[37] | 1 | /* |
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[102] | 2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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| 3 | * |
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[44] | 4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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[37] | 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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[44] | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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[37] | 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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[44] | 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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[37] | 19 | */ |
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| 20 | |
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| 21 | #include "Common.h" |
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| 22 | #include "Database/DatabaseEnv.h" |
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| 23 | #include "WorldPacket.h" |
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| 24 | #include "SharedDefines.h" |
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| 25 | #include "WorldSession.h" |
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| 26 | #include "Opcodes.h" |
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| 27 | #include "Log.h" |
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| 28 | #include "World.h" |
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| 29 | #include "ObjectMgr.h" |
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| 30 | #include "Player.h" |
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| 31 | #include "Guild.h" |
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| 32 | #include "UpdateMask.h" |
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| 33 | #include "Auth/md5.h" |
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| 34 | #include "MapManager.h" |
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| 35 | #include "ObjectAccessor.h" |
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| 36 | #include "Group.h" |
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| 37 | #include "Database/DatabaseImpl.h" |
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| 38 | #include "PlayerDump.h" |
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| 39 | #include "SocialMgr.h" |
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| 40 | #include "Util.h" |
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| 41 | #include "Language.h" |
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| 42 | |
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| 43 | class LoginQueryHolder : public SqlQueryHolder |
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| 44 | { |
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| 45 | private: |
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| 46 | uint32 m_accountId; |
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| 47 | uint64 m_guid; |
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| 48 | public: |
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| 49 | LoginQueryHolder(uint32 accountId, uint64 guid) |
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| 50 | : m_accountId(accountId), m_guid(guid) { } |
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| 51 | uint64 GetGuid() const { return m_guid; } |
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| 52 | uint32 GetAccountId() const { return m_accountId; } |
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| 53 | bool Initialize(); |
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| 54 | }; |
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| 55 | |
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| 56 | bool LoginQueryHolder::Initialize() |
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| 57 | { |
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| 58 | SetSize(MAX_PLAYER_LOGIN_QUERY); |
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| 59 | |
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| 60 | bool res = true; |
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| 61 | |
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| 62 | // NOTE: all fields in `characters` must be read to prevent lost character data at next save in case wrong DB structure. |
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| 63 | // !!! NOTE: including unused `zone`,`online` |
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[74] | 64 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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[37] | 65 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid)); |
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| 66 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 67 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 68 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSPELLS, "SELECT spell,slot,active,disabled FROM character_spell WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 69 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADQUESTSTATUS, "SELECT quest,status,rewarded,explored,timer,mobcount1,mobcount2,mobcount3,mobcount4,itemcount1,itemcount2,itemcount3,itemcount4 FROM character_queststatus WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 70 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDAILYQUESTSTATUS,"SELECT quest,time FROM character_queststatus_daily WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 71 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADTUTORIALS, "SELECT tut0,tut1,tut2,tut3,tut4,tut5,tut6,tut7 FROM character_tutorial WHERE account = '%u' AND realmid = '%u'", GetAccountId(), realmID); |
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| 72 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADREPUTATION, "SELECT faction,standing,flags FROM character_reputation WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 73 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADINVENTORY, "SELECT data,bag,slot,item,item_template FROM character_inventory JOIN item_instance ON character_inventory.item = item_instance.guid WHERE character_inventory.guid = '%u' ORDER BY bag,slot", GUID_LOPART(m_guid)); |
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| 74 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADACTIONS, "SELECT button,action,type,misc FROM character_action WHERE guid = '%u' ORDER BY button", GUID_LOPART(m_guid)); |
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| 75 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADMAILCOUNT, "SELECT COUNT(id) FROM mail WHERE receiver = '%u' AND (checked & 1)=0 AND deliver_time <= '" I64FMTD "'", GUID_LOPART(m_guid),(uint64)time(NULL)); |
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| 76 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADMAILDATE, "SELECT MIN(deliver_time) FROM mail WHERE receiver = '%u' AND (checked & 1)=0", GUID_LOPART(m_guid)); |
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| 77 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSOCIALLIST, "SELECT friend,flags,note FROM character_social WHERE guid = '%u' LIMIT 255", GUID_LOPART(m_guid)); |
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| 78 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADHOMEBIND, "SELECT map,zone,position_x,position_y,position_z FROM character_homebind WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 79 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSPELLCOOLDOWNS, "SELECT spell,item,time FROM character_spell_cooldown WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 80 | if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED)) |
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| 81 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = '%u'",GUID_LOPART(m_guid)); |
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| 82 | // in other case still be dummy query |
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| 83 | res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGUILD, "SELECT guildid,rank FROM guild_member WHERE guid = '%u'", GUID_LOPART(m_guid)); |
