1 | /* |
---|
2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
---|
3 | * |
---|
4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
---|
5 | * |
---|
6 | * This program is free software; you can redistribute it and/or modify |
---|
7 | * it under the terms of the GNU General Public License as published by |
---|
8 | * the Free Software Foundation; either version 2 of the License, or |
---|
9 | * (at your option) any later version. |
---|
10 | * |
---|
11 | * This program is distributed in the hope that it will be useful, |
---|
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
14 | * GNU General Public License for more details. |
---|
15 | * |
---|
16 | * You should have received a copy of the GNU General Public License |
---|
17 | * along with this program; if not, write to the Free Software |
---|
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
---|
19 | */ |
---|
20 | |
---|
21 | #include "Object.h" |
---|
22 | #include "Player.h" |
---|
23 | #include "BattleGround.h" |
---|
24 | #include "BattleGroundWS.h" |
---|
25 | #include "Creature.h" |
---|
26 | #include "GameObject.h" |
---|
27 | #include "Chat.h" |
---|
28 | #include "MapManager.h" |
---|
29 | #include "Language.h" |
---|
30 | #include "World.h" |
---|
31 | |
---|
32 | BattleGroundWS::BattleGroundWS() |
---|
33 | { |
---|
34 | m_BgObjects.resize(BG_WS_OBJECT_MAX); |
---|
35 | m_BgCreatures.resize(BG_CREATURES_MAX_WS); |
---|
36 | } |
---|
37 | |
---|
38 | BattleGroundWS::~BattleGroundWS() |
---|
39 | { |
---|
40 | } |
---|
41 | |
---|
42 | void BattleGroundWS::Update(time_t diff) |
---|
43 | { |
---|
44 | BattleGround::Update(diff); |
---|
45 | |
---|
46 | // after bg start we get there (once) |
---|
47 | if (GetStatus() == STATUS_WAIT_JOIN && GetPlayersSize()) |
---|
48 | { |
---|
49 | ModifyStartDelayTime(diff); |
---|
50 | |
---|
51 | if(!(m_Events & 0x01)) |
---|
52 | { |
---|
53 | m_Events |= 0x01; |
---|
54 | |
---|
55 | // setup here, only when at least one player has ported to the map |
---|
56 | if(!SetupBattleGround()) |
---|
57 | { |
---|
58 | EndNow(); |
---|
59 | return; |
---|
60 | } |
---|
61 | |
---|
62 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_H_4; i++) |
---|
63 | { |
---|
64 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
---|
65 | DoorClose(i); |
---|
66 | } |
---|
67 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
---|
68 | SpawnBGObject(i, RESPAWN_ONE_DAY); |
---|
69 | |
---|
70 | SetStartDelayTime(START_DELAY0); |
---|
71 | } |
---|
72 | // After 1 minute, warning is signalled |
---|
73 | else if(GetStartDelayTime() <= START_DELAY1 && !(m_Events & 0x04)) |
---|
74 | { |
---|
75 | m_Events |= 0x04; |
---|
76 | SendMessageToAll(GetTrinityString(LANG_BG_WS_ONE_MINUTE)); |
---|
77 | } |
---|
78 | // After 1,5 minute, warning is signalled |
---|
79 | else if(GetStartDelayTime() <= START_DELAY2 && !(m_Events & 0x08)) |
---|
80 | { |
---|
81 | m_Events |= 0x08; |
---|
82 | SendMessageToAll(GetTrinityString(LANG_BG_WS_HALF_MINUTE)); |
---|
83 | } |
---|
84 | // After 2 minutes, gates OPEN ! x) |
---|
85 | else if(GetStartDelayTime() < 0 && !(m_Events & 0x10)) |
---|
86 | { |
---|
87 | m_Events |= 0x10; |
---|
88 | for(uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_A_4; i++) |
---|
89 | DoorOpen(i); |
---|
90 | for(uint32 i = BG_WS_OBJECT_DOOR_H_1; i <= BG_WS_OBJECT_DOOR_H_2; i++) |
---|
91 | DoorOpen(i); |
---|
92 | |
---|
93 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_5, RESPAWN_ONE_DAY); |
---|
94 | SpawnBGObject(BG_WS_OBJECT_DOOR_A_6, RESPAWN_ONE_DAY); |
---|
95 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_3, RESPAWN_ONE_DAY); |
---|
96 | SpawnBGObject(BG_WS_OBJECT_DOOR_H_4, RESPAWN_ONE_DAY); |
---|
97 | |
---|
98 | for(uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; i++) |
---|
99 | SpawnBGObject(i, RESPAWN_IMMEDIATELY); |
---|
100 | |
---|
101 | SendMessageToAll(GetTrinityString(LANG_BG_WS_BEGIN)); |
---|
102 | |
---|
103 | PlaySoundToAll(SOUND_BG_START); |
---|
104 | if(sWorld.getConfig(CONFIG_BG_START_MUSIC)) |
