCES              = 2750,
34    EY_ALLIANCE_BASE                = 2752,
35    EY_HORDE_BASE                   = 2753,
36    DRAENEI_RUINS_HORDE_CONTROL     = 2733,
37    DRAENEI_RUINS_ALLIANCE_CONTROL  = 2732,
38    DRAENEI_RUINS_UNCONTROL         = 2731,
39    MAGE_TOWER_ALLIANCE_CONTROL     = 2730,
40    MAGE_TOWER_HORDE_CONTROL        = 2729,
41    MAGE_TOWER_UNCONTROL            = 2728,
42    FEL_REAVER_HORDE_CONTROL        = 2727,
43    FEL_REAVER_ALLIANCE_CONTROL     = 2726,
44    FEL_REAVER_UNCONTROL            = 2725,
45    BLOOD_ELF_HORDE_CONTROL         = 2724,
46    BLOOD_ELF_ALLIANCE_CONTROL      = 2723,
47    BLOOD_ELF_UNCONTROL             = 2722,
48    PROGRESS_BAR_PERCENT_GREY       = 2720,                 //100 = empty (only grey), 0 = blue|red (no grey)
49    PROGRESS_BAR_STATUS             = 2719,                 //50 init!, 48 ... hordak bere .. 33 .. 0 = full 100% hordacky , 100 = full alliance
50    PROGRESS_BAR_SHOW               = 2718,                 //1 init, 0 druhy send - bez messagu, 1 = controlled aliance
51    NETHERSTORM_FLAG                = 2757,
52    //set to 2 when flag is picked up, and to 1 if it is dropped
53    NETHERSTORM_FLAG_STATE_ALLIANCE = 2769,
54    NETHERSTORM_FLAG_STATE_HORDE    = 2770
55};
56
57enum BG_EY_ProgressBarConsts
58{
59    BG_EY_POINT_MAX_CAPTURERS_COUNT     = 5,
60    BG_EY_POINT_RADIUS                  = 70,
61    BG_EY_PROGRESS_BAR_DONT_SHOW        = 0,
62    BG_EY_PROGRESS_BAR_SHOW             = 1,
63    BG_EY_PROGRESS_BAR_PERCENT_GREY     = 40,
64    BG_EY_PROGRESS_BAR_STATE_MIDDLE     = 50,
65    BG_EY_PROGRESS_BAR_HORDE_CONTROLLED = 0,
66    BG_EY_PROGRESS_BAR_NEUTRAL_LOW      = 30,
67    BG_EY_PROGRESS_BAR_NEUTRAL_HIGH     = 70,
68    BG_EY_PROGRESS_BAR_ALI_CONTROLLED   = 100
69};
70
71enum BG_EY_Sounds
72{
73    //strange ids, but sure about them
74    BG_EY_SOUND_FLAG_PICKED_UP_ALLIANCE   = 8212,
75    BG_EY_SOUND_FLAG_CAPTURED_HORDE       = 8213,
76    BG_EY_SOUND_FLAG_PICKED_UP_HORDE      = 8174,
77    BG_EY_SOUND_FLAG_CAPTURED_ALLIANCE    = 8173,
78    BG_EY_SOUND_FLAG_RESET                = 8192
79};
80
81enum BG_EY_Spells
82{
83    BG_EY_NETHERSTORM_FLAG_SPELL        = 34976,
84    BG_EY_PLAYER_DROPPED_FLAG_SPELL     = 34991
85};
86
87enum EYBattleGroundObjectEntry
88{
89    BG_OBJECT_A_DOOR_EY_ENTRY         = 184719,             //Alliance door
90    BG_OBJECT_H_DOOR_EY_ENTRY         = 184720,             //Horde door
91    BG_OBJECT_FLAG1_EY_ENTRY          = 184493,             //Netherstorm flag (generic)
92    BG_OBJECT_FLAG2_EY_ENTRY          = 184141,             //Netherstorm flag (flagstand)
93    BG_OBJECT_FLAG3_EY_ENTRY          = 184142,             //Netherstorm flag (flagdrop)
94    BG_OBJECT_A_BANNER_EY_ENTRY       = 184381,             //Visual Banner (Alliance)
95    BG_OBJECT_H_BANNER_EY_ENTRY       = 184380,             //Visual Banner (Horde)
96    BG_OBJECT_N_BANNER_EY_ENTRY       = 184382,             //Visual Banner (Neutral)
97    BG_OBJECT_BE_TOWER_CAP_EY_ENTRY   = 184080,             //BE Tower Cap Pt
98    BG_OBJECT_FR_TOWER_CAP_EY_ENTRY   = 184081,             //Fel Reaver Cap Pt
99    BG_OBJECT_HU_TOWER_CAP_EY_ENTRY   = 184082,             //Human Tower Cap Pt
100    BG_OBJECT_DR_TOWER_CAP_EY_ENTRY   = 184083              //Draenei Tower Cap Pt
