1 | /* |
---|
2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
---|
3 | * |
---|
4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
---|
5 | * |
---|
6 | * This program is free software; you can redistribute it and/or modify |
---|
7 | * it under the terms of the GNU General Public License as published by |
---|
8 | * the Free Software Foundation; either version 2 of the License, or |
---|
9 | * (at your option) any later version. |
---|
10 | * |
---|
11 | * This program is distributed in the hope that it will be useful, |
---|
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
14 | * GNU General Public License for more details. |
---|
15 | * |
---|
16 | * You should have received a copy of the GNU General Public License |
---|
17 | * along with this program; if not, write to the Free Software |
---|
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
---|
19 | */ |
---|
20 | |
---|
21 | #include "Common.h" |
---|
22 | #include "WorldPacket.h" |
---|
23 | #include "WorldSession.h" |
---|
24 | #include "World.h" |
---|
25 | #include "ObjectMgr.h" |
---|
26 | #include "Log.h" |
---|
27 | #include "Opcodes.h" |
---|
28 | #include "Guild.h" |
---|
29 | #include "MapManager.h" |
---|
30 | #include "GossipDef.h" |
---|
31 | #include "SocialMgr.h" |
---|
32 | |
---|
33 | void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) |
---|
34 | { |
---|
35 | CHECK_PACKET_SIZE(recvPacket, 4); |
---|
36 | |
---|
37 | uint32 guildId; |
---|
38 | Guild *guild; |
---|
39 | |
---|
40 | //sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY"); |
---|
41 | |
---|
42 | recvPacket >> guildId; |
---|
43 | |
---|
44 | guild = objmgr.GetGuildById(guildId); |
---|
45 | if(!guild) |
---|
46 | { |
---|
47 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
48 | return; |
---|
49 | } |
---|
50 | |
---|
51 | guild->Query(this); |
---|
52 | } |
---|
53 | |
---|
54 | void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket) |
---|
55 | { |
---|
56 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
57 | |
---|
58 | std::string gname; |
---|
59 | |
---|
60 | //sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE"); |
---|
61 | |
---|
62 | recvPacket >> gname; |
---|
63 | |
---|
64 | if(GetPlayer()->GetGuildId()) |
---|
65 | return; |
---|
66 | |
---|
67 | Guild *guild = new Guild; |
---|
68 | if(!guild->create(GetPlayer()->GetGUID(),gname)) |
---|
69 | { |
---|
70 | delete guild; |
---|
71 | return; |
---|
72 | } |
---|
73 | |
---|
74 | objmgr.AddGuild(guild); |
---|
75 | } |
---|
76 | |
---|
77 | void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) |
---|
78 | { |
---|
79 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
80 | |
---|
81 | std::string Invitedname, plname; |
---|
82 | |
---|
83 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE"); |
---|
84 | |
---|
85 | Player * player = NULL; |
---|
86 | |
---|
87 | recvPacket >> Invitedname; |
---|
88 | |
---|
89 | if(normalizePlayerName(Invitedname)) |
---|
90 | player = ObjectAccessor::Instance().FindPlayerByName(Invitedname.c_str()); |
---|
91 | |
---|
92 | if(!player) |
---|
93 | { |
---|
94 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_PLAYER_NOT_FOUND); |
---|
95 | return; |
---|
96 | } |
---|
97 | |
---|
98 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
99 | if(!guild) |
---|
100 | { |
---|
101 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
102 | return; |
---|
103 | } |
---|
104 | |
---|
105 | // OK result but not send invite |
---|
106 | if(player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) |
---|
107 | return; |
---|
108 | |
---|
109 | // not let enemies sign guild charter |
---|
110 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) |
---|
111 | { |
---|
112 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_NOT_ALLIED); |
---|
113 | return; |
---|
114 | } |
---|
115 | |
---|
116 | if(player->GetGuildId()) |
---|
117 | { |
---|
118 | plname = player->GetName(); |
---|
119 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_IN_GUILD); |
---|
120 | return; |
---|
121 | } |
---|
122 | |
---|
123 | if(player->GetGuildIdInvited()) |
---|
124 | { |
---|
125 | plname = player->GetName(); |
---|
126 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_INVITED_TO_GUILD); |
---|
127 | return; |
---|
128 | } |
---|
129 | |
---|
130 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_INVITE)) |
---|
131 | { |
---|
132 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
133 | return; |
---|
134 | } |
---|
135 | |
---|
136 | sLog.outDebug("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str()); |
---|
137 | |
---|
138 | player->SetGuildIdInvited(GetPlayer()->GetGuildId()); |
---|
139 | // Put record into guildlog |
---|
140 | guild->LogGuildEvent(GUILD_EVENT_LOG_INVITE_PLAYER, GetPlayer()->GetGUIDLow(), player->GetGUIDLow(), 0); |
---|
141 | |
---|
142 | WorldPacket data(SMSG_GUILD_INVITE, (8+10)); // guess size |
---|
143 | data << GetPlayer()->GetName(); |
---|
144 | data << guild->GetName(); |
---|
145 | player->GetSession()->SendPacket(&data); |
---|
146 | |
---|
147 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)"); |
---|
148 | } |
---|
149 | |
---|
150 | void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) |
---|
151 | { |
---|
152 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
153 | |
---|
154 | std::string plName; |
---|
155 | |
---|
156 | //sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE"); |
---|
157 | |
---|
158 | recvPacket >> plName; |
---|
159 | |
---|
160 | if(!normalizePlayerName(plName)) |
---|
161 | return; |
---|
162 | |
---|
163 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
164 | if(!guild) |
---|
165 | { |
---|
166 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
167 | return; |
---|
168 | } |
---|
169 | |
---|
170 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_REMOVE)) |
---|
171 | { |
---|
172 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
173 | return; |
---|
174 | } |
---|
175 | |
---|
176 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
177 | |
---|
178 | if(!plGuid) |
---|
179 | { |
---|
180 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
181 | return; |
---|
182 | } |
---|
183 | |
---|
184 | if(plGuid == guild->GetLeader()) |
---|
185 | { |
---|
186 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
---|
187 | return; |
---|
188 | } |
---|
189 | |
---|
190 | if(!guild->IsMember(GUID_LOPART(plGuid))) |
---|
191 | { |
---|
192 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
193 | return; |
---|
194 | } |
---|
195 | |
---|
196 | guild->DelMember(plGuid); |
---|
197 | // Put record into guildlog |
---|
198 | guild->LogGuildEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), 0); |
---|
199 | |
---|
200 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
---|
201 | data << (uint8)GE_REMOVED; |
---|
202 | data << (uint8)2; // strings count |
---|
203 | data << plName; |
---|
204 | data << GetPlayer()->GetName(); |
---|
205 | guild->BroadcastPacket(&data); |
---|
206 | } |
---|
207 | |
---|
208 | void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) |
---|
209 | { |
---|
210 | Guild *guild; |
---|
211 | Player *player = GetPlayer(); |
---|
212 | |
---|
213 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT"); |
---|
214 | |
---|
215 | guild = objmgr.GetGuildById(player->GetGuildIdInvited()); |
---|
216 | if(!guild || player->GetGuildId()) |
---|
217 | return; |
---|
218 | |
---|
219 | // not let enemies sign guild charter |
---|
220 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != objmgr.GetPlayerTeamByGUID(guild->GetLeader())) |
---|
221 | return; |
---|
222 | |
---|
223 | if(!guild->AddMember(GetPlayer()->GetGUID(),guild->GetLowestRank())) |
---|
224 | return; |
---|
225 | // Put record into guildlog |
