1 | /* |
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2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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3 | * |
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4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #ifndef TRINITY_GRIDDEFINES_H |
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22 | #define TRINITY_GRIDDEFINES_H |
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23 | |
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24 | #include "Common.h" |
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25 | #include "GameSystem/NGrid.h" |
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26 | #include <cmath> |
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27 | |
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28 | // Forward class definitions |
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29 | class Corpse; |
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30 | class Creature; |
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31 | class DynamicObject; |
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32 | class GameObject; |
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33 | class Pet; |
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34 | class Player; |
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35 | |
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36 | #define MAX_NUMBER_OF_GRIDS 64 |
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37 | |
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38 | #define SIZE_OF_GRIDS 533.33333f |
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39 | #define CENTER_GRID_ID (MAX_NUMBER_OF_GRIDS/2) |
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40 | |
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41 | #define CENTER_GRID_OFFSET (SIZE_OF_GRIDS/2) |
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42 | |
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43 | #define MIN_GRID_DELAY MINUTE*1000 |
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44 | #define MIN_MAP_UPDATE_DELAY 50 |
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45 | |
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46 | #define MAX_NUMBER_OF_CELLS 8 |
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47 | #define SIZE_OF_GRID_CELL (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS) |
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48 | |
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49 | #define CENTER_GRID_CELL_ID 256 |
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50 | #define CENTER_GRID_CELL_OFFSET (SIZE_OF_GRID_CELL/2) |
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51 | |
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52 | #define TOTAL_NUMBER_OF_CELLS_PER_MAP (MAX_NUMBER_OF_GRIDS*MAX_NUMBER_OF_CELLS) |
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53 | |
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54 | #define MAP_RESOLUTION 256 |
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55 | |
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56 | #define MAP_SIZE (SIZE_OF_GRIDS*MAX_NUMBER_OF_GRIDS) |
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57 | #define MAP_HALFSIZE (MAP_SIZE/2) |
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58 | |
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59 | // Creature used instead pet to simplify *::Visit templates (not required duplicate code for Creature->Pet case) |
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60 | typedef TYPELIST_3(Player, Creature/*pets*/, Corpse/*resurrectable*/) AllWorldObjectTypes; |
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61 | typedef TYPELIST_4(GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/) AllGridObjectTypes; |
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62 | |
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63 | typedef GridRefManager<Corpse> CorpseMapType; |
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64 | typedef GridRefManager<Creature> CreatureMapType; |
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65 | typedef GridRefManager<DynamicObject> DynamicObjectMapType; |
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66 | typedef GridRefManager<GameObject> GameObjectMapType; |
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67 | typedef GridRefManager<Player> PlayerMapType; |
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68 | |
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69 | typedef Grid<Player, AllWorldObjectTypes,AllGridObjectTypes> GridType; |
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70 | typedef NGrid<8, Player, AllWorldObjectTypes, AllGridObjectTypes> NGridType; |
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71 | |
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72 | typedef TypeMapContainer<AllGridObjectTypes> GridTypeMapContainer; |
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73 | typedef TypeMapContainer<AllWorldObjectTypes> WorldTypeMapContainer; |
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74 | |
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75 | template<const unsigned int LIMIT> |
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76 | struct TRINITY_DLL_DECL CoordPair |
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77 | { |
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78 | CoordPair(uint32 x=0, uint32 y=0) : x_coord(x), y_coord(y) {} |
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79 | CoordPair(const CoordPair<LIMIT> &obj) : x_coord(obj.x_coord), y_coord(obj.y_coord) {} |
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80 | bool operator==(const CoordPair<LIMIT> &obj) const { return (obj.x_coord == x_coord && obj.y_coord == y_coord); } |
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81 | bool operator!=(const CoordPair<LIMIT> &obj) const { return !operator==(obj); } |
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82 | CoordPair<LIMIT>& operator=(const CoordPair<LIMIT> &obj) |
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83 | { |
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84 | x_coord = obj.x_coord; |
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85 | y_coord = obj.y_coord; |
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86 | return *this; |
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87 | } |
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88 | |
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89 | void operator<<(const uint32 val) |
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90 | { |
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91 | if( x_coord >= val ) |
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92 | x_coord -= val; |
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93 | } |
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94 | |
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95 | void operator>>(const uint32 val) |
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96 | { |
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97 | if( x_coord+val < LIMIT ) |
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98 | x_coord += val; |
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99 | } |
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100 | |
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101 | void operator-=(const uint32 val) |
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102 | { |
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103 | if( y_coord >= val ) |
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104 | y_coord -= val; |
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105 | } |
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106 | |
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107 | void operator+=(const uint32 val) |
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108 | { |
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109 | if( y_coord+val < LIMIT ) |
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110 | y_coord += val; |
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111 | } |
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112 | |
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113 | uint32 x_coord; |
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114 | uint32 y_coord; |
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115 | }; |
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116 | |
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117 | typedef CoordPair<MAX_NUMBER_OF_GRIDS> GridPair; |
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118 | typedef CoordPair<TOTAL_NUMBER_OF_CELLS_PER_MAP> CellPair; |
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119 | |
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120 | namespace Trinity |
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121 | { |
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122 | template<class RET_TYPE, int CENTER_VAL> |
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123 | inline RET_TYPE Compute(float x, float y, float center_offset, float size) |
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124 | { |
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125 | // calculate and store temporary values in double format for having same result as same mySQL calculations |
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126 | double x_offset = (double(x) - center_offset)/size; |
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127 | double y_offset = (double(y) - center_offset)/size; |
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128 | |
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129 | int x_val = int(x_offset+CENTER_VAL + 0.5); |
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130 | int y_val = int(y_offset+CENTER_VAL + 0.5); |
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131 | return RET_TYPE(x_val, y_val); |
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132 | } |
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133 | |
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134 | inline GridPair ComputeGridPair(float x, float y) |
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135 | { |
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136 | return Compute<GridPair, CENTER_GRID_ID>(x, y, CENTER_GRID_OFFSET, SIZE_OF_GRIDS); |
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137 | } |
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138 | |
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139 | inline CellPair ComputeCellPair(float x, float y) |
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140 | { |
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141 | return Compute<CellPair, CENTER_GRID_CELL_ID>(x, y, CENTER_GRID_CELL_OFFSET, SIZE_OF_GRID_CELL); |
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142 | } |
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143 | |
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144 | inline void NormalizeMapCoord(float &c) |
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145 | { |
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146 | if(c > MAP_HALFSIZE - 0.5) |
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147 | c = MAP_HALFSIZE - 0.5; |
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148 | else if(c < -(MAP_HALFSIZE - 0.5)) |
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149 | c = -(MAP_HALFSIZE - 0.5); |
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150 | } |
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151 | |
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152 | inline bool IsValidMapCoord(float c) |
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153 | { |
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154 | return finite(c) && (std::fabs(c) <= MAP_HALFSIZE - 0.5); |
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155 | } |
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156 | |
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157 | inline bool IsValidMapCoord(float x, float y) |
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158 | { |
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159 | return IsValidMapCoord(x) && IsValidMapCoord(y); |
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160 | } |
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161 | |
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162 | inline bool IsValidMapCoord(float x, float y, float z) |
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163 | { |
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164 | return IsValidMapCoord(x,y) && finite(z); |
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165 | } |
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166 | |
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167 | inline bool IsValidMapCoord(float x, float y, float z, float o) |
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168 | { |
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169 | return IsValidMapCoord(x,y,z) && finite(o); |
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170 | } |
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171 | } |
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172 | #endif |
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