root/trunk/src/game/ChannelMgr.h @ 28

Revision 2, 3.1 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18#ifndef MANGOSSERVER_CHANNELMGR_H
19#define MANGOSSERVER_CHANNELMGR_H
20
21#include "Channel.h"
22#include "Policies/Singleton.h"
23#include "World.h"
24
25#include <map>
26#include <string>
27
28class ChannelMgr
29{
30    public:
31        typedef std::map<std::string,Channel *> ChannelMap;
32        ChannelMgr() {}
33        ~ChannelMgr()
34        {
35            for(ChannelMap::iterator itr = channels.begin();itr!=channels.end(); ++itr)
36                delete itr->second;
37            channels.clear();
38        }
39        Channel *GetJoinChannel(std::string name, uint32 channel_id)
40        {
41            if(channels.count(name) == 0)
42            {
43                Channel *nchan = new Channel(name,channel_id);
44                channels[name] = nchan;
45            }
46            return channels[name];
47        }
48        Channel *GetChannel(std::string name, Player *p)
49        {
50            ChannelMap::const_iterator i = channels.find(name);
51
52            if(i == channels.end())
53            {
54                WorldPacket data;
55                MakeNotOnPacket(&data,name);
56                p->GetSession()->SendPacket(&data);
57                return NULL;
58            }
59            else
60                return i->second;
61        }
62        void LeftChannel(std::string name)
63        {
64            ChannelMap::const_iterator i = channels.find(name);
65
66            if(i == channels.end())
67                return;
68
69            Channel* channel = i->second;
70
71            if(channel->GetNumPlayers() == 0 && !channel->IsConstant())
72            {
73                channels.erase(name);
74                delete channel;
75            }
76        }
77    private:
78        ChannelMap channels;
79        void MakeNotOnPacket(WorldPacket *data, std::string name)
80        {
81            data->Initialize(SMSG_CHANNEL_NOTIFY, (1+10));  // we guess size
82            (*data) << (uint8)0x05 << name;
83        }
84};
85
86class AllianceChannelMgr : public ChannelMgr {};
87class HordeChannelMgr    : public ChannelMgr {};
88
89inline ChannelMgr* channelMgr(uint32 team)
90{
91    if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
92                                                            //For Test,No Seprate Faction
93        return &MaNGOS::Singleton<AllianceChannelMgr>::Instance();
94
95    if(team==ALLIANCE)
96        return &MaNGOS::Singleton<AllianceChannelMgr>::Instance();
97    if(team==HORDE)
98        return &MaNGOS::Singleton<HordeChannelMgr>::Instance();
99    return NULL;
100}
101#endif
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