---|
226 | guild->LogGuildEvent(GUILD_EVENT_LOG_JOIN_GUILD, GetPlayer()->GetGUIDLow(), 0, 0); |
---|
227 | |
---|
228 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
---|
229 | data << (uint8)GE_JOINED; |
---|
230 | data << (uint8)1; |
---|
231 | data << player->GetName(); |
---|
232 | guild->BroadcastPacket(&data); |
---|
233 | |
---|
234 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
235 | } |
---|
236 | |
---|
237 | void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) |
---|
238 | { |
---|
239 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE"); |
---|
240 | |
---|
241 | GetPlayer()->SetGuildIdInvited(0); |
---|
242 | GetPlayer()->SetInGuild(0); |
---|
243 | } |
---|
244 | |
---|
245 | void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/) |
---|
246 | { |
---|
247 | Guild *guild; |
---|
248 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO"); |
---|
249 | |
---|
250 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
251 | if(!guild) |
---|
252 | { |
---|
253 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
254 | return; |
---|
255 | } |
---|
256 | |
---|
257 | WorldPacket data(SMSG_GUILD_INFO, (5*4 + guild->GetName().size() + 1)); |
---|
258 | data << guild->GetName(); |
---|
259 | data << guild->GetCreatedDay(); |
---|
260 | data << guild->GetCreatedMonth(); |
---|
261 | data << guild->GetCreatedYear(); |
---|
262 | data << guild->GetMemberSize(); |
---|
263 | data << guild->GetMemberSize(); |
---|
264 | |
---|
265 | SendPacket(&data); |
---|
266 | } |
---|
267 | |
---|
268 | void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/) |
---|
269 | { |
---|
270 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER"); |
---|
271 | |
---|
272 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
273 | if(!guild) |
---|
274 | return; |
---|
275 | |
---|
276 | guild->Roster(this); |
---|
277 | } |
---|
278 | |
---|
279 | void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) |
---|
280 | { |
---|
281 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
282 | |
---|
283 | std::string plName; |
---|
284 | |
---|
285 | //sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE"); |
---|
286 | |
---|
287 | recvPacket >> plName; |
---|
288 | |
---|
289 | if(!normalizePlayerName(plName)) |
---|
290 | return; |
---|
291 | |
---|
292 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
293 | if(!guild) |
---|
294 | { |
---|
295 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
296 | return; |
---|
297 | } |
---|
298 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_PROMOTE)) |
---|
299 | { |
---|
300 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
301 | return; |
---|
302 | } |
---|
303 | |
---|
304 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
305 | |
---|
306 | if(!plGuid) |
---|
307 | { |
---|
308 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
309 | return; |
---|
310 | } |
---|
311 | else if(plGuid == GetPlayer()->GetGUID()) |
---|
312 | { |
---|
313 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
---|
314 | return; |
---|
315 | } |
---|
316 | |
---|
317 | int32 plRankId = guild->GetRank(GUID_LOPART(plGuid)); |
---|
318 | if(plRankId == -1) |
---|
319 | { |
---|
320 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
321 | return; |
---|
322 | } |
---|
323 | if(plRankId < 2 || (plRankId-1) < GetPlayer()->GetRank()) |
---|
324 | return; |
---|
325 | |
---|
326 | uint32 newRankId = plRankId < guild->GetNrRanks() ? plRankId-1 : guild->GetNrRanks()-1; |
---|
327 | |
---|
328 | guild->ChangeRank(plGuid, newRankId); |
---|
329 | // Put record into guildlog |
---|
330 | guild->LogGuildEvent(GUILD_EVENT_LOG_PROMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), newRankId); |
---|
331 | |
---|
332 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
---|
333 | data << (uint8)GE_PROMOTION; |
---|
334 | data << (uint8)3; |
---|
335 | data << GetPlayer()->GetName(); |
---|
336 | data << plName; |
---|
337 | data << guild->GetRankName(newRankId); |
---|
338 | guild->BroadcastPacket(&data); |
---|
339 | } |
---|
340 | |
---|
341 | void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) |
---|
342 | { |
---|
343 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
344 | |
---|
345 | std::string plName; |
---|
346 | |
---|
347 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE"); |
---|
348 | |
---|
349 | recvPacket >> plName; |
---|
350 | |
---|
351 | if(!normalizePlayerName(plName)) |
---|
352 | return; |
---|
353 | |
---|
354 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
355 | |
---|
356 | if(!guild) |
---|
357 | { |
---|
358 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
359 | return; |
---|
360 | } |
---|
361 | |
---|
362 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_DEMOTE)) |
---|
363 | { |
---|
364 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
365 | return; |
---|
366 | } |
---|
367 | |
---|
368 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
369 | |
---|
370 | if( !plGuid ) |
---|
371 | { |
---|
372 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
373 | return; |
---|
374 | } |
---|
375 | |
---|
376 | if(plGuid == GetPlayer()->GetGUID()) |
---|
377 | { |
---|
378 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
---|
379 | return; |
---|
380 | } |
---|
381 | |
---|
382 | int32 plRankId = guild->GetRank(GUID_LOPART(plGuid)); |
---|
383 | if(plRankId == -1) |
---|
384 | { |
---|
385 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
386 | return; |
---|
387 | } |
---|
388 | |
---|
389 | if((plRankId+1) >= guild->GetNrRanks() || plRankId <= this->GetPlayer()->GetRank()) |
---|
390 | return; |
---|
391 | |
---|
392 | guild->ChangeRank(plGuid, (plRankId+1)); |
---|
393 | // Put record into guildlog |
---|
394 | guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (plRankId+1)); |
---|
395 | |
---|
396 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
---|
397 | data << (uint8)GE_DEMOTION; |
---|
398 | data << (uint8)3; |
---|
399 | data << GetPlayer()->GetName(); |
---|
400 | data << plName; |
---|
401 | data << guild->GetRankName(plRankId+1); |
---|
402 | guild->BroadcastPacket(&data); |
---|
403 | } |
---|
404 | |
---|
405 | void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) |
---|
406 | { |
---|
407 | std::string plName; |
---|
408 | Guild *guild; |
---|
409 | |
---|
410 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE"); |
---|
411 | |
---|
412 | guild = objmgr.GetGuildById(_player->GetGuildId()); |
---|
413 | if(!guild) |
---|
414 | { |
---|
415 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
416 | return; |
---|
417 | } |
---|
418 | if(_player->GetGUID() == guild->GetLeader() && guild->GetMemberSize() > 1) |
---|
419 | { |
---|
420 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
---|
421 | return; |
---|
422 | } |
---|
423 | |
---|
424 | if(_player->GetGUID() == guild->GetLeader()) |
---|
425 | { |
---|
426 | guild->Disband(); |
---|
427 | return; |
---|
428 | } |
---|
429 | |
---|
430 | plName = _player->GetName(); |
---|
431 | |
---|
432 | guild->DelMember(_player->GetGUID()); |
---|
433 | // Put record into guildlog |
---|
434 | guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetGUIDLow(), 0, 0); |
---|
435 | |
---|
436 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
---|
437 | data << (uint8)GE_LEFT; |
---|
438 | data << (uint8)1; |
---|
439 | data << plName; |
---|
440 | guild->BroadcastPacket(&data); |
---|
441 | |
---|
442 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
443 | |
---|
444 | SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), GUILD_PLAYER_NO_MORE_IN_GUILD); |
---|
445 | } |
---|
446 | |
---|
447 | void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) |
---|
448 | { |
---|
449 | std::string name; |
