1 | /* |
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2 | * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> |
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3 | * |
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4 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation; either version 2 of the License, or |
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9 | * (at your option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the GNU General Public License |
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17 | * along with this program; if not, write to the Free Software |
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18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 | */ |
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20 | |
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21 | #include "Common.h" |
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22 | #include "WorldPacket.h" |
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23 | #include "WorldSession.h" |
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24 | #include "World.h" |
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25 | #include "ObjectMgr.h" |
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26 | #include "Log.h" |
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27 | #include "Opcodes.h" |
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28 | #include "Guild.h" |
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29 | #include "MapManager.h" |
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30 | #include "GossipDef.h" |
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31 | #include "SocialMgr.h" |
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32 | |
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33 | void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket) |
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34 | { |
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35 | CHECK_PACKET_SIZE(recvPacket, 4); |
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36 | |
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37 | uint32 guildId; |
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38 | Guild *guild; |
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39 | |
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40 | //sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY"); |
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41 | |
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42 | recvPacket >> guildId; |
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43 | |
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44 | guild = objmgr.GetGuildById(guildId); |
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45 | if(!guild) |
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46 | { |
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47 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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48 | return; |
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49 | } |
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50 | |
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51 | guild->Query(this); |
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52 | } |
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53 | |
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54 | void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket) |
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55 | { |
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56 | CHECK_PACKET_SIZE(recvPacket, 1); |
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57 | |
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58 | std::string gname; |
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59 | |
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60 | //sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE"); |
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61 | |
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62 | recvPacket >> gname; |
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63 | |
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64 | if(GetPlayer()->GetGuildId()) |
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65 | return; |
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66 | |
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67 | Guild *guild = new Guild; |
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68 | if(!guild->create(GetPlayer()->GetGUID(),gname)) |
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69 | { |
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70 | delete guild; |
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71 | return; |
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72 | } |
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73 | |
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74 | objmgr.AddGuild(guild); |
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75 | } |
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76 | |
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77 | void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) |
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78 | { |
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79 | CHECK_PACKET_SIZE(recvPacket, 1); |
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80 | |
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81 | std::string Invitedname, plname; |
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82 | |
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83 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE"); |
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84 | |
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85 | Player * player = NULL; |
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86 | |
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87 | recvPacket >> Invitedname; |
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88 | |
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89 | if(normalizePlayerName(Invitedname)) |
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90 | player = ObjectAccessor::Instance().FindPlayerByName(Invitedname.c_str()); |
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91 | |
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92 | if(!player) |
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93 | { |
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94 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_PLAYER_NOT_FOUND); |
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95 | return; |
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96 | } |
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97 | |
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98 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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99 | if(!guild) |
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100 | { |
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101 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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102 | return; |
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103 | } |
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104 | |
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105 | // OK result but not send invite |
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106 | if(player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow())) |
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107 | return; |
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108 | |
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109 | // not let enemies sign guild charter |
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110 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != GetPlayer()->GetTeam()) |
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111 | { |
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112 | SendGuildCommandResult(GUILD_INVITE_S, Invitedname, GUILD_NOT_ALLIED); |
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113 | return; |
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114 | } |
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115 | |
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116 | if(player->GetGuildId()) |
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117 | { |
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118 | plname = player->GetName(); |
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119 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_IN_GUILD); |
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120 | return; |
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121 | } |
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122 | |
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123 | if(player->GetGuildIdInvited()) |
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124 | { |
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125 | plname = player->GetName(); |
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126 | SendGuildCommandResult(GUILD_INVITE_S, plname, ALREADY_INVITED_TO_GUILD); |
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127 | return; |
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128 | } |
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129 | |
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130 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_INVITE)) |
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131 | { |
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132 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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133 | return; |
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134 | } |
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135 | |
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136 | sLog.outDebug("Player %s Invited %s to Join his Guild", GetPlayer()->GetName(), Invitedname.c_str()); |
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137 | |
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138 | player->SetGuildIdInvited(GetPlayer()->GetGuildId()); |
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139 | // Put record into guildlog |
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140 | guild->LogGuildEvent(GUILD_EVENT_LOG_INVITE_PLAYER, GetPlayer()->GetGUIDLow(), player->GetGUIDLow(), 0); |
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141 | |
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142 | WorldPacket data(SMSG_GUILD_INVITE, (8+10)); // guess size |
