1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITY_FORMULAS_H |
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22 | #define TRINITY_FORMULAS_H |
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23 | |
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24 | #include "World.h" |
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25 | |
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26 | namespace Trinity |
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27 | { |
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28 | namespace Honor |
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29 | { |
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30 | inline uint32 hk_honor_at_level(uint32 level, uint32 count=1) |
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31 | { |
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32 | return (uint32)ceil(count*(-0.53177f + 0.59357f * exp((level +23.54042f) / 26.07859f ))); |
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33 | } |
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34 | } |
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35 | namespace XP |
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36 | { |
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37 | typedef enum XPColorChar { RED, ORANGE, YELLOW, GREEN, GRAY }; |
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38 | |
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39 | inline uint32 GetGrayLevel(uint32 pl_level) |
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40 | { |
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41 | if( pl_level <= 5 ) |
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42 | return 0; |
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43 | else if( pl_level <= 39 ) |
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44 | return pl_level - 5 - pl_level/10; |
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45 | else if( pl_level <= 59 ) |
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46 | return pl_level - 1 - pl_level/5; |
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47 | else |
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48 | return pl_level - 9; |
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49 | } |
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50 | |
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51 | inline XPColorChar GetColorCode(uint32 pl_level, uint32 mob_level) |
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52 | { |
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53 | if( mob_level >= pl_level + 5 ) |
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54 | return RED; |
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55 | else if( mob_level >= pl_level + 3 ) |
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56 | return ORANGE; |
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57 | else if( mob_level >= pl_level - 2 ) |
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58 | return YELLOW; |
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59 | else if( mob_level > GetGrayLevel(pl_level) ) |
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60 | return GREEN; |
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61 | else |
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62 | return GRAY; |
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63 | } |
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64 | |
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65 | inline uint32 GetZeroDifference(uint32 pl_level) |
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66 | { |
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67 | if( pl_level < 8 ) return 5; |
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68 | if( pl_level < 10 ) return 6; |
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69 | if( pl_level < 12 ) return 7; |
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70 | if( pl_level < 16 ) return 8; |
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71 | if( pl_level < 20 ) return 9; |
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72 | if( pl_level < 30 ) return 11; |
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73 | if( pl_level < 40 ) return 12; |
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74 | if( pl_level < 45 ) return 13; |
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75 | if( pl_level < 50 ) return 14; |
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76 | if( pl_level < 55 ) return 15; |
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77 | if( pl_level < 60 ) return 16; |
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78 | return 17; |
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79 | } |
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80 | |
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81 | inline uint32 BaseGain(uint32 pl_level, uint32 mob_level, ContentLevels content) |
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82 | { |
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83 | //TODO: need modifier for CONTENT_71_80 different from CONTENT_61_70? |
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84 | const uint32 nBaseExp = content == CONTENT_1_60 ? 45 : 235; |
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85 | if( mob_level >= pl_level ) |
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86 | { |
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87 | uint32 nLevelDiff = mob_level - pl_level; |
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88 | if (nLevelDiff > 4) |
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89 | nLevelDiff = 4; |
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90 | return ((pl_level*5 + nBaseExp) * (20 + nLevelDiff)/10 + 1)/2; |
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91 | } |
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92 | else |
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93 | { |
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94 | uint32 gray_level = GetGrayLevel(pl_level); |
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95 | if( mob_level > gray_level ) |
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96 | { |
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97 | uint32 ZD = GetZeroDifference(pl_level); |
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98 | return (pl_level*5 + nBaseExp) * (ZD + mob_level - pl_level)/ZD; |
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99 | } |
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100 | return 0; |
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101 | } |
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102 | } |
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103 | |
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104 | inline uint32 Gain(Player *pl, Unit *u) |
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105 | { |
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106 | if(u->GetTypeId()==TYPEID_UNIT && ( |
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107 | ((Creature*)u)->isTotem() || ((Creature*)u)->isPet() || |
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108 | (((Creature*)u)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL) )) |
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109 | return 0; |
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110 | |
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111 | uint32 xp_gain= BaseGain(pl->getLevel(), u->getLevel(), GetContentLevelsForMapAndZone(pl->GetMapId(),pl->GetZoneId())); |
