1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "Log.h" |
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23 | #include "WorldPacket.h" |
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24 | #include "WorldSession.h" |
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25 | #include "World.h" |
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26 | #include "ObjectAccessor.h" |
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27 | #include "CreatureAI.h" |
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28 | #include "ObjectDefines.h" |
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29 | |
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30 | void WorldSession::HandleAttackSwingOpcode( WorldPacket & recv_data ) |
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31 | { |
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32 | CHECK_PACKET_SIZE(recv_data,8); |
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33 | |
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34 | uint64 guid; |
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35 | recv_data >> guid; |
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36 | |
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37 | DEBUG_LOG( "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid) ); |
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38 | |
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39 | Unit *pEnemy = ObjectAccessor::GetUnit(*_player, guid); |
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40 | |
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41 | if(!pEnemy) |
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42 | { |
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43 | if(!IS_UNIT_GUID(guid)) |
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44 | sLog.outError("WORLD: Object %u (TypeID: %u) isn't player, pet or creature",GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid))); |
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45 | else |
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46 | sLog.outError( "WORLD: Enemy %s %u not found",GetLogNameForGuid(guid),GUID_LOPART(guid)); |
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47 | |
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48 | // stop attack state at client |
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49 | SendAttackStop(NULL); |
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50 | return; |
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51 | } |
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52 | |
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53 | if(_player->IsFriendlyTo(pEnemy) || pEnemy->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE)) |
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54 | { |
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55 | sLog.outError( "WORLD: Enemy %s %u is friendly",(IS_PLAYER_GUID(guid) ? "player" : "creature"),GUID_LOPART(guid)); |
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56 | |
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57 | // stop attack state at client |
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58 | SendAttackStop(pEnemy); |
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59 | return; |
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60 | } |
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61 | |
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62 | if(!pEnemy->isAlive()) |
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63 | { |
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64 | // client can generate swing to known dead target if autoswitch between autoshot and autohit is enabled in client options |
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65 | // stop attack state at client |
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66 | SendAttackStop(pEnemy); |
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67 | return; |
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68 | } |
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69 | |
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70 | _player->Attack(pEnemy,true); |
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71 | } |
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72 | |
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73 | void WorldSession::HandleAttackStopOpcode( WorldPacket & /*recv_data*/ ) |
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74 | { |
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75 | GetPlayer()->AttackStop(); |
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76 | } |
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77 | |
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78 | void WorldSession::HandleSetSheathedOpcode( WorldPacket & recv_data ) |
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79 | { |
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80 | CHECK_PACKET_SIZE(recv_data,4); |
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81 | |
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82 | uint32 sheathed; |
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83 | recv_data >> sheathed; |
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84 | |
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85 | //sLog.outDebug( "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed ); |
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86 | |
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87 | GetPlayer()->SetSheath(sheathed); |
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88 | } |
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89 | |
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90 | void WorldSession::SendAttackStop(Unit const* enemy) |
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91 | { |
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92 | WorldPacket data( SMSG_ATTACKSTOP, (4+20) ); // we guess size |
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93 | data.append(GetPlayer()->GetPackGUID()); |
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94 | data.append(enemy ? enemy->GetPackGUID() : 0); // must be packed guid |
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95 | data << uint32(0); // unk, can be 1 also |
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96 | SendPacket(&data); |
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97 | } |
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