1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * This program is free software; you can redistribute it and/or modify |
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5 | * it under the terms of the GNU General Public License as published by |
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6 | * the Free Software Foundation; either version 2 of the License, or |
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7 | * (at your option) any later version. |
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8 | * |
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9 | * This program is distributed in the hope that it will be useful, |
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 | * GNU General Public License for more details. |
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13 | * |
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14 | * You should have received a copy of the GNU General Public License |
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15 | * along with this program; if not, write to the Free Software |
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16 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 | */ |
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18 | |
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19 | #include "Common.h" |
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20 | #include "Database/DatabaseEnv.h" |
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21 | #include "Opcodes.h" |
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22 | #include "Log.h" |
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23 | #include "WorldPacket.h" |
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24 | #include "WorldSession.h" |
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25 | #include "World.h" |
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26 | #include "ObjectMgr.h" |
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27 | #include "Player.h" |
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28 | #include "Group.h" |
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29 | #include "ObjectAccessor.h" |
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30 | #include "MapManager.h" |
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31 | #include "SocialMgr.h" |
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32 | #include "Util.h" |
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33 | |
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34 | /* differeces from off: |
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35 | -you can uninvite yourself - is is useful |
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36 | -you can accept invitation even if leader went offline |
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37 | */ |
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38 | /* todo: |
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39 | -group_destroyed msg is sent but not shown |
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40 | -reduce xp gaining when in raid group |
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41 | -quest sharing has to be corrected |
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42 | -FIX sending PartyMemberStats |
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43 | */ |
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44 | |
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45 | void WorldSession::SendPartyResult(PartyOperation operation, std::string member, PartyResult res) |
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46 | { |
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47 | WorldPacket data(SMSG_PARTY_COMMAND_RESULT, (8+member.size()+1)); |
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48 | data << (uint32)operation; |
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49 | data << member; |
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50 | data << (uint32)res; |
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51 | |
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52 | SendPacket( &data ); |
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53 | } |
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54 | |
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55 | void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data ) |
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56 | { |
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57 | std::string membername; |
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58 | recv_data >> membername; |
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59 | |
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60 | if(_player->InBattleGround()) |
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61 | { |
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62 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_INVITE_RESTRICTED); |
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63 | return; |
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64 | } |
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65 | |
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66 | // attempt add selected player |
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67 | |
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68 | // cheating |
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69 | if(!normalizePlayerName(membername)) |
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70 | { |
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71 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_CANT_FIND_TARGET); |
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72 | return; |
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73 | } |
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74 | |
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75 | Player *player = objmgr.GetPlayer(membername.c_str()); |
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76 | |
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77 | // no player |
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78 | if(!player) |
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79 | { |
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80 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_CANT_FIND_TARGET); |
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81 | return; |
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82 | } |
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83 | |
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84 | // can't group with |
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85 | if(!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && GetPlayer()->GetTeam() != player->GetTeam()) |
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86 | { |
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87 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_TARGET_UNFRIENDLY); |
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88 | return; |
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89 | } |
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90 | if(GetPlayer()->GetInstanceId() != 0 && player->GetInstanceId() != 0 && GetPlayer()->GetInstanceId() != player->GetInstanceId() && GetPlayer()->GetMapId() == player->GetMapId()) |
