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Timestamp:
11/19/08 13:40:46 (17 years ago)
Author:
yumileroy
Message:

[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.

TEST REV so be careful of creepy crawly bugs!

Original author: KingPin?
Date: 2008-11-02 16:53:46-06:00

Files:
1 modified

Legend:

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Added
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  • trunk/src/game/CharacterHandler.cpp

    r102 r149  
    380380    SendPacket( &data ); 
    381381 
    382     std::string IP_str = GetRemoteAddress().c_str(); 
     382    std::string IP_str = GetRemoteAddress(); 
    383383    sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); 
    384384    sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str());