root/trunk/src/game/IdleMovementGenerator.cpp @ 37

Revision 2, 1.3 kB (checked in by yumileroy, 17 years ago)

[svn] * Proper SVN structure

Original author: Neo2003
Date: 2008-10-02 16:23:55-05:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 */
18
19#include "IdleMovementGenerator.h"
20#include "Creature.h"
21
22IdleMovementGenerator si_idleMovement;
23
24void
25IdleMovementGenerator::Reset(Unit& /*owner*/)
26{
27}
28
29void
30DistractMovementGenerator::Initialize(Unit& owner)
31{
32    owner.addUnitState(UNIT_STAT_DISTRACTED);
33}
34
35void
36DistractMovementGenerator::Finalize(Unit& owner)
37{
38    owner.clearUnitState(UNIT_STAT_DISTRACTED);
39}
40
41bool
42DistractMovementGenerator::Update(Unit& owner, const uint32& time_diff)
43{
44    if(time_diff > m_timer)
45        return false;
46
47    m_timer -= time_diff;
48    return true;
49}
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