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| 84 | |
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| 85 | return res; |
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| 86 | } |
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| 87 | |
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| 88 | // don't call WorldSession directly |
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| 89 | // it may get deleted before the query callbacks get executed |
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| 90 | // instead pass an account id to this handler |
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| 91 | class CharacterHandler |
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| 92 | { |
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| 93 | public: |
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| 94 | void HandleCharEnumCallback(QueryResult * result, uint32 account) |
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| 95 | { |
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| 96 | WorldSession * session = sWorld.FindSession(account); |
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| 97 | if(!session) |
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| 98 | { |
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| 99 | delete result; |
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| 100 | return; |
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| 101 | } |
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| 102 | session->HandleCharEnum(result); |
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| 103 | } |
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| 104 | void HandlePlayerLoginCallback(QueryResult * /*dummy*/, SqlQueryHolder * holder) |
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| 105 | { |
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| 106 | if (!holder) return; |
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| 107 | WorldSession *session = sWorld.FindSession(((LoginQueryHolder*)holder)->GetAccountId()); |
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| 108 | if(!session) |
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| 109 | { |
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| 110 | delete holder; |
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| 111 | return; |
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| 112 | } |
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| 113 | session->HandlePlayerLogin((LoginQueryHolder*)holder); |
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| 114 | } |
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| 115 | } chrHandler; |
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| 116 | |
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| 117 | void WorldSession::HandleCharEnum(QueryResult * result) |
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| 118 | { |
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| 119 | // keys can be non cleared if player open realm list and close it by 'cancel' |
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| 120 | loginDatabase.PExecute("UPDATE account SET v = '0', s = '0' WHERE id = '%u'", GetAccountId()); |
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| 121 | |
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| 122 | WorldPacket data(SMSG_CHAR_ENUM, 100); // we guess size |
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| 123 | |
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| 124 | uint8 num = 0; |
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| 125 | |
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| 126 | data << num; |
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| 127 | |
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| 128 | if( result ) |
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| 129 | { |
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| 130 | Player *plr = new Player(this); |
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| 131 | do |
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| 132 | { |
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[168] | 133 | uint32 guidlow = (*result)[0].GetUInt32(); |
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| 134 | sLog.outDetail("Loading char guid %u from account %u.",guidlow,GetAccountId()); |
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[37] | 135 | |
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[168] | 136 | if(plr->MinimalLoadFromDB( result, guidlow )) |
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[37] | 137 | { |
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| 138 | plr->BuildEnumData( result, &data ); |
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| 139 | ++num; |
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| 140 | } |
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| 141 | } |
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| 142 | while( result->NextRow() ); |
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| 143 | |
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| 144 | delete plr; |
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| 145 | delete result; |
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| 146 | } |
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| 147 | |
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| 148 | data.put<uint8>(0, num); |
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| 149 | |
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| 150 | SendPacket( &data ); |
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| 151 | } |
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| 152 | |
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| 153 | void WorldSession::HandleCharEnumOpcode( WorldPacket & /*recv_data*/ ) |
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| 154 | { |
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| 155 | /// get all the data necessary for loading all characters (along with their pets) on the account |
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| 156 | CharacterDatabase.AsyncPQuery(&chrHandler, &CharacterHandler::HandleCharEnumCallback, GetAccountId(), |
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| 157 | !sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) ? |
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| 158 | // ------- Query Without Declined Names -------- |
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[168] | 159 | // 0 1 2 3 4 5 6 7 8 |
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| 160 | "SELECT characters.guid, characters.data, characters.name, characters.position_x, characters.position_y, characters.position_z, characters.map, characters.totaltime, characters.leveltime, " |
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| 161 | // 9 10 11 12 |
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| 162 | "characters.at_login, character_pet.entry, character_pet.modelid, character_pet.level " |
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[37] | 163 | "FROM characters LEFT JOIN character_pet ON characters.guid=character_pet.owner AND character_pet.slot='0' " |
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| 164 | "WHERE characters.account = '%u' ORDER BY characters.guid" |
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| 165 | : |
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| 166 | // --------- Query With Declined Names --------- |
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[168] | 167 | // 0 1 2 3 4 5 6 7 8 |
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| 168 | "SELECT characters.guid, characters.data, characters.name, characters.position_x, characters.position_y, characters.position_z, characters.map, characters.totaltime, characters.leveltime, " |
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| 169 | // 9 10 11 12 13 |
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| 170 | "characters.at_login, character_pet.entry, character_pet.modelid, character_pet.level, genitive " |
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[37] | 171 | "FROM characters LEFT JOIN character_pet ON characters.guid = character_pet.owner AND character_pet.slot='0' " |