101};
102
103enum EYBattleGroundPointsTrigger
104{
105    TR_BLOOD_ELF_POINT        = 4476,
106    TR_FEL_REALVER_POINT      = 4514,
107    TR_MAGE_TOWER_POINT       = 4516,
108    TR_DRAENEI_RUINS_POINT    = 4518,
109    TR_BLOOD_ELF_BUFF         = 4568,
110    TR_FEL_REALVER_BUFF       = 4569,
111    TR_MAGE_TOWER_BUFF        = 4570,
112    TR_DRAENEI_RUINS_BUFF     = 4571
113};
114
115enum EYBattleGroundGaveyards
116{
117    EY_GRAVEYARD_MAIN_ALLIANCE     = 1103,
118    EY_GRAVEYARD_MAIN_HORDE        = 1104,
119    EY_GRAVEYARD_FEL_REALVER       = 1105,
120    EY_GRAVEYARD_BLOOD_ELF         = 1106,
121    EY_GRAVEYARD_DRAENEI_RUINS     = 1107,
122    EY_GRAVEYARD_MAGE_TOWER        = 1108
123};
124
125enum EYBattleGroundPoints
126{
127    FEL_REALVER     = 0,
128    BLOOD_ELF       = 1,
129    DRAENEI_RUINS   = 2,
130    MAGE_TOWER      = 3,
131
132    EY_PLAYERS_OUT_OF_POINTS = 4,
133    EY_POINTS_MAX             = 4
134};
135
136enum EYBattleGroundCreaturesTypes
137{
138    EY_SPIRIT_FEL_REALVER      = 0,
139    EY_SPIRIT_BLOOD_ELF        = 1,
140    EY_SPIRIT_DRAENEI_RUINS    = 2,
141    EY_SPIRIT_MAGE_TOWER       = 3,
142    EY_SPIRIT_MAIN_ALLIANCE    = 4,
143    EY_SPIRIT_MAIN_HORDE       = 5,
144
145    BG_EY_CREATURES_MAX        = 6
146};
147
148enum EYBattleGroundObjectTypes
149{
150    BG_EY_OBJECT_DOOR_A                         = 0,
151    BG_EY_OBJECT_DOOR_H                         = 1,
152    BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER    = 2,
153    BG_EY_OBJECT_A_BANNER_FEL_REALVER_LEFT      = 3,
154    BG_EY_OBJECT_A_BANNER_FEL_REALVER_RIGHT     = 4,
155    BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER      = 5,
156    BG_EY_OBJECT_A_BANNER_BLOOD_ELF_LEFT        = 6,
157    BG_EY_OBJECT_A_BANNER_BLOOD_ELF_RIGHT       = 7,
158    BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER  = 8,
159    BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_LEFT    = 9,
160    BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_RIGHT   = 10,
161    BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER     = 11,
162    BG_EY_OBJECT_A_BANNER_MAGE_TOWER_LEFT       = 12,
163    BG_EY_OBJECT_A_BANNER_MAGE_TOWER_RIGHT      = 13,
164    BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER    = 14,
165    BG_EY_OBJECT_H_BANNER_FEL_REALVER_LEFT      = 15,
166    BG_EY_OBJECT_H_BANNER_FEL_REALVER_RIGHT     = 16,
167    BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER      = 17,
168    BG_EY_OBJECT_H_BANNER_BLOOD_ELF_LEFT        = 18,
169    BG_EY_OBJECT_H_BANNER_BLOOD_ELF_RIGHT       = 19,
170    BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER  = 20,
171    BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_LEFT    = 21,
172    BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_RIGHT   = 22,
173    BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER     = 23,
174    BG_EY_OBJECT_H_BANNER_MAGE_TOWER_LEFT       = 24,
175    BG_EY_OBJECT_H_BANNER_MAGE_TOWER_RIGHT      = 25,
176    BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER    = 26,
177    BG_EY_OBJECT_N_BANNER_FEL_REALVER_LEFT      = 27,
178    BG_EY_OBJECT_N_BANNER_FEL_REALVER_RIGHT     = 28,
179    BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER      = 29,
