1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "Object.h" |
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20 | #include "Player.h" |
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21 | #include "BattleGround.h" |
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22 | #include "BattleGroundWS.h" |
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23 | #include "Creature.h" |
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24 | #include "GameObject.h" |
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25 | #include "Chat.h" |
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26 | #include "MapManager.h" |
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27 | #include "Language.h" |
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28 | #include "World.h" |
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29 | |
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30 | BattleGroundWS::BattleGroundWS() |
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31 | { |
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32 | m_BgObjects.resize(BG_WS_OBJECT_MAX); |
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33 | m_BgCreatures.resize(BG_CREATURES_MAX_WS); |
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34 | } |
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35 | |
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36 | BattleGroundWS::~BattleGroundWS() |
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37 | { |
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38 | } |
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39 | |
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40 | void BattleGroundWS::Update(time_t diff) |
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41 | { |
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42 | BattleGround::Update(diff); |
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43 | |
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44 | // after bg start we get there (once) |
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45 | if (GetStatus() == STATUS_WAIT_JOIN && GetPlayersSize()) |
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46 | { |
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47 | ModifyStartDelayTime(diff); |
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48 | |
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49 | if(!(m_Events & 0x01)) |
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50 | { |
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51 | m_Events |= 0x01; |
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52 | |
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53 | // setup here, only when at least one player has ported to the map |
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54 | if(!SetupBattleGround()) |
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55 | { |
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56 | EndNow(); |
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57 | return; |
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58 | } |
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59 | |
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60 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_H_4; i++) |
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61 | { |
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62 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
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63 | DoorClose(i); |
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64 | } |
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65 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
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66 | SpawnBGObject(i, RESPAWN_ONE_DAY); |
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67 | |
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68 | SetStartDelayTime(START_DELAY0); |
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69 | } |
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70 | // After 1 minute, warning is signalled |
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71 | else if(GetStartDelayTime() <= START_DELAY1 && !(m_Events & 0x04)) |
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72 | { |
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73 | m_Events |= 0x04; |
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74 | SendMessageToAll(GetMangosString(LANG_BG_WS_ONE_MINUTE)); |
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75 | } |
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76 | // After 1,5 minute, warning is signalled |
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77 | else if(GetStartDelayTime() <= START_DELAY2 && !(m_Events & 0x08)) |
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78 | { |
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79 | m_Events |= 0x08; |
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80 | SendMessageToAll(GetMangosString(LANG_BG_WS_HALF_MINUTE)); |
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81 | } |
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82 | // After 2 minutes, gates OPEN ! x) |
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83 | else if(GetStartDelayTime() < 0 && !(m_Events & 0x10)) |
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84 | { |
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85 | m_Events |= 0x10; |
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86 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_A_4; i++) |
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87 | DoorOpen(i); |
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88 | for(uint32 i = BG_WS_OBJECT_DOOR_H_1; i <= BG_WS_OBJECT_DOOR_H_2; i++) |
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89 | DoorOpen(i); |
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90 | |
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91 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_5, RESPAWN_ONE_DAY); |
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92 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_6, RESPAWN_ONE_DAY); |
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93 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_3, RESPAWN_ONE_DAY); |
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94 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_4, RESPAWN_ONE_DAY); |
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95 | |
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96 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
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97 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
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98 | |
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99 | SendMessageToAll(GetMangosString(LANG_BG_WS_BEGIN)); |
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100 | |
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101 | if(sWorld.getConfig(CONFIG_BG_START_MUSIC)) |
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102 | { |
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103 | PlaySoundToAll(SOUND_BG_START); |