---|
105 | PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC - Custom config |
---|
106 | SetStatus(STATUS_IN_PROGRESS); |
---|
107 | |
---|
108 | for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) |
---|
109 | if(Player* plr = objmgr.GetPlayer(itr->first)) |
---|
110 | plr->RemoveAurasDueToSpell(SPELL_PREPARATION); |
---|
111 | } |
---|
112 | } |
---|
113 | else if(GetStatus() == STATUS_IN_PROGRESS) |
---|
114 | { |
---|
115 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
---|
116 | { |
---|
117 | m_FlagsTimer[BG_TEAM_ALLIANCE] -= diff; |
---|
118 | |
---|
119 | if(m_FlagsTimer[BG_TEAM_ALLIANCE] < 0) |
---|
120 | { |
---|
121 | m_FlagsTimer[BG_TEAM_ALLIANCE] = 0; |
---|
122 | RespawnFlag(ALLIANCE, true); |
---|
123 | } |
---|
124 | } |
---|
125 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
126 | { |
---|
127 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] -= diff; |
---|
128 | |
---|
129 | if(m_FlagsDropTimer[BG_TEAM_ALLIANCE] < 0) |
---|
130 | { |
---|
131 | m_FlagsDropTimer[BG_TEAM_ALLIANCE] = 0; |
---|
132 | RespawnFlagAfterDrop(ALLIANCE); |
---|
133 | } |
---|
134 | } |
---|
135 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_WAIT_RESPAWN) |
---|
136 | { |
---|
137 | m_FlagsTimer[BG_TEAM_HORDE] -= diff; |
---|
138 | |
---|
139 | if(m_FlagsTimer[BG_TEAM_HORDE] < 0) |
---|
140 | { |
---|
141 | m_FlagsTimer[BG_TEAM_HORDE] = 0; |
---|
142 | RespawnFlag(HORDE, true); |
---|
143 | } |
---|
144 | } |
---|
145 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
146 | { |
---|
147 | m_FlagsDropTimer[BG_TEAM_HORDE] -= diff; |
---|
148 | |
---|
149 | if(m_FlagsDropTimer[BG_TEAM_HORDE] < 0) |
---|
150 | { |
---|
151 | m_FlagsDropTimer[BG_TEAM_HORDE] = 0; |
---|
152 | RespawnFlagAfterDrop(HORDE); |
---|
153 | } |
---|
154 | } |
---|
155 | } |
---|
156 | } |
---|
157 | |
---|
158 | void BattleGroundWS::AddPlayer(Player *plr) |
---|
159 | { |
---|
160 | BattleGround::AddPlayer(plr); |
---|
161 | //create score and add it to map, default values are set in constructor |
---|
162 | BattleGroundWGScore* sc = new BattleGroundWGScore; |
---|
163 | |
---|
164 | m_PlayerScores[plr->GetGUID()] = sc; |
---|
165 | } |
---|
166 | |
---|
167 | void BattleGroundWS::RespawnFlag(uint32 Team, bool captured) |
---|
168 | { |
---|
169 | if(Team == ALLIANCE) |
---|
170 | { |
---|
171 | sLog.outDebug("Respawn Alliance flag"); |
---|
172 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
173 | } |
---|
174 | else |
---|
175 | { |
---|
176 | sLog.outDebug("Respawn Horde flag"); |
---|
177 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
178 | } |
---|
179 | |
---|
180 | if(captured) |
---|
181 | { |
---|
182 | //when map_update will be allowed for battlegrounds this code will be useless |
---|
183 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
---|
184 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
---|
185 | SendMessageToAll(GetTrinityString(LANG_BG_WS_F_PLACED)); |
---|
186 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); // flag respawned sound... |
---|
187 | } |
---|
188 | } |
---|
189 | |
---|
190 | void BattleGroundWS::RespawnFlagAfterDrop(uint32 team) |
---|
191 | { |
---|
192 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
193 | return; |
---|
194 | |
---|
195 | RespawnFlag(team,false); |
---|
196 | if(team == ALLIANCE) |
---|
197 | { |
---|
198 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
---|
199 | SendMessageToAll(GetTrinityString(LANG_BG_WS_ALLIANCE_FLAG_RESPAWNED)); |
---|
200 | } |
---|
201 | else |
---|
202 | { |
---|
203 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
---|
204 | SendMessageToAll(GetTrinityString(LANG_BG_WS_HORDE_FLAG_RESPAWNED)); |
---|
205 | } |
---|
206 | |
---|
207 | PlaySoundToAll(BG_WS_SOUND_FLAGS_RESPAWNED); |
---|
208 | |
---|
209 | GameObject *obj = HashMapHolder<GameObject>::Find(GetDroppedFlagGUID(team)); |
---|
210 | if(obj) |
---|
211 | obj->Delete(); |
---|
212 | else |
---|
213 | sLog.outError("unknown droped flag bg, guid: %u",GetDroppedFlagGUID(team)); |