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91 | { |
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92 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_NOT_IN_YOUR_INSTANCE); |
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93 | return; |
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94 | } |
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95 | // just ignore us |
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96 | if(player->GetInstanceId() != 0 && player->GetDifficulty() != GetPlayer()->GetDifficulty()) |
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97 | { |
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98 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_TARGET_IGNORE_YOU); |
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99 | return; |
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100 | } |
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101 | |
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102 | if(player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) |
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103 | { |
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104 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_TARGET_IGNORE_YOU); |
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105 | return; |
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106 | } |
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107 | |
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108 | // player already in another group or invited |
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109 | if(player->GetGroup() || player->GetGroupInvite() ) |
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110 | { |
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111 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_ALREADY_IN_GROUP); |
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112 | return; |
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113 | } |
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114 | |
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115 | Group *group = GetPlayer()->GetGroup(); |
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116 | |
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117 | if(group) |
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118 | { |
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119 | // not have permissions for invite |
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120 | if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID())) |
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121 | { |
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122 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_YOU_NOT_LEADER); |
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123 | return; |
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124 | } |
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125 | |
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126 | // not have place |
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127 | if(group->IsFull()) |
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128 | { |
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129 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_PARTY_FULL); |
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130 | return; |
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131 | } |
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132 | } |
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133 | |
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134 | // ok, but group not exist, start a new group |
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135 | // but don't create and save the group to the DB until |
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136 | // at least one person joins |
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137 | if(!group) |
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138 | { |
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139 | group = new Group; |
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140 | // new group: if can't add then delete |
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141 | if(!group->AddLeaderInvite(GetPlayer())) |
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142 | { |
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143 | delete group; |
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144 | return; |
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145 | } |
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146 | if(!group->AddInvite(player)) |
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147 | { |
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148 | delete group; |
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149 | return; |
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150 | } |
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151 | } |
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152 | else |
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153 | { |
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154 | // already existed group: if can't add then just leave |
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155 | if(!group->AddInvite(player)) |
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156 | { |
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157 | return; |
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158 | } |
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159 | } |
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160 | |
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161 | // ok, we do it |
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162 | WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size |
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163 | data << GetPlayer()->GetName(); |
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164 | player->GetSession()->SendPacket(&data); |
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165 | |
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166 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_OK); |
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167 | } |
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168 | |
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169 | void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ ) |
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170 | { |
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171 | Group *group = GetPlayer()->GetGroupInvite(); |
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172 | if (!group) return; |
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173 | |
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174 | if(group->GetLeaderGUID() == GetPlayer()->GetGUID()) |
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175 | { |
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176 | sLog.outError("HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); |
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177 | return; |
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178 | } |
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179 | |
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180 | // remove in from ivites in any case |
