1 | /* |
---|
2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
---|
3 | * |
---|
4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
---|
5 | * |
---|
6 | * This program is free software; you can redistribute it and/or modify |
---|
7 | * it under the terms of the GNU General Public License as published by |
---|
8 | * the Free Software Foundation; either version 2 of the License, or |
---|
9 | * (at your option) any later version. |
---|
10 | * |
---|
11 | * This program is distributed in the hope that it will be useful, |
---|
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
14 | * GNU General Public License for more details. |
---|
15 | * |
---|
16 | * You should have received a copy of the GNU General Public License |
---|
17 | * along with this program; if not, write to the Free Software |
---|
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
---|
19 | */ |
---|
20 | |
---|
21 | #include "Common.h" |
---|
22 | #include "WorldPacket.h" |
---|
23 | #include "WorldSession.h" |
---|
24 | #include "World.h" |
---|
25 | #include "ObjectMgr.h" |
---|
26 | #include "Log.h" |
---|
27 | #include "Opcodes.h" |
---|
28 | #include "Guild.h" |
---|
29 | #include "MapManager.h" |
---|
30 | #include "GossipDef.h" |
---|
31 | #include "SocialMgr.h" |
---|
32 | |
---|
33 | void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) |
---|
34 | { |
---|
35 | CHECK_PACKET_SIZE(recvPacket, 4); |
---|
36 | |
---|
37 | uint32 guildId; |
---|
38 | Guild *guild; |
---|
39 | |
---|
40 | //sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY"); |
---|
41 | |
---|
42 | recvPacket >> guildId; |
---|
43 | |
---|
44 | guild = objmgr.GetGuildById(guildId); |
---|
45 | if(!guild) |
---|
46 | { |
---|
47 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
48 | return; |
---|
49 | } |
---|
50 | |
---|
51 | guild->Query(this); |
---|
52 | } |
---|
53 | |
---|
54 | void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket) |
---|
55 | { |
---|
56 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
57 | |
---|
58 | std::string gname; |
---|
59 | |
---|
60 | //sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE"); |
---|
61 | |
---|
62 | recvPacket >> gname; |
---|
63 | |
---|
64 | if(GetPlayer()->GetGuildId()) |
---|
65 | return; |
---|
66 | |
---|
67 | Guild *guild = new Guild; |
---|
68 | if(!guild->create(GetPlayer()->GetGUID(),gname)) |
---|
69 | { |
---|
70 | delete guild; |
---|
71 | return; |
---|
72 | } |
---|
73 | |
---|
74 | objmgr.AddGuild(guild); |
---|
75 | } |
---|
76 | |
---|
77 | void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) |
---|
78 | { |
---|
79 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
80 | |
---|
81 | std::string Invitedname, plname; |
---|
82 | |
---|
83 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE"); |
---|
84 | |
---|
85 | Player * player = NULL; |
---|
86 | |
---|
87 | recvPacket >> Invitedname; |
---|
88 | |
---|
89 | if(normalizePlayerName(Invitedname)) |
---|
90 | player = ObjectAccessor::Instance().FindPlayerByName(Invitedname.c_str()); |
---|
91 | |
---|
92 | if(!player) |
---|
93 | { |
---|
94 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_PLAYER_NOT_FOUND); |
---|
95 | return; |
---|
96 | } |
---|
97 | |
---|
98 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
99 | if(!guild) |
---|
100 | { |
---|
101 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
102 | return; |
---|
103 | } |
---|
104 | |
---|
105 | // OK result but not send invite |
---|
106 | if(player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) |
---|
107 | return; |
---|
108 | |
---|
109 | // not let enemies sign guild charter |
---|
110 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) |
---|
111 | { |
---|
112 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_NOT_ALLIED); |
---|
113 | return; |
---|
114 | } |
---|
115 | |
---|
116 | if(player->GetGuildId()) |
---|
117 | { |
---|
118 | plname = player->GetName(); |
---|
119 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_IN_GUILD); |
---|
120 | return; |
---|
121 | } |
---|
122 | |
---|
123 | if(player->GetGuildIdInvited()) |
---|
124 | { |
---|
125 | plname = player->GetName(); |
---|
126 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_INVITED_TO_GUILD); |
---|
127 | return; |
---|
128 | } |
---|
129 | |
---|
130 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_INVITE)) |
---|
131 | { |
---|
132 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
133 | return; |
---|
134 | } |
---|
135 | |
---|
136 | sLog.outDebug("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str()); |
---|
137 | |
---|
138 | player->SetGuildIdInvited(GetPlayer()->GetGuildId()); |
---|
139 | // Put record into guildlog |
---|
140 | guild->LogGuildEvent(GUILD_EVENT_LOG_INVITE_PLAYER, GetPlayer()->GetGUIDLow(), player->GetGUIDLow(), 0); |
---|
141 | |
---|
142 | WorldPacket data(SMSG_GUILD_INVITE, (8+10)); // guess size |
---|
143 | data << GetPlayer()->GetName(); |
---|
144 | data << guild->GetName(); |
---|
145 | player->GetSession()->SendPacket(&data); |
---|
146 | |
---|
147 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)"); |
---|
148 | } |
---|
149 | |
---|
150 | void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) |
---|
151 | { |
---|
152 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
153 | |
---|
154 | std::string plName; |
---|
155 | uint64 plGuid; |
---|
156 | uint32 plGuildId; |
---|
157 | Guild *guild; |
---|
158 | Player *player; |
---|
159 | |
---|
160 | //sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE"); |
---|
161 | |
---|
162 | recvPacket >> plName; |
---|
163 | |
---|
164 | if(!normalizePlayerName(plName)) |
---|
165 | return; |
---|
166 | |
---|
167 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
168 | if(!guild) |
---|
169 | { |
---|
170 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
171 | return; |
---|
172 | } |
---|
173 | |
---|
174 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_REMOVE)) |
---|
175 | { |
---|
176 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
177 | return; |
---|
178 | } |
---|
179 | |
---|
180 | player = ObjectAccessor::Instance().FindPlayerByName(plName.c_str()); |
---|
181 | if(player) |
---|
182 | { |
---|
183 | plGuid = player->GetGUID(); |
---|
184 | plGuildId = player->GetGuildId(); |
---|
185 | } |
---|
186 | else |
---|
187 | { |
---|
188 | plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
189 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
---|
190 | } |
---|
191 | |
---|
192 | if(!plGuid) |
---|
193 | { |
---|
194 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
195 | return; |
---|
196 | } |
---|
197 | |
---|
198 | if(plGuid == guild->GetLeader()) |
---|
199 | { |
---|
200 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
---|
201 | return; |
---|
202 | } |
---|
203 | |
---|
204 | if(GetPlayer()->GetGuildId() != plGuildId) |
---|
205 | { |
---|
206 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
207 | return; |
---|
208 | } |
---|
209 | |
---|
210 | guild->DelMember(plGuid); |
---|
211 | // Put record into guildlog |
---|
212 | guild->LogGuildEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), 0); |
---|
213 | |
---|
214 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
---|
215 | data << (uint8)GE_REMOVED; |
---|
216 | data << (uint8)2; // strings count |
---|
217 | data << plName; |
---|
218 | data << GetPlayer()->GetName(); |
---|
219 | guild->BroadcastPacket(&data); |
---|
220 | } |
---|
221 | |
---|
222 | void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) |
---|
223 | { |
---|
224 | Guild *guild; |
---|
225 | Player *player = GetPlayer(); |
---|
226 | |
---|
227 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT"); |
---|
228 | |
---|
229 | guild = objmgr.GetGuildById(player->GetGuildIdInvited()); |
---|
230 | if(!guild || player->GetGuildId()) |
---|
231 | return; |
---|
232 | |
---|
233 | // not let enemies sign guild charter |
---|
