root/trunk/src/game/GridDefines.h @ 34

Revision 2, 5.3 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19#ifndef MANGOS_GRIDDEFINES_H
20#define MANGOS_GRIDDEFINES_H
21
22#include "Common.h"
23#include "GameSystem/NGrid.h"
24#include <cmath>
25
26// Forward class definitions
27class Corpse;
28class Creature;
29class DynamicObject;
30class GameObject;
31class Pet;
32class Player;
33
34#define MAX_NUMBER_OF_GRIDS      64
35
36#define SIZE_OF_GRIDS            533.33333f
37#define CENTER_GRID_ID           (MAX_NUMBER_OF_GRIDS/2)
38
39#define CENTER_GRID_OFFSET      (SIZE_OF_GRIDS/2)
40
41#define MIN_GRID_DELAY          MINUTE*1000
42#define MIN_MAP_UPDATE_DELAY    50
43
44#define MAX_NUMBER_OF_CELLS     8
45#define SIZE_OF_GRID_CELL       (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS)
46
47#define CENTER_GRID_CELL_ID     256
48#define CENTER_GRID_CELL_OFFSET (SIZE_OF_GRID_CELL/2)
49
50#define TOTAL_NUMBER_OF_CELLS_PER_MAP    (MAX_NUMBER_OF_GRIDS*MAX_NUMBER_OF_CELLS)
51
52#define MAP_RESOLUTION 256
53
54#define MAP_SIZE                (SIZE_OF_GRIDS*MAX_NUMBER_OF_GRIDS)
55#define MAP_HALFSIZE            (MAP_SIZE/2)
56
57// Creature used instead pet to simplify *::Visit templates (not required duplicate code for Creature->Pet case)
58typedef TYPELIST_3(Player, Creature/*pets*/, Corpse/*resurrectable*/)                   AllWorldObjectTypes;
59typedef TYPELIST_4(GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/) AllGridObjectTypes;
60
61typedef GridRefManager<Corpse>          CorpseMapType;
62typedef GridRefManager<Creature>        CreatureMapType;
63typedef GridRefManager<DynamicObject>   DynamicObjectMapType;
64typedef GridRefManager<GameObject>      GameObjectMapType;
65typedef GridRefManager<Player>          PlayerMapType;
66
67typedef Grid<Player, AllWorldObjectTypes,AllGridObjectTypes> GridType;
68typedef NGrid<8, Player, AllWorldObjectTypes, AllGridObjectTypes> NGridType;
69
70typedef TypeMapContainer<AllGridObjectTypes> GridTypeMapContainer;
71typedef TypeMapContainer<AllWorldObjectTypes> WorldTypeMapContainer;
72
73template<const unsigned int LIMIT>
74struct MANGOS_DLL_DECL CoordPair
75{
76    CoordPair(uint32 x=0, uint32 y=0) : x_coord(x), y_coord(y) {}
77    CoordPair(const CoordPair<LIMIT> &obj) : x_coord(obj.x_coord), y_coord(obj.y_coord) {}
78    bool operator==(const CoordPair<LIMIT> &obj) const { return (obj.x_coord == x_coord && obj.y_coord == y_coord); }
79    bool operator!=(const CoordPair<LIMIT> &obj) const { return !operator==(obj); }
80    CoordPair<LIMIT>& operator=(const CoordPair<LIMIT> &obj)
81    {
82        x_coord = obj.x_coord;
83        y_coord = obj.y_coord;
84        return *this;
85    }
86
87    void operator<<(const uint32 val)
88    {
89        if( x_coord >= val )
90            x_coord -= val;
91    }
92
93    void operator>>(const uint32 val)
94    {
95        if( x_coord+val < LIMIT )
96            x_coord += val;
97    }
98
99    void operator-=(const uint32 val)
100    {
101        if( y_coord >= val )
102            y_coord -= val;
103    }
104
105    void operator+=(const uint32 val)
106    {
107        if( y_coord+val < LIMIT )
108            y_coord += val;
109    }
110
111    uint32 x_coord;
112    uint32 y_coord;
113};
114
115typedef CoordPair<MAX_NUMBER_OF_GRIDS> GridPair;
116typedef CoordPair<TOTAL_NUMBER_OF_CELLS_PER_MAP> CellPair;
117
118namespace MaNGOS
119{
120    template<class RET_TYPE, int CENTER_VAL>
121        inline RET_TYPE Compute(float x, float y, float center_offset, float size)
122    {
123        // calculate and store temporary values in double format for having same result as same mySQL calculations
124        double x_offset = (double(x) - center_offset)/size;
125        double y_offset = (double(y) - center_offset)/size;
126
127        int x_val = int(x_offset+CENTER_VAL + 0.5);
128        int y_val = int(y_offset+CENTER_VAL + 0.5);
129        return RET_TYPE(x_val, y_val);
130    }
131
132    inline GridPair ComputeGridPair(float x, float y)
133    {
134        return Compute<GridPair, CENTER_GRID_ID>(x, y, CENTER_GRID_OFFSET, SIZE_OF_GRIDS);
135    }
136
137    inline CellPair ComputeCellPair(float x, float y)
138    {
139        return Compute<CellPair, CENTER_GRID_CELL_ID>(x, y, CENTER_GRID_CELL_OFFSET, SIZE_OF_GRID_CELL);
140    }
141
142    inline void NormalizeMapCoord(float &c)
143    {
144        if(c > MAP_HALFSIZE - 0.5)
145            c = MAP_HALFSIZE - 0.5;
146        else if(c < -(MAP_HALFSIZE - 0.5))
147            c = -(MAP_HALFSIZE - 0.5);
148    }
149
150    inline bool IsValidMapCoord(float c)
151    {
152        return finite(c) && (std::fabs(c) <= MAP_HALFSIZE - 0.5);
153    }
154
155    inline bool IsValidMapCoord(float x, float y)
156    {
157        return IsValidMapCoord(x) && IsValidMapCoord(y);
158    }
159
160    inline bool IsValidMapCoord(float x, float y, float z)
161    {
162        return IsValidMapCoord(x,y) && finite(z);
163    }
164
165    inline bool IsValidMapCoord(float x, float y, float z, float o)
166    {
167        return IsValidMapCoord(x,y,z) && finite(o);
168    }
169}
170#endif
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