1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "GridNotifiers.h" |
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22 | #include "WorldPacket.h" |
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23 | #include "WorldSession.h" |
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24 | #include "UpdateData.h" |
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25 | #include "Item.h" |
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26 | #include "Map.h" |
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27 | #include "MapManager.h" |
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28 | #include "Transports.h" |
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29 | #include "ObjectAccessor.h" |
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30 | |
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31 | using namespace Trinity; |
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32 | |
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33 | void |
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34 | Trinity::PlayerNotifier::Visit(PlayerMapType &m) |
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35 | { |
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36 | for(PlayerMapType::iterator iter=m.begin(); iter != m.end(); ++iter) |
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37 | { |
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38 | if( iter->getSource() == &i_player ) |
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39 | continue; |
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40 | |
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41 | iter->getSource()->UpdateVisibilityOf(&i_player); |
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42 | i_player.UpdateVisibilityOf(iter->getSource()); |
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43 | |
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44 | if (!i_player.GetSharedVisionList().empty()) |
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45 | for (SharedVisionList::const_iterator it = i_player.GetSharedVisionList().begin(); it != i_player.GetSharedVisionList().end(); ++it) |
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46 | (*it)->UpdateVisibilityOf(iter->getSource()); |
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47 | } |
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48 | } |
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49 | |
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50 | void |
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51 | VisibleChangesNotifier::Visit(PlayerMapType &m) |
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52 | { |
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53 | for(PlayerMapType::iterator iter=m.begin(); iter != m.end(); ++iter) |
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54 | { |
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55 | if(iter->getSource() == &i_object) |
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56 | continue; |
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57 | |
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58 | iter->getSource()->UpdateVisibilityOf(&i_object); |
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59 | } |
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60 | } |
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61 | |
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62 | void |
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63 | VisibleNotifier::Visit(PlayerMapType &m) |
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64 | { |
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65 | for(PlayerMapType::iterator iter=m.begin(); iter != m.end(); ++iter) |
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66 | { |
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67 | if( iter->getSource() == &i_player ) |
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68 | continue; |
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69 | |
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70 | iter->getSource()->UpdateVisibilityOf(&i_player); |
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71 | i_player.UpdateVisibilityOf(iter->getSource(),i_data,i_data_updates,i_visibleNow); |
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72 | i_clientGUIDs.erase(iter->getSource()->GetGUID()); |
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73 | } |
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74 | } |
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75 | |
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76 | void |
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77 | VisibleNotifier::Notify() |
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78 | { |
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79 | // at this moment i_clientGUIDs have guids that not iterate at grid level checks |
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80 | // but exist one case when this possible and object not out of range: transports |
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81 | if(Transport* transport = i_player.GetTransport()) |
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82 | { |
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83 | for(Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin();itr!=transport->GetPassengers().end();++itr) |
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84 | { |
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85 | if(i_clientGUIDs.find((*itr)->GetGUID())!=i_clientGUIDs.end()) |
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86 | { |
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87 | (*itr)->UpdateVisibilityOf(&i_player); |
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88 | i_player.UpdateVisibilityOf((*itr),i_data,i_data_updates,i_visibleNow); |
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89 | i_clientGUIDs.erase((*itr)->GetGUID()); |
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90 | } |
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91 | } |
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92 | } |
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93 | |
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94 | // generate outOfRange for not iterate objects |
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95 | i_data.AddOutOfRangeGUID(i_clientGUIDs); |
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96 | for(Player::ClientGUIDs::iterator itr = i_clientGUIDs.begin();itr!=i_clientGUIDs.end();++itr) |
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97 | { |
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98 | i_player.m_clientGUIDs.erase(*itr); |
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99 | |
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100 | #ifdef TRINITY_DEBUG |
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101 | if((sLog.getLogFilter() & LOG_FILTER_VISIBILITY_CHANGES)==0) |
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102 | sLog.outDebug("Object %u (Type: %u) is out of range (no in active cells set) now for player %u",GUID_LOPART(*itr),GuidHigh2TypeId(GUID_HIPART(*itr)),i_player.GetGUIDLow()); |
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103 | #endif |
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104 | } |
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105 | |
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106 | // send update to other players (except player updates that already sent using SendUpdateToPlayer) |
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107 | for(UpdateDataMapType::iterator iter = i_data_updates.begin(); iter != i_data_updates.end(); ++iter) |
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108 | { |
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109 | if(iter->first==&i_player) |
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110 | continue; |
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111 | |
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112 | WorldPacket packet; |
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113 | iter->second.BuildPacket(&packet); |
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114 | iter->first->GetSession()->SendPacket(&packet); |
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115 | } |
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116 | |
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117 | if( i_data.HasData() ) |
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118 | { |
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119 | // send create/outofrange packet to player (except player create updates that already sent using SendUpdateToPlayer) |
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120 | WorldPacket packet; |
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121 | i_data.BuildPacket(&packet); |
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122 | i_player.GetSession()->SendPacket(&packet); |
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123 | |
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124 | // send out of range to other players if need |
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125 | std::set<uint64> const& oor = i_data.GetOutOfRangeGUIDs(); |
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126 | for(std::set<uint64>::const_iterator iter = oor.begin(); iter != oor.end(); ++iter) |
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127 | { |
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128 | if(!IS_PLAYER_GUID(*iter)) |
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129 | continue; |
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130 | |
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131 | Player* plr = ObjectAccessor::GetPlayer(i_player,*iter); |
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132 | if(plr) |
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133 | plr->UpdateVisibilityOf(&i_player); |
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134 | } |
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135 | } |
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136 | |
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137 | // Now do operations that required done at object visibility change to visible |
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138 | |
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139 | // target aura duration for caster show only if target exist at caster client |