234 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != objmgr.GetPlayerTeamByGUID(guild->GetLeader())) |
---|
235 | return; |
---|
236 | |
---|
237 | if(!guild->AddMember(GetPlayer()->GetGUID(),guild->GetLowestRank())) |
---|
238 | return; |
---|
239 | // Put record into guildlog |
---|
240 | guild->LogGuildEvent(GUILD_EVENT_LOG_JOIN_GUILD, GetPlayer()->GetGUIDLow(), 0, 0); |
---|
241 | |
---|
242 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
---|
243 | data << (uint8)GE_JOINED; |
---|
244 | data << (uint8)1; |
---|
245 | data << player->GetName(); |
---|
246 | guild->BroadcastPacket(&data); |
---|
247 | |
---|
248 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
249 | } |
---|
250 | |
---|
251 | void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) |
---|
252 | { |
---|
253 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE"); |
---|
254 | |
---|
255 | GetPlayer()->SetGuildIdInvited(0); |
---|
256 | GetPlayer()->SetInGuild(0); |
---|
257 | } |
---|
258 | |
---|
259 | void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/) |
---|
260 | { |
---|
261 | Guild *guild; |
---|
262 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO"); |
---|
263 | |
---|
264 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
265 | if(!guild) |
---|
266 | { |
---|
267 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
268 | return; |
---|
269 | } |
---|
270 | |
---|
271 | WorldPacket data(SMSG_GUILD_INFO, (5*4 + guild->GetName().size() + 1)); |
---|
272 | data << guild->GetName(); |
---|
273 | data << guild->GetCreatedDay(); |
---|
274 | data << guild->GetCreatedMonth(); |
---|
275 | data << guild->GetCreatedYear(); |
---|
276 | data << guild->GetMemberSize(); |
---|
277 | data << guild->GetMemberSize(); |
---|
278 | |
---|
279 | SendPacket(&data); |
---|
280 | } |
---|
281 | |
---|
282 | void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/) |
---|
283 | { |
---|
284 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER"); |
---|
285 | |
---|
286 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
287 | if(!guild) |
---|
288 | return; |
---|
289 | |
---|
290 | guild->Roster(this); |
---|
291 | } |
---|
292 | |
---|
293 | void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) |
---|
294 | { |
---|
295 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
296 | |
---|
297 | std::string plName; |
---|
298 | |
---|
299 | //sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE"); |
---|
300 | |
---|
301 | recvPacket >> plName; |
---|
302 | |
---|
303 | if(!normalizePlayerName(plName)) |
---|
304 | return; |
---|
305 | |
---|
306 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
307 | if(!guild) |
---|
308 | { |
---|
309 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
310 | return; |
---|
311 | } |
---|
312 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_PROMOTE)) |
---|
313 | { |
---|
314 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
315 | return; |
---|
316 | } |
---|
317 | |
---|
318 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
319 | |
---|
320 | if(!plGuid) |
---|
321 | { |
---|
322 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
323 | return; |
---|
324 | } |
---|
325 | else if(plGuid == GetPlayer()->GetGUID()) |
---|
326 | { |
---|
327 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
---|
328 | return; |
---|
329 | } |
---|
330 | |
---|
331 | int32 plRankId = guild->GetRank(GUID_LOPART(plGuid)); |
---|
332 | if(plRankId == -1) |
---|
333 | { |
---|
334 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
335 | return; |
---|
336 | } |
---|
337 | if(plRankId < 2 || (plRankId-1) < GetPlayer()->GetRank()) |
---|
338 | return; |
---|
339 | |
---|
340 | uint32 newRankId = plRankId < guild->GetNrRanks() ? plRankId-1 : guild->GetNrRanks()-1; |
---|
341 | |
---|
342 | guild->ChangeRank(plGuid, newRankId); |
---|
343 | // Put record into guildlog |
---|
344 | guild->LogGuildEvent(GUILD_EVENT_LOG_PROMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), newRankId); |
---|
345 | |
---|
346 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
---|
347 | data << (uint8)GE_PROMOTION; |
---|
348 | data << (uint8)3; |
---|
349 | data << GetPlayer()->GetName(); |
---|
350 | data << plName; |
---|
351 | data << guild->GetRankName(newRankId); |
---|
352 | guild->BroadcastPacket(&data); |
---|
353 | } |
---|
354 | |
---|
355 | void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) |
---|
356 | { |
---|
357 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
358 | |
---|
359 | std::string plName; |
---|
360 | |
---|
361 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE"); |
---|
362 | |
---|
363 | recvPacket >> plName; |
---|
364 | |
---|
365 | if(!normalizePlayerName(plName)) |
---|
366 | return; |
---|
367 | |
---|
368 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
369 | |
---|
370 | if(!guild) |
---|
371 | { |
---|
372 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
373 | return; |
---|
374 | } |
---|
375 | |
---|
376 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_DEMOTE)) |
---|
377 | { |
---|
378 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
379 | return; |
---|
380 | } |
---|
381 | |
---|
382 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
383 | |
---|
384 | if( !plGuid ) |
---|
385 | { |
---|
386 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
387 | return; |
---|
388 | } |
---|
389 | |
---|
390 | if(plGuid == GetPlayer()->GetGUID()) |
---|
391 | { |
---|
392 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
---|
393 | return; |
---|
394 | } |
---|
395 | |
---|
396 | int32 plRankId = guild->GetRank(GUID_LOPART(plGuid)); |
---|
397 | if(plRankId == -1) |
---|
398 | { |
---|
399 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
400 | return; |
---|
401 | } |
---|
402 | |
---|
403 | if((plRankId+1) >= guild->GetNrRanks() || plRankId <= this->GetPlayer()->GetRank()) |
---|
404 | return; |
---|
405 | |
---|
406 | guild->ChangeRank(plGuid, (plRankId+1)); |
---|
407 | // Put record into guildlog |
---|
408 | guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (plRankId+1)); |
---|
409 | |
---|
410 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
---|
411 | data << (uint8)GE_DEMOTION; |
---|
412 | data << (uint8)3; |
---|
413 | data << GetPlayer()->GetName(); |
---|
414 | data << plName; |
---|
415 | data << guild->GetRankName(plRankId+1); |
---|
416 | guild->BroadcastPacket(&data); |
---|
417 | } |
---|
418 | |
---|
419 | void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) |
---|
420 | { |
---|
421 | std::string plName; |
---|
422 | Guild *guild; |
---|
423 | |
---|
424 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE"); |
---|
425 | |
---|
426 | guild = objmgr.GetGuildById(_player->GetGuildId()); |
---|
427 | if(!guild) |
---|
428 | { |
---|
429 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
430 | return; |
---|
431 | } |
---|
432 | if(_player->GetGUID() == guild->GetLeader() && guild->GetMemberSize() > 1) |
---|
433 | { |
---|
434 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
---|
435 | return; |
---|
436 | } |
---|
437 | |
---|
438 | if(_player->GetGUID() == guild->GetLeader()) |
---|
439 | { |
---|
440 | guild->Disband(); |
---|
441 | return; |
---|
442 | } |
---|
443 | |
---|
444 | plName = _player->GetName(); |
---|
445 | |
---|
446 | guild->DelMember(_player->GetGUID()); |
---|
447 | // Put record into guildlog |
---|
448 | guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetGUIDLow(), 0, 0); |
---|
449 | |
---|
450 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
---|
451 | data << (uint8)GE_LEFT; |
---|
452 | data << (uint8)1; |
---|
453 | data << plName; |
---|
454 | guild->BroadcastPacket(&data); |
---|
455 | |
---|
456 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
457 | |
---|
458 | SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), GUILD_PLAYER_NO_MORE_IN_GUILD); |
---|
459 | } |
---|
460 | |
---|
461 | void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) |
---|
462 | { |
---|
