root/trunk/src/game/Level0.cpp @ 240

Revision 149, 7.4 kB (checked in by yumileroy, 17 years ago)

[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.

TEST REV so be careful of creepy crawly bugs!

Original author: KingPin?
Date: 2008-11-02 16:53:46-06:00

Line 
1/*
2 * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
3 *
4 * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include "Common.h"
22#include "Database/DatabaseEnv.h"
23#include "WorldPacket.h"
24#include "WorldSession.h"
25#include "World.h"
26#include "Player.h"
27#include "Opcodes.h"
28#include "Chat.h"
29#include "MapManager.h"
30#include "ObjectAccessor.h"
31#include "Language.h"
32#include "AccountMgr.h"
33#include "SystemConfig.h"
34#include "Util.h"
35
36bool ChatHandler::HandleHelpCommand(const char* args)
37{
38        char* cmd = strtok((char*)args, " ");
39    if(!cmd)
40        {
41                ShowHelpForCommand(getCommandTable(), "help");
42                ShowHelpForCommand(getCommandTable(), "");
43        }
44        else
45        {
46                if(!ShowHelpForCommand(getCommandTable(), cmd))
47                        SendSysMessage(LANG_NO_HELP_CMD);
48        }
49
50    return true;
51}
52
53bool ChatHandler::HandleCommandsCommand(const char* args)
54{
55    ShowHelpForCommand(getCommandTable(), "");
56    return true;
57}
58
59bool ChatHandler::HandleAccountCommand(const char* /*args*/)
60{
61    uint32 gmlevel = m_session->GetSecurity();
62    PSendSysMessage(LANG_ACCOUNT_LEVEL, gmlevel);
63    return true;
64}
65
66bool ChatHandler::HandleStartCommand(const char* /*args*/)
67{
68    Player *chr = m_session->GetPlayer();
69
70    if(chr->isInFlight())
71    {
72        SendSysMessage(LANG_YOU_IN_FLIGHT);
73        SetSentErrorMessage(true);
74        return false;
75    }
76
77    if(chr->isInCombat())
78    {
79        SendSysMessage(LANG_YOU_IN_COMBAT);
80        SetSentErrorMessage(true);
81        return false;
82    }
83
84    // cast spell Stuck
85    chr->CastSpell(chr,7355,false);
86    return true;
87}
88
89bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
90{
91    uint32 activeClientsNum = sWorld.GetActiveSessionCount();
92    uint32 queuedClientsNum = sWorld.GetQueuedSessionCount();
93    uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
94    uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
95    std::string str = secsToTimeString(sWorld.GetUptime());
96
97    PSendSysMessage(_FULLVERSION); //char const* full;
98    //if(m_session)
99    //    full = _FULLVERSION(REVISION_DATE,REVISION_TIME,"|cffffffff|Hurl:" REVISION_ID "|h" REVISION_ID "|h|r");
100    //else
101    //    full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID);
102
103    //SendSysMessage(full);
104    //PSendSysMessage(LANG_USING_SCRIPT_LIB,sWorld.GetScriptsVersion());
105    //PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion());
106    PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
107    PSendSysMessage(LANG_UPTIME, str.c_str());
108
109    return true;
110}
111
112bool ChatHandler::HandleDismountCommand(const char* /*args*/)
113{
114    //If player is not mounted, so go out :)
115    if (!m_session->GetPlayer( )->IsMounted())
116    {
117        SendSysMessage(LANG_CHAR_NON_MOUNTED);
118        SetSentErrorMessage(true);
119        return false;
120    }
121
122    if(m_session->GetPlayer( )->isInFlight())
123    {
124        SendSysMessage(LANG_YOU_IN_FLIGHT);
125        SetSentErrorMessage(true);
126        return false;
127    }
128
129    m_session->GetPlayer()->Unmount();
130    m_session->GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
131    return true;
132}
133
134bool ChatHandler::HandleSaveCommand(const char* /*args*/)
135{
136    Player *player=m_session->GetPlayer();
137
138    // save GM account without delay and output message (testing, etc)
139    if(m_session->GetSecurity())
140    {
141        player->SaveToDB();
142        SendSysMessage(LANG_PLAYER_SAVED);
143        return true;
144    }