180    BG_EY_OBJECT_N_BANNER_BLOOD_ELF_LEFT        = 30,
181    BG_EY_OBJECT_N_BANNER_BLOOD_ELF_RIGHT       = 31,
182    BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER  = 32,
183    BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_LEFT    = 33,
184    BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_RIGHT   = 34,
185    BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER     = 35,
186    BG_EY_OBJECT_N_BANNER_MAGE_TOWER_LEFT       = 36,
187    BG_EY_OBJECT_N_BANNER_MAGE_TOWER_RIGHT      = 37,
188    BG_EY_OBJECT_TOWER_CAP_FEL_REALVER          = 38,
189    BG_EY_OBJECT_TOWER_CAP_BLOOD_ELF            = 39,
190    BG_EY_OBJECT_TOWER_CAP_DRAENEI_RUINS        = 40,
191    BG_EY_OBJECT_TOWER_CAP_MAGE_TOWER           = 41,
192    BG_EY_OBJECT_FLAG_NETHERSTORM               = 42,
193    BG_EY_OBJECT_FLAG_FEL_REALVER               = 43,
194    BG_EY_OBJECT_FLAG_BLOOD_ELF                 = 44,
195    BG_EY_OBJECT_FLAG_DRAENEI_RUINS             = 45,
196    BG_EY_OBJECT_FLAG_MAGE_TOWER                = 46,
197    //buffs
198    BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER          = 47,
199    BG_EY_OBJECT_REGENBUFF_FEL_REALVER          = 48,
200    BG_EY_OBJECT_BERSERKBUFF_FEL_REALVER        = 49,
201    BG_EY_OBJECT_SPEEDBUFF_BLOOD_ELF            = 50,
202    BG_EY_OBJECT_REGENBUFF_BLOOD_ELF            = 51,
203    BG_EY_OBJECT_BERSERKBUFF_BLOOD_ELF          = 52,
204    BG_EY_OBJECT_SPEEDBUFF_DRAENEI_RUINS        = 53,
205    BG_EY_OBJECT_REGENBUFF_DRAENEI_RUINS        = 54,
206    BG_EY_OBJECT_BERSERKBUFF_DRAENEI_RUINS      = 55,
207    BG_EY_OBJECT_SPEEDBUFF_MAGE_TOWER           = 56,
208    BG_EY_OBJECT_REGENBUFF_MAGE_TOWER           = 57,
209    BG_EY_OBJECT_BERSERKBUFF_MAGE_TOWER         = 58,
210    BG_EY_OBJECT_MAX                            = 59
211};
212
213enum BG_EY_FlagState
214{
215    BG_EY_FLAG_STATE_ON_BASE      = 0,
216    BG_EY_FLAG_STATE_WAIT_RESPAWN = 1,
217    BG_EY_FLAG_STATE_ON_PLAYER    = 2,
218    BG_EY_FLAG_STATE_ON_GROUND    = 3
219};
220
221enum EYBattleGroundPointState
222{
223    EY_POINT_NO_OWNER           = 0,
224    EY_POINT_STATE_UNCONTROLLED = 0,
225    EY_POINT_UNDER_CONTROL      = 3
226};
227
228struct BattleGroundEYPointIconsStruct
229{
230    BattleGroundEYPointIconsStruct(uint32 _WorldStateControlIndex, uint32 _WorldStateAllianceControlledIndex, uint32 _WorldStateHordeControlledIndex)
231        : WorldStateControlIndex(_WorldStateControlIndex), WorldStateAllianceControlledIndex(_WorldStateAllianceControlledIndex), WorldStateHordeControlledIndex(_WorldStateHordeControlledIndex) {}
232    uint32 WorldStateControlIndex;
233    uint32 WorldStateAllianceControlledIndex;
234    uint32 WorldStateHordeControlledIndex;
235};
236
237struct BattleGroundEYLoosingPointStruct
238{
239    BattleGroundEYLoosingPointStruct(uint32 _SpawnNeutralObjectType, uint32 _DespawnObjectTypeAlliance, uint32 _MessageIdAlliance, uint32 _DespawnObjectTypeHorde, uint32 _MessageIdHorde)
240        : SpawnNeutralObjectType(_SpawnNeutralObjectType), DespawnObjectTypeAlliance(_DespawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance), DespawnObjectTypeHorde(_DespawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde) {}