463 | std::string name; |
---|
464 | Guild *guild; |
---|
465 | |
---|
466 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND"); |
---|
467 | |
---|
468 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
469 | if(!guild) |
---|
470 | { |
---|
471 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
472 | return; |
---|
473 | } |
---|
474 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
475 | { |
---|
476 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
477 | return; |
---|
478 | } |
---|
479 | |
---|
480 | guild->Disband(); |
---|
481 | |
---|
482 | //sLog.outDebug("WORLD: Guild Sucefully Disbanded"); |
---|
483 | } |
---|
484 | |
---|
485 | void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket) |
---|
486 | { |
---|
487 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
488 | |
---|
489 | std::string name; |
---|
490 | Player *newLeader; |
---|
491 | uint64 newLeaderGUID; |
---|
492 | uint32 newLeaderGuild; |
---|
493 | Player *oldLeader = GetPlayer(); |
---|
494 | Guild *guild; |
---|
495 | |
---|
496 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER"); |
---|
497 | |
---|
498 | recvPacket >> name; |
---|
499 | |
---|
500 | if(!normalizePlayerName(name)) |
---|
501 | return; |
---|
502 | |
---|
503 | guild = objmgr.GetGuildById(oldLeader->GetGuildId()); |
---|
504 | |
---|
505 | if(!guild) |
---|
506 | { |
---|
507 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
508 | return; |
---|
509 | } |
---|
510 | |
---|
511 | if(oldLeader->GetGUID() != guild->GetLeader()) |
---|
512 | { |
---|
513 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
514 | return; |
---|
515 | } |
---|
516 | |
---|
517 | newLeader = ObjectAccessor::Instance().FindPlayerByName(name.c_str()); |
---|
518 | if(newLeader) |
---|
519 | { |
---|
520 | newLeaderGUID = newLeader->GetGUID(); |
---|
521 | newLeaderGuild = newLeader->GetGuildId(); |
---|
522 | } |
---|
523 | else |
---|
524 | { |
---|
525 | newLeaderGUID = objmgr.GetPlayerGUIDByName(name); |
---|
526 | newLeaderGuild = Player::GetGuildIdFromDB(newLeaderGUID); |
---|
527 | } |
---|
528 | if(!newLeaderGUID) |
---|
529 | { |
---|
530 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
531 | return; |
---|
532 | } |
---|
533 | if(oldLeader->GetGuildId() != newLeaderGuild) |
---|
534 | { |
---|
535 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
536 | return; |
---|
537 | } |
---|
538 | |
---|
539 | guild->SetLeader(newLeaderGUID); |
---|
540 | guild->ChangeRank(oldLeader->GetGUID(), GR_OFFICER); |
---|
541 | |
---|
542 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
---|
543 | data << (uint8)GE_LEADER_CHANGED; |
---|
544 | data << (uint8)2; |
---|
545 | data << oldLeader->GetName(); |
---|
546 | data << name.c_str(); |
---|
547 | guild->BroadcastPacket(&data); |
---|
548 | |
---|
549 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
550 | } |
---|
551 | |
---|
552 | void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) |
---|
553 | { |
---|
554 | Guild *guild; |
---|
555 | std::string MOTD; |
---|
556 | |
---|
557 | //sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD"); |
---|
558 | |
---|
559 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
560 | if(!guild) |
---|
561 | { |
---|
562 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
563 | return; |
---|
564 | } |
---|
565 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_SETMOTD)) |
---|
566 | { |
---|
567 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
568 | return; |
---|
569 | } |
---|
570 | |
---|
571 | if(!recvPacket.empty()) |
---|
572 | recvPacket >> MOTD; |
---|
573 | else |
---|
574 | MOTD = ""; |
---|
575 | |
---|
576 | guild->SetMOTD(MOTD); |
---|
577 | |
---|
578 | WorldPacket data(SMSG_GUILD_EVENT, (2+MOTD.size()+1)); |
---|
579 | data << (uint8)GE_MOTD; |
---|
580 | data << (uint8)1; |
---|
581 | data << MOTD; |
---|
582 | guild->BroadcastPacket(&data); |
---|
583 | |
---|
584 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
585 | } |
---|
586 | |
---|
587 | void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) |
---|
588 | { |
---|
589 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
590 | |
---|
591 | Guild *guild; |
---|
592 | Player *player; |
---|
593 | uint64 plGuid; |
---|
594 | uint32 plGuildId; |
---|
595 | std::string name,PNOTE; |
---|
596 | |
---|
597 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE"); |
---|
598 | |
---|
599 | recvPacket >> name; |
---|
600 | |
---|
601 | if(!normalizePlayerName(name)) |
---|
602 | return; |
---|
603 | |
---|
604 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
605 | if(!guild) |
---|
606 | { |
---|
607 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
608 | return; |
---|
609 | } |
---|
610 | |
---|
611 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EPNOTE)) |
---|
612 | { |
---|
613 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
614 | return; |
---|
615 | } |
---|
616 | |
---|
617 | player = ObjectAccessor::Instance().FindPlayerByName(name.c_str()); |
---|
618 | if(player) |
---|
619 | { |
---|
620 | plGuid = player->GetGUID(); |
---|
621 | plGuildId = player->GetGuildId(); |
---|
622 | } |
---|
623 | else |
---|
624 | { |
---|
625 | plGuid = objmgr.GetPlayerGUIDByName(name); |
---|
626 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
---|
627 | } |
---|
628 | |
---|
629 | if(!plGuid) |
---|
630 | { |
---|
631 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
632 | return; |
---|
633 | } |
---|
634 | else if(GetPlayer()->GetGuildId() != plGuildId) |
---|
635 | { |
---|
636 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
637 | return; |
---|
638 | } |
---|
639 | |
---|
640 | recvPacket >> PNOTE; |
---|
641 | guild->SetPNOTE(plGuid, PNOTE); |
---|
642 | |
---|
643 | guild->Roster(this); |
---|
644 | } |
---|
645 | |
---|
646 | void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) |
---|
647 | { |
---|
648 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
649 | |
---|
650 | Guild *guild; |
---|
651 | Player *player; |
---|
652 | uint64 plGuid; |
---|
653 | uint32 plGuildId; |
---|
654 | std::string plName, OFFNOTE; |
---|
655 | |
---|
656 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE"); |
---|
657 | |
---|
658 | recvPacket >> plName; |
---|
659 | |
---|
660 | if(!normalizePlayerName(plName)) |
---|
661 | return; |
---|
662 | |
---|
663 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
664 | if(!guild) |
---|
665 | { |
---|
666 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
667 | return; |
---|
668 | } |
---|
669 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EOFFNOTE)) |
---|
670 | { |
---|
671 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
672 | return; |
---|
673 | } |
---|
674 | |
---|
675 | player = ObjectAccessor::Instance().FindPlayerByName(plName.c_str()); |
---|
676 | if(player) |
---|
677 | { |
---|
678 | plGuid = player->GetGUID(); |
---|
679 | plGuildId = player->GetGuildId(); |
---|
680 | } |
---|
681 | else |
---|
682 | { |
---|
683 | plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
684 | plGuildId = Player::GetGuildIdFromDB(plGuid); |
---|
685 | } |
---|
686 | |
---|
687 | if( !plGuid ) |
---|
688 | { |
---|
689 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
690 | return; |
---|
691 | } |
---|
692 | else if(GetPlayer()->GetGuildId() != plGuildId) |
---|
693 | { |
---|
694 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
695 | return; |
---|
696 | } |
---|
697 | |
---|
698 | recvPacket >> OFFNOTE; |
---|
699 | guild->SetOFFNOTE(plGuid, OFFNOTE); |
---|
700 | |
---|
701 | guild->Roster(this); |
---|
702 | } |
---|
703 | |
---|
704 | void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) |
---|
705 | { |
---|
706 | CHECK_PACKET_SIZE(recvPacket, 4+4+1+4*13); |
---|
707 | //recvPacket.hexlike(); |
---|
708 | |
---|
709 | Guild *guild; |
---|
710 | std::string rankname; |
---|
711 | uint32 rankId; |
---|
712 | uint32 rights, MoneyPerDay; |
---|
713 | uint32 BankRights; |
---|
714 | uint32 BankSlotPerDay; |