---|
214 | |
---|
215 | SetDroppedFlagGUID(0,team); |
---|
216 | } |
---|
217 | |
---|
218 | void BattleGroundWS::EventPlayerCapturedFlag(Player *Source) |
---|
219 | { |
---|
220 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
221 | return; |
---|
222 | |
---|
223 | uint8 type = 0; |
---|
224 | uint32 winner = 0; |
---|
225 | const char *message = ""; |
---|
226 | |
---|
227 | //TODO FIX reputation and honor gains for low level players! |
---|
228 | |
---|
229 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
---|
230 | if(Source->GetTeam() == ALLIANCE) |
---|
231 | { |
---|
232 | if (!this->IsHordeFlagPickedup()) |
---|
233 | return; |
---|
234 | SetHordeFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
---|
235 | // horde flag in base (but not respawned yet) |
---|
236 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
---|
237 | // Drop Horde Flag from Player |
---|
238 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
---|
239 | message = GetTrinityString(LANG_BG_WS_CAPTURED_HF); |
---|
240 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
241 | if(GetTeamScore(ALLIANCE) < BG_WS_MAX_TEAM_SCORE) |
---|
242 | AddPoint(ALLIANCE, 1); |
---|
243 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE); |
---|
244 | RewardReputationToTeam(890, 35, ALLIANCE); // +35 reputation |
---|
245 | RewardHonorToTeam(40, ALLIANCE); // +40 bonushonor |
---|
246 | } |
---|
247 | else |
---|
248 | { |
---|
249 | if (!this->IsAllianceFlagPickedup()) |
---|
250 | return; |
---|
251 | SetAllianceFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time |
---|
252 | // alliance flag in base (but not respawned yet) |
---|
253 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_WAIT_RESPAWN; |
---|
254 | // Drop Alliance Flag from Player |
---|
255 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
---|
256 | message = GetTrinityString(LANG_BG_WS_CAPTURED_AF); |
---|
257 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
258 | if(GetTeamScore(HORDE) < BG_WS_MAX_TEAM_SCORE) |
---|
259 | AddPoint(HORDE, 1); |
---|
260 | PlaySoundToAll(BG_WS_SOUND_FLAG_CAPTURED_HORDE); |
---|
261 | RewardReputationToTeam(889, 35, HORDE); // +35 reputation |
---|
262 | RewardHonorToTeam(40, HORDE); // +40 bonushonor |
---|
263 | } |
---|
264 | |
---|
265 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
---|
266 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, BG_WS_FLAG_RESPAWN_TIME); |
---|
267 | |
---|
268 | WorldPacket data; |
---|
269 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
---|
270 | SendPacketToAll(&data); |
---|
271 | |
---|
272 | UpdateFlagState(Source->GetTeam(), 1); // flag state none |
---|
273 | UpdateTeamScore(Source->GetTeam()); |
---|
274 | // only flag capture should be updated |
---|
275 | UpdatePlayerScore(Source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures... |
---|
276 | |
---|
277 | if(GetTeamScore(ALLIANCE) == BG_WS_MAX_TEAM_SCORE) |
---|
278 | winner = ALLIANCE; |
---|
279 | |
---|
280 | if(GetTeamScore(HORDE) == BG_WS_MAX_TEAM_SCORE) |
---|
281 | winner = HORDE; |
---|
282 | |
---|
283 | if(winner) |
---|
284 | { |
---|
285 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 0); |
---|
286 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 0); |
---|
287 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, 1); |
---|
288 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, 1); |
---|
289 | |
---|
290 | EndBattleGround(winner); |
---|
291 | } |
---|
292 | else |
---|
293 | { |
---|
294 | m_FlagsTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_RESPAWN_TIME; |
---|
295 | } |
---|
296 | } |
---|
297 | |
---|
298 | void BattleGroundWS::EventPlayerDroppedFlag(Player *Source) |
---|
299 | { |
---|
300 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
301 | { |
---|
302 | // if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages |
---|
303 | // just take off the aura |
---|
304 | if(Source->GetTeam() == ALLIANCE) |
---|
305 | { |
---|
