root/trunk/src/game/GridStates.h @ 102

Revision 102, 2.2 kB (checked in by yumileroy, 17 years ago)

[svn] Fixed copyright notices to comply with GPL.

Original author: w12x
Date: 2008-10-23 03:29:52-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#ifndef TRINITY_GRIDSTATES_H
22#define TRINITY_GRIDSTATES_H
23
24#include "Map.h"
25
26class TRINITY_DLL_DECL GridState
27{
28    public:
29#ifdef TRINITY_DEBUG
30#define MAGIC_TESTVAL 0xFBE823BA
31        GridState() { i_Magic = MAGIC_TESTVAL; }
32        bool checkMagic()
33        {
34            if(i_Magic != MAGIC_TESTVAL)
35            {
36                sLog.outError("!!! GridState: Magic value gone !!!");
37                return false;
38            }
39            return true;
40        }
41        void setMagic() { i_Magic = MAGIC_TESTVAL; }
42        unsigned int i_Magic;
43#endif
44        virtual void Update(Map &, NGridType&, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const = 0;
45};
46
47class TRINITY_DLL_DECL InvalidState : public GridState
48{
49    public:
50
51        void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const;
52};
53
54class TRINITY_DLL_DECL ActiveState : public GridState
55{
56    public:
57
58        void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const;
59};
60
61class TRINITY_DLL_DECL IdleState : public GridState
62{
63    public:
64
65        void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const;
66};
67
68class TRINITY_DLL_DECL RemovalState : public GridState
69{
70    public:
71
72        void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const;
73};
74#endif
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