---|
450 | Guild *guild; |
---|
451 | |
---|
452 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND"); |
---|
453 | |
---|
454 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
455 | if(!guild) |
---|
456 | { |
---|
457 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
458 | return; |
---|
459 | } |
---|
460 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
461 | { |
---|
462 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
463 | return; |
---|
464 | } |
---|
465 | |
---|
466 | guild->Disband(); |
---|
467 | |
---|
468 | //sLog.outDebug("WORLD: Guild Sucefully Disbanded"); |
---|
469 | } |
---|
470 | |
---|
471 | void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket) |
---|
472 | { |
---|
473 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
474 | |
---|
475 | std::string name; |
---|
476 | Player *oldLeader = GetPlayer(); |
---|
477 | Guild *guild; |
---|
478 | |
---|
479 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER"); |
---|
480 | |
---|
481 | recvPacket >> name; |
---|
482 | |
---|
483 | if(!normalizePlayerName(name)) |
---|
484 | return; |
---|
485 | |
---|
486 | guild = objmgr.GetGuildById(oldLeader->GetGuildId()); |
---|
487 | |
---|
488 | if (!guild) |
---|
489 | { |
---|
490 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
491 | return; |
---|
492 | } |
---|
493 | |
---|
494 | if( oldLeader->GetGUID() != guild->GetLeader()) |
---|
495 | { |
---|
496 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
497 | return; |
---|
498 | } |
---|
499 | |
---|
500 | uint64 newLeaderGUID = objmgr.GetPlayerGUIDByName(name); |
---|
501 | if (!newLeaderGUID) |
---|
502 | { |
---|
503 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
504 | return; |
---|
505 | } |
---|
506 | if(!guild->IsMember(GUID_LOPART(newLeaderGUID))) |
---|
507 | { |
---|
508 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
509 | return; |
---|
510 | } |
---|
511 | |
---|
512 | guild->SetLeader(newLeaderGUID); |
---|
513 | guild->ChangeRank(oldLeader->GetGUID(), GR_OFFICER); |
---|
514 | |
---|
515 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
---|
516 | data << (uint8)GE_LEADER_CHANGED; |
---|
517 | data << (uint8)2; |
---|
518 | data << oldLeader->GetName(); |
---|
519 | data << name.c_str(); |
---|
520 | guild->BroadcastPacket(&data); |
---|
521 | |
---|
522 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
523 | } |
---|
524 | |
---|
525 | void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) |
---|
526 | { |
---|
527 | Guild *guild; |
---|
528 | std::string MOTD; |
---|
529 | |
---|
530 | //sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD"); |
---|
531 | |
---|
532 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
533 | if(!guild) |
---|
534 | { |
---|
535 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
536 | return; |
---|
537 | } |
---|
538 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_SETMOTD)) |
---|
539 | { |
---|
540 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
541 | return; |
---|
542 | } |
---|
543 | |
---|
544 | if(!recvPacket.empty()) |
---|
545 | recvPacket >> MOTD; |
---|
546 | else |
---|
547 | MOTD = ""; |
---|
548 | |
---|
549 | guild->SetMOTD(MOTD); |
---|
550 | |
---|
551 | WorldPacket data(SMSG_GUILD_EVENT, (2+MOTD.size()+1)); |
---|
552 | data << (uint8)GE_MOTD; |
---|
553 | data << (uint8)1; |
---|
554 | data << MOTD; |
---|
555 | guild->BroadcastPacket(&data); |
---|
556 | |
---|
557 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
558 | } |
---|
559 | |
---|
560 | void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) |
---|
561 | { |
---|
562 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
563 | |
---|
564 | std::string name,PNOTE; |
---|
565 | |
---|
566 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE"); |
---|
567 | |
---|
568 | recvPacket >> name; |
---|
569 | |
---|
570 | if(!normalizePlayerName(name)) |
---|
571 | return; |
---|
572 | |
---|
573 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
574 | if (!guild) |
---|
575 | { |
---|
576 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
577 | return; |
---|
578 | } |
---|
579 | |
---|
580 | if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EPNOTE)) |
---|
581 | { |
---|
582 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
583 | return; |
---|
584 | } |
---|
585 | |
---|
586 | uint64 plGuid = objmgr.GetPlayerGUIDByName(name); |
---|
587 | |
---|
588 | if (!plGuid) |
---|
589 | { |
---|
590 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_FOUND); |
---|
591 | return; |
---|
592 | } |
---|
593 | |
---|
594 | if (!guild->IsMember(GUID_LOPART(plGuid))) |
---|
595 | { |
---|
596 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
597 | return; |
---|
598 | } |
---|
599 | |
---|
600 | recvPacket >> PNOTE; |
---|
601 | guild->SetPNOTE(plGuid, PNOTE); |
---|
602 | |
---|
603 | guild->Roster(this); |
---|
604 | } |
---|
605 | |
---|
606 | void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) |
---|
607 | { |
---|
608 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
609 | |
---|
610 | std::string plName, OFFNOTE; |
---|
611 | |
---|
612 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE"); |
---|
613 | |
---|
614 | recvPacket >> plName; |
---|
615 | |
---|
616 | if(!normalizePlayerName(plName)) |
---|
617 | return; |
---|
618 | |
---|
619 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
620 | if (!guild) |
---|
621 | { |
---|
622 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
623 | return; |
---|
624 | } |
---|
625 | if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EOFFNOTE)) |
---|
626 | { |
---|
627 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
628 | return; |
---|
629 | } |
---|
630 | |
---|
631 | uint64 plGuid = objmgr.GetPlayerGUIDByName(plName); |
---|
632 | |
---|
633 | if (!plGuid) |
---|
634 | { |
---|
635 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_FOUND); |
---|
636 | return; |
---|
637 | } |
---|
638 | |
---|
639 | if (!guild->IsMember(GUID_LOPART(plGuid))) |
---|
640 | { |
---|
641 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
642 | return; |
---|
643 | } |
---|
644 | |
---|
645 | recvPacket >> OFFNOTE; |
---|
646 | guild->SetOFFNOTE(plGuid, OFFNOTE); |
---|
647 | |
---|
648 | guild->Roster(this); |
---|
649 | } |
---|
650 | |
---|
651 | void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) |
---|
652 | { |
---|
653 | CHECK_PACKET_SIZE(recvPacket, 4+4+1+4*13); |
---|
654 | //recvPacket.hexlike(); |
---|
655 | |
---|
656 | Guild *guild; |
---|
657 | std::string rankname; |
---|
658 | uint32 rankId; |
---|
659 | uint32 rights, MoneyPerDay; |
---|
660 | uint32 BankRights; |
---|
661 | uint32 BankSlotPerDay; |
---|
662 | |
---|
663 | //sLog.outDebug("WORLD: Received CMSG_GUILD_RANK"); |
---|
664 | |
---|
665 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
666 | if(!guild) |
---|
667 | { |
---|
668 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
669 | return; |
---|
670 | } |
---|
671 | |
---|
672 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
673 | { |
---|
674 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
675 | return; |
---|
676 | } |
---|
677 | |
---|
678 | recvPacket >> rankId; |
---|
679 | recvPacket >> rights; |
---|
680 | recvPacket >> rankname; |
---|
681 | recvPacket >> MoneyPerDay; |
---|
682 | |
---|
683 | for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
684 | { |
---|
685 | recvPacket >> BankRights; |
---|
686 | recvPacket >> BankSlotPerDay; |
---|
687 | guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true); |
---|
688 | } |
---|
689 | sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights); |
---|
690 | |
---|
691 | guild->SetBankMoneyPerDay(rankId, MoneyPerDay); |
---|
