root/trunk/src/game/CreatureAIImpl.h @ 268

Revision 260, 1.1 kB (checked in by yumileroy, 17 years ago)

*DB script table stucture change. Source Mangos. Also fix some bugs. Hopefully this rev will make program usable again.

Original author: megamage
Date: 2008-11-20 10:43:20-06:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19 */
20#ifndef CREATUREAIIMPL_H
21#define CREATUREAIIMPL_H
22
23#include "CreatureAI.h"
24
25template<class REAL_AI>
26inline CreatureAI*
27CreatureAIFactory<REAL_AI>::Create(void *data) const
28{
29    Creature* creature = reinterpret_cast<Creature *>(data);
30    return (new REAL_AI(*creature));
31}
32#endif
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