---|
715 | |
---|
716 | //sLog.outDebug("WORLD: Received CMSG_GUILD_RANK"); |
---|
717 | |
---|
718 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
719 | if(!guild) |
---|
720 | { |
---|
721 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
722 | return; |
---|
723 | } |
---|
724 | |
---|
725 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
726 | { |
---|
727 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
728 | return; |
---|
729 | } |
---|
730 | |
---|
731 | recvPacket >> rankId; |
---|
732 | recvPacket >> rights; |
---|
733 | recvPacket >> rankname; |
---|
734 | recvPacket >> MoneyPerDay; |
---|
735 | |
---|
736 | for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
737 | { |
---|
738 | recvPacket >> BankRights; |
---|
739 | recvPacket >> BankSlotPerDay; |
---|
740 | guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true); |
---|
741 | } |
---|
742 | sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights); |
---|
743 | |
---|
744 | guild->SetBankMoneyPerDay(rankId, MoneyPerDay); |
---|
745 | guild->SetRankName(rankId, rankname); |
---|
746 | |
---|
747 | if(rankId==GR_GUILDMASTER) // prevent loss leader rights |
---|
748 | rights |= GR_RIGHT_ALL; |
---|
749 | |
---|
750 | guild->SetRankRights(rankId, rights); |
---|
751 | |
---|
752 | guild->Query(this); |
---|
753 | guild->Roster(this); |
---|
754 | } |
---|
755 | |
---|
756 | void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) |
---|
757 | { |
---|
758 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
759 | |
---|
760 | Guild *guild; |
---|
761 | std::string rankname; |
---|
762 | |
---|
763 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK"); |
---|
764 | |
---|
765 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
766 | if(!guild) |
---|
767 | { |
---|
768 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
769 | return; |
---|
770 | } |
---|
771 | |
---|
772 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
773 | { |
---|
774 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
775 | return; |
---|
776 | } |
---|
777 | |
---|
778 | if(guild->GetNrRanks() >= GUILD_MAX_RANKS) // client not let create more 10 than ranks |
---|
779 | return; |
---|
780 | |
---|
781 | recvPacket >> rankname; |
---|
782 | |
---|
783 | guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); |
---|
784 | |
---|
785 | guild->Query(this); |
---|
786 | guild->Roster(this); |
---|
787 | } |
---|
788 | |
---|
789 | void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/) |
---|
790 | { |
---|
791 | Guild *guild; |
---|
792 | std::string rankname; |
---|
793 | |
---|
794 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK"); |
---|
795 | |
---|
796 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
797 | if(!guild) |
---|
798 | { |
---|
799 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
800 | return; |
---|
801 | } |
---|
802 | |
---|
803 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
804 | { |
---|
805 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
806 | return; |
---|
807 | } |
---|
808 | |
---|
809 | guild->DelRank(); |
---|
810 | |
---|
811 | guild->Query(this); |
---|
812 | guild->Roster(this); |
---|
813 | } |
---|
814 | |
---|
815 | void WorldSession::SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult) |
---|
816 | { |
---|
817 | WorldPacket data(SMSG_GUILD_COMMAND_RESULT, (8+str.size()+1)); |
---|
818 | data << typecmd; |
---|
819 | data << str; |
---|
820 | data << cmdresult; |
---|
821 | SendPacket(&data); |
---|
822 | |
---|
823 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)"); |
---|
824 | } |
---|
825 | |
---|
826 | void WorldSession::HandleGuildChangeInfoOpcode(WorldPacket& recvPacket) |
---|
827 | { |
---|
828 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
829 | |
---|
830 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT"); |
---|
831 | |
---|
832 | std::string GINFO; |
---|
833 | |
---|
834 | recvPacket >> GINFO; |
---|
835 | |
---|
836 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
837 | if(!guild) |
---|
838 | { |
---|
839 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
840 | return; |
---|
841 | } |
---|
842 | |
---|
843 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_MODIFY_GUILD_INFO)) |
---|
844 | { |
---|
845 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PERMISSIONS); |
---|
846 | return; |
---|
847 | } |
---|
848 | |
---|
849 | guild->SetGINFO(GINFO); |
---|
850 | } |
---|
851 | |
---|
852 | void WorldSession::HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket) |
---|
853 | { |
---|
854 | CHECK_PACKET_SIZE(recvPacket, 8+4+4+4+4+4); |
---|
855 | |
---|
856 | //sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM"); |
---|
857 | |
---|
858 | uint64 vendorGuid; |
---|
859 | |
---|
860 | uint32 EmblemStyle; |
---|
861 | uint32 EmblemColor; |
---|
862 | uint32 BorderStyle; |
---|
863 | uint32 BorderColor; |
---|
864 | uint32 BackgroundColor; |
---|
865 | |
---|
866 | recvPacket >> vendorGuid; |
---|
867 | |
---|
868 | Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, vendorGuid,UNIT_NPC_FLAG_TABARDDESIGNER); |
---|
869 | if (!pCreature) |
---|
870 | { |
---|
871 | //"That's not an emblem vendor!" |
---|
872 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_INVALIDVENDOR); |
---|
873 | sLog.outDebug("WORLD: HandleGuildSaveEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid)); |
---|
874 | return; |
---|
875 | } |
---|
876 | |
---|
877 | // remove fake death |
---|
878 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
---|
879 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
---|
880 | |
---|
881 | recvPacket >> EmblemStyle; |
---|
882 | recvPacket >> EmblemColor; |
---|
883 | recvPacket >> BorderStyle; |
---|
884 | recvPacket >> BorderColor; |
---|
885 | recvPacket >> BackgroundColor; |
---|
886 | |
---|
887 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
888 | if(!guild) |
---|
889 | { |
---|
890 | //"You are not part of a guild!"; |
---|
891 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOGUILD); |
---|
892 | return; |
---|
893 | } |
---|
894 | |
---|
895 | if (guild->GetLeader() != GetPlayer()->GetGUID()) |
---|
896 | { |
---|
897 | //"Only guild leaders can create emblems." |
---|
898 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTGUILDMASTER); |
---|
899 | return; |
---|
900 | } |
---|
901 | |
---|
902 | if(GetPlayer()->GetMoney() < 10*GOLD) |
---|
903 | { |
---|
904 | //"You can't afford to do that." |
---|
905 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTENOUGHMONEY); |
---|
906 | return; |
---|
907 | } |
---|
908 | |
---|
909 | GetPlayer()->ModifyMoney(-10*GOLD); |
---|
910 | guild->SetEmblem(EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor); |
---|
911 | |
---|
912 | //"Guild Emblem saved." |
---|
913 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_SUCCESS); |
---|
914 | |
---|
915 | guild->Query(this); |
---|
916 | } |
---|
917 | |
---|
918 | void WorldSession::HandleGuildEventLogOpcode(WorldPacket& /* recvPacket */) |
---|
919 | { |
---|
920 | // empty |
---|
921 | sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); |
---|
922 | //recvPacket.hexlike(); |
---|
923 | |
---|
924 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
925 | if (GuildId == 0) |
---|
926 | return; |
---|
927 | |
---|
928 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
929 | if(!pGuild) |
---|
930 | return; |
---|
931 | |
---|
932 | pGuild->DisplayGuildEventlog(this); |
---|
933 | } |
---|
934 | |
---|
935 | /****** GUILD BANK *******/ |
---|
936 | |
---|
937 | void WorldSession::HandleGuildBankGetMoneyAmount( WorldPacket & /* recv_data */ ) |
---|
938 | { |
---|
939 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)"); |
---|
940 | //recv_data.hexlike(); |
---|
941 | |
---|
942 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
943 | if (GuildId == 0) |
---|
944 | return; |
---|
945 | |
---|
946 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
