1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITYCORE_DYNAMICOBJECT_H |
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22 | #define TRINITYCORE_DYNAMICOBJECT_H |
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23 | |
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24 | #include "Object.h" |
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25 | |
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26 | class Unit; |
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27 | struct SpellEntry; |
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28 | |
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29 | class DynamicObject : public WorldObject |
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30 | { |
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31 | public: |
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32 | typedef std::set<Unit*> AffectedSet; |
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33 | explicit DynamicObject(); |
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34 | |
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35 | void AddToWorld(); |
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36 | void RemoveFromWorld(); |
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37 | |
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38 | bool Create(uint32 guidlow, Unit *caster, uint32 spellId, uint32 effIndex, float x, float y, float z, int32 duration, float radius); |
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39 | void Update(uint32 p_time); |
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40 | void Delete(); |
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41 | uint32 GetSpellId() const { return m_spellId; } |
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42 | uint32 GetEffIndex() const { return m_effIndex; } |
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43 | uint32 GetDuration() const { return m_aliveDuration; } |
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44 | uint64 GetCasterGUID() const { return m_casterGuid; } |
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45 | Unit* GetCaster() const; |
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46 | float GetRadius() const { return m_radius; } |
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47 | bool IsAffecting(Unit *unit) const { return m_affected.find(unit) != m_affected.end(); } |
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48 | void AddAffected(Unit *unit) { m_affected.insert(unit); } |
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49 | void RemoveAffected(Unit *unit) { m_affected.erase(unit); } |
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50 | void Delay(int32 delaytime); |
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51 | bool isVisibleForInState(Player const* u, bool inVisibleList) const; |
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52 | |
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53 | void Say(const char* text, uint32 language, uint64 TargetGuid) { MonsterSay(text,language,TargetGuid); } |
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54 | void Yell(const char* text, uint32 language, uint64 TargetGuid) { MonsterYell(text,language,TargetGuid); } |
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55 | void TextEmote(const char* text, uint64 TargetGuid) { MonsterTextEmote(text,TargetGuid); } |
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56 | void Whisper(const char* text, uint64 receiver) { MonsterWhisper(text,receiver); } |
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57 | void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); } |
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58 | void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); } |
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59 | void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); } |
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60 | void Whisper(int32 textId,uint64 receiver) { MonsterWhisper(textId,receiver); } |
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61 | |
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62 | GridReference<DynamicObject> &GetGridRef() { return m_gridRef; } |
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63 | protected: |
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64 | uint64 m_casterGuid; |
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65 | uint32 m_spellId; |
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66 | uint32 m_effIndex; |
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67 | int32 m_aliveDuration; |
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68 | time_t m_nextThinkTime; |
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69 | float m_radius; |
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70 | AffectedSet m_affected; |
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71 | private: |
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72 | GridReference<DynamicObject> m_gridRef; |
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73 | }; |
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74 | #endif |
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