692 | guild->SetRankName(rankId, rankname); |
---|
693 | |
---|
694 | if(rankId==GR_GUILDMASTER) // prevent loss leader rights |
---|
695 | rights |= GR_RIGHT_ALL; |
---|
696 | |
---|
697 | guild->SetRankRights(rankId, rights); |
---|
698 | |
---|
699 | guild->Query(this); |
---|
700 | guild->Roster(this); |
---|
701 | } |
---|
702 | |
---|
703 | void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) |
---|
704 | { |
---|
705 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
706 | |
---|
707 | Guild *guild; |
---|
708 | std::string rankname; |
---|
709 | |
---|
710 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK"); |
---|
711 | |
---|
712 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
713 | if(!guild) |
---|
714 | { |
---|
715 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
716 | return; |
---|
717 | } |
---|
718 | |
---|
719 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
720 | { |
---|
721 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
722 | return; |
---|
723 | } |
---|
724 | |
---|
725 | if(guild->GetNrRanks() >= GUILD_MAX_RANKS) // client not let create more 10 than ranks |
---|
726 | return; |
---|
727 | |
---|
728 | recvPacket >> rankname; |
---|
729 | |
---|
730 | guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); |
---|
731 | |
---|
732 | guild->Query(this); |
---|
733 | guild->Roster(this); |
---|
734 | } |
---|
735 | |
---|
736 | void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/) |
---|
737 | { |
---|
738 | Guild *guild; |
---|
739 | std::string rankname; |
---|
740 | |
---|
741 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK"); |
---|
742 | |
---|
743 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
744 | if(!guild) |
---|
745 | { |
---|
746 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
747 | return; |
---|
748 | } |
---|
749 | |
---|
750 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
751 | { |
---|
752 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
753 | return; |
---|
754 | } |
---|
755 | |
---|
756 | guild->DelRank(); |
---|
757 | |
---|
758 | guild->Query(this); |
---|
759 | guild->Roster(this); |
---|
760 | } |
---|
761 | |
---|
762 | void WorldSession::SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult) |
---|
763 | { |
---|
764 | WorldPacket data(SMSG_GUILD_COMMAND_RESULT, (8+str.size()+1)); |
---|
765 | data << typecmd; |
---|
766 | data << str; |
---|
767 | data << cmdresult; |
---|
768 | SendPacket(&data); |
---|
769 | |
---|
770 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)"); |
---|
771 | } |
---|
772 | |
---|
773 | void WorldSession::HandleGuildChangeInfoOpcode(WorldPacket& recvPacket) |
---|
774 | { |
---|
775 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
776 | |
---|
777 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT"); |
---|
778 | |
---|
779 | std::string GINFO; |
---|
780 | |
---|
781 | recvPacket >> GINFO; |
---|
782 | |
---|
783 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
784 | if(!guild) |
---|
785 | { |
---|
786 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
787 | return; |
---|
788 | } |
---|
789 | |
---|
790 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_MODIFY_GUILD_INFO)) |
---|
791 | { |
---|
792 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PERMISSIONS); |
---|
793 | return; |
---|
794 | } |
---|
795 | |
---|
796 | guild->SetGINFO(GINFO); |
---|
797 | } |
---|
798 | |
---|
799 | void WorldSession::HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket) |
---|
800 | { |
---|
801 | CHECK_PACKET_SIZE(recvPacket, 8+4+4+4+4+4); |
---|
802 | |
---|
803 | //sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM"); |
---|
804 | |
---|
805 | uint64 vendorGuid; |
---|
806 | |
---|
807 | uint32 EmblemStyle; |
---|
808 | uint32 EmblemColor; |
---|
809 | uint32 BorderStyle; |
---|
810 | uint32 BorderColor; |
---|
811 | uint32 BackgroundColor; |
---|
812 | |
---|
813 | recvPacket >> vendorGuid; |
---|
814 | |
---|
815 | Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, vendorGuid,UNIT_NPC_FLAG_TABARDDESIGNER); |
---|
816 | if (!pCreature) |
---|
817 | { |
---|
818 | //"That's not an emblem vendor!" |
---|
819 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_INVALIDVENDOR); |
---|
820 | sLog.outDebug("WORLD: HandleGuildSaveEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid)); |
---|
821 | return; |
---|
822 | } |
---|
823 | |
---|
824 | // remove fake death |
---|
825 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
---|
826 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
---|
827 | |
---|
828 | recvPacket >> EmblemStyle; |
---|
829 | recvPacket >> EmblemColor; |
---|
830 | recvPacket >> BorderStyle; |
---|
831 | recvPacket >> BorderColor; |
---|
832 | recvPacket >> BackgroundColor; |
---|
833 | |
---|
834 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
835 | if(!guild) |
---|
836 | { |
---|
837 | //"You are not part of a guild!"; |
---|
838 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOGUILD); |
---|
839 | return; |
---|
840 | } |
---|
841 | |
---|
842 | if (guild->GetLeader() != GetPlayer()->GetGUID()) |
---|
843 | { |
---|
844 | //"Only guild leaders can create emblems." |
---|
845 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTGUILDMASTER); |
---|
846 | return; |
---|
847 | } |
---|
848 | |
---|
849 | if(GetPlayer()->GetMoney() < 10*GOLD) |
---|
850 | { |
---|
851 | //"You can't afford to do that." |
---|
852 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTENOUGHMONEY); |
---|
853 | return; |
---|
854 | } |
---|
855 | |
---|
856 | GetPlayer()->ModifyMoney(-10*GOLD); |
---|
857 | guild->SetEmblem(EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor); |
---|
858 | |
---|
859 | //"Guild Emblem saved." |
---|
860 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_SUCCESS); |
---|
861 | |
---|
862 | guild->Query(this); |
---|
863 | } |
---|
864 | |
---|
865 | void WorldSession::HandleGuildEventLogOpcode(WorldPacket& /* recvPacket */) |
---|
866 | { |
---|
867 | // empty |
---|
868 | sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); |
---|
869 | //recvPacket.hexlike(); |
---|
870 | |
---|
871 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
872 | if (GuildId == 0) |
---|
873 | return; |
---|
874 | |
---|
875 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
876 | if(!pGuild) |
---|
877 | return; |
---|
878 | |
---|
879 | pGuild->DisplayGuildEventlog(this); |
---|
880 | } |
---|
881 | |
---|
882 | /****** GUILD BANK *******/ |
---|
883 | |
---|
884 | void WorldSession::HandleGuildBankGetMoneyAmount( WorldPacket & /* recv_data */ ) |
---|
885 | { |
---|
886 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)"); |
---|
887 | //recv_data.hexlike(); |
---|
888 | |
---|
889 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
890 | if (GuildId == 0) |
---|
891 | return; |
---|
892 | |
---|
893 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
894 | if(!pGuild) |
---|
895 | return; |
---|
896 | |
---|
897 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
898 | } |
---|
899 | |
---|
900 | void WorldSession::HandleGuildBankGetRights( WorldPacket& /* recv_data */ ) |
---|
901 | { |
---|
902 | sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)"); |
---|
903 | |
---|
904 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
905 | if (GuildId == 0) |
---|
906 | return; |
---|
907 | |
---|
908 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
909 | if(!pGuild) |
---|
910 | return; |
---|
911 | |
---|
912 | uint32 rankId = GetPlayer()->GetRank(); |
---|
913 | |
---|
914 | WorldPacket data(MSG_GUILD_PERMISSIONS, 4*15+1); |
---|
915 | data << uint32(rankId); // guild rank id |
---|
916 | data << uint32(pGuild->GetRankRights(rankId)); // rank rights |
---|
917 | // money per day left |
