1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Object.h" |
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22 | #include "Player.h" |
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23 | #include "BattleGround.h" |
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24 | #include "BattleGroundRL.h" |
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25 | #include "Creature.h" |
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26 | #include "ObjectMgr.h" |
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27 | #include "MapManager.h" |
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28 | #include "Language.h" |
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29 | |
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30 | BattleGroundRL::BattleGroundRL() |
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31 | { |
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32 | m_BgObjects.resize(BG_RL_OBJECT_MAX); |
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33 | } |
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34 | |
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35 | BattleGroundRL::~BattleGroundRL() |
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36 | { |
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37 | |
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38 | } |
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39 | |
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40 | void BattleGroundRL::Update(time_t diff) |
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41 | { |
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42 | BattleGround::Update(diff); |
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43 | |
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44 | if (GetStatus() == STATUS_WAIT_JOIN && GetPlayersSize()) |
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45 | { |
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46 | ModifyStartDelayTime(diff); |
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47 | |
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48 | if (!(m_Events & 0x01)) |
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49 | { |
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50 | m_Events |= 0x01; |
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51 | |
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52 | // setup here, only when at least one player has ported to the map |
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53 | if(!SetupBattleGround()) |
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54 | { |
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55 | EndNow(); |
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56 | return; |
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57 | } |
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58 | |
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59 | for(uint32 i = BG_RL_OBJECT_DOOR_1; i <= BG_RL_OBJECT_DOOR_2; i++) |
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60 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
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61 | |
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62 | SetStartDelayTime(START_DELAY1); |
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63 | SendMessageToAll(LANG_ARENA_ONE_MINUTE); |
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64 | } |
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65 | // After 30 seconds, warning is signalled |
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66 | else if (GetStartDelayTime() <= START_DELAY2 && !(m_Events & 0x04)) |
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67 | { |
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68 | m_Events |= 0x04; |
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69 | SendMessageToAll(LANG_ARENA_THIRTY_SECONDS); |
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70 | } |
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71 | // After 15 seconds, warning is signalled |
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72 | else if (GetStartDelayTime() <= START_DELAY3 && !(m_Events & 0x08)) |
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73 | { |
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74 | m_Events |= 0x08; |
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75 | SendMessageToAll(LANG_ARENA_FIFTEEN_SECONDS); |
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76 | } |
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77 | // delay expired (1 minute) |
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78 | else if (GetStartDelayTime() <= 0 && !(m_Events & 0x10)) |
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79 | { |
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80 | m_Events |= 0x10; |
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81 | |
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82 | for(uint32 i = BG_RL_OBJECT_DOOR_1; i <= BG_RL_OBJECT_DOOR_2; i++) |
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83 | DoorOpen(i); |
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84 | |
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85 | for(uint32 i = BG_RL_OBJECT_BUFF_1; i <= BG_RL_OBJECT_BUFF_2; i++) |
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86 | SpawnBGObject(i, 60); |
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87 | |
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88 | SendMessageToAll(LANG_ARENA_BEGUN); |
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89 | SetStatus(STATUS_IN_PROGRESS); |
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90 | SetStartDelayTime(0); |
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91 | |
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92 | for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) |
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93 | if(Player *plr = objmgr.GetPlayer(itr->first)) |
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94 | plr->RemoveAurasDueToSpell(SPELL_ARENA_PREPARATION); |
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95 | |
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96 | if(!GetPlayersCountByTeam(ALLIANCE) && GetPlayersCountByTeam(HORDE)) |
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97 | EndBattleGround(HORDE); |
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98 | else if(GetPlayersCountByTeam(ALLIANCE) && !GetPlayersCountByTeam(HORDE)) |
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99 | EndBattleGround(ALLIANCE); |
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100 | } |
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101 | } |
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102 | |
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103 | /*if(GetStatus() == STATUS_IN_PROGRESS) |
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104 | { |
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105 | // update something |
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106 | }*/ |
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107 | } |
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108 | |
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109 | void BattleGroundRL::AddPlayer(Player *plr) |
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110 | { |
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111 | BattleGround::AddPlayer(plr); |
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112 | //create score and add it to map, default values are set in constructor |
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113 | BattleGroundRLScore* sc = new BattleGroundRLScore; |
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114 | |
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115 | m_PlayerScores[plr->GetGUID()] = sc; |
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116 | |
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117 | UpdateWorldState(0xbb8, GetAlivePlayersCountByTeam(ALLIANCE)); |
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118 | UpdateWorldState(0xbb9, GetAlivePlayersCountByTeam(HORDE)); |
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119 | } |
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120 | |
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121 | void BattleGroundRL::RemovePlayer(Player* /*plr*/, uint64 /*guid*/) |
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122 | { |
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123 | if(GetStatus() == STATUS_WAIT_LEAVE) |
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124 | return; |
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125 | |
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126 | UpdateWorldState(0xbb8, GetAlivePlayersCountByTeam(ALLIANCE)); |
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127 | UpdateWorldState(0xbb9, GetAlivePlayersCountByTeam(HORDE)); |
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128 | |