947 | if(!pGuild) |
---|
948 | return; |
---|
949 | |
---|
950 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
951 | } |
---|
952 | |
---|
953 | void WorldSession::HandleGuildBankGetRights( WorldPacket& /* recv_data */ ) |
---|
954 | { |
---|
955 | sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)"); |
---|
956 | |
---|
957 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
958 | if (GuildId == 0) |
---|
959 | return; |
---|
960 | |
---|
961 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
962 | if(!pGuild) |
---|
963 | return; |
---|
964 | |
---|
965 | uint32 rankId = GetPlayer()->GetRank(); |
---|
966 | |
---|
967 | WorldPacket data(MSG_GUILD_PERMISSIONS, 4*15+1); |
---|
968 | data << uint32(rankId); // guild rank id |
---|
969 | data << uint32(pGuild->GetRankRights(rankId)); // rank rights |
---|
970 | // money per day left |
---|
971 | data << uint32(pGuild->GetMemberMoneyWithdrawRem(GetPlayer()->GetGUIDLow())); |
---|
972 | data << uint8(pGuild->GetPurchasedTabs()); // tabs count |
---|
973 | for(int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
974 | { |
---|
975 | data << uint32(pGuild->GetBankRights(rankId, uint8(i))); |
---|
976 | data << uint32(pGuild->GetMemberSlotWithdrawRem(GetPlayer()->GetGUIDLow(), uint8(i))); |
---|
977 | } |
---|
978 | SendPacket(&data); |
---|
979 | sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)"); |
---|
980 | } |
---|
981 | |
---|
982 | /* Called when clicking on Guild bank gameobject */ |
---|
983 | void WorldSession::HandleGuildBankQuery( WorldPacket & recv_data ) |
---|
984 | { |
---|
985 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)"); |
---|
986 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
987 | uint64 GoGuid; |
---|
988 | uint8 unk; |
---|
989 | recv_data >> GoGuid >> unk; |
---|
990 | |
---|
991 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
992 | return; |
---|
993 | |
---|
994 | if (uint32 GuildId = GetPlayer()->GetGuildId()) |
---|
995 | { |
---|
996 | if(Guild *pGuild = objmgr.GetGuildById(GuildId)) |
---|
997 | { |
---|
998 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
999 | return; |
---|
1000 | } |
---|
1001 | } |
---|
1002 | |
---|
1003 | SendGuildCommandResult(GUILD_BANK_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
1004 | } |
---|
1005 | |
---|
1006 | /* Called when opening guild bank tab only (first one) */ |
---|
1007 | void WorldSession::HandleGuildBankTabColon( WorldPacket & recv_data ) |
---|
1008 | { |
---|
1009 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)"); |
---|
1010 | CHECK_PACKET_SIZE(recv_data,8+1+1); |
---|
1011 | uint64 GoGuid; |
---|
1012 | uint8 TabId,unk1; |
---|
1013 | recv_data >> GoGuid >> TabId >> unk1; |
---|
1014 | |
---|
1015 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1016 | return; |
---|
1017 | |
---|
1018 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1019 | if (GuildId == 0) |
---|
1020 | return; |
---|
1021 | |
---|
1022 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1023 | if(!pGuild) |
---|
1024 | return; |
---|
1025 | |
---|
1026 | // Let's update the amount of gold the player can withdraw before displaying the content |
---|
1027 | // This is usefull if money withdraw right has changed |
---|
1028 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
1029 | |
---|
1030 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
1031 | } |
---|
1032 | |
---|
1033 | void WorldSession::HandleGuildBankDeposit( WorldPacket & recv_data ) |
---|
1034 | { |
---|
1035 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)"); |
---|
1036 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1037 | uint64 GoGuid; |
---|
1038 | uint32 money; |
---|
1039 | recv_data >> GoGuid >> money; |
---|
1040 | |
---|
1041 | if (!money) |
---|
1042 | return; |
---|
1043 | |
---|
1044 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1045 | return; |
---|
1046 | |
---|
1047 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1048 | if (GuildId == 0) |
---|
1049 | return; |
---|
1050 | |
---|
1051 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1052 | if(!pGuild) |
---|
1053 | return; |
---|
1054 | |
---|
1055 | if (GetPlayer()->GetMoney() < money) |
---|
1056 | return; |
---|
1057 | |
---|
1058 | CharacterDatabase.BeginTransaction(); |
---|
1059 | |
---|
1060 | pGuild->SetBankMoney(pGuild->GetGuildBankMoney()+money); |
---|
1061 | GetPlayer()->ModifyMoney(-int(money)); |
---|
1062 | GetPlayer()->SaveGoldToDB(); |
---|
1063 | |
---|
1064 | CharacterDatabase.CommitTransaction(); |
---|
1065 | |
---|
1066 | // logging money |
---|
1067 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1068 | { |
---|
1069 | sLog.outCommand("GM %s (Account: %u) deposit money (Amount: %u) to guild bank (Guild ID %u)", |
---|
1070 | _player->GetName(),_player->GetSession()->GetAccountId(),money,GuildId); |
---|
1071 | } |
---|
1072 | |
---|
1073 | // log |
---|
1074 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
1075 | |
---|
1076 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1077 | pGuild->DisplayGuildBankContent(this, 0); |
---|
1078 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
1079 | } |
---|
1080 | |
---|
1081 | void WorldSession::HandleGuildBankWithdraw( WorldPacket & recv_data ) |
---|
1082 | { |
---|
1083 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)"); |
---|
1084 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1085 | uint64 GoGuid; |
---|
1086 | uint32 money; |
---|
1087 | recv_data >> GoGuid >> money; |
---|
1088 | |
---|
1089 | if (!money) |
---|
1090 | return; |
---|
1091 | |
---|
1092 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1093 | return; |
---|
1094 | |
---|
1095 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1096 | if (GuildId == 0) |
---|
1097 | return; |
---|
1098 | |
---|
1099 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1100 | if(!pGuild) |
---|
1101 | return; |
---|
1102 | |
---|
1103 | if (pGuild->GetGuildBankMoney()<money) // not enough money in bank |
---|
1104 | return; |
---|
1105 | |
---|
1106 | if (!pGuild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_WITHDRAW_GOLD)) |
---|
1107 | return; |
---|
1108 | |
---|
1109 | CharacterDatabase.BeginTransaction(); |
---|
1110 | |
---|
1111 | if (!pGuild->MemberMoneyWithdraw(money, GetPlayer()->GetGUIDLow())) |
---|
1112 | { |
---|
1113 | CharacterDatabase.RollbackTransaction(); |
---|
1114 | return; |
---|
1115 | } |
---|
1116 | |
---|
1117 | GetPlayer()->ModifyMoney(money); |
---|
1118 | GetPlayer()->SaveGoldToDB(); |
---|
1119 | |
---|
1120 | CharacterDatabase.CommitTransaction(); |
---|
1121 | |
---|
1122 | // Log |
---|
1123 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
1124 | |
---|
1125 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
1126 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1127 | pGuild->DisplayGuildBankContent(this, 0); |
---|
1128 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
1129 | } |
---|
1130 | |
---|
1131 | void WorldSession::HandleGuildBankDepositItem( WorldPacket & recv_data ) |
---|
1132 | { |
---|
1133 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)"); |
---|
1134 | //recv_data.hexlike(); |
---|
1135 | |
---|
1136 | uint64 GoGuid; |
---|
1137 | uint8 BankToBank; |
---|
1138 | |
---|
1139 | uint8 BankTab, BankTabSlot, AutoStore, AutoStoreCount, PlayerSlot, PlayerBag, SplitedAmount = 0; |
---|
1140 | uint8 BankTabDst, BankTabSlotDst, unk2, ToChar = 1; |
---|
1141 | uint32 ItemEntry, unk1; |
---|
1142 | bool BankToChar = false; |
---|
1143 | |
---|
1144 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
1145 | recv_data >> GoGuid >> BankToBank; |
---|
1146 | if (BankToBank) |
---|
1147 | { |
---|
1148 | // recheck |
---|
1149 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1+1+4+1+1); |
---|
1150 | recv_data >> BankTabDst; |
---|
1151 | recv_data >> BankTabSlotDst; |
---|
1152 | recv_data >> unk1; // always 0 |
---|
1153 | recv_data >> BankTab; |
---|
1154 | recv_data >> BankTabSlot; |
---|