145
146    // save or plan save after 20 sec (logout delay) if current next save time more this value and _not_ output any messages to prevent cheat planning
147    uint32 save_interval = sWorld.getConfig(CONFIG_INTERVAL_SAVE);
148    if(save_interval==0 || save_interval > 20*1000 && player->GetSaveTimer() <= save_interval - 20*1000)
149        player->SaveToDB();
150
151    return true;
152}
153
154bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/)
155{
156    bool first = true;
157
158    HashMapHolder<Player>::MapType &m = HashMapHolder<Player>::GetContainer();
159    HashMapHolder<Player>::MapType::iterator itr = m.begin();
160    for(; itr != m.end(); ++itr)
161    {
162        if (itr->second->GetSession()->GetSecurity() &&
163                        (itr->second->isGameMaster() || sWorld.getConfig(CONFIG_GM_IN_GM_LIST)) &&
164                        (!m_session || itr->second->IsVisibleGloballyFor(m_session->GetPlayer())) )
165        {
166            if(first)
167            {
168                SendSysMessage(LANG_GMS_ON_SRV);
169                first = false;
170            }
171
172            SendSysMessage(itr->second->GetName());
173        }
174    }
175
176    if(first)
177        SendSysMessage(LANG_GMS_NOT_LOGGED);
178
179    return true;
180}
181
182bool ChatHandler::HandlePasswordCommand(const char* args)
183{
184    if(!*args)
185        return false;
186
187    char *old_pass = strtok ((char*)args, " ");
188    char *new_pass = strtok (NULL, " ");
189    char *new_pass_c  = strtok (NULL, " ");
190
191    if (!old_pass || !new_pass || !new_pass_c)
192        return false;
193
194    std::string password_old = old_pass;
195    std::string password_new = new_pass;
196    std::string password_new_c = new_pass_c;
197
198    if (password_new != password_new_c)
199    {
200        SendSysMessage (LANG_NEW_PASSWORDS_NOT_MATCH);
201                SetSentErrorMessage (true);
202                return false;
203        }
204
205        if (!accmgr.CheckPassword (m_session->GetAccountId(), password_old))
206        {
207                SendSysMessage (LANG_COMMAND_WRONGOLDPASSWORD);
208                SetSentErrorMessage (true);
209        return false;
210    }
211
212    AccountOpResult result = accmgr.ChangePassword(m_session->GetAccountId(), password_new);
213
214    switch(result)
215    {
216        case AOR_OK:
217            SendSysMessage(LANG_COMMAND_PASSWORD);
218            break;
219                case AOR_PASS_TOO_LONG:
220                        SendSysMessage(LANG_PASSWORD_TOO_LONG);
221                        SetSentErrorMessage(true);
222                        return false;
223                case AOR_NAME_NOT_EXIST:                            // not possible case, don't want get account name for output
224        default:
225            SendSysMessage(LANG_COMMAND_NOTCHANGEPASSWORD);
226            SetSentErrorMessage(true);
227            return false;
228    }
229
230    return true;
231}
232
233bool ChatHandler::HandleLockAccountCommand(const char* args)
234{
235    if (!*args)
236    {
237        SendSysMessage(LANG_USE_BOL);
238        return true;
239    }
240
241    std::string argstr = (char*)args;
242    if (argstr == "on")
243    {
244        loginDatabase.PExecute( "UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId());
245        PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
246        return true;
247    }
248
249    if (argstr == "off")
250    {
251        loginDatabase.PExecute( "UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId());
252        PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
253        return true;
254    }
255
256    SendSysMessage(LANG_USE_BOL);
257    return true;
258}
259
260/// Display the 'Message of the day' for the realm
261bool ChatHandler::HandleServerMotdCommand(const char* /*args*/)
262{
263        PSendSysMessage(LANG_MOTD_CURRENT, sWorld.GetMotd());
264        return true;
265}
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