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181 | group->RemoveInvite(GetPlayer()); |
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182 | |
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183 | /** error handling **/ |
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184 | /********************/ |
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185 | |
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186 | // not have place |
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187 | if(group->IsFull()) |
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188 | { |
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189 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_PARTY_FULL); |
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190 | return; |
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191 | } |
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192 | |
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193 | Player* leader = objmgr.GetPlayer(group->GetLeaderGUID()); |
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194 | |
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195 | if(leader && leader->InBattleGround()) |
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196 | { |
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197 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_INVITE_RESTRICTED); |
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198 | return; |
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199 | } |
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200 | |
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201 | // forming a new group, create it |
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202 | if(!group->IsCreated()) |
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203 | { |
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204 | if(leader) group->RemoveInvite(leader); |
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205 | group->Create(group->GetLeaderGUID(), group->GetLeaderName()); |
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206 | objmgr.AddGroup(group); |
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207 | } |
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208 | |
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209 | // everything's fine, do it |
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210 | if(!group->AddMember(GetPlayer()->GetGUID(), GetPlayer()->GetName())) |
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211 | return; |
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212 | |
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213 | uint8 subgroup = group->GetMemberGroup(GetPlayer()->GetGUID()); |
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214 | |
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215 | GetPlayer()->SetGroup(group, subgroup); |
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216 | } |
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217 | |
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218 | void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ ) |
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219 | { |
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220 | Group *group = GetPlayer()->GetGroupInvite(); |
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221 | if (!group) return; |
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222 | |
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223 | Player *leader = objmgr.GetPlayer(group->GetLeaderGUID()); |
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224 | |
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225 | /** error handling **/ |
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226 | if(!leader || !leader->GetSession()) |
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227 | return; |
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228 | /********************/ |
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229 | |
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230 | // everything's fine, do it |
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231 | if(!group->IsCreated()) |
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232 | { |
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233 | // note: this means that if you invite more than one person |
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234 | // and one of them declines before the first one accepts |
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235 | // all invites will be cleared |
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236 | // fixme: is that ok ? |
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237 | group->RemoveAllInvites(); |
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238 | delete group; |
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239 | } |
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240 | |
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241 | GetPlayer()->SetGroupInvite(NULL); |
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242 | |
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243 | WorldPacket data( SMSG_GROUP_DECLINE, 10 ); // guess size |
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244 | data << GetPlayer()->GetName(); |
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245 | leader->GetSession()->SendPacket( &data ); |
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246 | } |
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247 | |
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248 | void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data) |
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249 | { |
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250 | CHECK_PACKET_SIZE(recv_data,8); |
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251 | |
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252 | uint64 guid; |
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253 | recv_data >> guid; |
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254 | |
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255 | if(_player->InBattleGround()) |
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256 | { |
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257 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_INVITE_RESTRICTED); |
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258 | return; |
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259 | } |
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260 | |
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261 | std::string membername; |
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262 | if(!objmgr.GetPlayerNameByGUID(guid, membername)) |
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263 | return; // not found |
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264 | |
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265 | HandleGroupUninvite(guid, membername); |
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266 | } |
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267 | |
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268 | void WorldSession::HandleGroupUninviteNameOpcode(WorldPacket & recv_data) |
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269 | { |