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104 | PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC - Custom config |
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105 | } |
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106 | else |
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107 | PlaySoundToAll(SOUND_BG_START); |
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108 | SetStatus(STATUS_IN_PROGRESS); |
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109 | |
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110 | for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) |
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111 | if(Player* plr = objmgr.GetPlayer(itr->first)) |
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112 | plr->RemoveAurasDueToSpell(SPELL_PREPARATION); |
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113 | } |
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114 | } |
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115 | else if(GetStatus() == STATUS_IN_PROGRESS) |
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116 | { |
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117 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
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118 | { |
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119 | m_FlagsTimer[BG_TEAM_ALLIANCE] -= diff; |
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120 | |
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121 | if(m_FlagsTimer[BG_TEAM_ALLIANCE] < 0) |
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122 | { |
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123 | m_FlagsTimer[BG_TEAM_ALLIANCE] = 0; |
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124 | RespawnFlag(ALLIANCE, true); |
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125 | } |
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126 | } |
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127 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
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128 | { |
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129 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] -= diff; |
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130 | |
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131 | if(m_FlagsDropTimer[BG_TEAM_ALLIANCE] < 0) |
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132 | { |
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133 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] = 0; |
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134 | RespawnFlagAfterDrop(ALLIANCE); |
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135 | } |
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136 | } |
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137 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
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138 | { |
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139 | m_FlagsTimer[BG_TEAM_HORDE] -= diff; |
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140 | |
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141 | if(m_FlagsTimer[BG_TEAM_HORDE] < 0) |
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142 | { |
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143 | m_FlagsTimer[BG_TEAM_HORDE] = 0; |
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144 | RespawnFlag(HORDE, true); |
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145 | } |
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146 | } |
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147 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
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148 | { |
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149 | m_FlagsDropTimer[BG_TEAM_HORDE] -= diff; |
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150 | |
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151 | if(m_FlagsDropTimer[BG_TEAM_HORDE] < 0) |
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152 | { |
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153 | m_FlagsDropTimer[BG_TEAM_HORDE] = 0; |
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154 | RespawnFlagAfterDrop(HORDE); |
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155 | } |
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156 | } |
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157 | } |
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158 | } |
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159 | |
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160 | void BattleGroundWS::AddPlayer(Player *plr) |
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161 | { |
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162 | BattleGround::AddPlayer(plr); |
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163 | //create score and add it to map, default values are set in constructor |
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164 | BattleGroundWGScore* sc = new BattleGroundWGScore; |
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165 | |
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166 | m_PlayerScores[plr->GetGUID()] = sc; |
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167 | } |
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168 | |
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169 | void BattleGroundWS::RespawnFlag(uint32 Team, bool captured) |
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170 | { |
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171 | if(Team == ALLIANCE) |
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172 | { |
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173 | sLog.outDebug("Respawn Alliance flag"); |
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174 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
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175 | } |
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176 | else |
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177 | { |
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178 | sLog.outDebug("Respawn Horde flag"); |
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179 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
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180 | } |
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181 | |
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182 | if(captured) |
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183 | { |
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184 | //when map_update will be allowed for battlegrounds this code will be useless |
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185 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
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186 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
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187 | SendMessageToAll(GetMangosString(LANG_BG_WS_F_PLACED)); |
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188 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); // flag respawned sound... |
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189 | } |
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190 | } |