306 | if(!this->IsHordeFlagPickedup()) |
---|
307 | return; |
---|
308 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
---|
309 | { |
---|
310 | SetHordeFlagPicker(0); |
---|
311 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
---|
312 | } |
---|
313 | } |
---|
314 | else |
---|
315 | { |
---|
316 | if(!this->IsAllianceFlagPickedup()) |
---|
317 | return; |
---|
318 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
---|
319 | { |
---|
320 | SetAllianceFlagPicker(0); |
---|
321 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
---|
322 | } |
---|
323 | } |
---|
324 | return; |
---|
325 | } |
---|
326 | |
---|
327 | const char *message = ""; |
---|
328 | uint8 type = 0; |
---|
329 | bool set = false; |
---|
330 | |
---|
331 | if(Source->GetTeam() == ALLIANCE) |
---|
332 | { |
---|
333 | if(!this->IsHordeFlagPickedup()) |
---|
334 | return; |
---|
335 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
---|
336 | { |
---|
337 | SetHordeFlagPicker(0); |
---|
338 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_WARSONG_FLAG); |
---|
339 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_GROUND; |
---|
340 | message = GetTrinityString(LANG_BG_WS_DROPPED_HF); |
---|
341 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
342 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG_DROPPED, true); |
---|
343 | set = true; |
---|
344 | } |
---|
345 | } |
---|
346 | else |
---|
347 | { |
---|
348 | if(!this->IsAllianceFlagPickedup()) |
---|
349 | return; |
---|
350 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
---|
351 | { |
---|
352 | SetAllianceFlagPicker(0); |
---|
353 | Source->RemoveAurasDueToSpell(BG_WS_SPELL_SILVERWING_FLAG); |
---|
354 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_GROUND; |
---|
355 | message = GetTrinityString(LANG_BG_WS_DROPPED_AF); |
---|
356 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
357 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG_DROPPED, true); |
---|
358 | set = true; |
---|
359 | } |
---|
360 | } |
---|
361 | |
---|
362 | if (set) |
---|
363 | { |
---|
364 | Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true); |
---|
365 | UpdateFlagState(Source->GetTeam(), 1); |
---|
366 | |
---|
367 | WorldPacket data; |
---|
368 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
---|
369 | SendPacketToAll(&data); |
---|
370 | |
---|
371 | if(Source->GetTeam() == ALLIANCE) |
---|
372 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, uint32(-1)); |
---|
373 | else |
---|
374 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, uint32(-1)); |
---|
375 | |
---|
376 | m_FlagsDropTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_WS_FLAG_DROP_TIME; |
---|
377 | } |
---|
378 | } |
---|
379 | |
---|
380 | void BattleGroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj) |
---|
381 | { |
---|
382 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
383 | return; |
---|
384 | |
---|
385 | const char *message; |
---|
386 | uint8 type = 0; |
---|
387 | |
---|
388 | //alliance flag picked up from base |
---|
389 | if(Source->GetTeam() == HORDE && this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_BASE |
---|
390 | && this->m_BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID()) |
---|
391 | { |
---|
392 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_AF); |
---|
393 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
394 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
---|
395 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
---|
396 | SetAllianceFlagPicker(Source->GetGUID()); |
---|
397 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
398 | //update world state to show correct flag carrier |
---|
399 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
400 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
---|
401 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
---|
402 | } |
---|
403 | |
---|
404 | //horde flag picked up from base |
---|
405 | if (Source->GetTeam() == ALLIANCE && this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_BASE |