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270 | CHECK_PACKET_SIZE(recv_data,1); |
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271 | |
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272 | std::string membername; |
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273 | recv_data >> membername; |
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274 | |
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275 | if(_player->InBattleGround()) |
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276 | { |
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277 | SendPartyResult(PARTY_OP_INVITE, membername, PARTY_RESULT_INVITE_RESTRICTED); |
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278 | return; |
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279 | } |
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280 | |
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281 | // player not found |
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282 | if(!normalizePlayerName(membername)) |
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283 | return; |
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284 | |
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285 | uint64 guid = objmgr.GetPlayerGUIDByName(membername); |
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286 | |
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287 | // player not found |
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288 | if(!guid) |
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289 | return; |
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290 | |
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291 | HandleGroupUninvite(guid, membername); |
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292 | } |
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293 | |
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294 | void WorldSession::HandleGroupUninvite(uint64 guid, std::string name) |
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295 | { |
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296 | Group *group = GetPlayer()->GetGroup(); |
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297 | if(!group) |
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298 | return; |
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299 | |
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300 | if(_player->InBattleGround()) |
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301 | { |
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302 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_INVITE_RESTRICTED); |
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303 | return; |
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304 | } |
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305 | |
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306 | Player *player = objmgr.GetPlayer(guid); |
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307 | |
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308 | /** error handling **/ |
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309 | if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID())) |
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310 | { |
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311 | SendPartyResult(PARTY_OP_LEAVE, "", PARTY_RESULT_YOU_NOT_LEADER); |
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312 | return; |
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313 | } |
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314 | |
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315 | if(!group->IsMember(guid) && (player && player->GetGroupInvite() != group)) |
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316 | { |
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317 | SendPartyResult(PARTY_OP_LEAVE, name, PARTY_RESULT_NOT_IN_YOUR_PARTY); |
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318 | return; |
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319 | } |
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320 | |
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321 | if(guid == GetPlayer()->GetGUID()) |
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322 | { |
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323 | sLog.outError("WorldSession::HandleGroupUninvite: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow()); |
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324 | return; |
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325 | } |
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326 | /********************/ |
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327 | |
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328 | // everything's fine, do it |
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329 | |
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330 | if(player && player->GetGroupInvite()) // uninvite invitee |
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331 | player->UninviteFromGroup(); |
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332 | else // uninvite member |
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333 | Player::RemoveFromGroup(group,guid); |
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334 | } |
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335 | |
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336 | void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data ) |
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337 | { |
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338 | CHECK_PACKET_SIZE(recv_data,8); |
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339 | |
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340 | Group *group = GetPlayer()->GetGroup(); |
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341 | if(!group) |
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342 | return; |
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343 | |
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344 | uint64 guid; |
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345 | recv_data >> guid; |
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346 | |
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347 | Player *player = objmgr.GetPlayer(guid); |
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348 | |
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349 | /** error handling **/ |
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350 | if (!player || !group->IsLeader(GetPlayer()->GetGUID()) || player->GetGroup() != group) |
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351 | return; |
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352 | /********************/ |
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353 | |
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354 | // everything's fine, do it |
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355 | group->ChangeLeader(guid); |
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356 | } |
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357 | |
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358 | void WorldSession::HandleGroupLeaveOpcode( WorldPacket & /*recv_data*/ ) |
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359 | { |
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360 | if(!GetPlayer()->GetGroup()) |
