| 1 | /* |
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| 2 | * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> |
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| 3 | * |
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| 4 | * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/> |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify |
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| 7 | * it under the terms of the GNU General Public License as published by |
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| 8 | * the Free Software Foundation; either version 2 of the License, or |
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| 9 | * (at your option) any later version. |
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| 10 | * |
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| 11 | * This program is distributed in the hope that it will be useful, |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | * GNU General Public License for more details. |
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| 15 | * |
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| 16 | * You should have received a copy of the GNU General Public License |
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| 17 | * along with this program; if not, write to the Free Software |
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| 18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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| 19 | */ |
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| 20 | |
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| 21 | #ifndef TRINITY_IDLEMOVEMENTGENERATOR_H |
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| 22 | #define TRINITY_IDLEMOVEMENTGENERATOR_H |
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| 23 | |
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| 24 | #include "MovementGenerator.h" |
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| 25 | |
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| 26 | class TRINITY_DLL_SPEC IdleMovementGenerator : public MovementGenerator |
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| 27 | { |
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| 28 | public: |
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| 29 | |
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| 30 | void Initialize(Unit &) { } |
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| 31 | void Finalize(Unit &) { } |
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| 32 | void Reset(Unit &); |
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| 33 | bool Update(Unit &, const uint32 &) { return true; } |
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| 34 | MovementGeneratorType GetMovementGeneratorType() { return IDLE_MOTION_TYPE; } |
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| 35 | }; |
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| 36 | |
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| 37 | extern IdleMovementGenerator si_idleMovement; |
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| 38 | |
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| 39 | class TRINITY_DLL_SPEC DistractMovementGenerator : public MovementGenerator |
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| 40 | { |
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| 41 | public: |
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| 42 | explicit DistractMovementGenerator(uint32 timer) : m_timer(timer) {} |
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| 43 | |
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| 44 | void Initialize(Unit& owner); |
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| 45 | void Finalize(Unit& owner); |
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| 46 | void Reset(Unit& owner) { Initialize(owner); } |
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| 47 | bool Update(Unit& owner, const uint32& time_diff); |
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| 48 | MovementGeneratorType GetMovementGeneratorType() { return DISTRACT_MOTION_TYPE; } |
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| 49 | |
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| 50 | private: |
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| 51 | uint32 m_timer; |
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| 52 | }; |
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| 53 | |
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| 54 | #endif |
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