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| 172 | "LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid " |
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| 173 | "WHERE characters.account = '%u' ORDER BY characters.guid", |
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| 174 | GetAccountId()); |
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| 175 | } |
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| 176 | |
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| 177 | void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) |
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| 178 | { |
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| 179 | CHECK_PACKET_SIZE(recv_data,1+1+1+1+1+1+1+1+1+1); |
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| 180 | |
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| 181 | std::string name; |
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| 182 | uint8 race_,class_; |
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| 183 | recv_data >> name; |
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| 184 | |
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| 185 | // recheck with known string size |
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| 186 | CHECK_PACKET_SIZE(recv_data,(name.size()+1)+1+1+1+1+1+1+1+1+1); |
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| 187 | |
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| 188 | recv_data >> race_; |
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| 189 | recv_data >> class_; |
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| 190 | |
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| 191 | WorldPacket data(SMSG_CHAR_CREATE, 1); // returned with diff.values in all cases |
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| 192 | |
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| 193 | if(GetSecurity() == SEC_PLAYER) |
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| 194 | { |
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| 195 | if(uint32 mask = sWorld.getConfig(CONFIG_CHARACTERS_CREATING_DISABLED)) |
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| 196 | { |
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| 197 | bool disabled = false; |
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| 198 | |
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| 199 | uint32 team = Player::TeamForRace(race_); |
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| 200 | switch(team) |
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| 201 | { |
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| 202 | case ALLIANCE: disabled = mask & (1<<0); break; |
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| 203 | case HORDE: disabled = mask & (1<<1); break; |
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| 204 | } |
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| 205 | |
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| 206 | if(disabled) |
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| 207 | { |
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| 208 | data << (uint8)CHAR_CREATE_DISABLED; |
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| 209 | SendPacket( &data ); |
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| 210 | return; |
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| 211 | } |
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| 212 | } |
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| 213 | } |
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| 214 | |
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[78] | 215 | ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(class_); |
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| 216 | ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(race_); |
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| 217 | if( !classEntry || !raceEntry ) |
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[37] | 218 | { |
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| 219 | data << (uint8)CHAR_CREATE_FAILED; |
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| 220 | SendPacket( &data ); |
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| 221 | sLog.outError("Class: %u or Race %u not found in DBC (Wrong DBC files?) or Cheater?", class_, race_); |
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| 222 | return; |
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| 223 | } |
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| 224 | |
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| 225 | // prevent character creating Expansion race without Expansion account |
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[78] | 226 | if (raceEntry->addon > Expansion()) |
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[37] | 227 | { |
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| 228 | data << (uint8)CHAR_CREATE_EXPANSION; |
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[78] | 229 | sLog.outError("Not Expansion 1 account:[%d] but tried to Create character with expansion 1 race (%u)",GetAccountId(),race_); |
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[37] | 230 | SendPacket( &data ); |
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| 231 | return; |
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| 232 | } |
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| 233 | |
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[78] | 234 | // prevent character creating Expansion class without Expansion account |
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| 235 | // TODO: use possible addon field in ChrClassesEntry in next dbc version |
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| 236 | if (Expansion() < 2 && class_ == CLASS_DEATH_KNIGHT) |
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| 237 | { |
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| 238 | data << (uint8)CHAR_CREATE_EXPANSION; |
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| 239 | sLog.outError("Not Expansion 2 account:[%d] but tried to Create character with expansion 2 class (%u)",GetAccountId(),class_); |
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| 240 | SendPacket( &data ); |
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| 241 | return; |
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| 242 | } |
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| 243 | |
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[37] | 244 | // prevent character creating with invalid name |
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| 245 | if(!normalizePlayerName(name)) |
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| 246 | { |
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| 247 | data << (uint8)CHAR_NAME_INVALID_CHARACTER; |
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| 248 | SendPacket( &data ); |
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| 249 | sLog.outError("Account:[%d] but tried to Create character with empty [name] ",GetAccountId()); |
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| 250 | return; |
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| 251 | } |
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| 252 | |
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| 253 | // check name limitations |
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| 254 | if(!ObjectMgr::IsValidName(name,true)) |
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| 255 | { |
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| 256 | data << (uint8)CHAR_NAME_INVALID_CHARACTER; |
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| 257 | SendPacket( &data ); |
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| 258 | return; |
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| 259 | } |
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| 260 | |
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| 261 | if(GetSecurity() == SEC_PLAYER && objmgr.IsReservedName(name)) |
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| 262 | { |
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| 263 | data << (uint8)CHAR_NAME_RESERVED; |