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361 | return; |
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362 | |
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363 | if(_player->InBattleGround()) |
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364 | { |
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365 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_INVITE_RESTRICTED); |
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366 | return; |
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367 | } |
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368 | |
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369 | /** error handling **/ |
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370 | /********************/ |
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371 | |
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372 | // everything's fine, do it |
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373 | SendPartyResult(PARTY_OP_LEAVE, GetPlayer()->GetName(), PARTY_RESULT_OK); |
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374 | |
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375 | GetPlayer()->RemoveFromGroup(); |
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376 | } |
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377 | |
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378 | void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data ) |
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379 | { |
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380 | CHECK_PACKET_SIZE(recv_data,4+8+4); |
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381 | |
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382 | Group *group = GetPlayer()->GetGroup(); |
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383 | if(!group) |
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384 | return; |
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385 | |
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386 | uint32 lootMethod; |
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387 | uint64 lootMaster; |
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388 | uint32 lootThreshold; |
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389 | recv_data >> lootMethod >> lootMaster >> lootThreshold; |
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390 | |
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391 | /** error handling **/ |
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392 | if(!group->IsLeader(GetPlayer()->GetGUID())) |
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393 | return; |
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394 | /********************/ |
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395 | |
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396 | // everything's fine, do it |
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397 | group->SetLootMethod((LootMethod)lootMethod); |
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398 | group->SetLooterGuid(lootMaster); |
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399 | group->SetLootThreshold((ItemQualities)lootThreshold); |
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400 | group->SendUpdate(); |
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401 | } |
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402 | |
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403 | void WorldSession::HandleLootRoll( WorldPacket &recv_data ) |
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404 | { |
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405 | CHECK_PACKET_SIZE(recv_data,8+4+1); |
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406 | |
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407 | if(!GetPlayer()->GetGroup()) |
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408 | return; |
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409 | |
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410 | uint64 Guid; |
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411 | uint32 NumberOfPlayers; |
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412 | uint8 Choise; |
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413 | recv_data >> Guid; //guid of the item rolled |
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414 | recv_data >> NumberOfPlayers; |
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415 | recv_data >> Choise; //0: pass, 1: need, 2: greed |
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416 | |
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417 | //sLog.outDebug("WORLD RECIEVE CMSG_LOOT_ROLL, From:%u, Numberofplayers:%u, Choise:%u", (uint32)Guid, NumberOfPlayers, Choise); |
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418 | |
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419 | Group* group = GetPlayer()->GetGroup(); |
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420 | if(!group) |
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421 | return; |
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422 | |
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423 | // everything's fine, do it |
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424 | group->CountRollVote(GetPlayer()->GetGUID(), Guid, NumberOfPlayers, Choise); |
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425 | } |
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426 | |
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427 | void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data) |
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428 | { |
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429 | CHECK_PACKET_SIZE(recv_data,4+4); |
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430 | |
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431 | if(!GetPlayer()->GetGroup()) |
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432 | return; |
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433 | |
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434 | float x, y; |
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435 | recv_data >> x; |
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436 | recv_data >> y; |
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437 | |
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438 | //sLog.outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y); |
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439 | |
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440 | /** error handling **/ |
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441 | /********************/ |
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442 | |
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443 | // everything's fine, do it |
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444 | WorldPacket data(MSG_MINIMAP_PING, (8+4+4)); |
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445 | data << GetPlayer()->GetGUID(); |
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446 | data << x; |
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447 | data << y; |
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448 | GetPlayer()->GetGroup()->BroadcastPacket(&data, -1, GetPlayer()->GetGUID()); |
