1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITY_FLEEINGMOVEMENTGENERATOR_H |
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22 | #define TRINITY_FLEEINGMOVEMENTGENERATOR_H |
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23 | |
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24 | #include "MovementGenerator.h" |
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25 | #include "DestinationHolder.h" |
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26 | #include "Traveller.h" |
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27 | #include "MapManager.h" |
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28 | |
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29 | template<class T> |
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30 | class TRINITY_DLL_SPEC FleeingMovementGenerator |
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31 | : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> > |
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32 | { |
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33 | public: |
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34 | FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {} |
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35 | |
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36 | void Initialize(T &); |
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37 | void Finalize(T &); |
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38 | void Reset(T &); |
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39 | bool Update(T &, const uint32 &); |
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40 | |
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41 | MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; } |
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42 | |
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43 | private: |
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44 | void _setTargetLocation(T &owner); |
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45 | bool _getPoint(T &owner, float &x, float &y, float &z); |
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46 | bool _setMoveData(T &owner); |
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47 | void _Init(T &); |
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48 | |
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49 | bool is_water_ok :1; |
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50 | bool is_land_ok :1; |
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51 | bool i_only_forward:1; |
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52 | |
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53 | float i_caster_x; |
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54 | float i_caster_y; |
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55 | float i_caster_z; |
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56 | float i_last_distance_from_caster; |
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57 | float i_to_distance_from_caster; |
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58 | float i_cur_angle; |
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59 | TimeTracker i_nextCheckTime; |
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60 | uint64 i_frightGUID; |
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61 | |
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62 | DestinationHolder< Traveller<T> > i_destinationHolder; |
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63 | }; |
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64 | #endif |
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