1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef __BATTLEGROUNDWS_H |
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22 | #define __BATTLEGROUNDWS_H |
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23 | |
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24 | #include "BattleGround.h" |
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25 | |
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26 | #define BG_WS_MAX_TEAM_SCORE 3 |
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27 | #define BG_WS_FLAG_RESPAWN_TIME 23000 |
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28 | #define BG_WS_FLAG_DROP_TIME 10000 |
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29 | |
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30 | enum BG_WS_Sound |
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31 | { |
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32 | BG_WS_SOUND_FLAG_CAPTURED_ALLIANCE = 8173, |
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33 | BG_WS_SOUND_FLAG_CAPTURED_HORDE = 8213, |
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34 | BG_WS_SOUND_FLAG_PLACED = 8232, |
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35 | BG_WS_SOUND_FLAG_RETURNED = 8192, |
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36 | BG_WS_SOUND_HORDE_FLAG_PICKED_UP = 8212, |
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37 | BG_WS_SOUND_ALLIANCE_FLAG_PICKED_UP = 8174, |
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38 | BG_WS_SOUND_FLAGS_RESPAWNED = 8232 |
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39 | }; |
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40 | |
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41 | enum BG_WS_SpellId |
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42 | { |
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43 | BG_WS_SPELL_WARSONG_FLAG = 23333, |
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44 | BG_WS_SPELL_WARSONG_FLAG_DROPPED = 23334, |
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45 | BG_WS_SPELL_SILVERWING_FLAG = 23335, |
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46 | BG_WS_SPELL_SILVERWING_FLAG_DROPPED = 23336 |
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47 | }; |
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48 | |
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49 | enum BG_WS_WorldStates |
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50 | { |
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51 | BG_WS_FLAG_UNK_ALLIANCE = 1545, |
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52 | BG_WS_FLAG_UNK_HORDE = 1546, |
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53 | // FLAG_UNK = 1547, |
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54 | BG_WS_FLAG_CAPTURES_ALLIANCE = 1581, |
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55 | BG_WS_FLAG_CAPTURES_HORDE = 1582, |
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56 | BG_WS_FLAG_CAPTURES_MAX = 1601, |
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57 | BG_WS_FLAG_STATE_HORDE = 2338, |
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58 | BG_WS_FLAG_STATE_ALLIANCE = 2339 |
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59 | }; |
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60 | |
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61 | enum BG_WS_ObjectTypes |
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62 | { |
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63 | BG_WS_OBJECT_DOOR_A_1 = 0, |
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64 | BG_WS_OBJECT_DOOR_A_2 = 1, |
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65 | BG_WS_OBJECT_DOOR_A_3 = 2, |
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66 | BG_WS_OBJECT_DOOR_A_4 = 3, |
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67 | BG_WS_OBJECT_DOOR_A_5 = 4, |
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68 | BG_WS_OBJECT_DOOR_A_6 = 5, |
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69 | BG_WS_OBJECT_DOOR_H_1 = 6, |
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70 | BG_WS_OBJECT_DOOR_H_2 = 7, |
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71 | BG_WS_OBJECT_DOOR_H_3 = 8, |
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72 | BG_WS_OBJECT_DOOR_H_4 = 9, |
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73 | BG_WS_OBJECT_A_FLAG = 10, |
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74 | BG_WS_OBJECT_H_FLAG = 11, |
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75 | BG_WS_OBJECT_SPEEDBUFF_1 = 12, |
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76 | BG_WS_OBJECT_SPEEDBUFF_2 = 13, |
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77 | BG_WS_OBJECT_REGENBUFF_1 = 14, |
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78 | BG_WS_OBJECT_REGENBUFF_2 = 15, |
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79 | BG_WS_OBJECT_BERSERKBUFF_1 = 16, |
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80 | BG_WS_OBJECT_BERSERKBUFF_2 = 17, |
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81 | BG_WS_OBJECT_MAX = 18 |
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82 | }; |
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83 | |
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84 | enum BG_WS_ObjectEntry |
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85 | { |
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86 | BG_OBJECT_DOOR_A_1_WS_ENTRY = 179918, |
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87 | BG_OBJECT_DOOR_A_2_WS_ENTRY = 179919, |
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88 | BG_OBJECT_DOOR_A_3_WS_ENTRY = 179920, |
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89 | BG_OBJECT_DOOR_A_4_WS_ENTRY = 179921, |
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90 | BG_OBJECT_DOOR_A_5_WS_ENTRY = 180322, |
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91 | BG_OBJECT_DOOR_A_6_WS_ENTRY = 180322, |
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92 | BG_OBJECT_DOOR_H_1_WS_ENTRY = 179916, |
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93 | BG_OBJECT_DOOR_H_2_WS_ENTRY = 179917, |
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94 | BG_OBJECT_DOOR_H_3_WS_ENTRY = 180322, |
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95 | BG_OBJECT_DOOR_H_4_WS_ENTRY = 180322, |
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96 | BG_OBJECT_A_FLAG_WS_ENTRY = 179830, |
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97 | BG_OBJECT_H_FLAG_WS_ENTRY = 179831 |
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98 | }; |
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99 | |
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100 | enum BG_WS_FlagState |
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101 | { |
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102 | BG_WS_FLAG_STATE_ON_BASE = 0, |
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103 | BG_WS_FLAG_STATE_WAIT_RESPAWN = 1, |
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104 | BG_WS_FLAG_STATE_ON_PLAYER = 2, |
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105 | BG_WS_FLAG_STATE_ON_GROUND = 3 |
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106 | }; |
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107 | |
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108 | enum BG_WS_Graveyards |
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109 | { |
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110 | WS_GRAVEYARD_MAIN_ALLIANCE = 771, |