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449 | } |
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450 | |
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451 | void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data) |
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452 | { |
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453 | CHECK_PACKET_SIZE(recv_data,4+4); |
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454 | |
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455 | uint32 minimum, maximum, roll; |
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456 | recv_data >> minimum; |
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457 | recv_data >> maximum; |
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458 | |
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459 | /** error handling **/ |
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460 | if(minimum > maximum || maximum > 10000) // < 32768 for urand call |
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461 | return; |
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462 | /********************/ |
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463 | |
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464 | // everything's fine, do it |
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465 | roll = urand(minimum, maximum); |
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466 | |
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467 | //sLog.outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); |
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468 | |
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469 | WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8); |
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470 | data << minimum; |
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471 | data << maximum; |
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472 | data << roll; |
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473 | data << GetPlayer()->GetGUID(); |
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474 | if(GetPlayer()->GetGroup()) |
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475 | GetPlayer()->GetGroup()->BroadcastPacket(&data); |
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476 | else |
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477 | SendPacket(&data); |
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478 | } |
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479 | |
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480 | void WorldSession::HandleRaidIconTargetOpcode( WorldPacket & recv_data ) |
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481 | { |
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482 | CHECK_PACKET_SIZE(recv_data,1); |
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483 | |
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484 | Group *group = GetPlayer()->GetGroup(); |
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485 | if(!group) |
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486 | return; |
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487 | |
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488 | uint8 x; |
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489 | recv_data >> x; |
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490 | |
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491 | /** error handling **/ |
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492 | /********************/ |
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493 | |
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494 | // everything's fine, do it |
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495 | if(x == 0xFF) // target icon request |
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496 | { |
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497 | group->SendTargetIconList(this); |
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498 | } |
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499 | else // target icon update |
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500 | { |
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501 | // recheck |
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502 | CHECK_PACKET_SIZE(recv_data,1+8); |
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503 | |
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504 | if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID())) |
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505 | return; |
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506 | |
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507 | uint64 guid; |
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508 | recv_data >> guid; |
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509 | group->SetTargetIcon(x, guid); |
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510 | } |
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511 | } |
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512 | |
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513 | void WorldSession::HandleRaidConvertOpcode( WorldPacket & /*recv_data*/ ) |
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514 | { |
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515 | Group *group = GetPlayer()->GetGroup(); |
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516 | if(!group) |
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517 | return; |
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518 | |
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519 | if(_player->InBattleGround()) |
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520 | return; |
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521 | |
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522 | /** error handling **/ |
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523 | if(!group->IsLeader(GetPlayer()->GetGUID()) || group->GetMembersCount() < 2) |
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524 | return; |
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525 | /********************/ |
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526 | |
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527 | // everything's fine, do it (is it 0 (PARTY_OP_INVITE) correct code) |
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528 | SendPartyResult(PARTY_OP_INVITE, "", PARTY_RESULT_OK); |
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529 | group->ConvertToRaid(); |
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530 | } |
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531 | |
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532 | void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) |
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533 | { |
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534 | CHECK_PACKET_SIZE(recv_data,1+1); |
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535 | |
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536 | Group *group = GetPlayer()->GetGroup(); |
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537 | if(!group) |
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538 | return; |
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539 | |