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| 264 | SendPacket( &data ); |
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| 265 | return; |
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| 266 | } |
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| 267 | |
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| 268 | if(objmgr.GetPlayerGUIDByName(name)) |
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| 269 | { |
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| 270 | data << (uint8)CHAR_CREATE_NAME_IN_USE; |
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| 271 | SendPacket( &data ); |
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| 272 | return; |
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| 273 | } |
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| 274 | |
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| 275 | QueryResult *resultacct = loginDatabase.PQuery("SELECT SUM(numchars) FROM realmcharacters WHERE acctid = '%d'", GetAccountId()); |
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| 276 | if ( resultacct ) |
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| 277 | { |
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| 278 | Field *fields=resultacct->Fetch(); |
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| 279 | uint32 acctcharcount = fields[0].GetUInt32(); |
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| 280 | delete resultacct; |
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| 281 | |
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| 282 | if (acctcharcount >= sWorld.getConfig(CONFIG_CHARACTERS_PER_ACCOUNT)) |
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| 283 | { |
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| 284 | data << (uint8)CHAR_CREATE_ACCOUNT_LIMIT; |
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| 285 | SendPacket( &data ); |
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| 286 | return; |
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| 287 | } |
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| 288 | } |
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| 289 | |
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| 290 | QueryResult *result = CharacterDatabase.PQuery("SELECT COUNT(guid) FROM characters WHERE account = '%d'", GetAccountId()); |
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| 291 | uint8 charcount = 0; |
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| 292 | if ( result ) |
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| 293 | { |
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| 294 | Field *fields=result->Fetch(); |
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| 295 | charcount = fields[0].GetUInt8(); |
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| 296 | delete result; |
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| 297 | |
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| 298 | if (charcount >= sWorld.getConfig(CONFIG_CHARACTERS_PER_REALM)) |
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| 299 | { |
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| 300 | data << (uint8)CHAR_CREATE_SERVER_LIMIT; |
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| 301 | SendPacket( &data ); |
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| 302 | return; |
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| 303 | } |
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| 304 | } |
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| 305 | |
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| 306 | bool AllowTwoSideAccounts = !sWorld.IsPvPRealm() || sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_ACCOUNTS) || GetSecurity() > SEC_PLAYER; |
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| 307 | uint32 skipCinematics = sWorld.getConfig(CONFIG_SKIP_CINEMATICS); |
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| 308 | |
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| 309 | bool have_same_race = false; |
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| 310 | if(!AllowTwoSideAccounts || skipCinematics == 1) |
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| 311 | { |
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| 312 | QueryResult *result2 = CharacterDatabase.PQuery("SELECT DISTINCT race FROM characters WHERE account = '%u' %s", GetAccountId(),skipCinematics == 1 ? "" : "LIMIT 1"); |
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| 313 | if(result2) |
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| 314 | { |
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| 315 | uint32 team_= Player::TeamForRace(race_); |
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| 316 | |
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| 317 | Field* field = result2->Fetch(); |
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| 318 | uint8 race = field[0].GetUInt32(); |
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| 319 | |
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| 320 | // need to check team only for first character |
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| 321 | // TODO: what to if account already has characters of both races? |
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| 322 | if (!AllowTwoSideAccounts) |
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| 323 | { |
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| 324 | uint32 team=0; |
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| 325 | if(race > 0) |
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| 326 | team = Player::TeamForRace(race); |
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| 327 | |
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| 328 | if(team != team_) |
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| 329 | { |
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| 330 | data << (uint8)CHAR_CREATE_PVP_TEAMS_VIOLATION; |
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| 331 | SendPacket( &data ); |
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| 332 | delete result2; |
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| 333 | return; |
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| 334 | } |
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| 335 | } |
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| 336 | |
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| 337 | if (skipCinematics == 1) |
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| 338 | { |
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| 339 | // TODO: check if cinematic already shown? (already logged in?; cinematic field) |
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| 340 | while (race_ != race && result2->NextRow()) |
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| 341 | { |
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| 342 | field = result2->Fetch(); |
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| 343 | race = field[0].GetUInt32(); |
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| 344 | } |
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| 345 | have_same_race = race_ == race; |
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| 346 | } |
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| 347 | delete result2; |
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| 348 | } |
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| 349 | } |
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| 350 | |
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| 351 | // extract other data required for player creating |
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| 352 | uint8 gender, skin, face, hairStyle, hairColor, facialHair, outfitId; |
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| 353 | recv_data >> gender >> skin >> face; |
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| 354 | recv_data >> hairStyle >> hairColor >> facialHair >> outfitId; |
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| 355 | |
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| 356 | Player * pNewChar = new Player(this); |