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191 | |
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192 | void BattleGroundWS::RespawnFlagAfterDrop(uint32 team) |
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193 | { |
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194 | if(GetStatus() != STATUS_IN_PROGRESS) |
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195 | return; |
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196 | |
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197 | RespawnFlag(team,false); |
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198 | if(team == ALLIANCE) |
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199 | { |
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200 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
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201 | SendMessageToAll(GetMangosString(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED)); |
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202 | } |
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203 | else |
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204 | { |
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205 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
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206 | SendMessageToAll(GetMangosString(LANG_BG_WS_HORDE_FLAG_RESPAWNED)); |
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207 | } |
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208 | |
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209 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); |
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210 | |
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211 | GameObject *obj = HashMapHolder<GameObject>::Find(GetDroppedFlagGUID(team)); |
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212 | if(obj) |
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213 | obj->Delete(); |
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214 | else |
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215 | sLog.outError("unknown droped flag bg, guid: %u",GetDroppedFlagGUID(team)); |
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216 | |
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217 | SetDroppedFlagGUID(0,team); |
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218 | } |
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219 | |
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220 | void BattleGroundWS::EventPlayerCapturedFlag(Player *Source) |
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221 | { |
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222 | if(GetStatus() != STATUS_IN_PROGRESS) |
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223 | return; |
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224 | |
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225 | uint8 type = 0; |
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226 | uint32 winner = 0; |
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227 | const char *message = ""; |
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228 | |
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229 | //TODO FIX reputation and honor gains for low level players! |
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230 | |
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231 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
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232 | if(Source->GetTeam() == ALLIANCE) |
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233 | { |
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234 | if (!this->IsHordeFlagPickedup()) |
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235 | return; |
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236 | SetHordeFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
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237 | // horde flag in base (but not respawned yet) |
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238 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
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239 | // Drop Horde Flag from Player |
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240 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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241 | message = GetMangosString(LANG_BG_WS_CAPTURED_HF); |
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242 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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243 | if(GetTeamScore(ALLIANCE) < BG_WS_MAX_TEAM_SCORE) |
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244 | AddPoint(ALLIANCE, 1); |
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245 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE); |
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246 | RewardReputationToTeam(890, 35, ALLIANCE); // +35 reputation |
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247 | RewardHonorToTeam(40, ALLIANCE); // +40 bonushonor |
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248 | } |
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249 | else |
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250 | { |
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251 | if (!this->IsAllianceFlagPickedup()) |
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252 | return; |
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253 | SetAllianceFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
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254 | // alliance flag in base (but not respawned yet) |
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255 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
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256 | // Drop Alliance Flag from Player |
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257 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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258 | message = GetMangosString(LANG_BG_WS_CAPTURED_AF); |
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259 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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260 | if(GetTeamScore(HORDE) < BG_WS_MAX_TEAM_SCORE) |
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261 | AddPoint(HORDE, 1); |
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262 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_HORDE); |
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263 | RewardReputationToTeam(889, 35, HORDE); // +35 reputation |
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264 | RewardHonorToTeam(40, HORDE); // +40 bonushonor |
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265 | } |
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266 | |
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267 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
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268 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
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269 | |
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270 | WorldPacket data; |
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271 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