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540 | std::string name; |
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541 | uint8 groupNr; |
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542 | recv_data >> name; |
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543 | |
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544 | // recheck |
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545 | CHECK_PACKET_SIZE(recv_data,(name.size()+1)+1); |
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546 | |
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547 | recv_data >> groupNr; |
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548 | |
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549 | /** error handling **/ |
---|
550 | if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID())) |
---|
551 | return; |
---|
552 | /********************/ |
---|
553 | |
---|
554 | // everything's fine, do it |
---|
555 | group->ChangeMembersGroup(objmgr.GetPlayer(name.c_str()), groupNr); |
---|
556 | } |
---|
557 | |
---|
558 | void WorldSession::HandleGroupAssistantOpcode( WorldPacket & recv_data ) |
---|
559 | { |
---|
560 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
561 | |
---|
562 | Group *group = GetPlayer()->GetGroup(); |
---|
563 | if(!group) |
---|
564 | return; |
---|
565 | |
---|
566 | uint64 guid; |
---|
567 | uint8 flag; |
---|
568 | recv_data >> guid; |
---|
569 | recv_data >> flag; |
---|
570 | |
---|
571 | /** error handling **/ |
---|
572 | if(!group->IsLeader(GetPlayer()->GetGUID())) |
---|
573 | return; |
---|
574 | /********************/ |
---|
575 | |
---|
576 | // everything's fine, do it |
---|
577 | group->SetAssistant(guid, (flag==0?false:true)); |
---|
578 | } |
---|
579 | |
---|
580 | void WorldSession::HandleGroupPromoteOpcode( WorldPacket & recv_data ) |
---|
581 | { |
---|
582 | CHECK_PACKET_SIZE(recv_data, 1+1+8); |
---|
583 | |
---|
584 | Group *group = GetPlayer()->GetGroup(); |
---|
585 | if(!group) |
---|
586 | return; |
---|
587 | |
---|
588 | uint8 flag1, flag2; |
---|
589 | uint64 guid; |
---|
590 | recv_data >> flag1 >> flag2; |
---|
591 | recv_data >> guid; |
---|
592 | // if(flag1) Main Assist |
---|
593 | // 0x4 |
---|
594 | // if(flag2) Main Tank |
---|
595 | // 0x2 |
---|
596 | |
---|
597 | /** error handling **/ |
---|
598 | if(!group->IsLeader(GetPlayer()->GetGUID())) |
---|
599 | return; |
---|
600 | /********************/ |
---|
601 | |
---|
602 | // everything's fine, do it |
---|
603 | if(flag1 == 1) |
---|
604 | group->SetMainAssistant(guid); |
---|
605 | if(flag2 == 1) |
---|
606 | group->SetMainTank(guid); |
---|
607 | } |
---|
608 | |
---|
609 | void WorldSession::HandleRaidReadyCheckOpcode( WorldPacket & recv_data ) |
---|
610 | { |
---|
611 | Group *group = GetPlayer()->GetGroup(); |
---|
612 | if(!group) |
---|
613 | return; |
---|
614 | |
---|
615 | if(recv_data.empty()) // request |
---|
616 | { |
---|
617 | /** error handling **/ |
---|
618 | if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID())) |
---|
619 | return; |
---|
620 | /********************/ |
---|
621 | |
---|
622 | // everything's fine, do it |
---|
623 | WorldPacket data(MSG_RAID_READY_CHECK, 8); |
---|
624 | data << GetPlayer()->GetGUID(); |
---|
625 | group->BroadcastPacket(&data, -1); |
---|
626 | |
---|
627 | group->OfflineReadyCheck(); |
---|
628 | } |
---|
629 | else // answer |
---|
630 | { |
---|
631 | uint8 state; |
---|
632 | recv_data >> state; |
---|
633 | |
---|
634 | // everything's fine, do it |
---|
635 | WorldPacket data(MSG_RAID_READY_CHECK_CONFIRM, 9); |
---|
636 | data << GetPlayer()->GetGUID(); |
---|
637 | data << state; |
---|
638 | group->BroadcastReadyCheck(&data); |
---|
639 | } |
---|
640 | } |
---|
641 | |
---|
642 | void WorldSession::HandleRaidReadyCheckFinishOpcode( WorldPacket & recv_data ) |
---|
643 | { |
---|
644 | //Group* group = GetPlayer()->GetGroup(); |
---|
645 | //if(!group) |
---|
646 | // return; |
---|
647 | |
---|
648 | //if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID())) |
---|
649 | // return; |
---|
650 | |
---|
651 | // Is any reaction need? |
---|
652 | } |
---|
653 | |
---|
654 | void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data) |
---|
655 | { |
---|
656 | uint32 mask = player->GetGroupUpdateFlag(); |
---|
657 | |
---|
658 | if (mask == GROUP_UPDATE_FLAG_NONE) |
---|
659 | return; |
---|
660 | |
---|
661 | if (mask & GROUP_UPDATE_FLAG_POWER_TYPE) // if update power type, update current/max power also |
---|
662 | mask |= (GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER); |
---|
663 | |
---|
664 | if (mask & GROUP_UPDATE_FLAG_PET_POWER_TYPE) // same for pets |
---|
665 | mask |= (GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER); |
---|
666 | |
---|
667 | uint32 byteCount = 0; |
---|
668 | for (int i = 1; i < GROUP_UPDATE_FLAGS_COUNT; ++i) |
---|
669 | if (mask & (1 << i)) |
---|
670 | byteCount += GroupUpdateLength[i]; |
---|
671 | |
---|
672 | data->Initialize(SMSG_PARTY_MEMBER_STATS, 8 + 4 + byteCount); |
---|
673 | data->append(player->GetPackGUID()); |
---|
674 | *data << (uint32) mask; |
---|
675 | |
---|
676 | if (mask & GROUP_UPDATE_FLAG_STATUS) |
---|
677 | { |
---|
678 | if (player) |
---|
679 | { |
---|
680 | if (player->IsPvP()) |
---|
681 | *data << (uint16) (MEMBER_STATUS_ONLINE | MEMBER_STATUS_PVP); |
---|
682 | else |
---|
683 | *data << (uint16) MEMBER_STATUS_ONLINE; |
---|
684 | } |
---|
685 | else |
---|
686 | *data << (uint16) MEMBER_STATUS_OFFLINE; |
---|
687 | } |
---|
688 | |
---|
689 | if (mask & GROUP_UPDATE_FLAG_CUR_HP) |
---|
690 | *data << (uint16) player->GetHealth(); |
---|
691 | |
---|
692 | if (mask & GROUP_UPDATE_FLAG_MAX_HP) |
---|
693 | *data << (uint16) player->GetMaxHealth(); |
---|
694 | |
---|
695 | Powers powerType = player->getPowerType(); |
---|
696 | if (mask & GROUP_UPDATE_FLAG_POWER_TYPE) |
---|
697 | *data << (uint8) powerType; |
---|
698 | |
---|
699 | if (mask & GROUP_UPDATE_FLAG_CUR_POWER) |
---|
700 | *data << (uint16) player->GetPower(powerType); |
---|
701 | |
---|
702 | if (mask & GROUP_UPDATE_FLAG_MAX_POWER) |
---|
703 | *data << (uint16) player->GetMaxPower(powerType); |
---|
704 | |
---|
705 | if (mask & GROUP_UPDATE_FLAG_LEVEL) |
---|
706 | *data << (uint16) player->getLevel(); |
---|
707 | |
---|
708 | if (mask & GROUP_UPDATE_FLAG_ZONE) |
---|
709 | *data << (uint16) player->GetZoneId(); |
---|
710 | |
---|
711 | if (mask & GROUP_UPDATE_FLAG_POSITION) |
---|
712 | *data << (uint16) player->GetPositionX() << (uint16) player->GetPositionY(); |
---|
713 | |
---|
714 | if (mask & GROUP_UPDATE_FLAG_AURAS) |
---|
715 | { |
---|
716 | uint64 auramask = player->GetAuraUpdateMask(); |
---|
717 | *data << uint64(auramask); |
---|
718 | for(uint32 i = 0; i < MAX_AURAS; ++i) |
---|
719 | { |
---|
720 | if(auramask & (uint64(1) << i)) |
---|
721 | { |
---|
722 | *data << uint16(player->GetUInt32Value(UNIT_FIELD_AURA + i)); |
---|
723 | *data << uint8(1); |
---|
724 | } |
---|
725 | } |
---|
726 | } |
---|
727 | |
---|
728 | Pet *pet = player->GetPet(); |
---|
729 | if (mask & GROUP_UPDATE_FLAG_PET_GUID) |
---|
730 | { |
---|
731 | if(pet) |
---|
732 | *data << (uint64) pet->GetGUID(); |
---|
733 | else |
---|
734 | *data << (uint64) 0; |
---|
735 | } |
---|
736 | |
---|
737 | if (mask & GROUP_UPDATE_FLAG_PET_NAME) |
---|
738 | { |
---|
739 | if(pet) |
---|