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143 | data << GetPlayer()->GetName(); |
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144 | data << guild->GetName(); |
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145 | player->GetSession()->SendPacket(&data); |
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146 | |
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147 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)"); |
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148 | } |
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149 | |
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150 | void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) |
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151 | { |
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152 | CHECK_PACKET_SIZE(recvPacket, 1); |
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153 | |
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154 | std::string plName; |
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155 | |
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156 | //sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE"); |
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157 | |
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158 | recvPacket >> plName; |
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159 | |
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160 | if(!normalizePlayerName(plName)) |
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161 | return; |
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162 | |
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163 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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164 | if(!guild) |
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165 | { |
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166 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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167 | return; |
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168 | } |
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169 | |
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170 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_REMOVE)) |
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171 | { |
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172 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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173 | return; |
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174 | } |
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175 | |
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176 | uint64 plGuid; |
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177 | MemberSlot* slot = guild->GetMemberSlot(plName, plGuid); |
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178 | if(!slot) |
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179 | { |
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180 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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181 | return; |
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182 | } |
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183 | |
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184 | if(slot->RankId == GR_GUILDMASTER) |
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185 | { |
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186 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
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187 | return; |
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188 | } |
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189 | |
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190 | guild->DelMember(plGuid); |
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191 | // Put record into guildlog |
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192 | guild->LogGuildEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), 0); |
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193 | |
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194 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
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195 | data << (uint8)GE_REMOVED; |
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196 | data << (uint8)2; // strings count |
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197 | data << plName; |
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198 | data << GetPlayer()->GetName(); |
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199 | guild->BroadcastPacket(&data); |
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200 | } |
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201 | |
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202 | void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/) |
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203 | { |
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204 | Guild *guild; |
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205 | Player *player = GetPlayer(); |
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206 | |
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207 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT"); |
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208 | |
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209 | guild = objmgr.GetGuildById(player->GetGuildIdInvited()); |
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210 | if(!guild || player->GetGuildId()) |
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211 | return; |
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212 | |
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213 | // not let enemies sign guild charter |
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214 | if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != objmgr.GetPlayerTeamByGUID(guild->GetLeader())) |
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215 | return; |
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216 | |
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217 | if(!guild->AddMember(GetPlayer()->GetGUID(),guild->GetLowestRank())) |
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218 | return; |
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219 | // Put record into guildlog |
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220 | guild->LogGuildEvent(GUILD_EVENT_LOG_JOIN_GUILD, GetPlayer()->GetGUIDLow(), 0, 0); |
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221 | |
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222 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
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223 | data << (uint8)GE_JOINED; |
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224 | data << (uint8)1; |
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225 | data << player->GetName(); |
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226 | guild->BroadcastPacket(&data); |
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227 | |
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228 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
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229 | } |
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230 | |
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231 | void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/) |
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232 | { |
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233 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE"); |
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234 | |
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235 | GetPlayer()->SetGuildIdInvited(0); |
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236 | GetPlayer()->SetInGuild(0); |
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237 | } |
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238 | |
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239 | void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/) |
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240 | { |
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241 | Guild *guild; |
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242 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO"); |
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243 | |
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244 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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245 | if(!guild) |
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246 | { |
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247 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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248 | return; |
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249 | } |
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250 | |
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251 | WorldPacket data(SMSG_GUILD_INFO, (5*4 + guild->GetName().size() + 1)); |
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252 | data << guild->GetName(); |
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253 | data << guild->GetCreatedDay(); |
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254 | data << guild->GetCreatedMonth(); |
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255 | data << guild->GetCreatedYear(); |
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256 | data << guild->GetMemberSize(); |
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257 | data << guild->GetMemberSize(); |
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258 | |
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259 | SendPacket(&data); |
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260 | } |
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261 | |
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262 | void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/) |
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263 | { |
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264 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER"); |
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265 | |
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266 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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267 | if(!guild) |
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268 | return; |
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269 | |
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270 | guild->Roster(this); |