1155 | recv_data >> ItemEntry; |
---|
1156 | recv_data >> unk2; // always 0 |
---|
1157 | recv_data >> SplitedAmount; |
---|
1158 | |
---|
1159 | if (BankTabSlotDst >= GUILD_BANK_MAX_SLOTS) |
---|
1160 | return; |
---|
1161 | if (BankTabDst == BankTab && BankTabSlotDst == BankTabSlot) |
---|
1162 | return; |
---|
1163 | } |
---|
1164 | else |
---|
1165 | { |
---|
1166 | // recheck |
---|
1167 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1); |
---|
1168 | recv_data >> BankTab; |
---|
1169 | recv_data >> BankTabSlot; |
---|
1170 | recv_data >> ItemEntry; |
---|
1171 | recv_data >> AutoStore; |
---|
1172 | if (AutoStore) |
---|
1173 | { |
---|
1174 | // recheck |
---|
1175 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1); |
---|
1176 | recv_data >> AutoStoreCount; |
---|
1177 | } |
---|
1178 | // recheck |
---|
1179 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
1180 | recv_data >> PlayerBag; |
---|
1181 | recv_data >> PlayerSlot; |
---|
1182 | if (!AutoStore) |
---|
1183 | { |
---|
1184 | // recheck |
---|
1185 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
1186 | recv_data >> ToChar; |
---|
1187 | recv_data >> SplitedAmount; |
---|
1188 | } |
---|
1189 | |
---|
1190 | if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) |
---|
1191 | return; |
---|
1192 | } |
---|
1193 | |
---|
1194 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1195 | return; |
---|
1196 | |
---|
1197 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1198 | if (GuildId == 0) |
---|
1199 | return; |
---|
1200 | |
---|
1201 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1202 | if(!pGuild) |
---|
1203 | return; |
---|
1204 | |
---|
1205 | Player *pl = GetPlayer(); |
---|
1206 | |
---|
1207 | // Bank <-> Bank |
---|
1208 | if (BankToBank) |
---|
1209 | { |
---|
1210 | // empty operation |
---|
1211 | if(BankTab==BankTabDst && BankTabSlot==BankTabSlotDst) |
---|
1212 | return; |
---|
1213 | |
---|
1214 | Item *pItemSrc = pGuild->GetItem(BankTab, BankTabSlot); |
---|
1215 | if (!pItemSrc) // may prevent crash |
---|
1216 | return; |
---|
1217 | |
---|
1218 | if(SplitedAmount > pItemSrc->GetCount()) |
---|
1219 | return; // cheating? |
---|
1220 | else if(SplitedAmount == pItemSrc->GetCount()) |
---|
1221 | SplitedAmount = 0; // no split |
---|
1222 | |
---|
1223 | Item *pItemDst = pGuild->GetItem(BankTabDst, BankTabSlotDst); |
---|
1224 | |
---|
1225 | if(BankTab!=BankTabDst) |
---|
1226 | { |
---|
1227 | // check dest pos rights (if different tabs) |
---|
1228 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTabDst, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1229 | return; |
---|
1230 | |
---|
1231 | // check source pos rights (if different tabs) |
---|
1232 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1233 | if(remRight <= 0) |
---|
1234 | return; |
---|
1235 | } |
---|
1236 | |
---|
1237 | if (SplitedAmount) |
---|
1238 | { // Bank -> Bank item split (in empty or non empty slot |
---|
1239 | GuildItemPosCountVec dest; |
---|
1240 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,dest,SplitedAmount,pItemSrc,false); |
---|
1241 | if( msg != EQUIP_ERR_OK ) |
---|
1242 | { |
---|
1243 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
1244 | return; |
---|
1245 | } |
---|
1246 | |
---|
1247 | Item *pNewItem = pItemSrc->CloneItem( SplitedAmount ); |
---|
1248 | if( !pNewItem ) |
---|
1249 | { |
---|
1250 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemSrc, NULL ); |
---|
1251 | return; |
---|
1252 | } |
---|
1253 | |
---|
1254 | CharacterDatabase.BeginTransaction(); |
---|
1255 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), SplitedAmount, BankTabDst); |
---|
1256 | |
---|
1257 | pl->ItemRemovedQuestCheck( pItemSrc->GetEntry(), SplitedAmount ); |
---|
1258 | pItemSrc->SetCount( pItemSrc->GetCount() - SplitedAmount ); |
---|
1259 | pItemSrc->FSetState(ITEM_CHANGED); |
---|
1260 | pItemSrc->SaveToDB(); // not in inventory and can be save standalone |
---|
1261 | pGuild->StoreItem(BankTabDst,dest,pNewItem); |
---|
1262 | CharacterDatabase.CommitTransaction(); |
---|
1263 | } |
---|
1264 | else // non split |
---|
1265 | { |
---|
1266 | GuildItemPosCountVec gDest; |
---|
1267 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,false); |
---|
1268 | if( msg == EQUIP_ERR_OK ) // merge to |
---|
1269 | { |
---|
1270 | CharacterDatabase.BeginTransaction(); |
---|
1271 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
1272 | |
---|
1273 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1274 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
1275 | CharacterDatabase.CommitTransaction(); |
---|
1276 | } |
---|
1277 | else // swap |
---|
1278 | { |
---|
1279 | gDest.clear(); |
---|
1280 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,true); |
---|
1281 | if( msg != EQUIP_ERR_OK ) |
---|
1282 | { |
---|
1283 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
1284 | return; |
---|
1285 | } |
---|
1286 | |
---|
1287 | GuildItemPosCountVec gSrc; |
---|
1288 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gSrc,pItemDst->GetCount(),pItemDst,true); |
---|
1289 | if( msg != EQUIP_ERR_OK ) |
---|
1290 | { |
---|
1291 | pl->SendEquipError( msg, pItemDst, NULL ); |
---|
1292 | return; |
---|
1293 | } |
---|
1294 | |
---|
1295 | if(BankTab!=BankTabDst) |
---|
1296 | { |
---|
1297 | // check source pos rights (item swapped to src) |
---|
1298 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1299 | return; |
---|
1300 | |
---|
1301 | // check dest pos rights (item swapped to src) |
---|
1302 | uint32 remRightDst = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTabDst); |
---|
1303 | if(remRightDst <= 0) |
---|
1304 | return; |
---|
1305 | } |
---|
1306 | |
---|
1307 | CharacterDatabase.BeginTransaction(); |
---|
1308 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
1309 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTabDst, pl->GetGUIDLow(), pItemDst->GetEntry(), pItemDst->GetCount(), BankTab); |
---|
1310 | |
---|
1311 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1312 | pGuild->RemoveItem(BankTabDst, BankTabSlotDst); |
---|
1313 | pGuild->StoreItem(BankTab, gSrc, pItemDst); |
---|
1314 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
1315 | CharacterDatabase.CommitTransaction(); |
---|
1316 | } |
---|
1317 | } |
---|
1318 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot,BankTab==BankTabDst ? BankTabSlotDst : -1); |
---|
1319 | if(BankTab!=BankTabDst) |
---|
1320 | pGuild->DisplayGuildBankContentUpdate(BankTabDst,BankTabSlotDst); |
---|
1321 | return; |
---|
1322 | } |
---|
1323 | |
---|
1324 | // Player <-> Bank |
---|
1325 | |
---|
1326 | // char->bank autostore click return BankTabSlot = 255 = NULL_SLOT |
---|
1327 | // do similar for bank->char |
---|
1328 | if(AutoStore && ToChar) |
---|
1329 | { |
---|
1330 | PlayerBag = NULL_BAG; |
---|
1331 | PlayerSlot = NULL_SLOT; |
---|
1332 | } |
---|
1333 | |
---|
1334 | // allow work with inventory only |
---|
1335 | if(!Player::IsInventoryPos(PlayerBag,PlayerSlot) && !(PlayerBag == NULL_BAG && PlayerSlot == NULL_SLOT) ) |
---|
1336 | { |
---|
1337 | _player->SendEquipError( EQUIP_ERR_NONE, NULL, NULL ); |
---|
1338 | return; |
---|
1339 | } |
---|
1340 | |
---|
1341 | Item *pItemBank = pGuild->GetItem(BankTab, BankTabSlot); |
---|
1342 | Item *pItemChar = GetPlayer()->GetItemByPos(PlayerBag, PlayerSlot); |
---|
1343 | if (!pItemChar && !pItemBank) // Nothing to do |
---|
1344 | return; |
---|
1345 | |
---|
1346 | if (!pItemChar && !ToChar) // Problem to get item from player |
---|
1347 | return; |
---|
1348 | |
---|
1349 | if (!pItemBank && ToChar) // Problem to get bank item |
---|
1350 | return; |
---|
1351 | |
---|
1352 | // BankToChar swap or char to bank remaining |
---|
1353 | |
---|
1354 | if (ToChar) // Bank -> Char cases |
---|
1355 | { |
---|
1356 | if(SplitedAmount > pItemBank->GetCount()) |
---|
1357 | return; // cheating? |
---|
1358 | else if(SplitedAmount == pItemBank->GetCount()) |
---|