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129 | if(!GetAlivePlayersCountByTeam(ALLIANCE) && GetPlayersCountByTeam(HORDE)) |
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130 | EndBattleGround(HORDE); |
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131 | else if(GetPlayersCountByTeam(ALLIANCE) && !GetAlivePlayersCountByTeam(HORDE)) |
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132 | EndBattleGround(ALLIANCE); |
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133 | } |
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134 | |
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135 | void BattleGroundRL::HandleKillPlayer(Player *player, Player *killer) |
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136 | { |
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137 | if(GetStatus() != STATUS_IN_PROGRESS) |
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138 | return; |
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139 | |
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140 | if(!killer) |
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141 | { |
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142 | sLog.outError("Killer player not found"); |
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143 | return; |
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144 | } |
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145 | |
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146 | BattleGround::HandleKillPlayer(player,killer); |
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147 | |
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148 | UpdateWorldState(0xbb8, GetAlivePlayersCountByTeam(ALLIANCE)); |
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149 | UpdateWorldState(0xbb9, GetAlivePlayersCountByTeam(HORDE)); |
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150 | |
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151 | if(!GetAlivePlayersCountByTeam(ALLIANCE)) |
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152 | { |
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153 | // all opponents killed |
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154 | EndBattleGround(HORDE); |
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155 | } |
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156 | else if(!GetAlivePlayersCountByTeam(HORDE)) |
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157 | { |
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158 | // all opponents killed |
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159 | EndBattleGround(ALLIANCE); |
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160 | } |
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161 | } |
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162 | |
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163 | bool BattleGroundRL::HandlePlayerUnderMap(Player *player) |
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164 | { |
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165 | player->TeleportTo(GetMapId(),1285.810547,1667.896851,39.957642,player->GetOrientation(),false); |
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166 | return true; |
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167 | } |
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168 | |
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169 | void BattleGroundRL::HandleAreaTrigger(Player *Source, uint32 Trigger) |
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170 | { |
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171 | // this is wrong way to implement these things. On official it done by gameobject spell cast. |
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172 | if(GetStatus() != STATUS_IN_PROGRESS) |
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173 | return; |
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174 | |
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175 | //uint32 SpellId = 0; |
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176 | //uint64 buff_guid = 0; |
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177 | switch(Trigger) |
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178 | { |
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179 | case 4696: // buff trigger? |
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180 | case 4697: // buff trigger? |
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181 | break; |
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182 | default: |
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183 | sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); |
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184 | Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); |
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185 | break; |
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186 | } |
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187 | |
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188 | //if(buff_guid) |
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189 | // HandleTriggerBuff(buff_guid,Source); |
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190 | } |
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191 | |
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192 | void BattleGroundRL::FillInitialWorldStates(WorldPacket &data) |
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193 | { |
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194 | data << uint32(0xbb8) << uint32(GetAlivePlayersCountByTeam(ALLIANCE)); // 7 |
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195 | data << uint32(0xbb9) << uint32(GetAlivePlayersCountByTeam(HORDE)); // 8 |
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196 | data << uint32(0xbba) << uint32(1); // 9 |
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197 | } |
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198 | |
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199 | void BattleGroundRL::ResetBGSubclass() |
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200 | { |
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201 | |
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202 | } |
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203 | |
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204 | bool BattleGroundRL::SetupBattleGround() |
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205 | { |
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206 | // gates |
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207 | if( !AddObject(BG_RL_OBJECT_DOOR_1, BG_RL_OBJECT_TYPE_DOOR_1, 1293.561, 1601.938, 31.60557, -1.457349, 0, 0, -0.6658813, 0.7460576, RESPAWN_IMMEDIATELY) |
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208 | || !AddObject(BG_RL_OBJECT_DOOR_2, BG_RL_OBJECT_TYPE_DOOR_2, 1278.648, 1730.557, 31.60557, 1.684245, 0, 0, 0.7460582, 0.6658807, RESPAWN_IMMEDIATELY) |
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209 | // buffs |
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210 | || !AddObject(BG_RL_OBJECT_BUFF_1, BG_RL_OBJECT_TYPE_BUFF_1, 1328.719971, 1632.719971, 36.730400, -1.448624, 0, 0, 0.6626201, -0.7489557, 120) |
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211 | || !AddObject(BG_RL_OBJECT_BUFF_2, BG_RL_OBJECT_TYPE_BUFF_2, 1243.300049, 1699.170044, 34.872601, -0.06981307, 0, 0, 0.03489945, -0.9993908, 120)) |
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212 | { |
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213 | sLog.outErrorDb("BatteGroundRL: Failed to spawn some object!"); |
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214 | return false; |
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215 | } |
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216 | |
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217 | return true; |
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218 | } |
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219 | |
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220 | /* |
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221 | Packet S->C, id 600, SMSG_INIT_WORLD_STATES (706), len 86 |
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222 | 0000: 3C 02 00 00 80 0F 00 00 00 00 00 00 09 00 BA 0B | <............... |
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223 | 0010: 00 00 01 00 00 00 B9 0B 00 00 02 00 00 00 B8 0B | ................ |
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224 | 0020: 00 00 00 00 00 00 D8 08 00 00 00 00 00 00 D7 08 | ................ |
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225 | 0030: 00 00 00 00 00 00 D6 08 00 00 00 00 00 00 D5 08 | ................ |
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226 | 0040: 00 00 00 00 00 00 D3 08 00 00 00 00 00 00 D4 08 | ................ |
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227 | 0050: 00 00 00 00 00 00 | ...... |
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228 | */ |
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