241    uint32 SpawnNeutralObjectType;
242    uint32 DespawnObjectTypeAlliance;
243    uint32 DespawnObjectTypeHorde;
244    uint32 MessageIdHorde;
245    uint32 MessageIdAlliance;
246};
247
248struct BattleGroundEYCapturingPointStruct
249{
250    BattleGroundEYCapturingPointStruct(uint32 _DespawnNeutralObjectType, uint32 _SpawnObjectTypeAlliance, uint32 _MessageIdAlliance, uint32 _SpawnObjectTypeHorde, uint32 _MessageIdHorde, uint32 _GraveYardId)
251        : DespawnNeutralObjectType(_DespawnNeutralObjectType), SpawnObjectTypeAlliance(_SpawnObjectTypeAlliance), MessageIdAlliance(_MessageIdAlliance), SpawnObjectTypeHorde(_SpawnObjectTypeHorde), MessageIdHorde(_MessageIdHorde), GraveYardId(_GraveYardId) {}
252    uint32 DespawnNeutralObjectType;
253    uint32 SpawnObjectTypeAlliance;
254    uint32 SpawnObjectTypeHorde;
255    uint32 MessageIdHorde;
256    uint32 MessageIdAlliance;
257    uint32 GraveYardId;
258};
259
260const uint8  BG_EY_TickPoints[EY_POINTS_MAX] = {1, 2, 5, 10};
261const uint32 BG_EY_FlagPoints[EY_POINTS_MAX] = {75, 85, 100, 500};
262
263//constant arrays:
264const BattleGroundEYPointIconsStruct m_PointsIconStruct[EY_POINTS_MAX] =
265{
266    BattleGroundEYPointIconsStruct(FEL_REAVER_UNCONTROL, FEL_REAVER_ALLIANCE_CONTROL, FEL_REAVER_HORDE_CONTROL),
267    BattleGroundEYPointIconsStruct(BLOOD_ELF_UNCONTROL, BLOOD_ELF_ALLIANCE_CONTROL, BLOOD_ELF_HORDE_CONTROL),
268    BattleGroundEYPointIconsStruct(DRAENEI_RUINS_UNCONTROL, DRAENEI_RUINS_ALLIANCE_CONTROL, DRAENEI_RUINS_HORDE_CONTROL),
269    BattleGroundEYPointIconsStruct(MAGE_TOWER_UNCONTROL, MAGE_TOWER_ALLIANCE_CONTROL, MAGE_TOWER_HORDE_CONTROL)
270};
271const BattleGroundEYLoosingPointStruct m_LoosingPointTypes[EY_POINTS_MAX] =
272{
273    BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_LOST_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_LOST_H_F_RUINS),
274    BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_H_B_TOWER),
275    BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_H_D_RUINS),
276    BattleGroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_H_M_TOWER)
277};
278const BattleGroundEYCapturingPointStruct m_CapturingPointTypes[EY_POINTS_MAX] =
279{
280    BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_TAKEN_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_TAKEN_H_F_RUINS, EY_GRAVEYARD_FEL_REALVER),
281    BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_H_B_TOWER, EY_GRAVEYARD_BLOOD_ELF),
282    BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_H_D_RUINS, EY_GRAVEYARD_DRAENEI_RUINS),
283    BattleGroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_H_M_TOWER, EY_GRAVEYARD_MAGE_TOWER)
284};
285
286class BattleGroundEYScore : public BattleGroundScore
287{
288    public:
289        BattleGroundEYScore () : FlagCaptures(0) {};
290        virtual ~BattleGroundEYScore() {};
291        uint32 FlagCaptures;
292};
293
294class BattleGroundEY : public BattleGround
295{
296    friend class BattleGroundMgr;
297
298    public:
299        BattleGroundEY();
300        ~BattleGroundEY();
301        void Update(time_t diff);
302
303        /* inherited from BattlegroundClass */
304        virtual void AddPlayer(Player *plr);
305
306        /* BG Flags */
307        uint64 GetFlagPickerGUID() const    { return m_FlagKeeper; }