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271 | } |
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272 | |
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273 | void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket) |
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274 | { |
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275 | CHECK_PACKET_SIZE(recvPacket, 1); |
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276 | |
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277 | std::string plName; |
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278 | |
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279 | //sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE"); |
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280 | |
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281 | recvPacket >> plName; |
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282 | |
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283 | if(!normalizePlayerName(plName)) |
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284 | return; |
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285 | |
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286 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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287 | if(!guild) |
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288 | { |
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289 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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290 | return; |
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291 | } |
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292 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_PROMOTE)) |
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293 | { |
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294 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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295 | return; |
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296 | } |
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297 | |
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298 | uint64 plGuid; |
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299 | MemberSlot* slot = guild->GetMemberSlot(plName, plGuid); |
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300 | |
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301 | if(!slot) |
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302 | { |
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303 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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304 | return; |
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305 | } |
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306 | |
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307 | if(plGuid == GetPlayer()->GetGUID()) |
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308 | { |
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309 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
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310 | return; |
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311 | } |
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312 | |
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313 | if(slot->RankId < 2 || (slot->RankId-1) < GetPlayer()->GetRank()) |
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314 | return; |
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315 | |
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316 | uint32 newRankId = slot->RankId < guild->GetNrRanks() ? slot->RankId-1 : guild->GetNrRanks()-1; |
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317 | |
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318 | guild->ChangeRank(plGuid, newRankId); |
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319 | // Put record into guildlog |
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320 | guild->LogGuildEvent(GUILD_EVENT_LOG_PROMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), newRankId); |
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321 | |
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322 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
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323 | data << (uint8)GE_PROMOTION; |
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324 | data << (uint8)3; |
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325 | data << GetPlayer()->GetName(); |
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326 | data << plName; |
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327 | data << guild->GetRankName(newRankId); |
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328 | guild->BroadcastPacket(&data); |
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329 | } |
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330 | |
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331 | void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket) |
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332 | { |
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333 | CHECK_PACKET_SIZE(recvPacket, 1); |
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334 | |
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335 | std::string plName; |
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336 | |
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337 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE"); |
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338 | |
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339 | recvPacket >> plName; |
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340 | |
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341 | if(!normalizePlayerName(plName)) |
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342 | return; |
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343 | |
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344 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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345 | |
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346 | if(!guild) |
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347 | { |
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348 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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349 | return; |
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350 | } |
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351 | |
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352 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_DEMOTE)) |
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353 | { |
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354 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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355 | return; |
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356 | } |
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357 | |
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358 | uint64 plGuid; |
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359 | MemberSlot* slot = guild->GetMemberSlot(plName, plGuid); |
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360 | |
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361 | if (!slot) |
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362 | { |
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363 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
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364 | return; |
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365 | } |
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366 | |
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367 | if(plGuid == GetPlayer()->GetGUID()) |
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368 | { |
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369 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_NAME_INVALID); |
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370 | return; |
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371 | } |
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372 | |
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373 | if((slot->RankId+1) >= guild->GetNrRanks() || slot->RankId <= GetPlayer()->GetRank()) |
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374 | return; |
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375 | |
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376 | guild->ChangeRank(plGuid, (slot->RankId+1)); |
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377 | // Put record into guildlog |
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378 | guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (slot->RankId+1)); |
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379 | |
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380 | WorldPacket data(SMSG_GUILD_EVENT, (2+30)); // guess size |
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381 | data << (uint8)GE_DEMOTION; |
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382 | data << (uint8)3; |
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383 | data << GetPlayer()->GetName(); |
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384 | data << plName; |
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385 | data << guild->GetRankName(slot->RankId+1); |
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386 | guild->BroadcastPacket(&data); |
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387 | } |
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388 | |
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389 | void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/) |
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390 | { |
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391 | std::string plName; |
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392 | Guild *guild; |
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393 | |
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394 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE"); |
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395 | |
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396 | guild = objmgr.GetGuildById(_player->GetGuildId()); |
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397 | if(!guild) |
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398 | { |
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399 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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400 | return; |