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| 357 | if(!pNewChar->Create( objmgr.GenerateLowGuid(HIGHGUID_PLAYER), name, race_, class_, gender, skin, face, hairStyle, hairColor, facialHair, outfitId )) |
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| 358 | { |
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| 359 | // Player not create (race/class problem?) |
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| 360 | delete pNewChar; |
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| 361 | |
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| 362 | data << (uint8)CHAR_CREATE_ERROR; |
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| 363 | SendPacket( &data ); |
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| 364 | |
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| 365 | return; |
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| 366 | } |
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| 367 | |
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| 368 | if(have_same_race && skipCinematics == 1 || skipCinematics == 2) |
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| 369 | pNewChar->setCinematic(1); // not show intro |
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| 370 | |
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| 371 | // Player created, save it now |
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| 372 | pNewChar->SaveToDB(); |
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| 373 | charcount+=1; |
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| 374 | |
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| 375 | loginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid= '%d' AND realmid = '%d'", GetAccountId(), realmID); |
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| 376 | loginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charcount, GetAccountId(), realmID); |
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| 377 | |
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| 378 | delete pNewChar; // created only to call SaveToDB() |
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| 379 | |
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| 380 | data << (uint8)CHAR_CREATE_SUCCESS; |
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| 381 | SendPacket( &data ); |
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| 382 | |
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[149] | 383 | std::string IP_str = GetRemoteAddress(); |
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[37] | 384 | sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); |
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| 385 | sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); |
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| 386 | } |
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| 387 | |
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| 388 | void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data ) |
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| 389 | { |
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| 390 | CHECK_PACKET_SIZE(recv_data,8); |
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| 391 | |
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| 392 | uint64 guid; |
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| 393 | recv_data >> guid; |
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| 394 | |
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| 395 | // can't delete loaded character |
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| 396 | if(objmgr.GetPlayer(guid)) |
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| 397 | return; |
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| 398 | |
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| 399 | uint32 accountId = 0; |
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| 400 | std::string name; |
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| 401 | |
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| 402 | // is guild leader |
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| 403 | if(objmgr.GetGuildByLeader(guid)) |
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| 404 | { |
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| 405 | WorldPacket data(SMSG_CHAR_DELETE, 1); |
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| 406 | data << (uint8)CHAR_DELETE_FAILED_GUILD_LEADER; |
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| 407 | SendPacket( &data ); |
---|
| 408 | return; |
---|
| 409 | } |
---|
| 410 | |
---|
| 411 | // is arena team captain |
---|
| 412 | if(objmgr.GetArenaTeamByCapitan(guid)) |
---|
| 413 | { |
---|
| 414 | WorldPacket data(SMSG_CHAR_DELETE, 1); |
---|
| 415 | data << (uint8)CHAR_DELETE_FAILED_ARENA_CAPTAIN; |
---|
| 416 | SendPacket( &data ); |
---|
| 417 | return; |
---|
| 418 | } |
---|
| 419 | |
---|
| 420 | QueryResult *result = CharacterDatabase.PQuery("SELECT account,name FROM characters WHERE guid='%u'", GUID_LOPART(guid)); |
---|
| 421 | if(result) |
---|
| 422 | { |
---|
| 423 | Field *fields = result->Fetch(); |
---|
| 424 | accountId = fields[0].GetUInt32(); |
---|
| 425 | name = fields[1].GetCppString(); |
---|
| 426 | delete result; |
---|
| 427 | } |
---|
| 428 | |
---|
| 429 | // prevent deleting other players' characters using cheating tools |
---|
| 430 | if(accountId != GetAccountId()) |
---|
| 431 | return; |
---|
| 432 | |
---|
| 433 | std::string IP_str = GetRemoteAddress(); |
---|
| 434 | sLog.outBasic("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); |
---|
| 435 | sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (guid: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); |
---|
| 436 | |
---|
| 437 | if(sLog.IsOutCharDump()) // optimize GetPlayerDump call |
---|
| 438 | { |
---|
| 439 | std::string dump = PlayerDumpWriter().GetDump(GUID_LOPART(guid)); |
---|
| 440 | sLog.outCharDump(dump.c_str(),GetAccountId(),GUID_LOPART(guid),name.c_str()); |
---|
| 441 | } |
---|
| 442 | |
---|
| 443 | Player::DeleteFromDB(guid, GetAccountId()); |
---|
| 444 | |
---|
| 445 | WorldPacket data(SMSG_CHAR_DELETE, 1); |
---|
| 446 | data << (uint8)CHAR_DELETE_SUCCESS; |
---|
| 447 | SendPacket( &data ); |
---|
| 448 | } |
---|
| 449 | |
---|
| 450 | void WorldSession::HandlePlayerLoginOpcode( WorldPacket & recv_data ) |
---|
| 451 | { |
---|
| 452 | CHECK_PACKET_SIZE(recv_data,8); |
---|
| 453 | |
---|
| 454 | m_playerLoading = true; |
---|
| 455 | uint64 playerGuid = 0; |
---|
| 456 | |
---|
| 457 | DEBUG_LOG( "WORLD: Recvd Player Logon Message" ); |
---|
| 458 | |
---|
| 459 | recv_data >> playerGuid; |
---|
| 460 | |
---|
| 461 | LoginQueryHolder *holder = new LoginQueryHolder(GetAccountId(), playerGuid); |
---|
| 462 | if(!holder->Initialize()) |
---|
| 463 | { |
---|
| 464 | delete holder; // delete all unprocessed queries |
---|
| 465 | m_playerLoading = false; |
---|
| 466 | return; |
---|
| 467 | } |
---|
| 468 | |
---|
| 469 | CharacterDatabase.DelayQueryHolder(&chrHandler, &CharacterHandler::HandlePlayerLoginCallback, holder); |
---|
| 470 | } |
---|
| 471 | |
---|
| 472 | void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) |
---|
| 473 | { |
---|
| 474 | uint64 playerGuid = holder->GetGuid(); |
---|
| 475 | |
---|
| 476 | Player* pCurrChar = new Player(this); |
---|
| 477 | pCurrChar->GetMotionMaster()->Initialize(); |
---|
| 478 | |
---|
| 479 | // "GetAccountId()==db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools) |
---|
| 480 | if(!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder)) |
---|
| 481 | { |
---|
| 482 | KickPlayer(); // disconnect client, player no set to session and it will not deleted or saved at kick |
---|
| 483 | delete pCurrChar; // delete it manually |
---|
| 484 | delete holder; // delete all unprocessed queries |
---|
| 485 | m_playerLoading = false; |
---|
| 486 | return; |
---|
| 487 | } |
---|
| 488 | |
---|
| 489 | SetPlayer(pCurrChar); |
---|
| 490 | |
---|
| 491 | pCurrChar->SendDungeonDifficulty(false); |
---|
| 492 | |
---|
| 493 | WorldPacket data( SMSG_LOGIN_VERIFY_WORLD, 20 ); |
---|
| 494 | data << pCurrChar->GetMapId(); |
---|
| 495 | data << pCurrChar->GetPositionX(); |
---|
| 496 | data << pCurrChar->GetPositionY(); |
---|