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140 | // send data at target visibility change (adding to client) |
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141 | for(std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr) |
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142 | if((*vItr)!=&i_player && (*vItr)->isType(TYPEMASK_UNIT)) |
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143 | i_player.SendAuraDurationsForTarget((Unit*)(*vItr)); |
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144 | } |
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145 | |
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146 | void |
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147 | Deliverer::Visit(PlayerMapType &m) |
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148 | { |
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149 | for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter) |
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150 | { |
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151 | if (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist) |
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152 | { |
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153 | // Send packet to all who are sharing the player's vision |
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154 | if (!iter->getSource()->GetSharedVisionList().empty()) |
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155 | { |
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156 | SharedVisionList::const_iterator it = iter->getSource()->GetSharedVisionList().begin(); |
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157 | for ( ; it != iter->getSource()->GetSharedVisionList().end(); ++it) |
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158 | SendPacket(*it); |
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159 | } |
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160 | |
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161 | VisitObject(iter->getSource()); |
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162 | } |
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163 | } |
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164 | } |
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165 | |
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166 | void |
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167 | Deliverer::Visit(CreatureMapType &m) |
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168 | { |
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169 | for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) |
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170 | { |
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171 | if (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist) |
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172 | { |
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173 | // Send packet to all who are sharing the creature's vision |
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174 | if (!iter->getSource()->GetSharedVisionList().empty()) |
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175 | { |
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176 | SharedVisionList::const_iterator it = iter->getSource()->GetSharedVisionList().begin(); |
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177 | for ( ; it != iter->getSource()->GetSharedVisionList().end(); ++it) |
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178 | SendPacket(*it); |
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179 | } |
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180 | } |
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181 | } |
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182 | } |
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183 | |
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184 | void |
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185 | Deliverer::Visit(DynamicObjectMapType &m) |
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186 | { |
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187 | for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter) |
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188 | { |
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189 | if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID())) |
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190 | { |
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191 | // Send packet back to the caster if the caster has vision of dynamic object |
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192 | Player* caster = (Player*)iter->getSource()->GetCaster(); |
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193 | if (caster->GetUInt64Value(PLAYER_FARSIGHT) == iter->getSource()->GetGUID() && |
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194 | (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist)) |
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195 | SendPacket(caster); |
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196 | } |
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197 | } |
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198 | } |
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199 | |
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200 | void |
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201 | Deliverer::SendPacket(Player* plr) |
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202 | { |
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203 | if (!plr) |
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204 | return; |
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205 | |
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206 | // Don't send the packet to self if not supposed to |
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207 | if (!i_toSelf && plr == &i_source) |
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208 | return; |
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209 | |
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210 | // Don't send the packet to possesor if not supposed to |
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211 | if (!i_toPossessor && plr->isPossessing() && plr->GetCharmGUID() == i_source.GetGUID()) |
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212 | return; |
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213 | |
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214 | if (plr_list.find(plr->GetGUID()) == plr_list.end()) |
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215 | { |
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216 | if (WorldSession* session = plr->GetSession()) |
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217 | session->SendPacket(i_message); |
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218 | plr_list.insert(plr->GetGUID()); |
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219 | } |
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220 | } |
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221 | |
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222 | void |
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223 | MessageDeliverer::VisitObject(Player* plr) |
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224 | { |
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225 | SendPacket(plr); |
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226 | } |
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227 | |
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228 | void |
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229 | MessageDistDeliverer::VisitObject(Player* plr) |
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230 | { |
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231 | if( !i_ownTeamOnly || (i_source.GetTypeId() == TYPEID_PLAYER && plr->GetTeam() == ((Player&)i_source).GetTeam()) ) |
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232 | { |
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233 | SendPacket(plr); |
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234 | } |
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235 | } |
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236 | |
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237 | template<class T> void |
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238 | ObjectUpdater::Visit(GridRefManager<T> &m) |
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239 | { |
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240 | for(typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter) |
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241 | { |
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242 | iter->getSource()->Update(i_timeDiff); |
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243 | } |
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244 | } |
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245 | |
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246 | template void ObjectUpdater::Visit<GameObject>(GameObjectMapType &); |
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247 | template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType &); |
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248 | |
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249 | bool CannibalizeObjectCheck::operator()(Corpse* u) |
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250 | { |
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251 | // ignore bones |
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252 | if(u->GetType()==CORPSE_BONES) |
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253 | return false; |
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254 | |
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255 | Player* owner = ObjectAccessor::FindPlayer(u->GetOwnerGUID()); |
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256 | |
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257 | if( !owner || i_funit->IsFriendlyTo(owner)) |
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258 | return false; |
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259 | |
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260 | if(i_funit->IsWithinDistInMap(u, i_range) ) |
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261 | return true; |
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262 | |
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263 | return false; |
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264 | } |
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