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401 | } |
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402 | if(_player->GetGUID() == guild->GetLeader() && guild->GetMemberSize() > 1) |
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403 | { |
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404 | SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE); |
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405 | return; |
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406 | } |
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407 | |
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408 | if(_player->GetGUID() == guild->GetLeader()) |
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409 | { |
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410 | guild->Disband(); |
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411 | return; |
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412 | } |
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413 | |
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414 | plName = _player->GetName(); |
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415 | |
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416 | guild->DelMember(_player->GetGUID()); |
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417 | // Put record into guildlog |
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418 | guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetGUIDLow(), 0, 0); |
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419 | |
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420 | WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size |
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421 | data << (uint8)GE_LEFT; |
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422 | data << (uint8)1; |
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423 | data << plName; |
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424 | guild->BroadcastPacket(&data); |
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425 | |
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426 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
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427 | |
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428 | SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), GUILD_PLAYER_NO_MORE_IN_GUILD); |
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429 | } |
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430 | |
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431 | void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/) |
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432 | { |
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433 | std::string name; |
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434 | Guild *guild; |
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435 | |
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436 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND"); |
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437 | |
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438 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
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439 | if(!guild) |
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440 | { |
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441 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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442 | return; |
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443 | } |
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444 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
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445 | { |
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446 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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447 | return; |
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448 | } |
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449 | |
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450 | guild->Disband(); |
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451 | |
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452 | //sLog.outDebug("WORLD: Guild Sucefully Disbanded"); |
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453 | } |
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454 | |
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455 | void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket) |
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456 | { |
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457 | CHECK_PACKET_SIZE(recvPacket, 1); |
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458 | |
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459 | std::string name; |
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460 | Player *oldLeader = GetPlayer(); |
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461 | Guild *guild; |
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462 | |
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463 | //sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER"); |
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464 | |
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465 | recvPacket >> name; |
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466 | |
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467 | if(!normalizePlayerName(name)) |
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468 | return; |
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469 | |
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470 | guild = objmgr.GetGuildById(oldLeader->GetGuildId()); |
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471 | |
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472 | if (!guild) |
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473 | { |
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474 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
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475 | return; |
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476 | } |
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477 | |
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478 | if( oldLeader->GetGUID() != guild->GetLeader()) |
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479 | { |
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480 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
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481 | return; |
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482 | } |
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483 | |
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484 | uint64 newLeaderGUID; |
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485 | MemberSlot* slot = guild->GetMemberSlot(name, newLeaderGUID); |
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486 | |
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487 | if (!slot) |
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488 | { |
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489 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
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490 | return; |
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491 | } |
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492 | |
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493 | guild->SetLeader(newLeaderGUID); |
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494 | guild->ChangeRank(oldLeader->GetGUID(), GR_OFFICER); |
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495 | |
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496 | WorldPacket data(SMSG_GUILD_EVENT, (2+20)); // guess size |
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497 | data << (uint8)GE_LEADER_CHANGED; |
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498 | data << (uint8)2; |
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499 | data << oldLeader->GetName(); |
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500 | data << name.c_str(); |
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501 | guild->BroadcastPacket(&data); |
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502 | |
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503 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
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504 | } |
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505 | |
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506 | void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket) |
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507 | { |
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508 | Guild *guild; |
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509 | std::string MOTD; |
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510 | |
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511 | //sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD"); |
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512 | |
---|
513 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
514 | if(!guild) |
---|
515 | { |
---|
516 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
517 | return; |
---|
518 | } |
---|
519 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_SETMOTD)) |
---|
520 | { |
---|
521 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
522 | return; |
---|
523 | } |
---|
524 | |
---|
525 | if(!recvPacket.empty()) |
---|
526 | recvPacket >> MOTD; |
---|
527 | else |
---|
528 | MOTD = ""; |
---|
529 | |
---|
530 | guild->SetMOTD(MOTD); |
---|
531 | |
---|
532 | WorldPacket data(SMSG_GUILD_EVENT, (2+MOTD.size()+1)); |
---|
533 | data << (uint8)GE_MOTD; |
---|
534 | data << (uint8)1; |
---|
535 | data << MOTD; |
---|
536 | guild->BroadcastPacket(&data); |
---|
537 | |
---|
538 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)"); |
---|
539 | } |
---|
540 | |
---|
541 | void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) |
---|
542 | { |
---|
543 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
544 | |
---|
545 | std::string name,PNOTE; |
---|
546 | |
---|
547 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE"); |
---|
548 | |
---|
549 | recvPacket >> name; |
---|
550 | |
---|
551 | if(!normalizePlayerName(name)) |
---|
552 | return; |
---|
553 | |
---|
554 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
555 | if (!guild) |
---|
556 | { |
---|
557 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
558 | return; |
---|
559 | } |
---|
560 | |
---|
561 | if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EPNOTE)) |