| 497 | data << pCurrChar->GetPositionZ(); |
---|
| 498 | data << pCurrChar->GetOrientation(); |
---|
| 499 | SendPacket(&data); |
---|
| 500 | |
---|
| 501 | data.Initialize( SMSG_ACCOUNT_DATA_TIMES, 128 ); |
---|
| 502 | for(int i = 0; i < 32; i++) |
---|
| 503 | data << uint32(0); |
---|
| 504 | SendPacket(&data); |
---|
| 505 | |
---|
| 506 | data.Initialize(SMSG_FEATURE_SYSTEM_STATUS, 2); // added in 2.2.0 |
---|
| 507 | data << uint8(2); // unknown value |
---|
| 508 | data << uint8(0); // enable(1)/disable(0) voice chat interface in client |
---|
| 509 | SendPacket(&data); |
---|
| 510 | |
---|
| 511 | // Send MOTD |
---|
| 512 | { |
---|
| 513 | data.Initialize(SMSG_MOTD, 50); // new in 2.0.1 |
---|
| 514 | data << (uint32)0; |
---|
| 515 | |
---|
| 516 | uint32 linecount=0; |
---|
| 517 | std::string str_motd = sWorld.GetMotd(); |
---|
| 518 | std::string::size_type pos, nextpos; |
---|
| 519 | |
---|
| 520 | pos = 0; |
---|
| 521 | while ( (nextpos= str_motd.find('@',pos)) != std::string::npos ) |
---|
| 522 | { |
---|
| 523 | if (nextpos != pos) |
---|
| 524 | { |
---|
| 525 | data << str_motd.substr(pos,nextpos-pos); |
---|
| 526 | ++linecount; |
---|
| 527 | } |
---|
| 528 | pos = nextpos+1; |
---|
| 529 | } |
---|
| 530 | |
---|
| 531 | if (pos<str_motd.length()) |
---|
| 532 | { |
---|
| 533 | data << str_motd.substr(pos); |
---|
| 534 | ++linecount; |
---|
| 535 | } |
---|
| 536 | |
---|
| 537 | data.put(0, linecount); |
---|
| 538 | |
---|
| 539 | SendPacket( &data ); |
---|
| 540 | DEBUG_LOG( "WORLD: Sent motd (SMSG_MOTD)" ); |
---|
| 541 | } |
---|
| 542 | |
---|
| 543 | if(pCurrChar->GetGuildId() != 0) |
---|
| 544 | { |
---|
| 545 | Guild* guild = objmgr.GetGuildById(pCurrChar->GetGuildId()); |
---|
| 546 | if(guild) |
---|
| 547 | { |
---|
| 548 | data.Initialize(SMSG_GUILD_EVENT, (2+guild->GetMOTD().size()+1)); |
---|
| 549 | data << (uint8)GE_MOTD; |
---|
| 550 | data << (uint8)1; |
---|
| 551 | data << guild->GetMOTD(); |
---|
| 552 | SendPacket(&data); |
---|
| 553 | DEBUG_LOG( "WORLD: Sent guild-motd (SMSG_GUILD_EVENT)" ); |
---|
| 554 | |
---|
| 555 | data.Initialize(SMSG_GUILD_EVENT, (5+10)); // we guess size |
---|
| 556 | data<<(uint8)GE_SIGNED_ON; |
---|
| 557 | data<<(uint8)1; |
---|
| 558 | data<<pCurrChar->GetName(); |
---|
| 559 | data<<pCurrChar->GetGUID(); |
---|
| 560 | guild->BroadcastPacket(&data); |
---|
| 561 | DEBUG_LOG( "WORLD: Sent guild-signed-on (SMSG_GUILD_EVENT)" ); |
---|
| 562 | |
---|
| 563 | // Increment online members of the guild |
---|
| 564 | guild->IncOnlineMemberCount(); |
---|
| 565 | } |
---|
| 566 | else |
---|
| 567 | { |
---|
| 568 | // remove wrong guild data |
---|
| 569 | sLog.outError("Player %s (GUID: %u) marked as member not existed guild (id: %u), removing guild membership for player.",pCurrChar->GetName(),pCurrChar->GetGUIDLow(),pCurrChar->GetGuildId()); |
---|
| 570 | pCurrChar->SetUInt32Value(PLAYER_GUILDID,0); |
---|
| 571 | pCurrChar->SetUInt32ValueInDB(PLAYER_GUILDID,0,pCurrChar->GetGUID()); |
---|
| 572 | } |
---|
| 573 | } |
---|
| 574 | |
---|
| 575 | if(!pCurrChar->isAlive()) |
---|
| 576 | pCurrChar->SendCorpseReclaimDelay(true); |
---|
| 577 | |
---|
| 578 | pCurrChar->SendInitialPacketsBeforeAddToMap(); |
---|
| 579 | |
---|
| 580 | //Show cinematic at the first time that player login |
---|
| 581 | if( !pCurrChar->getCinematic() ) |
---|
| 582 | { |
---|
| 583 | pCurrChar->setCinematic(1); |
---|
| 584 | |
---|
| 585 | ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(pCurrChar->getRace()); |
---|
| 586 | if(rEntry) |
---|
| 587 | { |
---|
| 588 | data.Initialize( SMSG_TRIGGER_CINEMATIC,4 ); |
---|
| 589 | data << uint32(rEntry->startmovie); |
---|
| 590 | SendPacket( &data ); |
---|
| 591 | } |
---|
| 592 | } |
---|
| 593 | |
---|
| 594 | //QueryResult *result = CharacterDatabase.PQuery("SELECT guildid,rank FROM guild_member WHERE guid = '%u'",pCurrChar->GetGUIDLow()); |
---|
| 595 | QueryResult *resultGuild = holder->GetResult(PLAYER_LOGIN_QUERY_LOADGUILD); |
---|
| 596 | |
---|
| 597 | if(resultGuild) |
---|
| 598 | { |
---|
| 599 | Field *fields = resultGuild->Fetch(); |
---|
| 600 | pCurrChar->SetInGuild(fields[0].GetUInt32()); |
---|
| 601 | pCurrChar->SetRank(fields[1].GetUInt32()); |
---|
| 602 | delete resultGuild; |
---|
| 603 | } |
---|
| 604 | else if(pCurrChar->GetGuildId()) // clear guild related fields in case wrong data about non existed membership |
---|
| 605 | { |
---|
| 606 | pCurrChar->SetInGuild(0); |
---|
| 607 | pCurrChar->SetRank(0); |
---|
| 608 | } |
---|
| 609 | |
---|
| 610 | if (!MapManager::Instance().GetMap(pCurrChar->GetMapId(), pCurrChar)->Add(pCurrChar)) |
---|
| 611 | { |
---|
| 612 | AreaTrigger const* at = objmgr.GetGoBackTrigger(pCurrChar->GetMapId()); |
---|
| 613 | if(at) |
---|
| 614 | pCurrChar->TeleportTo(at->target_mapId, at->target_X, at->target_Y, at->target_Z, pCurrChar->GetOrientation()); |
---|
| 615 | else |
---|
| 616 | pCurrChar->TeleportTo(pCurrChar->m_homebindMapId, pCurrChar->m_homebindX, pCurrChar->m_homebindY, pCurrChar->m_homebindZ, pCurrChar->GetOrientation()); |
---|
| 617 | } |
---|
| 618 | |
---|
| 619 | ObjectAccessor::Instance().AddObject(pCurrChar); |
---|
| 620 | //sLog.outDebug("Player %s added to Map.",pCurrChar->GetName()); |
---|
| 621 | pCurrChar->GetSocial()->SendSocialList(); |
---|
| 622 | |
---|
| 623 | pCurrChar->SendInitialPacketsAfterAddToMap(); |
---|
| 624 | |
---|
| 625 | CharacterDatabase.PExecute("UPDATE characters SET online = 1 WHERE guid = '%u'", pCurrChar->GetGUIDLow()); |
---|
| 626 | loginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = '%u'", GetAccountId()); |
---|
| 627 | pCurrChar->SetInGameTime( getMSTime() ); |
---|
| 628 | |
---|
| 629 | // announce group about member online (must be after add to player list to receive announce to self) |
---|
| 630 | if(Group *group = pCurrChar->GetGroup()) |
---|
| 631 | { |
---|
| 632 | //pCurrChar->groupInfo.group->SendInit(this); // useless |
---|
| 633 | group->SendUpdate(); |
---|
| 634 | } |
---|
| 635 | |
---|
| 636 | // friend status |
---|
[173] | 637 | sSocialMgr.SendFriendStatus(pCurrChar, FRIEND_ONLINE, pCurrChar->GetGUIDLow(), true); |
---|
[37] | 638 | |
---|
| 639 | // Place character in world (and load zone) before some object loading |
---|
| 640 | pCurrChar->LoadCorpse(); |
---|
| 641 | |
---|
| 642 | // setting Ghost+speed if dead |
---|
| 643 | //if ( pCurrChar->m_deathState == DEAD ) |
---|
| 644 | if (pCurrChar->m_deathState != ALIVE) |
---|
| 645 | { |
---|
| 646 | // not blizz like, we must correctly save and load player instead... |
---|
| 647 | if(pCurrChar->getRace() == RACE_NIGHTELF) |
---|
| 648 | pCurrChar->CastSpell(pCurrChar, 20584, true, 0);// auras SPELL_AURA_INCREASE_SPEED(+speed in wisp form), SPELL_AURA_INCREASE_SWIM_SPEED(+swim speed in wisp form), SPELL_AURA_TRANSFORM (to wisp form) |
---|
| 649 | pCurrChar->CastSpell(pCurrChar, 8326, true, 0); // auras SPELL_AURA_GHOST, SPELL_AURA_INCREASE_SPEED(why?), SPELL_AURA_INCREASE_SWIM_SPEED(why?) |
---|
| 650 | |
---|
| 651 | //pCurrChar->SetUInt32Value(UNIT_FIELD_AURA+41, 8326); |
---|
| 652 | //pCurrChar->SetUInt32Value(UNIT_FIELD_AURA+42, 20584); |
---|
| 653 | //pCurrChar->SetUInt32Value(UNIT_FIELD_AURAFLAGS+6, 238); |
---|
| 654 | //pCurrChar->SetUInt32Value(UNIT_FIELD_AURALEVELS+11, 514); |
---|
| 655 | //pCurrChar->SetUInt32Value(UNIT_FIELD_AURAAPPLICATIONS+11, 65535); |
---|
| 656 | //pCurrChar->SetUInt32Value(UNIT_FIELD_DISPLAYID, 1825); |
---|
| 657 | //if (pCurrChar->getRace() == RACE_NIGHTELF) |
---|
| 658 | //{ |
---|
| 659 | // pCurrChar->SetSpeed(MOVE_RUN, 1.5f*1.2f, true); |
---|
| 660 | // pCurrChar->SetSpeed(MOVE_SWIM, 1.5f*1.2f, true); |
---|
| 661 | //} |
---|
| 662 | //else |
---|
| 663 | //{ |
---|
| 664 | // pCurrChar->SetSpeed(MOVE_RUN, 1.5f, true); |
---|
| 665 | // pCurrChar->SetSpeed(MOVE_SWIM, 1.5f, true); |
---|
| 666 | //} |
---|
| 667 | pCurrChar->SetMovement(MOVE_WATER_WALK); |
---|
| 668 | } |
---|
| 669 | |
---|
| 670 | if(uint32 sourceNode = pCurrChar->m_taxi.GetTaxiSource()) |
---|
| 671 | { |
---|
| 672 | |
---|
| 673 | sLog.outDebug( "WORLD: Restart character %u taxi flight", pCurrChar->GetGUIDLow() ); |
---|
| 674 | |
---|
| 675 | uint32 MountId = objmgr.GetTaxiMount(sourceNode, pCurrChar->GetTeam()); |