---|
918 | data << uint32(pGuild->GetMemberMoneyWithdrawRem(GetPlayer()->GetGUIDLow())); |
---|
919 | data << uint8(pGuild->GetPurchasedTabs()); // tabs count |
---|
920 | for(int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
921 | { |
---|
922 | data << uint32(pGuild->GetBankRights(rankId, uint8(i))); |
---|
923 | data << uint32(pGuild->GetMemberSlotWithdrawRem(GetPlayer()->GetGUIDLow(), uint8(i))); |
---|
924 | } |
---|
925 | SendPacket(&data); |
---|
926 | sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)"); |
---|
927 | } |
---|
928 | |
---|
929 | /* Called when clicking on Guild bank gameobject */ |
---|
930 | void WorldSession::HandleGuildBankQuery( WorldPacket & recv_data ) |
---|
931 | { |
---|
932 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)"); |
---|
933 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
934 | uint64 GoGuid; |
---|
935 | uint8 unk; |
---|
936 | recv_data >> GoGuid >> unk; |
---|
937 | |
---|
938 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
939 | return; |
---|
940 | |
---|
941 | if (uint32 GuildId = GetPlayer()->GetGuildId()) |
---|
942 | { |
---|
943 | if(Guild *pGuild = objmgr.GetGuildById(GuildId)) |
---|
944 | { |
---|
945 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
946 | return; |
---|
947 | } |
---|
948 | } |
---|
949 | |
---|
950 | SendGuildCommandResult(GUILD_BANK_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
951 | } |
---|
952 | |
---|
953 | /* Called when opening guild bank tab only (first one) */ |
---|
954 | void WorldSession::HandleGuildBankTabColon( WorldPacket & recv_data ) |
---|
955 | { |
---|
956 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)"); |
---|
957 | CHECK_PACKET_SIZE(recv_data,8+1+1); |
---|
958 | uint64 GoGuid; |
---|
959 | uint8 TabId,unk1; |
---|
960 | recv_data >> GoGuid >> TabId >> unk1; |
---|
961 | |
---|
962 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
963 | return; |
---|
964 | |
---|
965 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
966 | if (GuildId == 0) |
---|
967 | return; |
---|
968 | |
---|
969 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
970 | if(!pGuild) |
---|
971 | return; |
---|
972 | |
---|
973 | // Let's update the amount of gold the player can withdraw before displaying the content |
---|
974 | // This is usefull if money withdraw right has changed |
---|
975 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
976 | |
---|
977 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
978 | } |
---|
979 | |
---|
980 | void WorldSession::HandleGuildBankDeposit( WorldPacket & recv_data ) |
---|
981 | { |
---|
982 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)"); |
---|
983 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
984 | uint64 GoGuid; |
---|
985 | uint32 money; |
---|
986 | recv_data >> GoGuid >> money; |
---|
987 | |
---|
988 | if (!money) |
---|
989 | return; |
---|
990 | |
---|
991 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
992 | return; |
---|
993 | |
---|
994 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
995 | if (GuildId == 0) |
---|
996 | return; |
---|
997 | |
---|
998 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
999 | if(!pGuild) |
---|
1000 | return; |
---|
1001 | |
---|
1002 | if (GetPlayer()->GetMoney() < money) |
---|
1003 | return; |
---|
1004 | |
---|
1005 | CharacterDatabase.BeginTransaction(); |
---|
1006 | |
---|
1007 | pGuild->SetBankMoney(pGuild->GetGuildBankMoney()+money); |
---|
1008 | GetPlayer()->ModifyMoney(-int(money)); |
---|
1009 | GetPlayer()->SaveGoldToDB(); |
---|
1010 | |
---|
1011 | CharacterDatabase.CommitTransaction(); |
---|
1012 | |
---|
1013 | // logging money |
---|
1014 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1015 | { |
---|
1016 | sLog.outCommand("GM %s (Account: %u) deposit money (Amount: %u) to guild bank (Guild ID %u)", |
---|
1017 | _player->GetName(),_player->GetSession()->GetAccountId(),money,GuildId); |
---|
1018 | } |
---|
1019 | |
---|
1020 | // log |
---|
1021 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
1022 | |
---|
1023 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1024 | pGuild->DisplayGuildBankContent(this, 0); |
---|
1025 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
1026 | } |
---|
1027 | |
---|
1028 | void WorldSession::HandleGuildBankWithdraw( WorldPacket & recv_data ) |
---|
1029 | { |
---|
1030 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)"); |
---|
1031 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1032 | uint64 GoGuid; |
---|
1033 | uint32 money; |
---|
1034 | recv_data >> GoGuid >> money; |
---|
1035 | |
---|
1036 | if (!money) |
---|
1037 | return; |
---|
1038 | |
---|
1039 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1040 | return; |
---|
1041 | |
---|
1042 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1043 | if (GuildId == 0) |
---|
1044 | return; |
---|
1045 | |
---|
1046 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1047 | if(!pGuild) |
---|
1048 | return; |
---|
1049 | |
---|
1050 | if (pGuild->GetGuildBankMoney()<money) // not enough money in bank |
---|
1051 | return; |
---|
1052 | |
---|
1053 | if (!pGuild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_WITHDRAW_GOLD)) |
---|
1054 | return; |
---|
1055 | |
---|
1056 | CharacterDatabase.BeginTransaction(); |
---|
1057 | |
---|
1058 | if (!pGuild->MemberMoneyWithdraw(money, GetPlayer()->GetGUIDLow())) |
---|
1059 | { |
---|
1060 | CharacterDatabase.RollbackTransaction(); |
---|
1061 | return; |
---|
1062 | } |
---|
1063 | |
---|
1064 | GetPlayer()->ModifyMoney(money); |
---|
1065 | GetPlayer()->SaveGoldToDB(); |
---|
1066 | |
---|
1067 | CharacterDatabase.CommitTransaction(); |
---|
1068 | |
---|
1069 | // Log |
---|
1070 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
1071 | |
---|
1072 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
1073 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1074 | pGuild->DisplayGuildBankContent(this, 0); |
---|
1075 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
1076 | } |
---|
1077 | |
---|
1078 | void WorldSession::HandleGuildBankDepositItem( WorldPacket & recv_data ) |
---|
1079 | { |
---|
1080 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)"); |
---|
1081 | //recv_data.hexlike(); |
---|
1082 | |
---|
1083 | uint64 GoGuid; |
---|
1084 | uint8 BankToBank; |
---|
1085 | |
---|
1086 | uint8 BankTab, BankTabSlot, AutoStore, AutoStoreCount, PlayerSlot, PlayerBag, SplitedAmount = 0; |
---|
1087 | uint8 BankTabDst, BankTabSlotDst, unk2, ToChar = 1; |
---|
1088 | uint32 ItemEntry, unk1; |
---|
1089 | bool BankToChar = false; |
---|
1090 | |
---|
1091 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
1092 | recv_data >> GoGuid >> BankToBank; |
---|
1093 | if (BankToBank) |
---|
1094 | { |
---|
1095 | // recheck |
---|
1096 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1+1+4+1+1); |
---|
1097 | recv_data >> BankTabDst; |
---|
1098 | recv_data >> BankTabSlotDst; |
---|
1099 | recv_data >> unk1; // always 0 |
---|
1100 | recv_data >> BankTab; |
---|
1101 | recv_data >> BankTabSlot; |
---|
1102 | recv_data >> ItemEntry; |
---|
1103 | recv_data >> unk2; // always 0 |
---|
1104 | recv_data >> SplitedAmount; |
---|
1105 | |
---|
1106 | if (BankTabSlotDst >= GUILD_BANK_MAX_SLOTS) |
---|
1107 | return; |
---|
1108 | if (BankTabDst == BankTab && BankTabSlotDst == BankTabSlot) |
---|
1109 | return; |
---|
1110 | } |
---|
1111 | else |
---|
1112 | { |
---|
1113 | // recheck |
---|
1114 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1); |
---|
1115 | recv_data >> BankTab; |
---|
1116 | recv_data >> BankTabSlot; |
---|
1117 | recv_data >> ItemEntry; |
---|
1118 | recv_data >> AutoStore; |
---|
1119 | if (AutoStore) |
---|
1120 | { |
---|
1121 | // recheck |