---|
562 | { |
---|
563 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
564 | return; |
---|
565 | } |
---|
566 | |
---|
567 | uint64 plGuid; |
---|
568 | MemberSlot* slot = guild->GetMemberSlot(name, plGuid); |
---|
569 | |
---|
570 | if (!slot) |
---|
571 | { |
---|
572 | SendGuildCommandResult(GUILD_INVITE_S, name, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
573 | return; |
---|
574 | } |
---|
575 | |
---|
576 | recvPacket >> PNOTE; |
---|
577 | guild->SetPNOTE(plGuid, PNOTE); |
---|
578 | |
---|
579 | guild->Roster(this); |
---|
580 | } |
---|
581 | |
---|
582 | void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket) |
---|
583 | { |
---|
584 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
585 | |
---|
586 | std::string plName, OFFNOTE; |
---|
587 | |
---|
588 | //sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE"); |
---|
589 | |
---|
590 | recvPacket >> plName; |
---|
591 | |
---|
592 | if(!normalizePlayerName(plName)) |
---|
593 | return; |
---|
594 | |
---|
595 | Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
596 | if (!guild) |
---|
597 | { |
---|
598 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
599 | return; |
---|
600 | } |
---|
601 | if (!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_EOFFNOTE)) |
---|
602 | { |
---|
603 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
604 | return; |
---|
605 | } |
---|
606 | |
---|
607 | uint64 plGuid; |
---|
608 | MemberSlot* slot = guild->GetMemberSlot(plName, plGuid); |
---|
609 | |
---|
610 | if (!slot) |
---|
611 | { |
---|
612 | SendGuildCommandResult(GUILD_INVITE_S, plName, GUILD_PLAYER_NOT_IN_GUILD_S); |
---|
613 | return; |
---|
614 | } |
---|
615 | |
---|
616 | recvPacket >> OFFNOTE; |
---|
617 | guild->SetOFFNOTE(plGuid, OFFNOTE); |
---|
618 | |
---|
619 | guild->Roster(this); |
---|
620 | } |
---|
621 | |
---|
622 | void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) |
---|
623 | { |
---|
624 | CHECK_PACKET_SIZE(recvPacket, 4+4+1+4*13); |
---|
625 | //recvPacket.hexlike(); |
---|
626 | |
---|
627 | Guild *guild; |
---|
628 | std::string rankname; |
---|
629 | uint32 rankId; |
---|
630 | uint32 rights, MoneyPerDay; |
---|
631 | uint32 BankRights; |
---|
632 | uint32 BankSlotPerDay; |
---|
633 | |
---|
634 | //sLog.outDebug("WORLD: Received CMSG_GUILD_RANK"); |
---|
635 | |
---|
636 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
637 | if(!guild) |
---|
638 | { |
---|
639 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
640 | return; |
---|
641 | } |
---|
642 | |
---|
643 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
644 | { |
---|
645 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
646 | return; |
---|
647 | } |
---|
648 | |
---|
649 | recvPacket >> rankId; |
---|
650 | recvPacket >> rights; |
---|
651 | recvPacket >> rankname; |
---|
652 | recvPacket >> MoneyPerDay; |
---|
653 | |
---|
654 | for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
655 | { |
---|
656 | recvPacket >> BankRights; |
---|
657 | recvPacket >> BankSlotPerDay; |
---|
658 | guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true); |
---|
659 | } |
---|
660 | sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights); |
---|
661 | |
---|
662 | guild->SetBankMoneyPerDay(rankId, MoneyPerDay); |
---|
663 | guild->SetRankName(rankId, rankname); |
---|
664 | |
---|
665 | if(rankId==GR_GUILDMASTER) // prevent loss leader rights |
---|
666 | rights |= GR_RIGHT_ALL; |
---|
667 | |
---|
668 | guild->SetRankRights(rankId, rights); |
---|
669 | |
---|
670 | guild->Query(this); |
---|
671 | guild->Roster(this); |
---|
672 | } |
---|
673 | |
---|
674 | void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) |
---|
675 | { |
---|
676 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
677 | |
---|
678 | Guild *guild; |
---|
679 | std::string rankname; |
---|
680 | |
---|
681 | //sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK"); |
---|
682 | |
---|
683 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
684 | if(!guild) |
---|
685 | { |
---|
686 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
687 | return; |
---|
688 | } |
---|
689 | |
---|
690 | if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
691 | { |
---|
692 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
693 | return; |
---|
694 | } |
---|
695 | |
---|
696 | if(guild->GetNrRanks() >= GUILD_MAX_RANKS) // client not let create more 10 than ranks |
---|
697 | return; |
---|
698 | |
---|
699 | recvPacket >> rankname; |
---|
700 | |
---|
701 | guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); |
---|
702 | |
---|
703 | guild->Query(this); |
---|
704 | guild->Roster(this); |
---|
705 | } |
---|
706 | |
---|
707 | void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/) |
---|
708 | { |
---|
709 | Guild *guild; |
---|
710 | std::string rankname; |
---|
711 | |
---|
712 | //sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK"); |
---|
713 | |
---|
714 | guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
715 | if(!guild) |
---|
716 | { |
---|
717 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
718 | return; |
---|
719 | } |
---|
720 | |
---|
721 | else if(GetPlayer()->GetGUID() != guild->GetLeader()) |
---|
722 | { |
---|
723 | SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS); |
---|
724 | return; |
---|
725 | } |
---|
726 | |
---|
727 | guild->DelRank(); |
---|
728 | |
---|
729 | guild->Query(this); |
---|
730 | guild->Roster(this); |
---|
731 | } |
---|
732 | |
---|
733 | void WorldSession::SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult) |
---|
734 | { |
---|
735 | WorldPacket data(SMSG_GUILD_COMMAND_RESULT, (8+str.size()+1)); |
---|
736 | data << typecmd; |
---|
737 | data << str; |
---|
738 | data << cmdresult; |
---|
739 | SendPacket(&data); |
---|
740 | |
---|
741 | //sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)"); |
---|
742 | } |
---|
743 | |
---|
744 | void WorldSession::HandleGuildChangeInfoOpcode(WorldPacket& recvPacket) |
---|
745 | { |
---|
746 | CHECK_PACKET_SIZE(recvPacket, 1); |
---|
747 | |
---|
748 | //sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT"); |
---|
749 | |
---|
750 | std::string GINFO; |
---|
751 | |
---|
752 | recvPacket >> GINFO; |
---|
753 | |
---|
754 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
755 | if(!guild) |
---|
756 | { |
---|
757 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
758 | return; |
---|
759 | } |
---|
760 | |
---|
761 | if(!guild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_MODIFY_GUILD_INFO)) |
---|
762 | { |
---|
763 | SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PERMISSIONS); |
---|
764 | return; |
---|
765 | } |
---|
766 | |
---|
767 | guild->SetGINFO(GINFO); |
---|
768 | } |
---|
769 | |
---|
770 | void WorldSession::HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket) |
---|
771 | { |
---|
772 | CHECK_PACKET_SIZE(recvPacket, 8+4+4+4+4+4); |
---|
773 | |
---|
774 | //sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM"); |
---|
775 | |
---|
776 | uint64 vendorGuid; |
---|
777 | |
---|
778 | uint32 EmblemStyle; |
---|
779 | uint32 EmblemColor; |
---|
780 | uint32 BorderStyle; |
---|
781 | uint32 BorderColor; |
---|
782 | uint32 BackgroundColor; |
---|
783 | |
---|
784 | recvPacket >> vendorGuid; |
---|
785 | |
---|
786 | Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, vendorGuid,UNIT_NPC_FLAG_TABARDDESIGNER); |
---|
787 | if (!pCreature) |
---|
788 | { |
---|
789 | //"That's not an emblem vendor!" |
---|
790 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_INVALIDVENDOR); |
---|
791 | sLog.outDebug("WORLD: HandleGuildSaveEmblemOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(vendorGuid)); |
---|
792 | return; |
---|
793 | } |
---|
794 | |
---|
795 | // remove fake death |
---|
796 | if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) |
---|
797 | GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); |
---|
798 | |
---|
799 | recvPacket >> EmblemStyle; |
---|
800 | recvPacket >> EmblemColor; |
---|
801 | recvPacket >> BorderStyle; |
---|
802 | recvPacket >> BorderColor; |
---|
803 | recvPacket >> BackgroundColor; |
---|
804 | |
---|
805 | Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId()); |
---|
806 | if(!guild) |
---|
807 | { |
---|
808 | //"You are not part of a guild!"; |
---|
809 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOGUILD); |
---|
810 | return; |
---|
811 | } |
---|
812 | |
---|
813 | if (guild->GetLeader() != GetPlayer()->GetGUID()) |
---|
814 | { |
---|
815 | //"Only guild leaders can create emblems." |
---|
816 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTGUILDMASTER); |
---|
817 | return; |
---|
818 | } |
---|
819 | |
---|
820 | if(GetPlayer()->GetMoney() < 10*GOLD) |
---|
821 | { |
---|
822 | //"You can't afford to do that." |
---|
823 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_NOTENOUGHMONEY); |
---|
824 | return; |
---|
825 | } |
---|
826 | |
---|
827 | GetPlayer()->ModifyMoney(-10*GOLD); |
---|
828 | guild->SetEmblem(EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor); |
---|
829 | |
---|
830 | //"Guild Emblem saved." |
---|
831 | SendSaveGuildEmblem(ERR_GUILDEMBLEM_SUCCESS); |
---|
832 | |
---|
833 | guild->Query(this); |
---|
834 | } |
---|
835 | |
---|
836 | void WorldSession::HandleGuildEventLogOpcode(WorldPacket& /* recvPacket */) |
---|
837 | { |
---|
838 | // empty |
---|
839 | sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); |
---|
840 | //recvPacket.hexlike(); |
---|
841 | |
---|
842 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
843 | if (GuildId == 0) |
---|
844 | return; |
---|
845 | |
---|
846 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
847 | if(!pGuild) |
---|
848 | return; |
---|
849 | |
---|
850 | pGuild->DisplayGuildEventlog(this); |
---|
851 | } |
---|
852 | |
---|
853 | /****** GUILD BANK *******/ |
---|
854 | |
---|
855 | void WorldSession::HandleGuildBankGetMoneyAmount( WorldPacket & /* recv_data */ ) |
---|
856 | { |
---|
857 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)"); |
---|
858 | //recv_data.hexlike(); |
---|
859 | |
---|
860 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
861 | if (GuildId == 0) |
---|
862 | return; |
---|
863 | |
---|
864 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
865 | if(!pGuild) |
---|
866 | return; |
---|
867 | |
---|
868 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
869 | } |
---|
870 | |
---|
871 | void WorldSession::HandleGuildBankGetRights( WorldPacket& /* recv_data */ ) |
---|
872 | { |
---|
873 | sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)"); |
---|
874 | |
---|
875 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
876 | if (GuildId == 0) |