---|
| 676 | uint32 path = pCurrChar->m_taxi.GetCurrentTaxiPath(); |
---|
| 677 | |
---|
| 678 | // search appropriate start path node |
---|
| 679 | uint32 startNode = 0; |
---|
| 680 | |
---|
| 681 | TaxiPathNodeList const& nodeList = sTaxiPathNodesByPath[path]; |
---|
| 682 | |
---|
| 683 | float distPrev = MAP_SIZE*MAP_SIZE; |
---|
| 684 | float distNext = |
---|
| 685 | (nodeList[0].x-pCurrChar->GetPositionX())*(nodeList[0].x-pCurrChar->GetPositionX())+ |
---|
| 686 | (nodeList[0].y-pCurrChar->GetPositionY())*(nodeList[0].y-pCurrChar->GetPositionY())+ |
---|
| 687 | (nodeList[0].z-pCurrChar->GetPositionZ())*(nodeList[0].z-pCurrChar->GetPositionZ()); |
---|
| 688 | |
---|
| 689 | for(uint32 i = 1; i < nodeList.size(); ++i) |
---|
| 690 | { |
---|
| 691 | TaxiPathNode const& node = nodeList[i]; |
---|
| 692 | TaxiPathNode const& prevNode = nodeList[i-1]; |
---|
| 693 | |
---|
| 694 | // skip nodes at another map |
---|
| 695 | if(node.mapid != pCurrChar->GetMapId()) |
---|
| 696 | continue; |
---|
| 697 | |
---|
| 698 | distPrev = distNext; |
---|
| 699 | |
---|
| 700 | distNext = |
---|
| 701 | (node.x-pCurrChar->GetPositionX())*(node.x-pCurrChar->GetPositionX())+ |
---|
| 702 | (node.y-pCurrChar->GetPositionY())*(node.y-pCurrChar->GetPositionY())+ |
---|
| 703 | (node.z-pCurrChar->GetPositionZ())*(node.z-pCurrChar->GetPositionZ()); |
---|
| 704 | |
---|
| 705 | float distNodes = |
---|
| 706 | (node.x-prevNode.x)*(node.x-prevNode.x)+ |
---|
| 707 | (node.y-prevNode.y)*(node.y-prevNode.y)+ |
---|
| 708 | (node.z-prevNode.z)*(node.z-prevNode.z); |
---|
| 709 | |
---|
| 710 | if(distNext + distPrev < distNodes) |
---|
| 711 | { |
---|
| 712 | startNode = i; |
---|
| 713 | break; |
---|
| 714 | } |
---|
| 715 | } |
---|
| 716 | |
---|
| 717 | SendDoFlight( MountId, path, startNode ); |
---|
| 718 | } |
---|
| 719 | |
---|
| 720 | // Load pet if any and player is alive and not in taxi flight |
---|
| 721 | if(pCurrChar->isAlive() && pCurrChar->m_taxi.GetTaxiSource()==0) |
---|
| 722 | pCurrChar->LoadPet(); |
---|
| 723 | |
---|
| 724 | // Set FFA PvP for non GM in non-rest mode |
---|
| 725 | if(sWorld.IsFFAPvPRealm() && !pCurrChar->isGameMaster() && !pCurrChar->HasFlag(PLAYER_FLAGS,PLAYER_FLAGS_RESTING) ) |
---|
| 726 | pCurrChar->SetFlag(PLAYER_FLAGS,PLAYER_FLAGS_FFA_PVP); |
---|
| 727 | |
---|
| 728 | if(pCurrChar->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP)) |
---|
| 729 | pCurrChar->SetContestedPvP(); |
---|
| 730 | |
---|
| 731 | // Apply at_login requests |
---|
| 732 | if(pCurrChar->HasAtLoginFlag(AT_LOGIN_RESET_SPELLS)) |
---|
| 733 | { |
---|
| 734 | pCurrChar->resetSpells(); |
---|
| 735 | SendNotification(LANG_RESET_SPELLS); |
---|
| 736 | } |
---|
| 737 | |
---|
| 738 | if(pCurrChar->HasAtLoginFlag(AT_LOGIN_RESET_TALENTS)) |
---|
| 739 | { |
---|
| 740 | pCurrChar->resetTalents(true); |
---|
| 741 | SendNotification(LANG_RESET_TALENTS); |
---|
| 742 | } |
---|
| 743 | |
---|
| 744 | // show time before shutdown if shutdown planned. |
---|
| 745 | if(sWorld.IsShutdowning()) |
---|
| 746 | sWorld.ShutdownMsg(true,pCurrChar); |
---|
| 747 | |
---|
[44] | 748 | if(sWorld.getConfig(CONFIG_START_ALL_TAXI)) |
---|
| 749 | pCurrChar->SetTaxiCheater(true); |
---|
[37] | 750 | |
---|
| 751 | |
---|
| 752 | if(pCurrChar->isGameMaster()) |
---|
| 753 | SendNotification(LANG_GM_ON); |
---|
| 754 | |
---|
| 755 | std::string IP_str = GetRemoteAddress(); |
---|
| 756 | sLog.outChar("Account: %d (IP: %s) Login Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),pCurrChar->GetName() ,pCurrChar->GetGUID()); |
---|
| 757 | |
---|
| 758 | m_playerLoading = false; |
---|
| 759 | delete holder; |
---|
| 760 | } |
---|
| 761 | |
---|
| 762 | void WorldSession::HandleSetFactionAtWar( WorldPacket & recv_data ) |
---|
| 763 | { |
---|
| 764 | CHECK_PACKET_SIZE(recv_data,4+1); |
---|
| 765 | |
---|
| 766 | DEBUG_LOG( "WORLD: Received CMSG_SET_FACTION_ATWAR" ); |
---|
| 767 | |
---|
| 768 | uint32 repListID; |
---|
| 769 | uint8 flag; |
---|
| 770 | |
---|
| 771 | recv_data >> repListID; |
---|
| 772 | recv_data >> flag; |
---|
| 773 | |
---|
| 774 | FactionStateList::iterator itr = GetPlayer()->m_factions.find(repListID); |
---|
| 775 | if (itr == GetPlayer()->m_factions.end()) |
---|
| 776 | return; |
---|
| 777 | |
---|
| 778 | // always invisible or hidden faction can't change war state |
---|
| 779 | if(itr->second.Flags & (FACTION_FLAG_INVISIBLE_FORCED|FACTION_FLAG_HIDDEN) ) |
---|
| 780 | return; |
---|
| 781 | |
---|
| 782 | GetPlayer()->SetFactionAtWar(&itr->second,flag); |
---|
| 783 | } |
---|
| 784 | |
---|
| 785 | //I think this function is never used :/ I dunno, but i guess this opcode not exists |
---|
| 786 | void WorldSession::HandleSetFactionCheat( WorldPacket & /*recv_data*/ ) |
---|
| 787 | { |
---|
| 788 | //CHECK_PACKET_SIZE(recv_data,4+4); |
---|
| 789 | |
---|
| 790 | //sLog.outDebug("WORLD SESSION: HandleSetFactionCheat"); |
---|
| 791 | /* |
---|
| 792 | uint32 FactionID; |
---|
| 793 | uint32 Standing; |
---|
| 794 | |
---|
| 795 | recv_data >> FactionID; |
---|
| 796 | recv_data >> Standing; |
---|
| 797 | |
---|
| 798 | std::list<struct Factions>::iterator itr; |
---|
| 799 | |
---|
| 800 | for(itr = GetPlayer()->factions.begin(); itr != GetPlayer()->factions.end(); ++itr) |
---|
| 801 | { |
---|
| 802 | if(itr->ReputationListID == FactionID) |
---|
| 803 | { |
---|
| 804 | itr->Standing += Standing; |
---|
| 805 | itr->Flags = (itr->Flags | 1); |
---|
| 806 | break; |
---|
| 807 | } |
---|
| 808 | } |
---|
| 809 | */ |
---|
| 810 | GetPlayer()->UpdateReputation(); |
---|
| 811 | } |
---|
| 812 | |
---|
| 813 | void WorldSession::HandleMeetingStoneInfo( WorldPacket & /*recv_data*/ ) |
---|
| 814 | { |
---|
| 815 | DEBUG_LOG( "WORLD: Received CMSG_MEETING_STONE_INFO" ); |
---|
| 816 | |
---|
| 817 | WorldPacket data(SMSG_MEETINGSTONE_SETQUEUE, 5); |
---|
| 818 | data << uint32(0) << uint8(6); |
---|
| 819 | SendPacket(&data); |
---|
| 820 | } |
---|
| 821 | |
---|
| 822 | void WorldSession::HandleTutorialFlag( WorldPacket & recv_data ) |
---|
| 823 | { |
---|
| 824 | CHECK_PACKET_SIZE(recv_data,4); |
---|
| 825 | |
---|
| 826 | uint32 iFlag; |
---|
| 827 | recv_data >> iFlag; |
---|
| 828 | |
---|
| 829 | uint32 wInt = (iFlag / 32); |
---|
| 830 | if (wInt >= 8) |
---|
| 831 | { |
---|
| 832 | //sLog.outError("CHEATER? Account:[%d] Guid[%u] tried to send wrong CMSG_TUTORIAL_FLAG", GetAccountId(),GetGUID()); |
---|
| 833 | return; |
---|
| 834 | } |
---|
| 835 | uint32 rInt = (iFlag % 32); |
---|
| 836 | |
---|
| 837 | uint32 tutflag = GetPlayer()->GetTutorialInt( wInt ); |
---|
| 838 | tutflag |= (1 << rInt); |
---|
| 839 | GetPlayer()->SetTutorialInt( wInt, tutflag ); |
---|
| 840 | |
---|
| 841 | //sLog.outDebug("Received Tutorial Flag Set {%u}.", iFlag); |
---|
| 842 | } |
---|
| 843 | |
---|
| 844 | void WorldSession::HandleTutorialClear( WorldPacket & /*recv_data*/ ) |
---|
| 845 | { |
---|
| 846 | for ( uint32 iI = 0; iI < 8; iI++) |
---|
| 847 | GetPlayer()->SetTutorialInt( iI, 0xFFFFFFFF ); |
---|
| 848 | } |
---|
| 849 | |
---|
| 850 | void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ ) |
---|
| 851 | { |
---|
| 852 | for ( uint32 iI = 0; iI < 8; iI++) |
---|
| 853 | GetPlayer()->SetTutorialInt( iI, 0x00000000 ); |
---|
| 854 | } |
---|
| 855 | |
---|
| 856 | void WorldSession::HandleSetWatchedFactionIndexOpcode(WorldPacket & recv_data) |
---|
| 857 | { |
---|
| 858 | CHECK_PACKET_SIZE(recv_data,4); |
---|
| 859 | |
---|
| 860 | DEBUG_LOG("WORLD: Received CMSG_SET_WATCHED_FACTION"); |
---|
| 861 | uint32 fact; |
---|
| 862 | recv_data >> fact; |
---|
| 863 | GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact); |
---|
| 864 | } |
---|
| 865 | |
---|
| 866 | void WorldSession::HandleSetWatchedFactionInactiveOpcode(WorldPacket & recv_data) |
---|
| 867 | { |
---|
| 868 | CHECK_PACKET_SIZE(recv_data,4+1); |
---|
| 869 | |
---|
| 870 | DEBUG_LOG("WORLD: Received CMSG_SET_FACTION_INACTIVE"); |
---|
| 871 | uint32 replistid; |
---|
| 872 | uint8 inactive; |
---|
| 873 | recv_data >> replistid >> inactive; |
---|
| 874 | |
---|
| 875 | FactionStateList::iterator itr = _player->m_factions.find(replistid); |
---|
| 876 | if (itr == _player->m_factions.end()) |