---|
1122 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1); |
---|
1123 | recv_data >> AutoStoreCount; |
---|
1124 | } |
---|
1125 | // recheck |
---|
1126 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
1127 | recv_data >> PlayerBag; |
---|
1128 | recv_data >> PlayerSlot; |
---|
1129 | if (!AutoStore) |
---|
1130 | { |
---|
1131 | // recheck |
---|
1132 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
1133 | recv_data >> ToChar; |
---|
1134 | recv_data >> SplitedAmount; |
---|
1135 | } |
---|
1136 | |
---|
1137 | if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) |
---|
1138 | return; |
---|
1139 | } |
---|
1140 | |
---|
1141 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1142 | return; |
---|
1143 | |
---|
1144 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1145 | if (GuildId == 0) |
---|
1146 | return; |
---|
1147 | |
---|
1148 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1149 | if(!pGuild) |
---|
1150 | return; |
---|
1151 | |
---|
1152 | Player *pl = GetPlayer(); |
---|
1153 | |
---|
1154 | // Bank <-> Bank |
---|
1155 | if (BankToBank) |
---|
1156 | { |
---|
1157 | // empty operation |
---|
1158 | if(BankTab==BankTabDst && BankTabSlot==BankTabSlotDst) |
---|
1159 | return; |
---|
1160 | |
---|
1161 | Item *pItemSrc = pGuild->GetItem(BankTab, BankTabSlot); |
---|
1162 | if (!pItemSrc) // may prevent crash |
---|
1163 | return; |
---|
1164 | |
---|
1165 | if(SplitedAmount > pItemSrc->GetCount()) |
---|
1166 | return; // cheating? |
---|
1167 | else if(SplitedAmount == pItemSrc->GetCount()) |
---|
1168 | SplitedAmount = 0; // no split |
---|
1169 | |
---|
1170 | Item *pItemDst = pGuild->GetItem(BankTabDst, BankTabSlotDst); |
---|
1171 | |
---|
1172 | if(BankTab!=BankTabDst) |
---|
1173 | { |
---|
1174 | // check dest pos rights (if different tabs) |
---|
1175 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTabDst, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1176 | return; |
---|
1177 | |
---|
1178 | // check source pos rights (if different tabs) |
---|
1179 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1180 | if(remRight <= 0) |
---|
1181 | return; |
---|
1182 | } |
---|
1183 | |
---|
1184 | if (SplitedAmount) |
---|
1185 | { // Bank -> Bank item split (in empty or non empty slot |
---|
1186 | GuildItemPosCountVec dest; |
---|
1187 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,dest,SplitedAmount,pItemSrc,false); |
---|
1188 | if( msg != EQUIP_ERR_OK ) |
---|
1189 | { |
---|
1190 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
1191 | return; |
---|
1192 | } |
---|
1193 | |
---|
1194 | Item *pNewItem = pItemSrc->CloneItem( SplitedAmount ); |
---|
1195 | if( !pNewItem ) |
---|
1196 | { |
---|
1197 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemSrc, NULL ); |
---|
1198 | return; |
---|
1199 | } |
---|
1200 | |
---|
1201 | CharacterDatabase.BeginTransaction(); |
---|
1202 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), SplitedAmount, BankTabDst); |
---|
1203 | |
---|
1204 | pl->ItemRemovedQuestCheck( pItemSrc->GetEntry(), SplitedAmount ); |
---|
1205 | pItemSrc->SetCount( pItemSrc->GetCount() - SplitedAmount ); |
---|
1206 | pItemSrc->FSetState(ITEM_CHANGED); |
---|
1207 | pItemSrc->SaveToDB(); // not in inventory and can be save standalone |
---|
1208 | pGuild->StoreItem(BankTabDst,dest,pNewItem); |
---|
1209 | CharacterDatabase.CommitTransaction(); |
---|
1210 | } |
---|
1211 | else // non split |
---|
1212 | { |
---|
1213 | GuildItemPosCountVec gDest; |
---|
1214 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,false); |
---|
1215 | if( msg == EQUIP_ERR_OK ) // merge to |
---|
1216 | { |
---|
1217 | CharacterDatabase.BeginTransaction(); |
---|
1218 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
1219 | |
---|
1220 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1221 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
1222 | CharacterDatabase.CommitTransaction(); |
---|
1223 | } |
---|
1224 | else // swap |
---|
1225 | { |
---|
1226 | gDest.clear(); |
---|
1227 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,true); |
---|
1228 | if( msg != EQUIP_ERR_OK ) |
---|
1229 | { |
---|
1230 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
1231 | return; |
---|
1232 | } |
---|
1233 | |
---|
1234 | GuildItemPosCountVec gSrc; |
---|
1235 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gSrc,pItemDst->GetCount(),pItemDst,true); |
---|
1236 | if( msg != EQUIP_ERR_OK ) |
---|
1237 | { |
---|
1238 | pl->SendEquipError( msg, pItemDst, NULL ); |
---|
1239 | return; |
---|
1240 | } |
---|
1241 | |
---|
1242 | if(BankTab!=BankTabDst) |
---|
1243 | { |
---|
1244 | // check source pos rights (item swapped to src) |
---|
1245 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1246 | return; |
---|
1247 | |
---|
1248 | // check dest pos rights (item swapped to src) |
---|
1249 | uint32 remRightDst = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTabDst); |
---|
1250 | if(remRightDst <= 0) |
---|
1251 | return; |
---|
1252 | } |
---|
1253 | |
---|
1254 | CharacterDatabase.BeginTransaction(); |
---|
1255 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
1256 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTabDst, pl->GetGUIDLow(), pItemDst->GetEntry(), pItemDst->GetCount(), BankTab); |
---|
1257 | |
---|
1258 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1259 | pGuild->RemoveItem(BankTabDst, BankTabSlotDst); |
---|
1260 | pGuild->StoreItem(BankTab, gSrc, pItemDst); |
---|
1261 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
1262 | CharacterDatabase.CommitTransaction(); |
---|
1263 | } |
---|
1264 | } |
---|
1265 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot,BankTab==BankTabDst ? BankTabSlotDst : -1); |
---|
1266 | if(BankTab!=BankTabDst) |
---|
1267 | pGuild->DisplayGuildBankContentUpdate(BankTabDst,BankTabSlotDst); |
---|
1268 | return; |
---|
1269 | } |
---|
1270 | |
---|
1271 | // Player <-> Bank |
---|
1272 | |
---|
1273 | // char->bank autostore click return BankTabSlot = 255 = NULL_SLOT |
---|
1274 | // do similar for bank->char |
---|
1275 | if(AutoStore && ToChar) |
---|
1276 | { |
---|
1277 | PlayerBag = NULL_BAG; |
---|
1278 | PlayerSlot = NULL_SLOT; |
---|
1279 | } |
---|
1280 | |
---|
1281 | // allow work with inventory only |
---|
1282 | if(!Player::IsInventoryPos(PlayerBag,PlayerSlot) && !(PlayerBag == NULL_BAG && PlayerSlot == NULL_SLOT) ) |
---|
1283 | { |
---|
1284 | _player->SendEquipError( EQUIP_ERR_NONE, NULL, NULL ); |
---|
1285 | return; |
---|
1286 | } |
---|
1287 | |
---|
1288 | Item *pItemBank = pGuild->GetItem(BankTab, BankTabSlot); |
---|
1289 | Item *pItemChar = GetPlayer()->GetItemByPos(PlayerBag, PlayerSlot); |
---|
1290 | if (!pItemChar && !pItemBank) // Nothing to do |
---|
1291 | return; |
---|
1292 | |
---|
1293 | if (!pItemChar && !ToChar) // Problem to get item from player |
---|
1294 | return; |
---|
1295 | |
---|
1296 | if (!pItemBank && ToChar) // Problem to get bank item |
---|
1297 | return; |
---|
1298 | |
---|
1299 | // BankToChar swap or char to bank remaining |
---|
1300 | |
---|
1301 | if (ToChar) // Bank -> Char cases |
---|
1302 | { |
---|
1303 | if(SplitedAmount > pItemBank->GetCount()) |
---|
1304 | return; // cheating? |
---|
1305 | else if(SplitedAmount == pItemBank->GetCount()) |
---|
1306 | SplitedAmount = 0; // no split |
---|
1307 | |
---|
1308 | if (SplitedAmount) |
---|
1309 | { // Bank -> Char split to slot (patly move) |
---|
1310 | Item *pNewItem = pItemBank->CloneItem( SplitedAmount ); |
---|
1311 | if( !pNewItem ) |
---|
1312 | { |
---|
1313 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemBank, NULL ); |
---|
1314 | return; |
---|
1315 | } |
---|
1316 | |
---|
1317 | ItemPosCountVec dest; |
---|