---|
877 | return; |
---|
878 | |
---|
879 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
880 | if(!pGuild) |
---|
881 | return; |
---|
882 | |
---|
883 | uint32 rankId = GetPlayer()->GetRank(); |
---|
884 | |
---|
885 | WorldPacket data(MSG_GUILD_PERMISSIONS, 4*15+1); |
---|
886 | data << uint32(rankId); // guild rank id |
---|
887 | data << uint32(pGuild->GetRankRights(rankId)); // rank rights |
---|
888 | // money per day left |
---|
889 | data << uint32(pGuild->GetMemberMoneyWithdrawRem(GetPlayer()->GetGUIDLow())); |
---|
890 | data << uint8(pGuild->GetPurchasedTabs()); // tabs count |
---|
891 | for(int i = 0; i < GUILD_BANK_MAX_TABS; ++i) |
---|
892 | { |
---|
893 | data << uint32(pGuild->GetBankRights(rankId, uint8(i))); |
---|
894 | data << uint32(pGuild->GetMemberSlotWithdrawRem(GetPlayer()->GetGUIDLow(), uint8(i))); |
---|
895 | } |
---|
896 | SendPacket(&data); |
---|
897 | sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)"); |
---|
898 | } |
---|
899 | |
---|
900 | /* Called when clicking on Guild bank gameobject */ |
---|
901 | void WorldSession::HandleGuildBankQuery( WorldPacket & recv_data ) |
---|
902 | { |
---|
903 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)"); |
---|
904 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
905 | uint64 GoGuid; |
---|
906 | uint8 unk; |
---|
907 | recv_data >> GoGuid >> unk; |
---|
908 | |
---|
909 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
910 | return; |
---|
911 | |
---|
912 | if (uint32 GuildId = GetPlayer()->GetGuildId()) |
---|
913 | { |
---|
914 | if(Guild *pGuild = objmgr.GetGuildById(GuildId)) |
---|
915 | { |
---|
916 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
917 | return; |
---|
918 | } |
---|
919 | } |
---|
920 | |
---|
921 | SendGuildCommandResult(GUILD_BANK_S, "", GUILD_PLAYER_NOT_IN_GUILD); |
---|
922 | } |
---|
923 | |
---|
924 | /* Called when opening guild bank tab only (first one) */ |
---|
925 | void WorldSession::HandleGuildBankTabColon( WorldPacket & recv_data ) |
---|
926 | { |
---|
927 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)"); |
---|
928 | CHECK_PACKET_SIZE(recv_data,8+1+1); |
---|
929 | uint64 GoGuid; |
---|
930 | uint8 TabId,unk1; |
---|
931 | recv_data >> GoGuid >> TabId >> unk1; |
---|
932 | |
---|
933 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
934 | return; |
---|
935 | |
---|
936 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
937 | if (GuildId == 0) |
---|
938 | return; |
---|
939 | |
---|
940 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
941 | if(!pGuild) |
---|
942 | return; |
---|
943 | |
---|
944 | // Let's update the amount of gold the player can withdraw before displaying the content |
---|
945 | // This is usefull if money withdraw right has changed |
---|
946 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
947 | |
---|
948 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
949 | } |
---|
950 | |
---|
951 | void WorldSession::HandleGuildBankDeposit( WorldPacket & recv_data ) |
---|
952 | { |
---|
953 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)"); |
---|
954 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
955 | uint64 GoGuid; |
---|
956 | uint32 money; |
---|
957 | recv_data >> GoGuid >> money; |
---|
958 | |
---|
959 | if (!money) |
---|
960 | return; |
---|
961 | |
---|
962 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
963 | return; |
---|
964 | |
---|
965 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
966 | if (GuildId == 0) |
---|
967 | return; |
---|
968 | |
---|
969 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
970 | if(!pGuild) |
---|
971 | return; |
---|
972 | |
---|
973 | if (GetPlayer()->GetMoney() < money) |
---|
974 | return; |
---|
975 | |
---|
976 | CharacterDatabase.BeginTransaction(); |
---|
977 | |
---|
978 | pGuild->SetBankMoney(pGuild->GetGuildBankMoney()+money); |
---|
979 | GetPlayer()->ModifyMoney(-int(money)); |
---|
980 | GetPlayer()->SaveGoldToDB(); |
---|
981 | |
---|
982 | CharacterDatabase.CommitTransaction(); |
---|
983 | |
---|
984 | // logging money |
---|
985 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
986 | { |
---|
987 | sLog.outCommand("GM %s (Account: %u) deposit money (Amount: %u) to guild bank (Guild ID %u)", |
---|
988 | _player->GetName(),_player->GetSession()->GetAccountId(),money,GuildId); |
---|
989 | } |
---|
990 | |
---|
991 | // log |
---|
992 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
993 | |
---|
994 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
995 | pGuild->DisplayGuildBankContent(this, 0); |
---|
996 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
997 | } |
---|
998 | |
---|
999 | void WorldSession::HandleGuildBankWithdraw( WorldPacket & recv_data ) |
---|
1000 | { |
---|
1001 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)"); |
---|
1002 | CHECK_PACKET_SIZE(recv_data,8+4); |
---|
1003 | uint64 GoGuid; |
---|
1004 | uint32 money; |
---|
1005 | recv_data >> GoGuid >> money; |
---|
1006 | |
---|
1007 | if (!money) |
---|
1008 | return; |
---|
1009 | |
---|
1010 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1011 | return; |
---|
1012 | |
---|
1013 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1014 | if (GuildId == 0) |
---|
1015 | return; |
---|
1016 | |
---|
1017 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1018 | if(!pGuild) |
---|
1019 | return; |
---|
1020 | |
---|
1021 | if (pGuild->GetGuildBankMoney()<money) // not enough money in bank |
---|
1022 | return; |
---|
1023 | |
---|
1024 | if (!pGuild->HasRankRight(GetPlayer()->GetRank(), GR_RIGHT_WITHDRAW_GOLD)) |
---|
1025 | return; |
---|
1026 | |
---|
1027 | CharacterDatabase.BeginTransaction(); |
---|
1028 | |
---|
1029 | if (!pGuild->MemberMoneyWithdraw(money, GetPlayer()->GetGUIDLow())) |
---|
1030 | { |
---|
1031 | CharacterDatabase.RollbackTransaction(); |
---|
1032 | return; |
---|
1033 | } |
---|
1034 | |
---|
1035 | GetPlayer()->ModifyMoney(money); |
---|
1036 | GetPlayer()->SaveGoldToDB(); |
---|
1037 | |
---|
1038 | CharacterDatabase.CommitTransaction(); |
---|
1039 | |
---|
1040 | // Log |
---|
1041 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_MONEY, uint8(0), GetPlayer()->GetGUIDLow(), money); |
---|
1042 | |
---|
1043 | pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow()); |
---|
1044 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1045 | pGuild->DisplayGuildBankContent(this, 0); |
---|
1046 | pGuild->DisplayGuildBankMoneyUpdate(); |
---|
1047 | } |
---|
1048 | |
---|
1049 | void WorldSession::HandleGuildBankDepositItem( WorldPacket & recv_data ) |
---|
1050 | { |
---|
1051 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)"); |
---|
1052 | //recv_data.hexlike(); |
---|
1053 | |
---|
1054 | uint64 GoGuid; |
---|
1055 | uint8 BankToBank; |
---|
1056 | |
---|
1057 | uint8 BankTab, BankTabSlot, AutoStore, AutoStoreCount, PlayerSlot, PlayerBag, SplitedAmount = 0; |
---|
1058 | uint8 BankTabDst, BankTabSlotDst, unk2, ToChar = 1; |
---|
1059 | uint32 ItemEntry, unk1; |
---|
1060 | bool BankToChar = false; |
---|
1061 | |
---|
1062 | CHECK_PACKET_SIZE(recv_data,8+1); |
---|
1063 | recv_data >> GoGuid >> BankToBank; |
---|
1064 | if (BankToBank) |
---|
1065 | { |
---|
1066 | // recheck |
---|
1067 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1+1+4+1+1); |
---|
1068 | recv_data >> BankTabDst; |
---|
1069 | recv_data >> BankTabSlotDst; |
---|
1070 | recv_data >> unk1; // always 0 |
---|
1071 | recv_data >> BankTab; |
---|
1072 | recv_data >> BankTabSlot; |
---|
1073 | recv_data >> ItemEntry; |
---|
1074 | recv_data >> unk2; // always 0 |
---|
1075 | recv_data >> SplitedAmount; |
---|
1076 | |
---|
1077 | if (BankTabSlotDst >= GUILD_BANK_MAX_SLOTS) |
---|
1078 | return; |
---|
1079 | if (BankTabDst == BankTab && BankTabSlotDst == BankTabSlot) |
---|
1080 | return; |
---|
1081 | } |
---|
1082 | else |
---|
1083 | { |
---|
1084 | // recheck |
---|
1085 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1+4+1); |
---|
1086 | recv_data >> BankTab; |
---|
1087 | recv_data >> BankTabSlot; |
---|
1088 | recv_data >> ItemEntry; |
---|
1089 | recv_data >> AutoStore; |
---|
1090 | if (AutoStore) |
---|
1091 | { |
---|
1092 | // recheck |
---|
1093 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1); |
---|
1094 | recv_data >> AutoStoreCount; |
---|
1095 | } |
---|
1096 | // recheck |
---|
1097 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
1098 | recv_data >> PlayerBag; |
---|
1099 | recv_data >> PlayerSlot; |
---|
1100 | if (!AutoStore) |
---|
1101 | { |
---|
1102 | // recheck |
---|
1103 | CHECK_PACKET_SIZE(recv_data, recv_data.rpos()+1+1); |
---|
1104 | recv_data >> ToChar; |
---|
1105 | recv_data >> SplitedAmount; |
---|
1106 | } |
---|
1107 | |
---|
1108 | if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) |
---|
1109 | return; |
---|
1110 | } |
---|
1111 | |
---|
1112 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1113 | return; |
---|
1114 | |
---|
1115 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1116 | if (GuildId == 0) |
---|
1117 | return; |
---|
1118 | |
---|
1119 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1120 | if(!pGuild) |
---|
1121 | return; |
---|
1122 | |
---|
1123 | Player *pl = GetPlayer(); |
---|
1124 | |
---|
1125 | // Bank <-> Bank |
---|
1126 | if (BankToBank) |
---|
1127 | { |
---|
1128 | // empty operation |
---|
1129 | if(BankTab==BankTabDst && BankTabSlot==BankTabSlotDst) |
---|
1130 | return; |
---|
1131 | |
---|
1132 | Item *pItemSrc = pGuild->GetItem(BankTab, BankTabSlot); |
---|
1133 | if (!pItemSrc) // may prevent crash |
---|
1134 | return; |
---|
1135 | |
---|
1136 | if(SplitedAmount > pItemSrc->GetCount()) |
---|
1137 | return; // cheating? |
---|
1138 | else if(SplitedAmount == pItemSrc->GetCount()) |
---|
1139 | SplitedAmount = 0; // no split |
---|
1140 | |
---|
1141 | Item *pItemDst = pGuild->GetItem(BankTabDst, BankTabSlotDst); |
---|
1142 | |
---|
1143 | if(BankTab!=BankTabDst) |
---|
1144 | { |
---|
1145 | // check dest pos rights (if different tabs) |
---|
1146 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTabDst, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1147 | return; |
---|
1148 | |
---|
1149 | // check source pos rights (if different tabs) |
---|
1150 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1151 | if(remRight <= 0) |
---|
1152 | return; |
---|
1153 | } |
---|
1154 | |
---|
1155 | if (SplitedAmount) |
---|
1156 | { // Bank -> Bank item split (in empty or non empty slot |
---|
1157 | GuildItemPosCountVec dest; |
---|
1158 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,dest,SplitedAmount,pItemSrc,false); |
---|
1159 | if( msg != EQUIP_ERR_OK ) |
---|
1160 | { |
---|