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111 | WS_GRAVEYARD_MAIN_HORDE = 772 |
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112 | }; |
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113 | |
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114 | enum BG_WS_CreatureTypes |
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115 | { |
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116 | WS_SPIRIT_MAIN_ALLIANCE = 0, |
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117 | WS_SPIRIT_MAIN_HORDE = 1, |
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118 | |
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119 | BG_CREATURES_MAX_WS = 2 |
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120 | }; |
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121 | |
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122 | class BattleGroundWGScore : public BattleGroundScore |
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123 | { |
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124 | public: |
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125 | BattleGroundWGScore() : FlagCaptures(0), FlagReturns(0) {}; |
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126 | virtual ~BattleGroundWGScore() {}; |
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127 | uint32 FlagCaptures; |
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128 | uint32 FlagReturns; |
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129 | }; |
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130 | |
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131 | class BattleGroundWS : public BattleGround |
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132 | { |
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133 | friend class BattleGroundMgr; |
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134 | |
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135 | public: |
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136 | /* Construction */ |
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137 | BattleGroundWS(); |
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138 | ~BattleGroundWS(); |
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139 | void Update(time_t diff); |
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140 | |
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141 | /* inherited from BattlegroundClass */ |
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142 | virtual void AddPlayer(Player *plr); |
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143 | |
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144 | /* BG Flags */ |
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145 | uint64 GetAllianceFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_ALLIANCE]; } |
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146 | uint64 GetHordeFlagPickerGUID() const { return m_FlagKeepers[BG_TEAM_HORDE]; } |
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147 | void SetAllianceFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_ALLIANCE] = guid; } |
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148 | void SetHordeFlagPicker(uint64 guid) { m_FlagKeepers[BG_TEAM_HORDE] = guid; } |
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149 | bool IsAllianceFlagPickedup() const { return m_FlagKeepers[BG_TEAM_ALLIANCE] != 0; } |
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150 | bool IsHordeFlagPickedup() const { return m_FlagKeepers[BG_TEAM_HORDE] != 0; } |
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151 | void RespawnFlag(uint32 Team, bool captured); |
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152 | void RespawnFlagAfterDrop(uint32 Team); |
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153 | uint8 GetFlagState(uint32 team) { return m_FlagState[GetTeamIndexByTeamId(team)]; } |
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154 | |
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155 | /* Battleground Events */ |
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156 | virtual void EventPlayerDroppedFlag(Player *Source); |
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157 | virtual void EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj); |
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158 | virtual void EventPlayerCapturedFlag(Player *Source); |
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159 | |
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160 | void RemovePlayer(Player *plr, uint64 guid); |
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161 | void HandleAreaTrigger(Player *Source, uint32 Trigger); |
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162 | void HandleKillPlayer(Player *player, Player *killer); |
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163 | bool SetupBattleGround(); |
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164 | virtual void ResetBGSubclass(); |
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165 | |
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166 | void UpdateFlagState(uint32 team, uint32 value); |
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167 | void UpdateTeamScore(uint32 team); |
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168 | void UpdatePlayerScore(Player *Source, uint32 type, uint32 value); |
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169 | void SetDroppedFlagGUID(uint64 guid, uint32 TeamID) { m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)] = guid;} |
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170 | uint64 GetDroppedFlagGUID(uint32 TeamID) { return m_DroppedFlagGUID[GetTeamIndexByTeamId(TeamID)];} |
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171 | virtual void FillInitialWorldStates(WorldPacket& data); |
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172 | |
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173 | /* Scorekeeping */ |
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174 | uint32 GetTeamScore(uint32 TeamID) const { return m_TeamScores[GetTeamIndexByTeamId(TeamID)]; } |
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175 | void AddPoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] += Points; } |
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176 | void SetTeamPoint(uint32 TeamID, uint32 Points = 0) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] = Points; } |
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177 | void RemovePoint(uint32 TeamID, uint32 Points = 1) { m_TeamScores[GetTeamIndexByTeamId(TeamID)] -= Points; } |
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178 | |
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179 | private: |
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180 | uint64 m_FlagKeepers[2]; // 0 - alliance, 1 - horde |
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181 | uint64 m_DroppedFlagGUID[2]; |
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182 | uint8 m_FlagState[2]; // for checking flag state |
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183 | uint32 m_TeamScores[2]; |
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184 | int32 m_FlagsTimer[2]; |
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185 | int32 m_FlagsDropTimer[2]; |
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186 | }; |
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187 | #endif |
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