740 | *data << pet->GetName(); |
---|
741 | else |
---|
742 | *data << (uint8) 0; |
---|
743 | } |
---|
744 | |
---|
745 | if (mask & GROUP_UPDATE_FLAG_PET_MODEL_ID) |
---|
746 | { |
---|
747 | if(pet) |
---|
748 | *data << (uint16) pet->GetDisplayId(); |
---|
749 | else |
---|
750 | *data << (uint16) 0; |
---|
751 | } |
---|
752 | |
---|
753 | if (mask & GROUP_UPDATE_FLAG_PET_CUR_HP) |
---|
754 | { |
---|
755 | if(pet) |
---|
756 | *data << (uint16) pet->GetHealth(); |
---|
757 | else |
---|
758 | *data << (uint16) 0; |
---|
759 | } |
---|
760 | |
---|
761 | if (mask & GROUP_UPDATE_FLAG_PET_MAX_HP) |
---|
762 | { |
---|
763 | if(pet) |
---|
764 | *data << (uint16) pet->GetMaxHealth(); |
---|
765 | else |
---|
766 | *data << (uint16) 0; |
---|
767 | } |
---|
768 | |
---|
769 | if (mask & GROUP_UPDATE_FLAG_PET_POWER_TYPE) |
---|
770 | { |
---|
771 | if(pet) |
---|
772 | *data << (uint8) pet->getPowerType(); |
---|
773 | else |
---|
774 | *data << (uint8) 0; |
---|
775 | } |
---|
776 | |
---|
777 | if (mask & GROUP_UPDATE_FLAG_PET_CUR_POWER) |
---|
778 | { |
---|
779 | if(pet) |
---|
780 | *data << (uint16) pet->GetPower(pet->getPowerType()); |
---|
781 | else |
---|
782 | *data << (uint16) 0; |
---|
783 | } |
---|
784 | |
---|
785 | if (mask & GROUP_UPDATE_FLAG_PET_MAX_POWER) |
---|
786 | { |
---|
787 | if(pet) |
---|
788 | *data << (uint16) pet->GetMaxPower(pet->getPowerType()); |
---|
789 | else |
---|
790 | *data << (uint16) 0; |
---|
791 | } |
---|
792 | |
---|
793 | if (mask & GROUP_UPDATE_FLAG_PET_AURAS) |
---|
794 | { |
---|
795 | if(pet) |
---|
796 | { |
---|
797 | uint64 auramask = pet->GetAuraUpdateMask(); |
---|
798 | *data << uint64(auramask); |
---|
799 | for(uint32 i = 0; i < MAX_AURAS; ++i) |
---|
800 | { |
---|
801 | if(auramask & (uint64(1) << i)) |
---|
802 | { |
---|
803 | *data << uint16(pet->GetUInt32Value(UNIT_FIELD_AURA + i)); |
---|
804 | *data << uint8(1); |
---|
805 | } |
---|
806 | } |
---|
807 | } |
---|
808 | else |
---|
809 | *data << (uint64) 0; |
---|
810 | } |
---|
811 | } |
---|
812 | |
---|
813 | /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ |
---|
814 | void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) |
---|
815 | { |
---|
816 | CHECK_PACKET_SIZE(recv_data, 8); |
---|
817 | |
---|
818 | sLog.outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); |
---|
819 | uint64 Guid; |
---|
820 | recv_data >> Guid; |
---|
821 | |
---|
822 | Player *player = objmgr.GetPlayer(Guid); |
---|
823 | if(!player) |
---|
824 | { |
---|
825 | WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2); |
---|
826 | data.appendPackGUID(Guid); |
---|
827 | data << (uint32) GROUP_UPDATE_FLAG_STATUS; |
---|
828 | data << (uint16) MEMBER_STATUS_OFFLINE; |
---|
829 | SendPacket(&data); |
---|
830 | return; |
---|
831 | } |
---|
832 | |
---|
833 | Pet *pet = player->GetPet(); |
---|
834 | |
---|
835 | WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4+2+2+2+1+2*6+8+1+8); |
---|
836 | data.append(player->GetPackGUID()); |
---|
837 | |
---|
838 | uint32 mask1 = 0x00040BFF; // common mask, real flags used 0x000040BFF |
---|
839 | if(pet) |
---|
840 | mask1 = 0x7FFFFFFF; // for hunters and other classes with pets |
---|
841 | |
---|
842 | Powers powerType = player->getPowerType(); |
---|
843 | data << (uint32) mask1; // group update mask |
---|
844 | data << (uint16) MEMBER_STATUS_ONLINE; // member's online status |
---|
845 | data << (uint16) player->GetHealth(); // GROUP_UPDATE_FLAG_CUR_HP |
---|
846 | data << (uint16) player->GetMaxHealth(); // GROUP_UPDATE_FLAG_MAX_HP |
---|
847 | data << (uint8) powerType; // GROUP_UPDATE_FLAG_POWER_TYPE |
---|
848 | data << (uint16) player->GetPower(powerType); // GROUP_UPDATE_FLAG_CUR_POWER |
---|
849 | data << (uint16) player->GetMaxPower(powerType); // GROUP_UPDATE_FLAG_MAX_POWER |
---|
850 | data << (uint16) player->getLevel(); // GROUP_UPDATE_FLAG_LEVEL |
---|
851 | data << (uint16) player->GetZoneId(); // GROUP_UPDATE_FLAG_ZONE |
---|
852 | data << (uint16) player->GetPositionX(); // GROUP_UPDATE_FLAG_POSITION |
---|
853 | data << (uint16) player->GetPositionY(); // GROUP_UPDATE_FLAG_POSITION |
---|
854 | |
---|
855 | uint64 auramask = 0; |
---|
856 | size_t maskPos = data.wpos(); |
---|
857 | data << (uint64) auramask; // placeholder |
---|
858 | for(uint8 i = 0; i < MAX_AURAS; ++i) |
---|
859 | { |
---|
860 | if(uint32 aura = player->GetUInt32Value(UNIT_FIELD_AURA + i)) |
---|
861 | { |
---|
862 | auramask |= (uint64(1) << i); |
---|
863 | data << uint16(aura); |
---|
864 | data << uint8(1); |
---|
865 | } |
---|
866 | } |
---|
867 | data.put<uint64>(maskPos,auramask); // GROUP_UPDATE_FLAG_AURAS |
---|
868 | |
---|
869 | if(pet) |
---|
870 | { |
---|
871 | Powers petpowertype = pet->getPowerType(); |
---|
872 | data << (uint64) pet->GetGUID(); // GROUP_UPDATE_FLAG_PET_GUID |
---|
873 | data << pet->GetName(); // GROUP_UPDATE_FLAG_PET_NAME |
---|
874 | data << (uint16) pet->GetDisplayId(); // GROUP_UPDATE_FLAG_PET_MODEL_ID |
---|
875 | data << (uint16) pet->GetHealth(); // GROUP_UPDATE_FLAG_PET_CUR_HP |
---|
876 | data << (uint16) pet->GetMaxHealth(); // GROUP_UPDATE_FLAG_PET_MAX_HP |
---|
877 | data << (uint8) petpowertype; // GROUP_UPDATE_FLAG_PET_POWER_TYPE |
---|
878 | data << (uint16) pet->GetPower(petpowertype); // GROUP_UPDATE_FLAG_PET_CUR_POWER |
---|
879 | data << (uint16) pet->GetMaxPower(petpowertype); // GROUP_UPDATE_FLAG_PET_MAX_POWER |
---|
880 | |
---|
881 | uint64 petauramask = 0; |
---|
882 | size_t petMaskPos = data.wpos(); |
---|
883 | data << (uint64) petauramask; // placeholder |
---|
884 | for(uint8 i = 0; i < MAX_AURAS; ++i) |
---|
885 | { |
---|
886 | if(uint32 petaura = pet->GetUInt32Value(UNIT_FIELD_AURA + i)) |
---|
887 | { |
---|
888 | petauramask |= (uint64(1) << i); |
---|
889 | data << (uint16) petaura; |
---|
890 | data << (uint8) 1; |
---|
891 | } |
---|
892 | } |
---|
893 | data.put<uint64>(petMaskPos,petauramask); // GROUP_UPDATE_FLAG_PET_AURAS |
---|
894 | } |
---|
895 | else |
---|
896 | { |
---|
897 | data << (uint8) 0; // GROUP_UPDATE_FLAG_PET_NAME |
---|
898 | data << (uint64) 0; // GROUP_UPDATE_FLAG_PET_AURAS |
---|
899 | } |
---|
900 | |
---|
901 | SendPacket(&data); |
---|
902 | } |
---|
903 | |
---|
904 | /*!*/void WorldSession::HandleRequestRaidInfoOpcode( WorldPacket & /*recv_data*/ ) |
---|
905 | { |
---|
906 | // every time the player checks the character screen |
---|
907 | _player->SendRaidInfo(); |
---|
908 | } |
---|
909 | |
---|
910 | /*void WorldSession::HandleGroupCancelOpcode( WorldPacket & recv_data ) |
---|
911 | { |
---|
912 | sLog.outDebug( "WORLD: got CMSG_GROUP_CANCEL." ); |
---|
913 | }*/ |
---|
914 | |
---|
915 | void WorldSession::HandleGroupPassOnLootOpcode( WorldPacket & recv_data ) |
---|
916 | { |
---|
917 | CHECK_PACKET_SIZE(recv_data, 4); |
---|
918 | |
---|
919 | sLog.outDebug("WORLD: Received CMSG_GROUP_PASS_ON_LOOT"); |
---|
920 | |
---|
921 | uint32 unkn; |
---|
922 | recv_data >> unkn; |
---|
923 | |
---|
924 | // ignore if player not loaded |
---|
925 | if(!GetPlayer()) // needed because STATUS_AUTHED |
---|
926 | { |
---|
927 | if(unkn!=0) |
---|
928 | sLog.outError("CMSG_GROUP_PASS_ON_LOOT value<>0 for not-loaded character!"); |
---|
929 | return; |
---|
930 | } |
---|
931 | |
---|
932 | if(unkn!=0) |
---|
933 | sLog.outError("CMSG_GROUP_PASS_ON_LOOT: activation not implemented!"); |
---|
934 | } |
---|