1318 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pNewItem, false); |
---|
1319 | if( msg != EQUIP_ERR_OK ) |
---|
1320 | { |
---|
1321 | pl->SendEquipError( msg, pNewItem, NULL ); |
---|
1322 | delete pNewItem; |
---|
1323 | return; |
---|
1324 | } |
---|
1325 | |
---|
1326 | // check source pos rights (item moved to inventory) |
---|
1327 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1328 | if(remRight <= 0) |
---|
1329 | { |
---|
1330 | delete pNewItem; |
---|
1331 | return; |
---|
1332 | } |
---|
1333 | |
---|
1334 | CharacterDatabase.BeginTransaction(); |
---|
1335 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), SplitedAmount); |
---|
1336 | |
---|
1337 | pItemBank->SetCount(pItemBank->GetCount()-SplitedAmount); |
---|
1338 | pItemBank->FSetState(ITEM_CHANGED); |
---|
1339 | pItemBank->SaveToDB(); // not in inventory and can be save standalone |
---|
1340 | pl->MoveItemToInventory(dest,pNewItem,true); |
---|
1341 | pl->SaveInventoryAndGoldToDB(); |
---|
1342 | |
---|
1343 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1344 | CharacterDatabase.CommitTransaction(); |
---|
1345 | } |
---|
1346 | else // Bank -> Char swap with slot (move) |
---|
1347 | { |
---|
1348 | ItemPosCountVec dest; |
---|
1349 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pItemBank, false); |
---|
1350 | if( msg == EQUIP_ERR_OK ) // merge case |
---|
1351 | { |
---|
1352 | // check source pos rights (item moved to inventory) |
---|
1353 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1354 | if(remRight <= 0) |
---|
1355 | return; |
---|
1356 | |
---|
1357 | CharacterDatabase.BeginTransaction(); |
---|
1358 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1359 | |
---|
1360 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1361 | pl->MoveItemToInventory(dest,pItemBank,true); |
---|
1362 | pl->SaveInventoryAndGoldToDB(); |
---|
1363 | |
---|
1364 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1365 | CharacterDatabase.CommitTransaction(); |
---|
1366 | } |
---|
1367 | else // Bank <-> Char swap items |
---|
1368 | { |
---|
1369 | // check source pos rights (item swapped to bank) |
---|
1370 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1371 | return; |
---|
1372 | |
---|
1373 | if(pItemChar) |
---|
1374 | { |
---|
1375 | if(!pItemChar->CanBeTraded()) |
---|
1376 | { |
---|
1377 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
1378 | return; |
---|
1379 | } |
---|
1380 | } |
---|
1381 | |
---|
1382 | ItemPosCountVec iDest; |
---|
1383 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
1384 | if( msg != EQUIP_ERR_OK ) |
---|
1385 | { |
---|
1386 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
1387 | return; |
---|
1388 | } |
---|
1389 | |
---|
1390 | GuildItemPosCountVec gDest; |
---|
1391 | if(pItemChar) |
---|
1392 | { |
---|
1393 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
1394 | if( msg != EQUIP_ERR_OK ) |
---|
1395 | { |
---|
1396 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1397 | return; |
---|
1398 | } |
---|
1399 | } |
---|
1400 | |
---|
1401 | // check source pos rights (item moved to inventory) |
---|
1402 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1403 | if(remRight <= 0) |
---|
1404 | return; |
---|
1405 | |
---|
1406 | if(pItemChar) |
---|
1407 | { |
---|
1408 | // logging item move to bank |
---|
1409 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1410 | { |
---|
1411 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1412 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1413 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1414 | GuildId); |
---|
1415 | } |
---|
1416 | } |
---|
1417 | |
---|
1418 | CharacterDatabase.BeginTransaction(); |
---|
1419 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1420 | if(pItemChar) |
---|
1421 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1422 | |
---|
1423 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1424 | if(pItemChar) |
---|
1425 | { |
---|
1426 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1427 | pItemChar->DeleteFromInventoryDB(); |
---|
1428 | } |
---|
1429 | |
---|
1430 | if(pItemChar) |
---|
1431 | pGuild->StoreItem(BankTab, gDest, pItemChar); |
---|
1432 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
1433 | pl->SaveInventoryAndGoldToDB(); |
---|
1434 | |
---|
1435 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1436 | CharacterDatabase.CommitTransaction(); |
---|
1437 | } |
---|
1438 | } |
---|
1439 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot); |
---|
1440 | return; |
---|
1441 | } // End "To char" part |
---|
1442 | |
---|
1443 | // Char -> Bank cases |
---|
1444 | |
---|
1445 | if(!pItemChar->CanBeTraded()) |
---|
1446 | { |
---|
1447 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
1448 | return; |
---|
1449 | } |
---|
1450 | |
---|
1451 | // check source pos rights (item moved to bank) |
---|
1452 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1453 | return; |
---|
1454 | |
---|
1455 | if(SplitedAmount > pItemChar->GetCount()) |
---|
1456 | return; // cheating? |
---|
1457 | else if(SplitedAmount == pItemChar->GetCount()) |
---|
1458 | SplitedAmount = 0; // no split |
---|
1459 | |
---|
1460 | if (SplitedAmount) |
---|
1461 | { // Char -> Bank split to empty or non-empty slot (partly move) |
---|
1462 | GuildItemPosCountVec dest; |
---|
1463 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,SplitedAmount,pItemChar,false); |
---|
1464 | if( msg != EQUIP_ERR_OK ) |
---|
1465 | { |
---|
1466 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1467 | return; |
---|
1468 | } |
---|
1469 | |
---|
1470 | Item *pNewItem = pItemChar->CloneItem( SplitedAmount ); |
---|
1471 | if( !pNewItem ) |
---|
1472 | { |
---|
1473 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemChar, NULL ); |
---|
1474 | return; |
---|
1475 | } |
---|
1476 | |
---|
1477 | // logging item move to bank (before items merge |
---|
1478 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1479 | { |
---|
1480 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1481 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1482 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),SplitedAmount,GuildId); |
---|
1483 | } |
---|
1484 | |
---|
1485 | CharacterDatabase.BeginTransaction(); |
---|
1486 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), SplitedAmount); |
---|
1487 | |
---|
1488 | pl->ItemRemovedQuestCheck( pItemChar->GetEntry(), SplitedAmount ); |
---|
1489 | pItemChar->SetCount(pItemChar->GetCount()-SplitedAmount); |
---|
1490 | pItemChar->SetState(ITEM_CHANGED); |
---|
1491 | pl->SaveInventoryAndGoldToDB(); |
---|
1492 | pGuild->StoreItem(BankTab, dest, pNewItem); |
---|
1493 | CharacterDatabase.CommitTransaction(); |
---|
1494 | |
---|
1495 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
1496 | } |
---|
1497 | else // Char -> Bank swap with empty or non-empty (move) |
---|
1498 | { |
---|
1499 | GuildItemPosCountVec dest; |
---|
1500 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,pItemChar->GetCount(),pItemChar,false); |
---|
1501 | if( msg == EQUIP_ERR_OK ) // merge |
---|
1502 | { |
---|
1503 | // logging item move to bank |
---|
1504 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1505 | { |
---|
1506 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1507 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1508 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1509 | GuildId); |
---|
1510 | } |
---|
1511 | |
---|
1512 | CharacterDatabase.BeginTransaction(); |
---|
1513 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1514 | |
---|
1515 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1516 | pItemChar->DeleteFromInventoryDB(); |
---|
1517 | |
---|
1518 | pGuild->StoreItem(BankTab,dest,pItemChar); |