308        void SetFlagPicker(uint64 guid)     { m_FlagKeeper = guid; }
309        bool IsFlagPickedup() const         { return m_FlagKeeper != 0; }
310        uint8 GetFlagState() const          { return m_FlagState; }
311        void RespawnFlag(bool send_message);
312        void RespawnFlagAfterDrop();
313
314        void RemovePlayer(Player *plr,uint64 guid);
315        void HandleBuffUse(uint64 const& buff_guid);
316        void HandleAreaTrigger(Player *Source, uint32 Trigger);
317        void HandleKillPlayer(Player *player, Player *killer);
318        virtual WorldSafeLocsEntry const* GetClosestGraveYard(float x, float y, float z, uint32 team);
319        virtual bool SetupBattleGround();
320        virtual void ResetBGSubclass();
321        void UpdateTeamScore(uint32 Team);
322        void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
323        virtual void FillInitialWorldStates(WorldPacket& data);
324        void SetDroppedFlagGUID(uint64 guid)       { m_DroppedFlagGUID = guid;}
325        uint64 GetDroppedFlagGUID() const          { return m_DroppedFlagGUID;}
326
327        /* Battleground Events */
328        virtual void EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj);
329        virtual void EventPlayerDroppedFlag(Player *Source);
330
331    private:
332        void EventPlayerCapturedFlag(Player *Source, uint32 BgObjectType);
333        void EventTeamCapturedPoint(Player *Source, uint32 Point);
334        void EventTeamLostPoint(Player *Source, uint32 Point);
335        void UpdatePointsCount(uint32 Team);
336        void UpdatePointsIcons(uint32 Team, uint32 Point);
337
338        /* Point status updating procedures */
339        void CheckSomeoneLeftPoint();
340        void CheckSomeoneJoinedPoint();
341        void UpdatePointStatuses();
342
343        /* Scorekeeping */
344        uint32 GetTeamScore(uint32 Team) const { return m_TeamScores[GetTeamIndexByTeamId(Team)]; }
345        void AddPoints(uint32 Team, uint32 Points);
346
347        void RemovePoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] -= Points; }
348        void SetTeamPoint(uint32 TeamID, uint32 Points = 0) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] = Points; }
349
350        uint32 m_TeamScores[2];
351        uint32 m_HonorScoreTics[2];
352        uint32 m_TeamPointsCount[2];
353
354        uint32 m_Points_Trigger[EY_POINTS_MAX];
355
356        uint64 m_FlagKeeper;                                // keepers guid
357        uint64 m_DroppedFlagGUID;
358        uint32 m_FlagCapturedBgObjectType;                  // type that should be despawned when flag is captured
359        uint8 m_FlagState;                                  // for checking flag state
360        int32 m_FlagsTimer;
361        int32 m_TowerCapCheckTimer;
362
363        uint32 m_PointOwnedByTeam[EY_POINTS_MAX];
364        uint8 m_PointState[EY_POINTS_MAX];
365        int32 m_PointBarStatus[EY_POINTS_MAX];
366        typedef std::vector<uint64> PlayersNearPointType;
367        PlayersNearPointType m_PlayersNearPoint[EY_POINTS_MAX + 1];
368        uint8 m_CurrentPointPlayersCount[2*EY_POINTS_MAX];
369
370        int32 m_PointAddingTimer;
371};
372#endif
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