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112 | if( xp_gain == 0 ) |
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113 | return 0; |
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114 | |
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115 | if(u->GetTypeId()==TYPEID_UNIT && ((Creature*)u)->isElite()) |
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116 | xp_gain *= 2; |
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117 | |
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118 | return (uint32)(xp_gain*sWorld.getRate(RATE_XP_KILL)); |
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119 | } |
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120 | |
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121 | inline uint32 xp_Diff(uint32 lvl) |
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122 | { |
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123 | if( lvl < 29 ) |
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124 | return 0; |
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125 | if( lvl == 29 ) |
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126 | return 1; |
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127 | if( lvl == 30 ) |
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128 | return 3; |
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129 | if( lvl == 31 ) |
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130 | return 6; |
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131 | else |
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132 | return (5*(lvl-30)); |
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133 | } |
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134 | |
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135 | inline uint32 mxp(uint32 lvl) |
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136 | { |
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137 | if (lvl < 60) |
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138 | { |
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139 | return (45 + (5*lvl)); |
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140 | } |
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141 | else |
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142 | { |
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143 | return (235 + (5*lvl)); |
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144 | } |
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145 | } |
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146 | |
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147 | inline uint32 xp_to_level(uint32 lvl) |
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148 | { |
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149 | uint32 xp = 0; |
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150 | if (lvl < 60) |
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151 | { |
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152 | xp = (8*lvl + xp_Diff(lvl)) * mxp(lvl); |
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153 | } |
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154 | else if (lvl == 60) |
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155 | { |
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156 | xp = (155 + mxp(lvl) * (1344 - 70 - ((69 - lvl) * (7 + (69 - lvl) * 8 - 1)/2))); |
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157 | } |
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158 | else if (lvl < 70) |
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159 | { |
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160 | xp = (155 + mxp(lvl) * (1344 - ((69-lvl) * (7 + (69 - lvl) * 8 - 1)/2))); |
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161 | }else |
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162 | { |
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163 | // level higher than 70 is not supported |
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164 | xp = (uint32)(779700 * (pow(sWorld.getRate(RATE_XP_PAST_70), (int32)lvl - 69))); |
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165 | return ((xp < 0x7fffffff) ? xp : 0x7fffffff); |
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166 | } |
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167 | |
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168 | // The XP to Level is always rounded to the nearest 100 points (50 rounded to high). |
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169 | xp = ((xp + 50) / 100) * 100; // use additional () for prevent free association operations in C++ |
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170 | |
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171 | if ((lvl > 10) && (lvl < 60)) // compute discount added in 2.3.x |
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172 | { |
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173 | uint32 discount = (lvl < 28) ? (lvl - 10) : 18; |
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174 | xp = (xp * (100 - discount)) / 100; // apply discount |
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175 | xp = (xp / 100) * 100; // floor to hundreds |
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176 | } |
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177 | |
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178 | return xp; |
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179 | } |
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180 | |
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181 | inline float xp_in_group_rate(uint32 count, bool isRaid) |
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182 | { |
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183 | if(isRaid) |
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184 | { |
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185 | // FIX ME: must apply decrease modifiers dependent from raid size |
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186 | return 1.0f; |
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187 | } |
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188 | else |
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189 | { |
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190 | switch(count) |
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191 | { |
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192 | case 0: |
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193 | case 1: |
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194 | case 2: |
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195 | return 1.0f; |
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196 | case 3: |
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197 | return 1.166f; |
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198 | case 4: |
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199 | return 1.3f; |
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200 | case 5: |
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201 | default: |
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202 | return 1.4f; |
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203 | } |
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204 | } |
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205 | } |
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206 | } |
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207 | } |
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208 | #endif |
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