---|
406 | && this->m_BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID()) |
---|
407 | { |
---|
408 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_HF); |
---|
409 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
410 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
---|
411 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
---|
412 | SetHordeFlagPicker(Source->GetGUID()); |
---|
413 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
414 | //update world state to show correct flag carrier |
---|
415 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
416 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
---|
417 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
---|
418 | } |
---|
419 | |
---|
420 | //Alliance flag on ground(not in base) (returned or picked up again from ground!) |
---|
421 | if(this->GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
---|
422 | { |
---|
423 | if(Source->GetTeam() == ALLIANCE) |
---|
424 | { |
---|
425 | message = GetTrinityString(LANG_BG_WS_RETURNED_AF); |
---|
426 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
427 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
---|
428 | RespawnFlag(ALLIANCE, false); |
---|
429 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY); |
---|
430 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
---|
431 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
---|
432 | } |
---|
433 | else |
---|
434 | { |
---|
435 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_AF); |
---|
436 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
437 | PlaySoundToAll(BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP); |
---|
438 | SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_ONE_DAY); |
---|
439 | SetAllianceFlagPicker(Source->GetGUID()); |
---|
440 | Source->CastSpell(Source, BG_WS_SPELL_SILVERWING_FLAG, true); |
---|
441 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
442 | UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
443 | UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1); |
---|
444 | } |
---|
445 | //called in HandleGameObjectUseOpcode: |
---|
446 | //target_obj->Delete(); |
---|
447 | } |
---|
448 | |
---|
449 | //Horde flag on ground(not in base) (returned or picked up again) |
---|
450 | if(this->GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10)) |
---|
451 | { |
---|
452 | if(Source->GetTeam() == HORDE) |
---|
453 | { |
---|
454 | message = GetTrinityString(LANG_BG_WS_RETURNED_HF); |
---|
455 | type = CHAT_MSG_BG_SYSTEM_HORDE; |
---|
456 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_WAIT_RESPAWN); |
---|
457 | RespawnFlag(HORDE, false); |
---|
458 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY); |
---|
459 | PlaySoundToAll(BG_WS_SOUND_FLAG_RETURNED); |
---|
460 | UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1); |
---|
461 | } |
---|
462 | else |
---|
463 | { |
---|
464 | message = GetTrinityString(LANG_BG_WS_PICKEDUP_HF); |
---|
465 | type = CHAT_MSG_BG_SYSTEM_ALLIANCE; |
---|
466 | PlaySoundToAll(BG_WS_SOUND_HORDE_FLAG_PICKED_UP); |
---|
467 | SpawnBGObject(BG_WS_OBJECT_H_FLAG, RESPAWN_ONE_DAY); |
---|
468 | SetHordeFlagPicker(Source->GetGUID()); |
---|
469 | Source->CastSpell(Source, BG_WS_SPELL_WARSONG_FLAG, true); |
---|
470 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER; |
---|
471 | UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER); |
---|
472 | UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1); |
---|
473 | } |
---|
474 | //called in HandleGameObjectUseOpcode: |
---|
475 | //target_obj->Delete(); |
---|
476 | } |
---|
477 | |
---|
478 | if (!type) |
---|
479 | return; |
---|
480 | |
---|
481 | WorldPacket data; |
---|
482 | ChatHandler::FillMessageData(&data, Source->GetSession(), type, LANG_UNIVERSAL, NULL, Source->GetGUID(), message, NULL); |
---|
483 | SendPacketToAll(&data); |
---|
484 | Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT); |
---|
485 | } |
---|
486 | |
---|
