| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #ifndef TRINITY_FLEEINGMOVEMENTGENERATOR_H |
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| 22 | #define TRINITY_FLEEINGMOVEMENTGENERATOR_H |
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| 23 | |
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| 24 | #include "MovementGenerator.h" |
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| 25 | #include "DestinationHolder.h" |
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| 26 | #include "Traveller.h" |
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| 27 | #include "MapManager.h" |
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| 28 | |
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| 29 | template<class T> |
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| 30 | class TRINITY_DLL_SPEC FleeingMovementGenerator |
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| 31 | : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> > |
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| 32 | { |
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| 33 | public: |
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| 34 | FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {} |
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| 35 | |
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| 36 | void Initialize(T &); |
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| 37 | void Finalize(T &); |
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| 38 | void Reset(T &); |
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| 39 | bool Update(T &, const uint32 &); |
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| 40 | |
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| 41 | MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; } |
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| 42 | |
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| 43 | private: |
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| 44 | void _setTargetLocation(T &owner); |
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| 45 | bool _getPoint(T &owner, float &x, float &y, float &z); |
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| 46 | bool _setMoveData(T &owner); |
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| 47 | void _Init(T &); |
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| 48 | |
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| 49 | bool is_water_ok :1; |
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| 50 | bool is_land_ok :1; |
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| 51 | bool i_only_forward:1; |
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| 52 | |
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| 53 | float i_caster_x; |
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| 54 | float i_caster_y; |
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| 55 | float i_caster_z; |
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| 56 | float i_last_distance_from_caster; |
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| 57 | float i_to_distance_from_caster; |
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| 58 | float i_cur_angle; |
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| 59 | TimeTracker i_nextCheckTime; |
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| 60 | uint64 i_frightGUID; |
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| 61 | |
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| 62 | DestinationHolder< Traveller<T> > i_destinationHolder; |
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| 63 | }; |
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| 64 | #endif |
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