1161 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
1162 | return; |
---|
1163 | } |
---|
1164 | |
---|
1165 | Item *pNewItem = pItemSrc->CloneItem( SplitedAmount ); |
---|
1166 | if( !pNewItem ) |
---|
1167 | { |
---|
1168 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemSrc, NULL ); |
---|
1169 | return; |
---|
1170 | } |
---|
1171 | |
---|
1172 | CharacterDatabase.BeginTransaction(); |
---|
1173 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), SplitedAmount, BankTabDst); |
---|
1174 | |
---|
1175 | pl->ItemRemovedQuestCheck( pItemSrc->GetEntry(), SplitedAmount ); |
---|
1176 | pItemSrc->SetCount( pItemSrc->GetCount() - SplitedAmount ); |
---|
1177 | pItemSrc->FSetState(ITEM_CHANGED); |
---|
1178 | pItemSrc->SaveToDB(); // not in inventory and can be save standalone |
---|
1179 | pGuild->StoreItem(BankTabDst,dest,pNewItem); |
---|
1180 | CharacterDatabase.CommitTransaction(); |
---|
1181 | } |
---|
1182 | else // non split |
---|
1183 | { |
---|
1184 | GuildItemPosCountVec gDest; |
---|
1185 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,false); |
---|
1186 | if( msg == EQUIP_ERR_OK ) // merge to |
---|
1187 | { |
---|
1188 | CharacterDatabase.BeginTransaction(); |
---|
1189 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
1190 | |
---|
1191 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1192 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
1193 | CharacterDatabase.CommitTransaction(); |
---|
1194 | } |
---|
1195 | else // swap |
---|
1196 | { |
---|
1197 | gDest.clear(); |
---|
1198 | uint8 msg = pGuild->CanStoreItem(BankTabDst,BankTabSlotDst,gDest,pItemSrc->GetCount(),pItemSrc,true); |
---|
1199 | if( msg != EQUIP_ERR_OK ) |
---|
1200 | { |
---|
1201 | pl->SendEquipError( msg, pItemSrc, NULL ); |
---|
1202 | return; |
---|
1203 | } |
---|
1204 | |
---|
1205 | GuildItemPosCountVec gSrc; |
---|
1206 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gSrc,pItemDst->GetCount(),pItemDst,true); |
---|
1207 | if( msg != EQUIP_ERR_OK ) |
---|
1208 | { |
---|
1209 | pl->SendEquipError( msg, pItemDst, NULL ); |
---|
1210 | return; |
---|
1211 | } |
---|
1212 | |
---|
1213 | if(BankTab!=BankTabDst) |
---|
1214 | { |
---|
1215 | // check source pos rights (item swapped to src) |
---|
1216 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1217 | return; |
---|
1218 | |
---|
1219 | // check dest pos rights (item swapped to src) |
---|
1220 | uint32 remRightDst = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTabDst); |
---|
1221 | if(remRightDst <= 0) |
---|
1222 | return; |
---|
1223 | } |
---|
1224 | |
---|
1225 | CharacterDatabase.BeginTransaction(); |
---|
1226 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTab, pl->GetGUIDLow(), pItemSrc->GetEntry(), pItemSrc->GetCount(), BankTabDst); |
---|
1227 | pGuild->LogBankEvent(GUILD_BANK_LOG_MOVE_ITEM, BankTabDst, pl->GetGUIDLow(), pItemDst->GetEntry(), pItemDst->GetCount(), BankTab); |
---|
1228 | |
---|
1229 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1230 | pGuild->RemoveItem(BankTabDst, BankTabSlotDst); |
---|
1231 | pGuild->StoreItem(BankTab, gSrc, pItemDst); |
---|
1232 | pGuild->StoreItem(BankTabDst, gDest, pItemSrc); |
---|
1233 | CharacterDatabase.CommitTransaction(); |
---|
1234 | } |
---|
1235 | } |
---|
1236 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot,BankTab==BankTabDst ? BankTabSlotDst : -1); |
---|
1237 | if(BankTab!=BankTabDst) |
---|
1238 | pGuild->DisplayGuildBankContentUpdate(BankTabDst,BankTabSlotDst); |
---|
1239 | return; |
---|
1240 | } |
---|
1241 | |
---|
1242 | // Player <-> Bank |
---|
1243 | |
---|
1244 | // char->bank autostore click return BankTabSlot = 255 = NULL_SLOT |
---|
1245 | // do similar for bank->char |
---|
1246 | if(AutoStore && ToChar) |
---|
1247 | { |
---|
1248 | PlayerBag = NULL_BAG; |
---|
1249 | PlayerSlot = NULL_SLOT; |
---|
1250 | } |
---|
1251 | |
---|
1252 | // allow work with inventory only |
---|
1253 | if(!Player::IsInventoryPos(PlayerBag,PlayerSlot) && !(PlayerBag == NULL_BAG && PlayerSlot == NULL_SLOT) ) |
---|
1254 | { |
---|
1255 | _player->SendEquipError( EQUIP_ERR_NONE, NULL, NULL ); |
---|
1256 | return; |
---|
1257 | } |
---|
1258 | |
---|
1259 | Item *pItemBank = pGuild->GetItem(BankTab, BankTabSlot); |
---|
1260 | Item *pItemChar = GetPlayer()->GetItemByPos(PlayerBag, PlayerSlot); |
---|
1261 | if (!pItemChar && !pItemBank) // Nothing to do |
---|
1262 | return; |
---|
1263 | |
---|
1264 | if (!pItemChar && !ToChar) // Problem to get item from player |
---|
1265 | return; |
---|
1266 | |
---|
1267 | if (!pItemBank && ToChar) // Problem to get bank item |
---|
1268 | return; |
---|
1269 | |
---|
1270 | // BankToChar swap or char to bank remaining |
---|
1271 | |
---|
1272 | if (ToChar) // Bank -> Char cases |
---|
1273 | { |
---|
1274 | if(SplitedAmount > pItemBank->GetCount()) |
---|
1275 | return; // cheating? |
---|
1276 | else if(SplitedAmount == pItemBank->GetCount()) |
---|
1277 | SplitedAmount = 0; // no split |
---|
1278 | |
---|
1279 | if (SplitedAmount) |
---|
1280 | { // Bank -> Char split to slot (patly move) |
---|
1281 | Item *pNewItem = pItemBank->CloneItem( SplitedAmount ); |
---|
1282 | if( !pNewItem ) |
---|
1283 | { |
---|
1284 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemBank, NULL ); |
---|
1285 | return; |
---|
1286 | } |
---|
1287 | |
---|
1288 | ItemPosCountVec dest; |
---|
1289 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pNewItem, false); |
---|
1290 | if( msg != EQUIP_ERR_OK ) |
---|
1291 | { |
---|
1292 | pl->SendEquipError( msg, pNewItem, NULL ); |
---|
1293 | delete pNewItem; |
---|
1294 | return; |
---|
1295 | } |
---|
1296 | |
---|
1297 | // check source pos rights (item moved to inventory) |
---|
1298 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1299 | if(remRight <= 0) |
---|
1300 | { |
---|
1301 | delete pNewItem; |
---|
1302 | return; |
---|
1303 | } |
---|
1304 | |
---|
1305 | CharacterDatabase.BeginTransaction(); |
---|
1306 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), SplitedAmount); |
---|
1307 | |
---|
1308 | pItemBank->SetCount(pItemBank->GetCount()-SplitedAmount); |
---|
1309 | pItemBank->FSetState(ITEM_CHANGED); |
---|
1310 | pItemBank->SaveToDB(); // not in inventory and can be save standalone |
---|
1311 | pl->MoveItemToInventory(dest,pNewItem,true); |
---|
1312 | pl->SaveInventoryAndGoldToDB(); |
---|
1313 | |
---|
1314 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1315 | CharacterDatabase.CommitTransaction(); |
---|
1316 | } |
---|
1317 | else // Bank -> Char swap with slot (move) |
---|
1318 | { |
---|
1319 | ItemPosCountVec dest; |
---|
1320 | uint8 msg = pl->CanStoreItem(PlayerBag, PlayerSlot, dest, pItemBank, false); |
---|
1321 | if( msg == EQUIP_ERR_OK ) // merge case |
---|
1322 | { |
---|
1323 | // check source pos rights (item moved to inventory) |
---|
1324 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1325 | if(remRight <= 0) |
---|
1326 | return; |
---|
1327 | |
---|
1328 | CharacterDatabase.BeginTransaction(); |
---|
1329 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1330 | |
---|
1331 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1332 | pl->MoveItemToInventory(dest,pItemBank,true); |
---|
1333 | pl->SaveInventoryAndGoldToDB(); |
---|
1334 | |
---|
1335 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1336 | CharacterDatabase.CommitTransaction(); |
---|
1337 | } |
---|
1338 | else // Bank <-> Char swap items |
---|
1339 | { |
---|
1340 | // check source pos rights (item swapped to bank) |
---|
1341 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1342 | return; |
---|
1343 | |
---|
1344 | if(pItemChar) |
---|
1345 | { |
---|
1346 | if(!pItemChar->CanBeTraded()) |
---|
1347 | { |
---|
1348 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
1349 | return; |
---|
1350 | } |
---|
1351 | } |
---|
1352 | |
---|
1353 | ItemPosCountVec iDest; |
---|
1354 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
1355 | if( msg != EQUIP_ERR_OK ) |
---|
1356 | { |
---|
1357 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
1358 | return; |
---|
1359 | } |
---|
1360 | |
---|
1361 | GuildItemPosCountVec gDest; |
---|
1362 | if(pItemChar) |
---|
1363 | { |
---|
1364 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
1365 | if( msg != EQUIP_ERR_OK ) |
---|
1366 | { |
---|
1367 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1368 | return; |
---|
1369 | } |
---|
1370 | } |
---|
1371 | |
---|
1372 | // check source pos rights (item moved to inventory) |
---|
1373 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1374 | if(remRight <= 0) |
---|
1375 | return; |
---|
1376 | |
---|
1377 | if(pItemChar) |
---|
1378 | { |
---|
1379 | // logging item move to bank |
---|
1380 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1381 | { |
---|
1382 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1383 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1384 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1385 | GuildId); |
---|
1386 | } |
---|
1387 | } |
---|
1388 | |
---|
1389 | CharacterDatabase.BeginTransaction(); |
---|
1390 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1391 | if(pItemChar) |
---|
1392 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1393 | |
---|
1394 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1395 | if(pItemChar) |
---|
1396 | { |
---|
1397 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1398 | pItemChar->DeleteFromInventoryDB(); |
---|
1399 | } |
---|
1400 | |
---|
1401 | if(pItemChar) |
---|
1402 | pGuild->StoreItem(BankTab, gDest, pItemChar); |
---|
1403 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
1404 | pl->SaveInventoryAndGoldToDB(); |
---|
1405 | |
---|
1406 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1407 | CharacterDatabase.CommitTransaction(); |
---|
1408 | } |
---|
1409 | } |
---|
1410 | pGuild->DisplayGuildBankContentUpdate(BankTab,BankTabSlot); |
---|
1411 | return; |
---|
1412 | } // End "To char" part |
---|
1413 | |
---|
1414 | // Char -> Bank cases |
---|
1415 | |
---|
1416 | if(!pItemChar->CanBeTraded()) |
---|
1417 | { |
---|
1418 | _player->SendEquipError( EQUIP_ERR_ITEMS_CANT_BE_SWAPPED, pItemChar, NULL ); |
---|
1419 | return; |
---|
1420 | } |
---|
1421 | |
---|
1422 | // check source pos rights (item moved to bank) |
---|
1423 | if(!pGuild->IsMemberHaveRights(pl->GetGUIDLow(), BankTab, GUILD_BANK_RIGHT_DEPOSIT_ITEM)) |
---|
1424 | return; |
---|
1425 | |
---|
1426 | if(SplitedAmount > pItemChar->GetCount()) |
---|
1427 | return; // cheating? |
---|
1428 | else if(SplitedAmount == pItemChar->GetCount()) |
---|
1429 | SplitedAmount = 0; // no split |
---|
1430 | |
---|
1431 | if (SplitedAmount) |
---|