487 | void BattleGroundWS::RemovePlayer(Player *plr, uint64 guid) |
---|
488 | { |
---|
489 | // sometimes flag aura not removed :( |
---|
490 | if(IsAllianceFlagPickedup() && m_FlagKeepers[BG_TEAM_ALLIANCE] == guid) |
---|
491 | { |
---|
492 | if(!plr) |
---|
493 | { |
---|
494 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
495 | this->SetAllianceFlagPicker(0); |
---|
496 | this->RespawnFlag(ALLIANCE, false); |
---|
497 | } |
---|
498 | else |
---|
499 | this->EventPlayerDroppedFlag(plr); |
---|
500 | } |
---|
501 | if(IsHordeFlagPickedup() && m_FlagKeepers[BG_TEAM_HORDE] == guid) |
---|
502 | { |
---|
503 | if(!plr) |
---|
504 | { |
---|
505 | sLog.outError("BattleGroundWS: Removing offline player who has the FLAG!!"); |
---|
506 | this->SetHordeFlagPicker(0); |
---|
507 | this->RespawnFlag(HORDE, false); |
---|
508 | } |
---|
509 | else |
---|
510 | this->EventPlayerDroppedFlag(plr); |
---|
511 | } |
---|
512 | } |
---|
513 | |
---|
514 | void BattleGroundWS::UpdateFlagState(uint32 team, uint32 value) |
---|
515 | { |
---|
516 | if(team == ALLIANCE) |
---|
517 | UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, value); |
---|
518 | else |
---|
519 | UpdateWorldState(BG_WS_FLAG_STATE_HORDE, value); |
---|
520 | } |
---|
521 | |
---|
522 | void BattleGroundWS::UpdateTeamScore(uint32 team) |
---|
523 | { |
---|
524 | if(team == ALLIANCE) |
---|
525 | UpdateWorldState(BG_WS_FLAG_CAPTURES_ALLIANCE, GetTeamScore(team)); |
---|
526 | else |
---|
527 | UpdateWorldState(BG_WS_FLAG_CAPTURES_HORDE, GetTeamScore(team)); |
---|
528 | } |
---|
529 | |
---|
530 | void BattleGroundWS::HandleAreaTrigger(Player *Source, uint32 Trigger) |
---|
531 | { |
---|
532 | // this is wrong way to implement these things. On official it done by gameobject spell cast. |
---|
533 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
534 | return; |
---|
535 | |
---|
536 | //uint32 SpellId = 0; |
---|
537 | //uint64 buff_guid = 0; |
---|
538 | switch(Trigger) |
---|
539 | { |
---|
540 | case 3686: // Alliance elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
541 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_1]; |
---|
542 | break; |
---|
543 | case 3687: // Horde elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in BattleGround::Update(). |
---|
544 | //buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_2]; |
---|
545 | break; |
---|
546 | case 3706: // Alliance elixir of regeneration spawn |
---|
547 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_1]; |
---|
548 | break; |
---|
549 | case 3708: // Horde elixir of regeneration spawn |
---|
550 | //buff_guid = m_BgObjects[BG_WS_OBJECT_REGENBUFF_2]; |
---|
551 | break; |
---|
552 | case 3707: // Alliance elixir of berserk spawn |
---|
553 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_1]; |
---|
554 | break; |
---|
555 | case 3709: // Horde elixir of berserk spawn |
---|
556 | //buff_guid = m_BgObjects[BG_WS_OBJECT_BERSERKBUFF_2]; |
---|
557 | break; |
---|
558 | case 3646: // Alliance Flag spawn |
---|
559 | if(m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE]) |
---|
560 | if(GetHordeFlagPickerGUID() == Source->GetGUID()) |
---|
561 | EventPlayerCapturedFlag(Source); |
---|
562 | break; |
---|
563 | case 3647: // Horde Flag spawn |
---|
564 | if(m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE]) |
---|
565 | if(GetAllianceFlagPickerGUID() == Source->GetGUID()) |
---|
566 | EventPlayerCapturedFlag(Source); |
---|
567 | break; |
---|
568 | case 3649: // unk1 |
---|
569 | case 3688: // unk2 |
---|
570 | case 4628: // unk3 |
---|
571 | case 4629: // unk4 |
---|
572 | break; |
---|
573 | default: |
---|
574 | sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
575 | Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); |
---|
576 | break; |
---|
577 | } |
---|
578 | |
---|
579 | //if(buff_guid) |
---|
580 | // HandleTriggerBuff(buff_guid,Source); |
---|
581 | } |
---|
582 | |
---|
583 | bool BattleGroundWS::SetupBattleGround() |
---|
584 | { |
---|
585 | // flags |
---|