---|
| 877 | return; |
---|
| 878 | |
---|
| 879 | _player->SetFactionInactive(&itr->second, inactive); |
---|
| 880 | } |
---|
| 881 | |
---|
| 882 | void WorldSession::HandleToggleHelmOpcode( WorldPacket & /*recv_data*/ ) |
---|
| 883 | { |
---|
| 884 | DEBUG_LOG("CMSG_TOGGLE_HELM for %s", _player->GetName()); |
---|
| 885 | _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM); |
---|
| 886 | } |
---|
| 887 | |
---|
| 888 | void WorldSession::HandleToggleCloakOpcode( WorldPacket & /*recv_data*/ ) |
---|
| 889 | { |
---|
| 890 | DEBUG_LOG("CMSG_TOGGLE_CLOAK for %s", _player->GetName()); |
---|
| 891 | _player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK); |
---|
| 892 | } |
---|
| 893 | |
---|
| 894 | void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data) |
---|
| 895 | { |
---|
| 896 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
| 897 | |
---|
| 898 | uint64 guid; |
---|
| 899 | std::string newname; |
---|
| 900 | std::string oldname; |
---|
| 901 | |
---|
| 902 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
| 903 | |
---|
| 904 | recv_data >> guid; |
---|
| 905 | recv_data >> newname; |
---|
| 906 | |
---|
| 907 | QueryResult *result = CharacterDatabase.PQuery("SELECT at_login FROM characters WHERE guid ='%u'", GUID_LOPART(guid)); |
---|
| 908 | if (result) |
---|
| 909 | { |
---|
| 910 | uint32 at_loginFlags; |
---|
| 911 | Field *fields = result->Fetch(); |
---|
| 912 | at_loginFlags = fields[0].GetUInt32(); |
---|
| 913 | delete result; |
---|
| 914 | |
---|
| 915 | if (!(at_loginFlags & AT_LOGIN_RENAME)) |
---|
| 916 | { |
---|
| 917 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 918 | data << (uint8)CHAR_CREATE_ERROR; |
---|
| 919 | SendPacket( &data ); |
---|
| 920 | return; |
---|
| 921 | } |
---|
| 922 | } |
---|
| 923 | else |
---|
| 924 | { |
---|
| 925 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 926 | data << (uint8)CHAR_CREATE_ERROR; |
---|
| 927 | SendPacket( &data ); |
---|
| 928 | return; |
---|
| 929 | } |
---|
| 930 | |
---|
| 931 | if(!objmgr.GetPlayerNameByGUID(guid, oldname)) // character not exist, because we have no name for this guid |
---|
| 932 | { |
---|
| 933 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 934 | data << (uint8)CHAR_LOGIN_NO_CHARACTER; |
---|
| 935 | SendPacket( &data ); |
---|
| 936 | return; |
---|
| 937 | } |
---|
| 938 | |
---|
| 939 | // prevent character rename to invalid name |
---|
| 940 | if(!normalizePlayerName(newname)) |
---|
| 941 | { |
---|
| 942 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 943 | data << (uint8)CHAR_NAME_NO_NAME; |
---|
| 944 | SendPacket( &data ); |
---|
| 945 | return; |
---|
| 946 | } |
---|
| 947 | |
---|
| 948 | if(!ObjectMgr::IsValidName(newname,true)) |
---|
| 949 | { |
---|
| 950 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 951 | data << (uint8)CHAR_NAME_INVALID_CHARACTER; |
---|
| 952 | SendPacket( &data ); |
---|
| 953 | return; |
---|
| 954 | } |
---|
| 955 | |
---|
| 956 | // check name limitations |
---|
| 957 | if(GetSecurity() == SEC_PLAYER && objmgr.IsReservedName(newname)) |
---|
| 958 | { |
---|
| 959 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 960 | data << (uint8)CHAR_NAME_RESERVED; |
---|
| 961 | SendPacket( &data ); |
---|
| 962 | return; |
---|
| 963 | } |
---|
| 964 | |
---|
| 965 | if(objmgr.GetPlayerGUIDByName(newname)) // character with this name already exist |
---|
| 966 | { |
---|
| 967 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 968 | data << (uint8)CHAR_CREATE_ERROR; |
---|
| 969 | SendPacket( &data ); |
---|
| 970 | return; |
---|
| 971 | } |
---|
| 972 | |
---|
| 973 | if(newname == oldname) // checked by client |
---|
| 974 | { |
---|
| 975 | WorldPacket data(SMSG_CHAR_RENAME, 1); |
---|
| 976 | data << (uint8)CHAR_NAME_FAILURE; |
---|
| 977 | SendPacket( &data ); |
---|
| 978 | return; |
---|
| 979 | } |
---|
| 980 | |
---|
| 981 | // we have to check character at_login_flag & AT_LOGIN_RENAME also (fake packets hehe) |
---|
| 982 | |
---|
| 983 | CharacterDatabase.escape_string(newname); |
---|
| 984 | CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_RENAME),GUID_LOPART(guid)); |
---|
| 985 | CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid ='%u'", GUID_LOPART(guid)); |
---|
| 986 | |
---|
| 987 | std::string IP_str = GetRemoteAddress(); |
---|
| 988 | sLog.outChar("Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s",GetAccountId(),IP_str.c_str(),oldname.c_str(),GUID_LOPART(guid),newname.c_str()); |
---|
| 989 | |
---|
| 990 | WorldPacket data(SMSG_CHAR_RENAME,1+8+(newname.size()+1)); |
---|
| 991 | data << (uint8)RESPONSE_SUCCESS; |
---|
| 992 | data << guid; |
---|
| 993 | data << newname; |
---|
| 994 | SendPacket(&data); |
---|
| 995 | } |
---|
| 996 | |
---|
| 997 | void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data) |
---|
| 998 | { |
---|
| 999 | uint64 guid; |
---|
| 1000 | |
---|
| 1001 | CHECK_PACKET_SIZE(recv_data, 8+6); |
---|
| 1002 | recv_data >> guid; |
---|
| 1003 | |
---|
| 1004 | // not accept declined names for unsupported languages |
---|
| 1005 | std::string name; |
---|
| 1006 | if(!objmgr.GetPlayerNameByGUID(guid,name)) |
---|
| 1007 | { |
---|
| 1008 | WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); |
---|
| 1009 | data << (uint32)1; |
---|
| 1010 | data << guid; |
---|
| 1011 | SendPacket(&data); |
---|
| 1012 | return; |
---|
| 1013 | } |
---|
| 1014 | |
---|
| 1015 | std::wstring wname; |
---|
| 1016 | if(!Utf8toWStr(name,wname)) |
---|
| 1017 | { |
---|
| 1018 | WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); |
---|
| 1019 | data << (uint32)1; |
---|
| 1020 | data << guid; |
---|
| 1021 | SendPacket(&data); |
---|
| 1022 | return; |
---|
| 1023 | } |
---|
| 1024 | |
---|
| 1025 | if(!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using |
---|
| 1026 | { |
---|
| 1027 | WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); |
---|
| 1028 | data << (uint32)1; |
---|
| 1029 | data << guid; |
---|
| 1030 | SendPacket(&data); |
---|
| 1031 | return; |
---|
| 1032 | } |
---|
| 1033 | |
---|
| 1034 | std::string name2; |
---|
| 1035 | DeclinedName declinedname; |
---|
| 1036 | |
---|
| 1037 | recv_data >> name2; |
---|
| 1038 | |
---|
| 1039 | if(name2!=name) // character have different name |
---|
| 1040 | { |
---|
| 1041 | WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); |
---|
| 1042 | data << (uint32)1; |
---|
| 1043 | data << guid; |
---|
| 1044 | SendPacket(&data); |
---|
| 1045 | return; |
---|
| 1046 | } |
---|
| 1047 | |
---|
| 1048 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
---|
| 1049 | { |
---|
| 1050 | recv_data >> declinedname.name[i]; |
---|
| 1051 | if(!normalizePlayerName(declinedname.name[i])) |
---|
| 1052 | { |
---|
| 1053 | WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); |
---|
| 1054 | data << (uint32)1; |
---|
| 1055 | data << guid; |
---|
| 1056 | SendPacket(&data); |
---|
| 1057 | return; |
---|
| 1058 | } |
---|
| 1059 | } |
---|
| 1060 | |
---|
| 1061 | if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname)) |
---|
| 1062 | { |
---|
| 1063 | WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); |
---|
| 1064 | data << (uint32)1; |
---|
| 1065 | data << guid; |
---|
| 1066 | SendPacket(&data); |
---|
| 1067 | return; |
---|
| 1068 | } |
---|
| 1069 | |
---|
| 1070 | for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) |
---|
| 1071 | CharacterDatabase.escape_string(declinedname.name[i]); |
---|
| 1072 | |
---|
| 1073 | CharacterDatabase.BeginTransaction(); |
---|
| 1074 | CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid = '%u'", GUID_LOPART(guid)); |
---|
| 1075 | CharacterDatabase.PExecute("INSERT INTO character_declinedname (guid, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%s','%s','%s','%s','%s')", |
---|
| 1076 | GUID_LOPART(guid), declinedname.name[0].c_str(),declinedname.name[1].c_str(),declinedname.name[2].c_str(),declinedname.name[3].c_str(),declinedname.name[4].c_str()); |
---|
| 1077 | CharacterDatabase.CommitTransaction(); |
---|
| 1078 | |
---|
| 1079 | WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); |
---|
| 1080 | data << (uint32)0; // OK |
---|
| 1081 | data << guid; |
---|
| 1082 | SendPacket(&data); |
---|
| 1083 | } |
---|