1432 | { // Char -> Bank split to empty or non-empty slot (partly move) |
---|
1433 | GuildItemPosCountVec dest; |
---|
1434 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,SplitedAmount,pItemChar,false); |
---|
1435 | if( msg != EQUIP_ERR_OK ) |
---|
1436 | { |
---|
1437 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1438 | return; |
---|
1439 | } |
---|
1440 | |
---|
1441 | Item *pNewItem = pItemChar->CloneItem( SplitedAmount ); |
---|
1442 | if( !pNewItem ) |
---|
1443 | { |
---|
1444 | pl->SendEquipError( EQUIP_ERR_ITEM_NOT_FOUND, pItemChar, NULL ); |
---|
1445 | return; |
---|
1446 | } |
---|
1447 | |
---|
1448 | // logging item move to bank (before items merge |
---|
1449 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1450 | { |
---|
1451 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1452 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1453 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),SplitedAmount,GuildId); |
---|
1454 | } |
---|
1455 | |
---|
1456 | CharacterDatabase.BeginTransaction(); |
---|
1457 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), SplitedAmount); |
---|
1458 | |
---|
1459 | pl->ItemRemovedQuestCheck( pItemChar->GetEntry(), SplitedAmount ); |
---|
1460 | pItemChar->SetCount(pItemChar->GetCount()-SplitedAmount); |
---|
1461 | pItemChar->SetState(ITEM_CHANGED); |
---|
1462 | pl->SaveInventoryAndGoldToDB(); |
---|
1463 | pGuild->StoreItem(BankTab, dest, pNewItem); |
---|
1464 | CharacterDatabase.CommitTransaction(); |
---|
1465 | |
---|
1466 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
1467 | } |
---|
1468 | else // Char -> Bank swap with empty or non-empty (move) |
---|
1469 | { |
---|
1470 | GuildItemPosCountVec dest; |
---|
1471 | uint8 msg = pGuild->CanStoreItem(BankTab,BankTabSlot,dest,pItemChar->GetCount(),pItemChar,false); |
---|
1472 | if( msg == EQUIP_ERR_OK ) // merge |
---|
1473 | { |
---|
1474 | // logging item move to bank |
---|
1475 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1476 | { |
---|
1477 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1478 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1479 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1480 | GuildId); |
---|
1481 | } |
---|
1482 | |
---|
1483 | CharacterDatabase.BeginTransaction(); |
---|
1484 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1485 | |
---|
1486 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1487 | pItemChar->DeleteFromInventoryDB(); |
---|
1488 | |
---|
1489 | pGuild->StoreItem(BankTab,dest,pItemChar); |
---|
1490 | pl->SaveInventoryAndGoldToDB(); |
---|
1491 | CharacterDatabase.CommitTransaction(); |
---|
1492 | |
---|
1493 | pGuild->DisplayGuildBankContentUpdate(BankTab,dest); |
---|
1494 | } |
---|
1495 | else // Char <-> Bank swap items (posible NULL bank item) |
---|
1496 | { |
---|
1497 | ItemPosCountVec iDest; |
---|
1498 | if(pItemBank) |
---|
1499 | { |
---|
1500 | msg = pl->CanStoreItem(PlayerBag, PlayerSlot, iDest, pItemBank, true); |
---|
1501 | if( msg != EQUIP_ERR_OK ) |
---|
1502 | { |
---|
1503 | pl->SendEquipError( msg, pItemBank, NULL ); |
---|
1504 | return; |
---|
1505 | } |
---|
1506 | } |
---|
1507 | |
---|
1508 | GuildItemPosCountVec gDest; |
---|
1509 | msg = pGuild->CanStoreItem(BankTab,BankTabSlot,gDest,pItemChar->GetCount(),pItemChar,true); |
---|
1510 | if( msg != EQUIP_ERR_OK ) |
---|
1511 | { |
---|
1512 | pl->SendEquipError( msg, pItemChar, NULL ); |
---|
1513 | return; |
---|
1514 | } |
---|
1515 | |
---|
1516 | if(pItemBank) |
---|
1517 | { |
---|
1518 | // check bank pos rights (item swapped with inventory) |
---|
1519 | uint32 remRight = pGuild->GetMemberSlotWithdrawRem(pl->GetGUIDLow(), BankTab); |
---|
1520 | if(remRight <= 0) |
---|
1521 | return; |
---|
1522 | } |
---|
1523 | |
---|
1524 | // logging item move to bank |
---|
1525 | if(_player->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE)) |
---|
1526 | { |
---|
1527 | sLog.outCommand("GM %s (Account: %u) deposit item: %s (Entry: %d Count: %u) to guild bank (Guild ID: %u )", |
---|
1528 | _player->GetName(),_player->GetSession()->GetAccountId(), |
---|
1529 | pItemChar->GetProto()->Name1,pItemChar->GetEntry(),pItemChar->GetCount(), |
---|
1530 | GuildId); |
---|
1531 | } |
---|
1532 | |
---|
1533 | CharacterDatabase.BeginTransaction(); |
---|
1534 | if(pItemBank) |
---|
1535 | pGuild->LogBankEvent(GUILD_BANK_LOG_WITHDRAW_ITEM, BankTab, pl->GetGUIDLow(), pItemBank->GetEntry(), pItemBank->GetCount()); |
---|
1536 | pGuild->LogBankEvent(GUILD_BANK_LOG_DEPOSIT_ITEM, BankTab, pl->GetGUIDLow(), pItemChar->GetEntry(), pItemChar->GetCount()); |
---|
1537 | |
---|
1538 | pl->MoveItemFromInventory(PlayerBag, PlayerSlot, true); |
---|
1539 | pItemChar->DeleteFromInventoryDB(); |
---|
1540 | if(pItemBank) |
---|
1541 | pGuild->RemoveItem(BankTab, BankTabSlot); |
---|
1542 | |
---|
1543 | pGuild->StoreItem(BankTab,gDest,pItemChar); |
---|
1544 | if(pItemBank) |
---|
1545 | pl->MoveItemToInventory(iDest,pItemBank,true); |
---|
1546 | pl->SaveInventoryAndGoldToDB(); |
---|
1547 | if(pItemBank) |
---|
1548 | pGuild->MemberItemWithdraw(BankTab, pl->GetGUIDLow()); |
---|
1549 | CharacterDatabase.CommitTransaction(); |
---|
1550 | |
---|
1551 | pGuild->DisplayGuildBankContentUpdate(BankTab,gDest); |
---|
1552 | } |
---|
1553 | } |
---|
1554 | } |
---|
1555 | |
---|
1556 | void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data ) |
---|
1557 | { |
---|
1558 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)"); |
---|
1559 | CHECK_PACKET_SIZE(recv_data, 8+1); |
---|
1560 | //recv_data.hexlike(); |
---|
1561 | uint64 GoGuid; |
---|
1562 | uint8 TabId; |
---|
1563 | |
---|
1564 | recv_data >> GoGuid; |
---|
1565 | recv_data >> TabId; |
---|
1566 | |
---|
1567 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1568 | return; |
---|
1569 | |
---|
1570 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1571 | if (GuildId==0) |
---|
1572 | return; |
---|
1573 | |
---|
1574 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1575 | if(!pGuild) |
---|
1576 | return; |
---|
1577 | |
---|
1578 | uint32 TabCost = objmgr.GetGuildBankTabPrice(TabId) * GOLD; |
---|
1579 | if (!TabCost) |
---|
1580 | return; |
---|
1581 | |
---|
1582 | if (pGuild->GetPurchasedTabs() >= GUILD_BANK_MAX_TABS) |
---|
1583 | return; |
---|
1584 | |
---|
1585 | if (TabId != pGuild->GetPurchasedTabs()) // purchased_tabs = 0 when buying Tab 0, that is why this check can be made |
---|
1586 | { |
---|
1587 | sLog.outError("Error: trying to buy a tab non contigous to owned ones"); |
---|
1588 | return; |
---|
1589 | } |
---|
1590 | |
---|
1591 | if (GetPlayer()->GetMoney() < TabCost) // Should not happen, this is checked by client |
---|
1592 | return; |
---|
1593 | |
---|
1594 | // Go on with creating tab |
---|
1595 | pGuild->CreateNewBankTab(); |
---|
1596 | GetPlayer()->ModifyMoney(-int(TabCost)); |
---|
1597 | pGuild->SetBankMoneyPerDay(GetPlayer()->GetRank(), WITHDRAW_MONEY_UNLIMITED); |
---|
1598 | pGuild->SetBankRightsAndSlots(GetPlayer()->GetRank(), TabId, GUILD_BANK_RIGHT_FULL, WITHDRAW_SLOT_UNLIMITED, true); |
---|
1599 | pGuild->Roster(this); |
---|
1600 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1601 | } |
---|
1602 | |
---|
1603 | void WorldSession::HandleGuildBankModifyTab( WorldPacket & recv_data ) |
---|
1604 | { |
---|
1605 | sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)"); |
---|
1606 | //recv_data.hexlike(); |
---|
1607 | CHECK_PACKET_SIZE(recv_data, 8+1+1+1); |
---|
1608 | uint64 GoGuid; |
---|
1609 | uint8 TabId; |
---|
1610 | std::string Name; |
---|
1611 | std::string IconIndex; |
---|
1612 | |
---|
1613 | recv_data >> GoGuid; |
---|
1614 | recv_data >> TabId; |
---|
1615 | recv_data >> Name; |
---|
1616 | recv_data >> IconIndex; |
---|
1617 | |
---|
1618 | if(Name.empty()) |
---|
1619 | return; |
---|
1620 | |
---|
1621 | if(IconIndex.empty()) |
---|
1622 | return; |
---|
1623 | |
---|
1624 | if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) |
---|
1625 | return; |
---|
1626 | |
---|
1627 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1628 | if (GuildId==0) |
---|
1629 | return; |
---|
1630 | |
---|
1631 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1632 | if(!pGuild) |
---|
1633 | return; |
---|
1634 | |
---|
1635 | pGuild->SetGuildBankTabInfo(TabId, Name, IconIndex); |
---|
1636 | pGuild->DisplayGuildBankTabsInfo(this); |
---|
1637 | pGuild->DisplayGuildBankContent(this, TabId); |
---|
1638 | } |
---|
1639 | |
---|
1640 | void WorldSession::HandleGuildBankLog( WorldPacket & recv_data ) |
---|
1641 | { |
---|
1642 | sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); |
---|
1643 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1644 | |
---|
1645 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1646 | if (GuildId == 0) |
---|
1647 | return; |
---|
1648 | |
---|
1649 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1650 | if(!pGuild) |
---|
1651 | return; |
---|
1652 | |
---|
1653 | uint8 TabId; |
---|
1654 | recv_data >> TabId; |
---|
1655 | |
---|
1656 | pGuild->DisplayGuildBankLogs(this, TabId); |
---|
1657 | } |
---|
1658 | |
---|
1659 | void WorldSession::HandleGuildBankTabText(WorldPacket &recv_data) |
---|
1660 | { |
---|
1661 | sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); |
---|
1662 | CHECK_PACKET_SIZE(recv_data, 1); |
---|
1663 | |
---|
1664 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1665 | if (GuildId == 0) |
---|
1666 | return; |
---|
1667 | |
---|
1668 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1669 | if(!pGuild) |
---|
1670 | return; |
---|
1671 | |
---|
1672 | uint8 TabId; |
---|
1673 | recv_data >> TabId; |
---|
1674 | |
---|
1675 | pGuild->SendGuildBankTabText(this, TabId); |
---|
1676 | } |
---|
1677 | |
---|
1678 | void WorldSession::HandleGuildBankSetTabText(WorldPacket &recv_data) |
---|
1679 | { |
---|
1680 | sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); |
---|
1681 | CHECK_PACKET_SIZE(recv_data, 1+1); |
---|
1682 | |
---|
1683 | uint32 GuildId = GetPlayer()->GetGuildId(); |
---|
1684 | if (GuildId == 0) |
---|
1685 | return; |
---|
1686 | |
---|
1687 | Guild *pGuild = objmgr.GetGuildById(GuildId); |
---|
1688 | if(!pGuild) |
---|
1689 | return; |
---|
1690 | |
---|
1691 | uint8 TabId; |
---|
1692 | std::string Text; |
---|
1693 | recv_data >> TabId; |
---|
1694 | recv_data >> Text; |
---|
1695 | |
---|
1696 | pGuild->SetGuildBankTabText(TabId, Text); |
---|
1697 | } |
---|
1698 | |
---|
1699 | void WorldSession::SendSaveGuildEmblem( uint32 msg ) |
---|
1700 | { |
---|
1701 | WorldPacket data(MSG_SAVE_GUILD_EMBLEM, 4); |
---|
1702 | data << uint32(msg); // not part of guild |
---|
1703 | SendPacket( &data ); |
---|
1704 | } |
---|