586 | if( !AddObject(BG_WS_OBJECT_A_FLAG, BG_OBJECT_A_FLAG_WS_ENTRY, 1540.423f, 1481.325f, 351.8284f, 3.089233f, 0, 0, 0.9996573f, 0.02617699f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
587 | || !AddObject(BG_WS_OBJECT_H_FLAG, BG_OBJECT_H_FLAG_WS_ENTRY, 916.0226f, 1434.405f, 345.413f, 0.01745329f, 0, 0, 0.008726535f, 0.9999619f, BG_WS_FLAG_RESPAWN_TIME/1000) |
---|
588 | // buffs |
---|
589 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_1, BG_OBJECTID_SPEEDBUFF_ENTRY, 1449.93f, 1470.71f, 342.6346f, -1.64061f, 0, 0, 0.7313537f, -0.6819983f, BUFF_RESPAWN_TIME) |
---|
590 | || !AddObject(BG_WS_OBJECT_SPEEDBUFF_2, BG_OBJECTID_SPEEDBUFF_ENTRY, 1005.171f, 1447.946f, 335.9032f, 1.64061f, 0, 0, 0.7313537f, 0.6819984f, BUFF_RESPAWN_TIME) |
---|
591 | || !AddObject(BG_WS_OBJECT_REGENBUFF_1, BG_OBJECTID_REGENBUFF_ENTRY, 1317.506f, 1550.851f, 313.2344f, -0.2617996f, 0, 0, 0.1305263f, -0.9914448f, BUFF_RESPAWN_TIME) |
---|
592 | || !AddObject(BG_WS_OBJECT_REGENBUFF_2, BG_OBJECTID_REGENBUFF_ENTRY, 1110.451f, 1353.656f, 316.5181f, -0.6806787f, 0, 0, 0.333807f, -0.9426414f, BUFF_RESPAWN_TIME) |
---|
593 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_1, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1320.09f, 1378.79f, 314.7532f, 1.186824f, 0, 0, 0.5591929f, 0.8290376f, BUFF_RESPAWN_TIME) |
---|
594 | || !AddObject(BG_WS_OBJECT_BERSERKBUFF_2, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1139.688f, 1560.288f, 306.8432f, -2.443461f, 0, 0, 0.9396926f, -0.3420201f, BUFF_RESPAWN_TIME) |
---|
595 | // alliance gates |
---|
596 | || !AddObject(BG_WS_OBJECT_DOOR_A_1, BG_OBJECT_DOOR_A_1_WS_ENTRY, 1503.335f, 1493.466f, 352.1888f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
597 | || !AddObject(BG_WS_OBJECT_DOOR_A_2, BG_OBJECT_DOOR_A_2_WS_ENTRY, 1492.478f, 1457.912f, 342.9689f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
598 | || !AddObject(BG_WS_OBJECT_DOOR_A_3, BG_OBJECT_DOOR_A_3_WS_ENTRY, 1468.503f, 1494.357f, 351.8618f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
599 | || !AddObject(BG_WS_OBJECT_DOOR_A_4, BG_OBJECT_DOOR_A_4_WS_ENTRY, 1471.555f, 1458.778f, 362.6332f, 3.115414f, 0, 0, 0.9999143f, 0.01308903f, RESPAWN_IMMEDIATELY) |
---|
600 | || !AddObject(BG_WS_OBJECT_DOOR_A_5, BG_OBJECT_DOOR_A_5_WS_ENTRY, 1492.347f, 1458.34f, 342.3712f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
601 | || !AddObject(BG_WS_OBJECT_DOOR_A_6, BG_OBJECT_DOOR_A_6_WS_ENTRY, 1503.466f, 1493.367f, 351.7352f, -0.03490669f, 0, 0, 0.01745246f, -0.9998477f, RESPAWN_IMMEDIATELY) |
---|
602 | // horde gates |
---|
603 | || !AddObject(BG_WS_OBJECT_DOOR_H_1, BG_OBJECT_DOOR_H_1_WS_ENTRY, 949.1663f, 1423.772f, 345.6241f, -0.5756807f, -0.01673368f, -0.004956111f, -0.2839723f, 0.9586737f, RESPAWN_IMMEDIATELY) |
---|
604 | || !AddObject(BG_WS_OBJECT_DOOR_H_2, BG_OBJECT_DOOR_H_2_WS_ENTRY, 953.0507f, 1459.842f, 340.6526f, -1.99662f, -0.1971825f, 0.1575096f, -0.8239487f, 0.5073641f, RESPAWN_IMMEDIATELY) |
---|
605 | || !AddObject(BG_WS_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_WS_ENTRY, 949.9523f, 1422.751f, 344.9273f, 0.0f, 0, 0, 0, 1, RESPAWN_IMMEDIATELY) |
---|
606 | || !AddObject(BG_WS_OBJECT_DOOR_H_4, BG_OBJECT_DOOR_H_4_WS_ENTRY, 950.7952f, 1459.583f, 342.1523f, 0.05235988f, 0, 0, 0.02617695f, 0.9996573f, RESPAWN_IMMEDIATELY) |
---|
607 | ) |
---|
608 | { |
---|
609 | sLog.outErrorDb("BatteGroundWS: Failed to spawn some object BattleGround not created!"); |
---|
610 | return false; |
---|
611 | } |
---|
612 | |
---|
613 | WorldSafeLocsEntry const *sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_ALLIANCE); |
---|
614 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_ALLIANCE, sg->x, sg->y, sg->z, 3.124139f, ALLIANCE)) |
---|
615 | { |
---|
616 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Alliance spirit guide! BattleGround not created!"); |
---|
617 | return false; |
---|
618 | } |
---|
619 | |
---|
620 | sg = sWorldSafeLocsStore.LookupEntry(WS_GRAVEYARD_MAIN_HORDE); |
---|
621 | if(!sg || !AddSpiritGuide(WS_SPIRIT_MAIN_HORDE, sg->x, sg->y, sg->z, 3.193953f, HORDE)) |