1359 | SplitedAmount = 0; // no split |
---|
1360 | |
---|
1361 | if (SplitedAmount) |
---|
1362 | { // Bank -> Char split to slot (patly move) |
---|
1363 | Item *pNewItem = pItemBank->CloneItem( SplitedAmount ); |
---|
1364 | if( !pNewItem ) |
---|
1365 | { |
---|
1366 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemBank, NULL ); |
---|
1367 | return; |
---|
1368 | } |
---|
1369 | |
---|
1370 | ItemPosCountVec dest; |
---|
1371 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pNewItem, false); |
---|
1372 | if( msg != EQUIP_ERR_OK ) |
---|
1373 | { |
---|
1374 | pl->SendEquipError( msg, pNewItem, NULL ); |
---|
1375 | delete pNewItem; |
---|
1376 | return; |
---|
1377 | } |
---|
1378 | |
---|
1379 | // check source pos rights (item moved to inventory) |
---|
1380 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1381 | if(remRight <= 0) |
---|
1382 | { |
---|
1383 | delete pNewItem; |
---|
1384 | return; |
---|
1385 | } |
---|
1386 | |
---|
1387 | CharacterDatabase.BeginTransaction(); |
---|
1388 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), SplitedAmount); |
---|
1389 | |
---|
1390 | pItemBank->SetCount(pItemBank->GetCount()-SplitedAmount); |
---|
1391 | pItemBank->FSetState(ITEM_CHANGED); |
---|
1392 | pItemBank->SaveToDB(); // not in inventory and can be save standalone |
---|
1393 | pl->MoveItemToInventory(dest,pNewItem,true); |
---|
1394 | pl->SaveInventoryAndGoldToDB(); |
---|
1395 | |
---|
1396 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1397 | CharacterDatabase.CommitTransaction(); |
---|
1398 | } |
---|
1399 | else // Bank -> Char swap with slot (move) |
---|
1400 | { |
---|
1401 | ItemPosCountVec dest; |
---|
1402 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pItemBank, false); |
---|
1403 | if( msg == EQUIP_ERR_OK ) // merge case |
---|
1404 | { |
---|
1405 | // check source pos rights (item moved to inventory) |
---|
1406 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1407 | if(remRight <= 0) |
---|
1408 | return; |
---|
1409 | |
---|
1410 | CharacterDatabase.BeginTransaction(); |
---|
1411 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1412 | |
---|
1413 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1414 | pl->MoveItemToInventory(dest,pItemBank,true); |
---|
1415 | pl->SaveInventoryAndGoldToDB(); |
---|
1416 | |
---|
1417 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1418 | CharacterDatabase.CommitTransaction(); |
---|
1419 | } |
---|
1420 | else // Bank <-> Char swap items |
---|
1421 | { |
---|
1422 | // check source pos rights (item swapped to bank) |
---|
1423 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1424 | return; |
---|
1425 | |
---|
1426 | if(pItemChar) |
---|
1427 | { |
---|
1428 | if(!pItemChar->CanBeTraded()) |
---|
1429 | { |
---|
1430 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
1431 | return; |
---|
1432 | } |
---|
1433 | } |
---|
1434 | |
---|
1435 | ItemPosCountVec iDest; |
---|
1436 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
1437 | if( msg != EQUIP_ERR_OK ) |
---|
1438 | { |
---|
1439 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
1440 | return; |
---|
1441 | } |
---|
1442 | |
---|
1443 | GuildItemPosCountVec gDest; |
---|
1444 | if(pItemChar) |
---|
1445 | { |
---|
1446 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
1447 | if( msg != EQUIP_ERR_OK ) |
---|
1448 | { |
---|
1449 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1450 | return; |
---|
1451 | } |
---|
1452 | } |
---|
1453 | |
---|
1454 | // check source pos rights (item moved to inventory) |
---|
1455 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1456 | if(remRight <= 0) |
---|
1457 | return; |
---|
1458 | |
---|
1459 | if(pItemChar) |
---|
1460 | { |
---|
1461 | // logging item move to bank |
---|
1462 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1463 | { |
---|
1464 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1465 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1466 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1467 | GuildId); |
---|
1468 | } |
---|
1469 | } |
---|
1470 | |
---|
1471 | CharacterDatabase.BeginTransaction(); |
---|
1472 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1473 | if(pItemChar) |
---|
1474 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1475 | |
---|
1476 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1477 | if(pItemChar) |
---|
1478 | { |
---|
1479 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1480 | pItemChar->DeleteFromInventoryDB(); |
---|
1481 | } |
---|
1482 | |
---|
1483 | if(pItemChar) |
---|
1484 | pGuild->StoreItem(BankTab, gDest, pItemChar); |
---|
1485 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
1486 | pl->SaveInventoryAndGoldToDB(); |
---|
1487 | |
---|
1488 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1489 | CharacterDatabase.CommitTransaction(); |
---|
1490 | } |
---|
1491 | } |
---|
1492 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot); |
---|
1493 | return; |
---|
1494 | } // End "To char" part |
---|
1495 | |
---|
1496 | // Char -> Bank cases |
---|
1497 | |
---|
1498 | if(!pItemChar->CanBeTraded()) |
---|
1499 | { |
---|
1500 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
1501 | return; |
---|
1502 | } |
---|
1503 | |
---|
1504 | // check source pos rights (item moved to bank) |
---|
1505 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1506 | return; |
---|
1507 | |
---|
1508 | if(SplitedAmount > pItemChar->GetCount()) |
---|
1509 | return; // cheating? |
---|
1510 | else if(SplitedAmount == pItemChar->GetCount()) |
---|
1511 | SplitedAmount = 0; // no split |
---|
1512 | |
---|
1513 | if (SplitedAmount) |
---|
1514 | { // Char -> Bank split to empty or non-empty slot (partly move) |
---|
1515 | GuildItemPosCountVec dest; |
---|
1516 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,SplitedAmount,pItemChar,false); |
---|
1517 | if( msg != EQUIP_ERR_OK ) |
---|
1518 | { |
---|
1519 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1520 | return; |
---|
1521 | } |
---|
1522 | |
---|
1523 | Item *pNewItem = pItemChar->CloneItem( SplitedAmount ); |
---|
1524 | if( !pNewItem ) |
---|
1525 | { |
---|
1526 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemChar, NULL ); |
---|
1527 | return; |
---|
1528 | } |
---|
1529 | |
---|
1530 | // logging item move to bank (before items merge |
---|
1531 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1532 | { |
---|
1533 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1534 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1535 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),SplitedAmount,GuildId); |
---|
1536 | } |
---|
1537 | |
---|
1538 | CharacterDatabase.BeginTransaction(); |
---|
1539 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), SplitedAmount); |
---|
1540 | |
---|
1541 | pl->ItemRemovedQuestCheck( pItemChar->GetEntry(), SplitedAmount ); |
---|
1542 | pItemChar->SetCount(pItemChar->GetCount()-SplitedAmount); |
---|
1543 | pItemChar->SetState(ITEM_CHANGED); |
---|
1544 | pl->SaveInventoryAndGoldToDB(); |
---|
1545 | pGuild->StoreItem(BankTab, dest, pNewItem); |
---|
1546 | CharacterDatabase.CommitTransaction(); |
---|
1547 | |
---|
1548 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
1549 | } |
---|
1550 | else // Char -> Bank swap with empty or non-empty (move) |
---|
1551 | { |
---|
1552 | GuildItemPosCountVec dest; |
---|
1553 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,pItemChar->GetCount(),pItemChar,false); |
---|
1554 | if( msg == EQUIP_ERR_OK ) // merge |
---|
1555 | { |
---|
1556 | // logging item move to bank |
---|
1557 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1558 | { |
---|
1559 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1560 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1561 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1562 | GuildId); |
---|
1563 | } |
---|
1564 | |
---|
1565 | CharacterDatabase.BeginTransaction(); |
---|