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272 | SendPacketToAll(&data); |
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273 | |
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274 | UpdateFlagState(Source->GetTeam(), 1); // flag state none |
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275 | UpdateTeamScore(Source->GetTeam()); |
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276 | // only flag capture should be updated |
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277 | UpdatePlayerScore(Source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures... |
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278 | |
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279 | if(GetTeamScore(ALLIANCE) == BG_WS_MAX_TEAM_SCORE) |
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280 | winner = ALLIANCE; |
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281 | |
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282 | if(GetTeamScore(HORDE) == BG_WS_MAX_TEAM_SCORE) |
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283 | winner = HORDE; |
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284 | |
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285 | if(winner) |
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286 | { |
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287 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 0); |
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288 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 0); |
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289 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, 1); |
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290 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, 1); |
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291 | |
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292 | EndBattleGround(winner); |
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293 | } |
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294 | else |
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295 | { |
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296 | m_FlagsTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_RESPAWN_TIME; |
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297 | } |
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298 | } |
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299 | |
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300 | void BattleGroundWS::EventPlayerDroppedFlag(Player *Source) |
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301 | { |
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302 | if(GetStatus() != STATUS_IN_PROGRESS) |
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303 | { |
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304 | // if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages |
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305 | // just take off the aura |
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306 | if(Source->GetTeam() == ALLIANCE) |
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307 | { |
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308 | if(!this->IsHordeFlagPickedup()) |
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309 | return; |
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310 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
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311 | { |
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312 | SetHordeFlagPicker(0); |
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313 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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314 | } |
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315 | } |
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316 | else |
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317 | { |
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318 | if(!this->IsAllianceFlagPickedup()) |
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319 | return; |
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320 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
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321 | { |
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322 | SetAllianceFlagPicker(0); |
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323 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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324 | } |
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325 | } |
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326 | return; |
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327 | } |
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328 | |
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329 | const char *message = ""; |
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330 | uint8 type = 0; |
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331 | bool set = false; |
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332 | |
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333 | if(Source->GetTeam() == ALLIANCE) |
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334 | { |
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335 | if(!this->IsHordeFlagPickedup()) |
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336 | return; |
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337 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
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338 | { |
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339 | SetHordeFlagPicker(0); |
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340 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
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341 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_GROUND; |
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342 | message = GetMangosString(LANG_BG_WS_DROPPED_HF); |
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343 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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344 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true); |
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345 | set = true; |
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346 | } |
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347 | } |
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348 | else |
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349 | { |
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350 | if(!this->IsAllianceFlagPickedup()) |
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351 | return; |
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352 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
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353 | { |
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354 | SetAllianceFlagPicker(0); |
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355 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
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356 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_GROUND; |