---|
1519 | pl->SaveInventoryAndGoldToDB(); |
---|
1520 | CharacterDatabase.CommitTransaction(); |
---|
1521 | |
---|
1522 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
1523 | } |
---|
1524 | else // Char <-> Bank swap items (posible NULL bank item) |
---|
1525 | { |
---|
1526 | ItemPosCountVec iDest; |
---|
1527 | if(pItemBank) |
---|
1528 | { |
---|
1529 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
1530 | if( msg != EQUIP_ERR_OK ) |
---|
1531 | { |
---|
1532 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
1533 | return; |
---|
1534 | } |
---|
1535 | } |
---|
1536 | |
---|
1537 | GuildItemPosCountVec gDest; |
---|
1538 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
1539 | if( msg != EQUIP_ERR_OK ) |
---|
1540 | { |
---|
1541 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1542 | return; |
---|
1543 | } |
---|
1544 | |
---|
1545 | if(pItemBank) |
---|
1546 | { |
---|
1547 | // check bank pos rights (item swapped with inventory) |
---|
1548 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1549 | if(remRight <= 0) |
---|
1550 | return; |
---|
1551 | } |
---|
1552 | |
---|
1553 | // logging item move to bank |
---|
1554 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1555 | { |
---|
1556 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1557 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1558 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1559 | GuildId); |
---|
1560 | } |
---|
1561 | |
---|
1562 | CharacterDatabase.BeginTransaction(); |
---|
1563 | if(pItemBank) |
---|
1564 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1565 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1566 | |
---|
1567 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1568 | pItemChar->DeleteFromInventoryDB(); |
---|
1569 | if(pItemBank) |
---|
1570 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1571 | |
---|
1572 | pGuild->StoreItem(BankTab,gDest,pItemChar); |
---|
1573 | if(pItemBank) |
---|
1574 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
1575 | pl->SaveInventoryAndGoldToDB(); |
---|
1576 | if(pItemBank) |
---|
1577 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1578 | CharacterDatabase.CommitTransaction(); |
---|
1579 | |
---|
1580 | pGuild->DisplayGuildBankContentUpdate(BankTab,gDest); |
---|
1581 | } |
---|
1582 | } |
---|
1583 | } |
---|
1584 | |
---|
1585 | void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data ) |
---|
1586 | { |
---|
1587 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)"); |
---|
1588 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
1589 | //recv_data.hexlike(); |
---|
1590 | uint64 GoGuid; |
---|
1591 | uint8 TabId; |
---|
1592 | |
---|
1593 | recv_data >> GoGuid; |
---|
1594 | recv_data >> TabId; |
---|
1595 | |
---|
1596 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1597 | return; |
---|
1598 | |
---|
1599 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1600 | if (GuildId==0) |
---|
1601 | return; |
---|
1602 | |
---|
1603 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1604 | if(!pGuild) |
---|
1605 | return; |
---|
1606 | |
---|
1607 | uint32 TabCost = objmgr.GetGuildBankTabPrice(TabId) * GOLD; |
---|
1608 | if (!TabCost) |
---|
1609 | return; |
---|
1610 | |
---|
1611 | if (pGuild->GetPurchasedTabs() >= GUILD_BANK_MAX_TABS) |
---|
1612 | return; |
---|
1613 | |
---|
1614 | if (TabId != pGuild->GetPurchasedTabs()) // purchased_tabs = 0 when buying Tab 0, that is why this check can be made |
---|
1615 | { |
---|
1616 | sLog.outError("Error: trying to buy a tab non contigous to owned ones"); |
---|
1617 | return; |
---|
1618 | } |
---|
1619 | |
---|
1620 | if (GetPlayer()->GetMoney() < TabCost) // Should not happen, this is checked by client |
---|
1621 | return; |
---|
1622 | |
---|
1623 | // Go on with creating tab |
---|
1624 | pGuild->CreateNewBankTab(); |
---|
1625 | GetPlayer()->ModifyMoney(-int(TabCost)); |
---|
1626 | pGuild->SetBankMoneyPerDay(GetPlayer()->GetRank(), WITHDRAW_MONEY_UNLIMITED); |
---|
1627 | pGuild->SetBankRightsAndSlots(GetPlayer()->GetRank(), TabId, GUILD_BANK_RIGHT_FULL, WITHDRAW_SLOT_UNLIMITED, true); |
---|
1628 | pGuild->Roster(this); |
---|
1629 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1630 | } |
---|
1631 | |
---|
1632 | void WorldSession::HandleGuildBankModifyTab( WorldPacket & recv_data ) |
---|
1633 | { |
---|
1634 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)"); |
---|
1635 | //recv_data.hexlike(); |
---|
1636 | CHECK_PACKET_SIZE(recv_data, 8+1+1+1); |
---|
1637 | uint64 GoGuid; |
---|
1638 | uint8 TabId; |
---|
1639 | std::string Name; |
---|
1640 | std::string IconIndex; |
---|
1641 | |
---|
1642 | recv_data >> GoGuid; |
---|
1643 | recv_data >> TabId; |
---|
1644 | recv_data >> Name; |
---|
1645 | recv_data >> IconIndex; |
---|
1646 | |
---|
1647 | if(Name.empty()) |
---|
1648 | return; |
---|
1649 | |
---|
1650 | if(IconIndex.empty()) |
---|
1651 | return; |
---|
1652 | |
---|
1653 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1654 | return; |
---|
1655 | |
---|
1656 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1657 | if (GuildId==0) |
---|
1658 | return; |
---|
1659 | |
---|
1660 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1661 | if(!pGuild) |
---|
1662 | return; |
---|
1663 | |
---|
1664 | pGuild->SetGuildBankTabInfo(TabId, Name, IconIndex); |
---|
1665 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1666 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
1667 | } |
---|
1668 | |
---|
1669 | void WorldSession::HandleGuildBankLog( WorldPacket & recv_data ) |
---|
1670 | { |
---|
1671 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); |
---|
1672 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1673 | |
---|
1674 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1675 | if (GuildId == 0) |
---|
1676 | return; |
---|
1677 | |
---|
1678 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1679 | if(!pGuild) |
---|
1680 | return; |
---|
1681 | |
---|
1682 | uint8 TabId; |
---|
1683 | recv_data >> TabId; |
---|
1684 | |
---|
1685 | pGuild->DisplayGuildBankLogs(this, TabId); |
---|
1686 | } |
---|
1687 | |
---|
1688 | void WorldSession::HandleGuildBankTabText(WorldPacket &recv_data) |
---|
1689 | { |
---|
1690 | sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); |
---|
1691 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1692 | |
---|
1693 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1694 | if (GuildId == 0) |
---|
1695 | return; |
---|
1696 | |
---|
1697 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1698 | if(!pGuild) |
---|
1699 | return; |
---|
1700 | |
---|
1701 | uint8 TabId; |
---|
1702 | recv_data >> TabId; |
---|
1703 | |
---|
1704 | pGuild->SendGuildBankTabText(this, TabId); |
---|
1705 | } |
---|
1706 | |
---|
1707 | void WorldSession::HandleGuildBankSetTabText(WorldPacket &recv_data) |
---|
1708 | { |
---|
1709 | sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); |
---|
1710 | CHECK_PACKET_SIZE(recv_data, 1+1); |
---|
1711 | |
---|
1712 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1713 | if (GuildId == 0) |
---|
1714 | return; |
---|
1715 | |
---|
1716 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1717 | if(!pGuild) |
---|
1718 | return; |
---|
1719 | |
---|
1720 | uint8 TabId; |
---|
1721 | std::string Text; |
---|
1722 | recv_data >> TabId; |
---|
1723 | recv_data >> Text; |
---|
1724 | |
---|
1725 | pGuild->SetGuildBankTabText(TabId, Text); |
---|
1726 | } |
---|
1727 | |
---|
1728 | void WorldSession::SendSaveGuildEmblem( uint32 msg ) |
---|
1729 | { |
---|
1730 | WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4); |
---|
1731 | data << uint32(msg); // not part of guild |
---|
1732 | SendPacket( &data ); |
---|
1733 | } |
---|