1566 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1567 | |
---|
1568 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1569 | pItemChar->DeleteFromInventoryDB(); |
---|
1570 | |
---|
1571 | pGuild->StoreItem(BankTab,dest,pItemChar); |
---|
1572 | pl->SaveInventoryAndGoldToDB(); |
---|
1573 | CharacterDatabase.CommitTransaction(); |
---|
1574 | |
---|
1575 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
1576 | } |
---|
1577 | else // Char <-> Bank swap items (posible NULL bank item) |
---|
1578 | { |
---|
1579 | ItemPosCountVec iDest; |
---|
1580 | if(pItemBank) |
---|
1581 | { |
---|
1582 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
1583 | if( msg != EQUIP_ERR_OK ) |
---|
1584 | { |
---|
1585 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
1586 | return; |
---|
1587 | } |
---|
1588 | } |
---|
1589 | |
---|
1590 | GuildItemPosCountVec gDest; |
---|
1591 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
1592 | if( msg != EQUIP_ERR_OK ) |
---|
1593 | { |
---|
1594 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1595 | return; |
---|
1596 | } |
---|
1597 | |
---|
1598 | if(pItemBank) |
---|
1599 | { |
---|
1600 | // check bank pos rights (item swapped with inventory) |
---|
1601 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1602 | if(remRight <= 0) |
---|
1603 | return; |
---|
1604 | } |
---|
1605 | |
---|
1606 | // logging item move to bank |
---|
1607 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1608 | { |
---|
1609 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1610 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1611 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1612 | GuildId); |
---|
1613 | } |
---|
1614 | |
---|
1615 | CharacterDatabase.BeginTransaction(); |
---|
1616 | if(pItemBank) |
---|
1617 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1618 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1619 | |
---|
1620 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1621 | pItemChar->DeleteFromInventoryDB(); |
---|
1622 | if(pItemBank) |
---|
1623 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1624 | |
---|
1625 | pGuild->StoreItem(BankTab,gDest,pItemChar); |
---|
1626 | if(pItemBank) |
---|
1627 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
1628 | pl->SaveInventoryAndGoldToDB(); |
---|
1629 | if(pItemBank) |
---|
1630 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1631 | CharacterDatabase.CommitTransaction(); |
---|
1632 | |
---|
1633 | pGuild->DisplayGuildBankContentUpdate(BankTab,gDest); |
---|
1634 | } |
---|
1635 | } |
---|
1636 | } |
---|
1637 | |
---|
1638 | void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data ) |
---|
1639 | { |
---|
1640 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)"); |
---|
1641 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
1642 | //recv_data.hexlike(); |
---|
1643 | uint64 GoGuid; |
---|
1644 | uint8 TabId; |
---|
1645 | |
---|
1646 | recv_data >> GoGuid; |
---|
1647 | recv_data >> TabId; |
---|
1648 | |
---|
1649 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1650 | return; |
---|
1651 | |
---|
1652 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1653 | if (GuildId==0) |
---|
1654 | return; |
---|
1655 | |
---|
1656 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1657 | if(!pGuild) |
---|
1658 | return; |
---|
1659 | |
---|
1660 | uint32 TabCost = objmgr.GetGuildBankTabPrice(TabId) * GOLD; |
---|
1661 | if (!TabCost) |
---|
1662 | return; |
---|
1663 | |
---|
1664 | if (pGuild->GetPurchasedTabs() >= GUILD_BANK_MAX_TABS) |
---|
1665 | return; |
---|
1666 | |
---|
1667 | if (TabId != pGuild->GetPurchasedTabs()) // purchased_tabs = 0 when buying Tab 0, that is why this check can be made |
---|
1668 | { |
---|
1669 | sLog.outError("Error: trying to buy a tab non contigous to owned ones"); |
---|
1670 | return; |
---|
1671 | } |
---|
1672 | |
---|
1673 | if (GetPlayer()->GetMoney() < TabCost) // Should not happen, this is checked by client |
---|
1674 | return; |
---|
1675 | |
---|
1676 | // Go on with creating tab |
---|
1677 | pGuild->CreateNewBankTab(); |
---|
1678 | GetPlayer()->ModifyMoney(-int(TabCost)); |
---|
1679 | pGuild->SetBankMoneyPerDay(GetPlayer()->GetRank(), WITHDRAW_MONEY_UNLIMITED); |
---|
1680 | pGuild->SetBankRightsAndSlots(GetPlayer()->GetRank(), TabId, GUILD_BANK_RIGHT_FULL, WITHDRAW_SLOT_UNLIMITED, true); |
---|
1681 | pGuild->Roster(this); |
---|
1682 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1683 | } |
---|
1684 | |
---|
1685 | void WorldSession::HandleGuildBankModifyTab( WorldPacket & recv_data ) |
---|
1686 | { |
---|
1687 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)"); |
---|
1688 | //recv_data.hexlike(); |
---|
1689 | CHECK_PACKET_SIZE(recv_data, 8+1+1+1); |
---|
1690 | uint64 GoGuid; |
---|
1691 | uint8 TabId; |
---|
1692 | std::string Name; |
---|
1693 | std::string IconIndex; |
---|
1694 | |
---|
1695 | recv_data >> GoGuid; |
---|
1696 | recv_data >> TabId; |
---|
1697 | recv_data >> Name; |
---|
1698 | recv_data >> IconIndex; |
---|
1699 | |
---|
1700 | if(Name.empty()) |
---|
1701 | return; |
---|
1702 | |
---|
1703 | if(IconIndex.empty()) |
---|
1704 | return; |
---|
1705 | |
---|
1706 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1707 | return; |
---|
1708 | |
---|
1709 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1710 | if (GuildId==0) |
---|
1711 | return; |
---|
1712 | |
---|
1713 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1714 | if(!pGuild) |
---|
1715 | return; |
---|
1716 | |
---|
1717 | pGuild->SetGuildBankTabInfo(TabId, Name, IconIndex); |
---|
1718 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1719 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
1720 | } |
---|
1721 | |
---|
1722 | void WorldSession::HandleGuildBankLog( WorldPacket & recv_data ) |
---|
1723 | { |
---|
1724 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); |
---|
1725 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1726 | |
---|
1727 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1728 | if (GuildId == 0) |
---|
1729 | return; |
---|
1730 | |
---|
1731 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1732 | if(!pGuild) |
---|
1733 | return; |
---|
1734 | |
---|
1735 | uint8 TabId; |
---|
1736 | recv_data >> TabId; |
---|
1737 | |
---|
1738 | pGuild->DisplayGuildBankLogs(this, TabId); |
---|
1739 | } |
---|
1740 | |
---|
1741 | void WorldSession::HandleGuildBankTabText(WorldPacket &recv_data) |
---|
1742 | { |
---|
1743 | sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); |
---|
1744 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1745 | |
---|
1746 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1747 | if (GuildId == 0) |
---|
1748 | return; |
---|
1749 | |
---|
1750 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1751 | if(!pGuild) |
---|
1752 | return; |
---|
1753 | |
---|
1754 | uint8 TabId; |
---|
1755 | recv_data >> TabId; |
---|
1756 | |
---|
1757 | pGuild->SendGuildBankTabText(this, TabId); |
---|
1758 | } |
---|
1759 | |
---|
1760 | void WorldSession::HandleGuildBankSetTabText(WorldPacket &recv_data) |
---|
1761 | { |
---|
1762 | sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); |
---|
1763 | CHECK_PACKET_SIZE(recv_data, 1+1); |
---|
1764 | |
---|
1765 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1766 | if (GuildId == 0) |
---|
1767 | return; |
---|
1768 | |
---|
1769 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1770 | if(!pGuild) |
---|
1771 | return; |
---|
1772 | |
---|
1773 | uint8 TabId; |
---|
1774 | std::string Text; |
---|
1775 | recv_data >> TabId; |
---|
1776 | recv_data >> Text; |
---|
1777 | |
---|
1778 | pGuild->SetGuildBankTabText(TabId, Text); |
---|
1779 | } |
---|
1780 | |
---|
1781 | void WorldSession::SendSaveGuildEmblem( uint32 msg ) |
---|
1782 | { |
---|
1783 | WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4); |
---|
1784 | data << uint32(msg); // not part of guild |
---|
1785 | SendPacket( &data ); |
---|
1786 | } |
---|