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357 | message = GetMangosString(LANG_BG_WS_DROPPED_AF); |
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358 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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359 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true); |
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360 | set = true; |
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361 | } |
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362 | } |
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363 | |
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364 | if (set) |
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365 | { |
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366 | Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true); |
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367 | UpdateFlagState(Source->GetTeam(), 1); |
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368 | |
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369 | WorldPacket data; |
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370 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
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371 | SendPacketToAll(&data); |
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372 | |
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373 | if(Source->GetTeam() == ALLIANCE) |
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374 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1)); |
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375 | else |
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376 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1)); |
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377 | |
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378 | m_FlagsDropTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_DROP_TIME; |
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379 | } |
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380 | } |
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381 | |
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382 | void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj) |
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383 | { |
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384 | if(GetStatus() != STATUS_IN_PROGRESS) |
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385 | return; |
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386 | |
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387 | const char *message; |
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388 | uint8 type = 0; |
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389 | |
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390 | //alliance flag picked up from base |
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391 | if(Source->GetTeam() == HORDE && this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE |
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392 | && this->m_BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID()) |
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393 | { |
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394 | message = GetMangosString(LANG_BG_WS_PICKEDUP_AF); |
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395 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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396 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
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397 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
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398 | SetAllianceFlagPicker(Source->GetGUID()); |
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399 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
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400 | //update world state to show correct flag carrier |
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401 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
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402 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
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403 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
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404 | } |
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405 | |
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406 | //horde flag picked up from base |
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407 | if (Source->GetTeam() == ALLIANCE && this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE |
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408 | && this->m_BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID()) |
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409 | { |
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410 | message = GetMangosString(LANG_BG_WS_PICKEDUP_HF); |
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411 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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412 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
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413 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
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414 | SetHordeFlagPicker(Source->GetGUID()); |
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415 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
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416 | //update world state to show correct flag carrier |
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417 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
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418 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
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419 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
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420 | } |
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421 | |
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422 | //Alliance flag on ground(not in base) (returned or picked up again from ground!) |
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423 | if(this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
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424 | { |
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425 | if(Source->GetTeam() == ALLIANCE) |
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426 | { |
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427 | message = GetMangosString(LANG_BG_WS_RETURNED_AF); |
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428 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
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429 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
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430 | RespawnFlag(ALLIANCE, false); |
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431 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
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432 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
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433 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