---|
622 | { |
---|
623 | sLog.outErrorDb("BatteGroundWS: Failed to spawn Horde spirit guide! BattleGround not created!"); |
---|
624 | return false; |
---|
625 | } |
---|
626 | |
---|
627 | sLog.outDebug("BatteGroundWS: BG objects and spirit guides spawned"); |
---|
628 | |
---|
629 | return true; |
---|
630 | } |
---|
631 | |
---|
632 | void BattleGroundWS::ResetBGSubclass() |
---|
633 | { |
---|
634 | m_FlagKeepers[BG_TEAM_ALLIANCE] = 0; |
---|
635 | m_FlagKeepers[BG_TEAM_HORDE] = 0; |
---|
636 | m_DroppedFlagGUID[BG_TEAM_ALLIANCE] = 0; |
---|
637 | m_DroppedFlagGUID[BG_TEAM_HORDE] = 0; |
---|
638 | m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
639 | m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_BASE; |
---|
640 | m_TeamScores[BG_TEAM_ALLIANCE] = 0; |
---|
641 | m_TeamScores[BG_TEAM_HORDE] = 0; |
---|
642 | |
---|
643 | /* Spirit nodes is static at this BG and then not required deleting at BG reset. |
---|
644 | if(m_BgCreatures[WS_SPIRIT_MAIN_ALLIANCE]) |
---|
645 | DelCreature(WS_SPIRIT_MAIN_ALLIANCE); |
---|
646 | |
---|
647 | if(m_BgCreatures[WS_SPIRIT_MAIN_HORDE]) |
---|
648 | DelCreature(WS_SPIRIT_MAIN_HORDE); |
---|
649 | */ |
---|
650 | } |
---|
651 | |
---|
652 | void BattleGroundWS::HandleKillPlayer(Player *player, Player *killer) |
---|
653 | { |
---|
654 | if(GetStatus() != STATUS_IN_PROGRESS) |
---|
655 | return; |
---|
656 | |
---|
657 | EventPlayerDroppedFlag(player); |
---|
658 | |
---|
659 | BattleGround::HandleKillPlayer(player, killer); |
---|
660 | } |
---|
661 | |
---|
662 | void BattleGroundWS::UpdatePlayerScore(Player *Source, uint32 type, uint32 value) |
---|
663 | { |
---|
664 | |
---|
665 | std::map<uint64, BattleGroundScore*>::iterator itr = m_PlayerScores.find(Source->GetGUID()); |
---|
666 | |
---|
667 | if(itr == m_PlayerScores.end()) // player not found |
---|
668 | return; |
---|
669 | |
---|
670 | switch(type) |
---|
671 | { |
---|
672 | case SCORE_FLAG_CAPTURES: // flags captured |
---|
673 | ((BattleGroundWGScore*)itr->second)->FlagCaptures += value; |
---|
674 | break; |
---|
675 | case SCORE_FLAG_RETURNS: // flags returned |
---|
676 | ((BattleGroundWGScore*)itr->second)->FlagReturns += value; |
---|
677 | break; |
---|
678 | default: |
---|
679 | BattleGround::UpdatePlayerScore(Source, type, value); |
---|
680 | break; |
---|
681 | } |
---|
682 | } |
---|
683 | |
---|
684 | void BattleGroundWS::FillInitialWorldStates(WorldPacket& data) |
---|
685 | { |
---|
686 | data << uint32(BG_WS_FLAG_CAPTURES_ALLIANCE) << uint32(GetTeamScore(ALLIANCE)); |
---|
687 | data << uint32(BG_WS_FLAG_CAPTURES_HORDE) << uint32(GetTeamScore(HORDE)); |
---|
688 | |
---|
689 | if(m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
690 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(-1); |
---|
691 | else if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
692 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(1); |
---|
693 | else |
---|
694 | data << uint32(BG_WS_FLAG_UNK_ALLIANCE) << uint32(0); |
---|
695 | |
---|
696 | if(m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_GROUND) |
---|
697 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(-1); |
---|
698 | else if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
699 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(1); |
---|
700 | else |
---|
701 | data << uint32(BG_WS_FLAG_UNK_HORDE) << uint32(0); |
---|
702 | |
---|
703 | data << uint32(BG_WS_FLAG_CAPTURES_MAX) << uint32(BG_WS_MAX_TEAM_SCORE); |
---|
704 | |
---|
705 | if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
706 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2); |
---|
707 | else |
---|
708 | data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(1); |
---|
709 | |
---|
710 | if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_ON_PLAYER) |
---|
711 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(2); |
---|
712 | else |
---|
713 | data << uint32(BG_WS_FLAG_STATE_HORDE) << uint32(1); |
---|
714 | |
---|
715 | } |
---|