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434 | } |
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435 | else |
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436 | { |
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437 | message = GetMangosString(LANG_BG_WS_PICKEDUP_AF); |
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438 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
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439 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
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440 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
---|
441 | SetAllianceFlagPicker(Source->GetGUID()); |
---|
442 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
---|
443 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
444 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
445 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
---|
446 | } |
---|
447 | //called in HandleGameObjectUseOpcode: |
---|
448 | //target_obj->Delete(); |
---|
449 | } |
---|
450 | |
---|
451 | //Horde flag on ground(not in base) (returned or picked up again) |
---|
452 | if(this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
---|
453 | { |
---|
454 | if(Source->GetTeam() == HORDE) |
---|
455 | { |
---|
456 | message = GetMangosString(LANG_BG_WS_RETURNED_HF); |
---|
457 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
458 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
---|
459 | RespawnFlag(HORDE, false); |
---|
460 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
---|
461 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
---|
462 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
---|
463 | } |
---|
464 | else |
---|
465 | { |
---|
466 | message = GetMangosString(LANG_BG_WS_PICKEDUP_HF); |
---|
467 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
468 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
---|
469 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
---|
470 | SetHordeFlagPicker(Source->GetGUID()); |
---|
471 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
---|
472 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
473 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
474 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
---|
475 | } |
---|
476 | //called in HandleGameObjectUseOpcode: |
---|
477 | //target_obj->Delete(); |
---|
478 | } |
---|
479 | |
---|
480 | if (!type) |
---|
481 | return; |
---|
482 | |
---|
483 | WorldPacket data; |
---|
484 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
---|
485 | SendPacketToAll(&data); |
---|
486 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
---|
487 | } |
---|
488 | |
---|
489 | void BattleGroundWS::RemovePlayer(Player *plr, uint64 guid) |
---|
490 | { |
---|
491 | // sometimes flag aura not removed :( |
---|
492 | if(IsAllianceFlagPickedup() && m_FlagKeepers[BG_TEAM_ALLIANCE] == guid) |
---|
493 | { |
---|
494 | if(!plr) |
---|
495 | { |
---|
496 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
497 | this->SetAllianceFlagPicker(0); |
---|
498 | this->RespawnFlag(ALLIANCE, false); |
---|
499 | } |
---|
500 | else |
---|
501 | this->EventPlayerDroppedFlag(plr); |
---|
502 | } |
---|
503 | if(IsHordeFlagPickedup() && m_FlagKeepers[BG_TEAM_HORDE] == guid) |
---|
504 | { |
---|
505 | if(!plr) |
---|
506 | { |
---|
507 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
508 | this->SetHordeFlagPicker(0); |
---|
509 | this->RespawnFlag(HORDE, false); |
---|
510 | } |
---|
511 | else |
---|
512 | this->EventPlayerDroppedFlag(plr); |
---|
513 | } |
---|
514 | } |
---|
515 | |
---|
516 | void BattleGroundWS::UpdateFlagState(uint32 team, uint32 value) |
---|
517 | { |
---|
518 | if(team == ALLIANCE) |
---|
519 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, value); |
---|
520 | else |
---|
521 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, value); |
---|
522 | } |
---|
523 | |
---|
524 | void BattleGroundWS::UpdateTeamScore(uint32 team) |
---|
525 | { |
---|
526 | if(team == ALLIANCE) |
---|
527 | UpdateWorldState(BG_WS_FLAG_CAPTURES_ALLIANCE, GetTeamScore(team)); |
---|
528 | else |
---|
529 | UpdateWorldState(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(team)); |
---|
530 | } |
---|
531 | |
---|
532 | void BattleGroundWS::HandleAreaTrigger(Player *Source, uint32 Trigger) |
---|
533 | { |
---|
534 | // this is wrong way to implement these things. On official it done by gameobject spell cast. |
---|
535 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
536 | return; |
---|
537 | |
---|
538 | //uint32 SpellId = 0; |
---|
539 | //uint64 buff_guid = 0; |
---|
540 | switch(Trigger) |
---|
541 | { |
---|
542 | case 3686: // Alliance elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
543 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_1]; |
---|
544 | break; |
---|
545 | case 3687: // Horde elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
546 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_2]; |
---|
547 | break; |
---|
548 | case 3706: // Alliance elixir of regeneration spawn |
---|
549 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_1]; |
---|
550 | break; |
---|
551 | case 3708: // Horde elixir of regeneration spawn |
---|
552 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_2]; |
---|
553 | break; |
---|
554 | case 3707: // Alliance elixir of berserk spawn |
---|
555 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_1]; |
---|
556 | break; |
---|
557 | case 3709: // Horde elixir of berserk spawn |
---|
558 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_2]; |
---|
559 | break; |
---|
560 | case 3646: // Alliance Flag spawn |
---|
561 | if(m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE]) |
---|
562 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
---|
563 | EventPlayerCapturedFlag(Source); |
---|
564 | break; |
---|
565 | case 3647: // Horde Flag spawn |
---|
566 | if(m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE]) |
---|
567 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
---|
568 | EventPlayerCapturedFlag(Source); |
---|
569 | break; |
---|
570 | case 3649: // unk1 |
---|
571 | case 3688: // unk2 |
---|
572 | case 4628: // unk3 |
---|
573 | case 4629: // unk4 |
---|
574 | break; |
---|
575 | default: |
---|
576 | sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
577 | Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
578 | break; |
---|
579 | } |
---|
580 | |
---|
581 | //if(buff_guid) |
---|
582 | // HandleTriggerBuff(buff_guid,Source); |
---|
583 | } |
---|
584 | |
---|
585 | bool BattleGroundWS::SetupBattleGround() |
---|
586 | { |
---|
587 | // flags |
---|
588 | if( !AddObject(BG_WS_OBJECT_A_FLAG, BG_OBJECT_A_FLAG_WS_ENTRY, 1540.423f, 1481.325f, 351.8284f, 3.089233f, 0, 0, 0.9996573f, 0.02617699f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
589 | || !AddObject(BG_WS_OBJECT_H_FLAG, BG_OBJECT_H_FLAG_WS_ENTRY, 916.0226f, 1434.405f, 345.413f, 0.01745329f, 0, 0, 0.008726535f, 0.9999619f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
590 | // buffs |
---|
591 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_1, BG_OBJECTID_SPEEDBUFF_ENTRY, 1449.93f, 1470.71f, 342.6346f, -1.64061f, 0, 0, 0.7313537f, -0.6819983f, BUFF_RESPAWN_TIME) |
---|
592 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_2, BG_OBJECTID_SPEEDBUFF_ENTRY, 1005.171f, 1447.946f, 335.9032f, 1.64061f, 0, 0, 0.7313537f, 0.6819984f, BUFF_RESPAWN_TIME) |
---|
593 | || !AddObject(BG_WS_OBJECT_REGENBUFF_1, BG_OBJECTID_REGENBUFF_ENTRY, 1317.506f, 1550.851f, 313.2344f, -0.2617996f, 0, 0, 0.1305263f, -0.9914448f, BUFF_RESPAWN_TIME) |
---|
594 | || !AddObject(BG_WS_OBJECT_REGENBUFF_2, BG_OBJECTID_REGENBUFF_ENTRY, 1110.451f, 1353.656f, 316.5181f, -0.6806787f, 0, 0, 0.333807f, -0.9426414f, BUFF_RESPAWN_TIME) |
---|
595 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_1, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1320.09f, 1378.79f, 314.7532f, 1.186824f, 0, 0, 0.5591929f, 0.8290376f, BUFF_RESPAWN_TIME) |
---|
596 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_2, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1139.688f, 1560.288f, 306.8432f, -2.443461f, 0, 0, 0.9396926f, -0.3420201f, BUFF_RESPAWN_TIME) |
---|
597 | // alliance gates |
---|
598 | || !AddObject(BG_WS_OBJECT_DOOR_A_1, BG_OBJECT_DOOR_A_1_WS_ENTRY, 1503.335f, 1493.466f, 352.1888f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
599 | || !AddObject(BG_WS_OBJECT_DOOR_A_2, BG_OBJECT_DOOR_A_2_WS_ENTRY, 1492.478f, 1457.912f, 342.9689f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
600 | || !AddObject(BG_WS_OBJECT_DOOR_A_3, BG_OBJECT_DOOR_A_3_WS_ENTRY, 1468.503f, 1494.357f, 351.8618f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
601 | || !AddObject(BG_WS_OBJECT_DOOR_A_4, BG_OBJECT_DOOR_A_4_WS_ENTRY, 1471.555f, 1458.778f, 362.6332f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
602 | || !AddObject(BG_WS_OBJECT_DOOR_A_5, BG_OBJECT_DOOR_A_5_WS_ENTRY, 1492.347f, 1458.34f, 342.3712f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
603 | || !AddObject(BG_WS_OBJECT_DOOR_A_6, BG_OBJECT_DOOR_A_6_WS_ENTRY, 1503.466f, 1493.367f, 351.7352f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
604 | // horde gates |
---|
605 | || !AddObject(BG_WS_OBJECT_DOOR_H_1, BG_OBJECT_DOOR_H_1_WS_ENTRY, 949.1663f, 1423.772f, 345.6241f, -0.5756807f, -0.01673368f, -0.004956111f, -0.2839723f, 0.9586737f, RESPAWN_IMMEDIATELY) |
---|
606 | || !AddObject(BG_WS_OBJECT_DOOR_H_2, BG_OBJECT_DOOR_H_2_WS_ENTRY, 953.0507f, 1459.842f, 340.6526f, -1.99662f, -0.1971825f, 0.1575096f, -0.8239487f, 0.5073641f, RESPAWN_IMMEDIATELY) |
---|
607 | || !AddObject(BG_WS_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_WS_ENTRY, 949.9523f, 1422.751f, 344.9273f, 0.0f, 0, 0, 0, 1, RESPAWN_IMMEDIATELY) |
---|
608 | || !AddObject(BG_WS_OBJECT_DOOR_H_4, BG_OBJECT_DOOR_H_4_WS_ENTRY, 950.7952f, 1459.583f, 342.1523f, 0.05235988f, 0, 0, 0.02617695f, 0.9996573f, RESPAWN_IMMEDIATELY) |
---|
609 | ) |
---|
610 | { |
---|
611 | sLog.outErrorDb("BatteGroundWS: Failed to spawn some object BattleGround not created!"); |
---|
612 | return false; |
---|
613 | } |
---|
614 | |
---|
615 | WorldSafeLocsEntry const *sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_ALLIANCE); |
---|
616 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, ALLIANCE)) |
---|
617 | { |
---|
618 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Alliance spirit guide! BattleGround not created!"); |
---|
619 | return false; |
---|
620 | } |
---|
621 | |
---|
622 | sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_HORDE); |
---|
623 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, HORDE)) |
---|
624 | { |
---|
625 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Horde spirit guide! BattleGround not created!"); |
---|
626 | return false; |
---|
627 | } |
---|
628 | |
---|
629 | sLog.outDebug("BatteGroundWS: BG objects and spirit guides spawned"); |
---|
630 | |
---|
631 | return true; |
---|
632 | } |
---|
633 | |
---|
634 | void BattleGroundWS::ResetBGSubclass() |
---|
635 | { |
---|
636 | m_FlagKeepers[BG_TEAM_ALLIANCE] = 0; |
---|
637 | m_FlagKeepers[BG_TEAM_HORDE] = 0; |
---|
638 | m_DroppedFlagGUID[BG_TEAM_ALLIANCE] = 0; |
---|
639 | m_DroppedFlagGUID[BG_TEAM_HORDE] = 0; |
---|
640 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
641 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
642 | m_TeamScores[BG_TEAM_ALLIANCE] = 0; |
---|
643 | m_TeamScores[BG_TEAM_HORDE] = 0; |
---|
644 | |
---|
645 | /* Spirit nodes is static at this BG and then not required deleting at BG reset. |
---|
646 | if(m_BgCreatures[WS_SPIRIT_MAIN_ALLIANCE]) |
---|
647 | DelCreature(WS_SPIRIT_MAIN_ALLIANCE); |
---|
648 | |
---|
649 | if(m_BgCreatures[WS_SPIRIT_MAIN_HORDE]) |
---|
650 | DelCreature(WS_SPIRIT_MAIN_HORDE); |
---|
651 | */ |
---|
652 | } |
---|
653 | |
---|
654 | void BattleGroundWS::HandleKillPlayer(Player *player, Player *killer) |
---|
655 | { |
---|
656 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
657 | return; |
---|
658 | |
---|
659 | EventPlayerDroppedFlag(player); |
---|
660 | |
---|
661 | BattleGround::HandleKillPlayer(player, killer); |
---|
662 | } |
---|
663 | |
---|
664 | void BattleGroundWS::UpdatePlayerScore(Player *Source, uint32 type, uint32 value) |
---|
665 | { |
---|
666 | |
---|
667 | std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID()); |
---|
668 | |
---|
669 | if(itr == m_PlayerScores.end()) // player not found |
---|
670 | return; |
---|
671 | |
---|
672 | switch(type) |
---|
673 | { |
---|
674 | case SCORE_FLAG_CAPTURES: // flags captured |
---|
675 | ((BattleGroundWGScore*)itr->second)->FlagCaptures += value; |
---|
676 | break; |
---|
677 | case SCORE_FLAG_RETURNS: // flags returned |
---|
678 | ((BattleGroundWGScore*)itr->second)->FlagReturns += value; |
---|
679 | break; |
---|
680 | default: |
---|
681 | BattleGround::UpdatePlayerScore(Source, type, value); |
---|
682 | break; |
---|
683 | } |
---|
684 | } |
---|
685 | |
---|
686 | void BattleGroundWS::FillInitialWorldStates(WorldPacket& data) |
---|
687 | { |
---|
688 | data << uint32(BG_WS_FLAG_CAPTURES_ALLIANCE) << uint32(GetTeamScore(ALLIANCE)); |
---|
689 | data << uint32(BG_WS_FLAG_CAPTURES_HORDE) << uint32(GetTeamScore(HORDE)); |
---|
690 | |
---|
691 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
692 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(-1); |
---|
693 | else if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
694 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(1); |
---|
695 | else |
---|
696 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(0); |
---|
697 | |
---|
698 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
699 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(-1); |
---|
700 | else if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
701 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(1); |
---|
702 | else |
---|
703 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(0); |
---|
704 | |
---|
705 | data << uint32(BG_WS_FLAG_CAPTURES_MAX) << uint32(BG_WS_MAX_TEAM_SCORE); |
---|
706 | |
---|
707 | if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
708 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(2); |
---|
709 | else |
---|
710 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(1); |
---|
711 | |
---|
712 | if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
713 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2); |
---|
714 | else |
---|
715 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(1); |
---|
716 | |
---|
717 | } |
---|